llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files
Each time a SymbolFile::FindTypes() is called, it needs to check the searched_symbol_files list to make sure it hasn't already been asked to find the type and return immediately if it has been checked. This will stop circular dependencies from also crashing LLDB during type queries.
This has proven to be an issue when debugging large applications on MacOSX that use DWARF in .o files.
<rdar://problem/24581488>
llvm-svn: 260434
libraries" altogether. On Mac/iOS, these are libraries which have
a UUID and nlist records but no text or data. If one of these
gets into the global module list, every time we try to search
for a given filename/arch/UUID, we'll get this stub library back.
We need to prevent them from getting added to the module list
altogether.
I thought about doing this down in ObjectFileMachO -- just rejecting
the file as a valid binary file altogether -- but Greg didn't want
to take that hard line approach at this point, he wanted to keep
the ability for lldb to read one of these if someone wanted to in
the future.
<rdar://problem/23035075>
llvm-svn: 250979
when they introduced android testsuite regressions. Pavel has run the
testsuite against the updated patch and it completes cleanly now.
The original commit message:
Fixing a subtle issue on Mac OS X systems with dSYMs (possibly
introduced by r235737 but I didn't look into it too closely).
A dSYM can have a per-UUID plist in it which tells lldb where
to find an executable binary for the dSYM (DBGSymbolRichExecutable)
- other information can be included in this plist, like how to
remap the source file paths from their build pathnames to their
long-term storage pathnames.
This per-UUID plist is a unusual; it is used probably exclusively
inside apple with our build system. It is not created by default
in normal dSYMs.
The problem was like this:
1. lldb wants to find an executable, given only a UUID
(this happens when lldb is doing cross-host debugging
and doesn't have a copy of the target system's binaries)
2. It eventually calls LocateMacOSXFilesUsingDebugSymbols
which does a spotlight search for the dSYM on the local
system, and failing that, tries the DBGShellCommands
command to find the dSYM.
3. It gets a dSYM. It reads the per-UUID plist in the dSYM.
The dSYM has a DBGSymbolRichExecutable kv pair pointing to
the binary on a network filesystem.
4. Using the binary on the network filesystem, lldb now goes
to find the dSYM.
5. It starts by looking for a dSYM next to the binary it found.
6. lldb is now reading the dSYM over a network filesystem,
ignoring the one it found on its local filesystem earlier.
Everything still *works* but it's much slower.
This would be a tricky one to write up in a testsuite case;
you really need the binary to not exist on the local system.
And LocateMacOSXFilesUsingDebugSymbols will only compile on
Mac OS X - even if I found a way to write up a test case, it
would not run anywhere but on a mac.
One change Greg wanted while I was touching this code was to
have LocateMacOSXFilesUsingDebugSymbols (which could be asked
to find a binary OR find a dSYM) to instead return a ModuleSpec
with the sum total of everything it could find. This
change of passing around a ModuleSpec instead of a FileSpec
was percolated up into ModuleList::GetSharedModule.
The changes to LocateMacOSXFilesUsingDebugSymbols look larger
than they really are - there's a lot of simple whitespace changes
in there.
I ran the testsuites on mac, no new regressions introduced
<rdar://problem/21993813>
llvm-svn: 249755
introduced by r235737 but I didn't look into it too closely).
A dSYM can have a per-UUID plist in it which tells lldb where
to find an executable binary for the dSYM (DBGSymbolRichExecutable)
- other information can be included in this plist, like how to
remap the source file paths from their build pathnames to their
long-term storage pathnames.
This per-UUID plist is a unusual; it is used probably exclusively
inside apple with our build system. It is not created by default
in normal dSYMs.
The problem was like this:
1. lldb wants to find an executable, given only a UUID
(this happens when lldb is doing cross-host debugging
and doesn't have a copy of the target system's binaries)
2. It eventually calls LocateMacOSXFilesUsingDebugSymbols
which does a spotlight search for the dSYM on the local
system, and failing that, tries the DBGShellCommands
command to find the dSYM.
3. It gets a dSYM. It reads the per-UUID plist in the dSYM.
The dSYM has a DBGSymbolRichExecutable kv pair pointing to
the binary on a network filesystem.
4. Using the binary on the network filesystem, lldb now goes
to find the dSYM.
5. It starts by looking for a dSYM next to the binary it found.
6. lldb is now reading the dSYM over a network filesystem,
ignoring the one it found on its local filesystem earlier.
Everything still *works* but it's much slower.
This would be a tricky one to write up in a testsuite case;
you really need the binary to not exist on the local system.
And LocateMacOSXFilesUsingDebugSymbols will only compile on
Mac OS X - even if I found a way to write up a test case, it
would not run anywhere but on a mac.
One change Greg wanted while I was touching this code was to
have LocateMacOSXFilesUsingDebugSymbols (which could be asked
to find a binary OR find a dSYM) to instead return a ModuleSpec
with the sum total of everything it could find. This
change of passing around a ModuleSpec instead of a FileSpec
was percolated up into ModuleList::GetSharedModule.
The changes to LocateMacOSXFilesUsingDebugSymbols look larger
than they really are - there's a lot of simple whitespace changes
in there.
I ran the testsuites on mac, no new regressions introduced
<rdar://problem/21993813>
llvm-svn: 248985
Create a new "lldb_private::CompilerDeclContext" class that will replace all direct uses of "clang::DeclContext" when used in compiler agnostic code, yet still allow for conversion to clang::DeclContext subclasses by clang specific code. This completes the abstraction of type parsing by removing all "clang::" references from the SymbolFileDWARF. The new "lldb_private::CompilerDeclContext" class abstracts decl contexts found in compiler type systems so they can be used in internal API calls. The TypeSystem is required to support CompilerDeclContexts with new pure virtual functions that start with "DeclContext" in the member function names. Converted all code that used lldb_private::ClangNamespaceDecl over to use the new CompilerDeclContext class and removed the ClangNamespaceDecl.cpp and ClangNamespaceDecl.h files.
Removed direct use of clang APIs from SBType and now use the abstract type systems to correctly explore types.
Bulk renames for things that used to return a ClangASTType which is now CompilerType:
"Type::GetClangFullType()" to "Type::GetFullCompilerType()"
"Type::GetClangLayoutType()" to "Type::GetLayoutCompilerType()"
"Type::GetClangForwardType()" to "Type::GetForwardCompilerType()"
"Value::GetClangType()" to "Value::GetCompilerType()"
"Value::SetClangType (const CompilerType &)" to "Value::SetCompilerType (const CompilerType &)"
"ValueObject::GetClangType ()" to "ValueObject::GetCompilerType()"
many more renames that are similar.
llvm-svn: 245905
Target and breakpoints options were added:
breakpoint set --language lang --name func
settings set target.language pascal
These specify the Language to use when interpreting the breakpoint's
expression (note: currently only implemented for breakpoints on
identifiers). If the breakpoint language is not set, the target.language
setting is used.
This support is required by Pascal, for example, to set breakpoint at 'ns.foo'
for function 'foo' in namespace 'ns'.
Tests on the language were also added to Module::PrepareForFunctionNameLookup
for efficiency.
Reviewed by: clayborg
Subscribers: jingham, lldb-commits
Differential Revision: http://reviews.llvm.org/D11119
llvm-svn: 242844
This change brings in lldb-gdbserver (llgs) specifically for Linux x86_64.
(More architectures coming soon).
Not every debugserver option is covered yet. Currently
the lldb-gdbserver command line can start unattached,
start attached to a pid (process-name attach not supported yet),
or accept lldb attaching and launching a process or connecting
by process id.
The history of this large change can be found here:
https://github.com/tfiala/lldb/tree/dev-tfiala-native-protocol-linux-x86_64
Until mid/late April, I was not sharing the work and continued
to rebase it off of head (developed via id tfiala@google.com). I switched over to
user todd.fiala@gmail.com in the middle, and once I went to github, I did
merges rather than rebasing so I could share with others.
llvm-svn: 212069
This is a purely mechanical change explicitly casting any parameters for printf
style conversion. This cleans up the warnings emitted by gcc 4.8 on Linux.
llvm-svn: 205607
This allows the PC to be directly changed to a different line.
It's similar to the example python script in examples/python/jump.py, except implemented as a builtin.
Also this version will track the current function correctly even if the target line resolves to multiple addresses. (e.g. debugging a templated function)
llvm-svn: 190572
LLDB needs in memory module load level settings to control how much information is read from memory when loading in memory modules. This change adds a new setting:
(lldb) settings set target.memory-module-load-level [minimal|partial|complete]
minimal will load only sections (no symbols, or function bounds via function starts or EH frame)
partial will load sections + bounds
complete will load sections + bounds + symbols
llvm-svn: 188246
There are two settings:
target.load-script-from-symbol-file is a boolean that says load or no load (default: false)
target.warn-on-script-from-symbol-file is also a boolean, it says whether you want to be warned when a script file is not loaded due to security (default: true)
the auto loading on change for target.load-script-from-symbol-file is preserved
llvm-svn: 182336
This changes the setting target.load-script-from-symbol-file to be a ternary enum value:
default (the default value) will NOT load the script files but will issue a warning suggesting workarounds
yes will load the script files
no will not load the script files AND will NOT issue any warning
if you change the setting value from default to yes, that will then cause the script files to be loaded
(the assumption is you didn't know about the setting, got a warning, and quickly want to remedy it)
if you have a settings set command for this in your lldbinit file, be sure to change "true" or "false" into an appropriate "yes" or "no" value
llvm-svn: 182323
std::string
Module::GetSpecificationDescription () const;
This returns the module as "/usr/lib/libfoo.dylib" for normal files (calls "std::string FileSpec::GetPath()" on m_file) but it also might include the object name in case the module is for a .o file in a BSD archive ("/usr/lib/libfoo.a(bar.o)"). Cleaned up necessary logging code to use it.
llvm-svn: 180717
Symbol table function names should support lookups like symbols with debug info.
To fix this I:
- Gutted the way FindFunctions is used, there used to be way too much smarts only in the DWARF plug-in
- Made it more efficient by chopping the name up once and using simpler queries so that SymbolFile and Symtab plug-ins don't need to do as much
- Filter the results at a higher level
- Make the lldb_private::Symtab able to chop up C++ mangled names and make as much sense out of them as possible and also be able to search by basename, fullname, method name, and selector name.
llvm-svn: 178608
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
Also added a new option for "log enable" which is "--stack" which will print out a stack backtrace for each log line.
This was used to track down the leaking module issue I fixed last week.
llvm-svn: 165438
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Fixed a case where the python interpreter could end up holding onto a previous lldb::SBProcess (probably in lldb.process) when run under Xcode. Prior to this fix, the lldb::SBProcess held onto a shared pointer to a lldb_private::Process. This in turn could cause the process to still have a thread list with stack frames. The stack frames would have module shared pointers in the lldb_private::SymbolContext objects.
We also had issues with things staying in the shared module list too long when we found things by UUID (we didn't remove the out of date ModuleSP from the global module cache).
Now all of this is fixed and everything goes away between runs.
llvm-svn: 160140
setting breakpoints. That's dangerous, since while we are setting a breakpoint,
the target might hit the dyld load notification, and start removing modules from
the list. This change adds a GetMutex accessor to the ModuleList class, and
uses it whenever we are accessing the target's ModuleList (as returned by GetImages().)
<rdar://problem/11552372>
llvm-svn: 157668
path on rerunning, evict the old module from the target module list, inform the breakpoints
about this so they can do something intelligent as well.
rdar://problem/11273043
llvm-svn: 157008
No one was using it and Locker(pthread_mutex_t *) immediately asserts for
pthread_mutex_t's that don't come from a Mutex anyway. Rather than try to make
that work, we should maintain the Mutex abstraction and not pass around the
platform implementation...
Make Mutex::Locker::Lock take a Mutex & or a Mutex *, and remove the constructor
taking a pthread_mutex_t *. You no longer need to call Mutex::GetMutex to pass
your mutex to a Locker (you can't in fact, since I made it private.)
llvm-svn: 156221
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.
Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.
llvm-svn: 154458
Work around a deadlocking issue where "SBDebugger::MemoryPressureDetected ()" is being called and is causing a deadlock. We now just try and get the lock when trying to trim down the unique modules so we don't deadlock debugger GUI programs until we can find the root cause.
llvm-svn: 154339
Fixed type lookups to "do the right thing". Prior to this fix, looking up a type using "foo::bar" would result in a type list that contains all types that had "bar" as a basename unless the symbol file was able to match fully qualified names (which our DWARF parser does not).
This fix will allow type matches to be made based on the basename and then have the types that don't match filtered out. Types by name can be fully qualified, or partially qualified with the new "bool exact_match" parameter to the Module::FindTypes() method.
This fixes some issue that we discovered with dynamic type resolution as well as improves the overall type lookups in LLDB.
llvm-svn: 153482
the migration to ModuleSpec objects this broke and is now fixed.
Also fixed a case in the darwin kernel dynamic loader where we just need to
trust the load address of the kernel if we can't read it from memory.
llvm-svn: 153164
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself.
I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.
llvm-svn: 151476
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.
To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.
Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.
This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.
llvm-svn: 151336