According to Microsoft's PE/COFF documentation, a SECREL relocation is
"The 32-bit offset of the target from the beginning of its section". By
my reading, the "from the beginning of its section" implies that the
offset is unsigned.
Change from an assertion to an error, since it's possible to trigger
this condition normally for input files with very large sections, and we
should fail gracefully for those instead of asserting.
Differential Revision: https://reviews.llvm.org/D38020
llvm-svn: 313703
These are emitted for comm symbols in object files, when targeting
a GNU environment.
Alternatively, just ignore them since we already align CommonChunk
to the natural size of the content (up to 32 bytes). That would only
trade away the possibility to overalign small symbols, which doesn't
sound like something that might not need to be handled?
Differential Revision: https://reviews.llvm.org/D36304
llvm-svn: 310871
Also handle overflow correctly in LDR/STR relocations. Even if the
offset range of a 8 byte LDR instruction is 15 bit (even if the immediate
itself is 12 bit) due to a 3 bit shift, only include up to 12 bits of offset
after doing the relocation, by limiting the range of the immediate by the
number of shifted bits.
Differential Revision: https://reviews.llvm.org/D35792
llvm-svn: 309175
Also extend the tests for IMAGE_REL_ARM64_PAGEOFFSET_12L to test
all 8/16/32/64 bit GPR and 8/16/32/64/128 SIMD/FP bit ldr/str variants,
and a ldr with an existing offset.
Differential revision: https://reviews.llvm.org/D35647
llvm-svn: 308631
Fix issues found in existing code, while reviewing other changes.
Change the data type of a variable to uint32_t, to avoid potential issues
with signedness in shifts.
Differential revision: https://reviews.llvm.org/D35646
llvm-svn: 308586
This fixes cases on ARM64 when importing from more than one DLL,
in case the imports from the first DLL ended up unaligned.
When fixing up a IMAGE_REL_ARM64_PAGEOFFSET_12L, which shifts the
offset by the load/store size, check that the shift doesn't discard
any bits. (This would also detect if the import address chunks were
unaligned.)
Differential revision: https://reviews.llvm.org/D35640
llvm-svn: 308585
DWARF debug sections can also contain relocations against symbols in
discared segments. LLD should accept such relocations.
Differential Revision: https://reviews.llvm.org/D35526
llvm-svn: 308315
Summary:
This would have caught the invalid object file I used in my test case in
r307726. The OOB was only caught by ASan later, which is slow and
doesn't work on some platforms. LLD should do some basic input
validation itself. This check isn't perfect, so relocations can reach
OOB by up to seven bytes, but it's better than what we had and probably
cheap.
Reviewers: ruiu
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D35371
llvm-svn: 307948
This is enough to link a working hello world executable, with
a call to an imported function, a string constant passed to
the imported function, and loads from a global variable.
Differential Revision: https://reviews.llvm.org/D34964
llvm-svn: 307629
Summary:
In order to do this without switching on the symbol kind multiple times,
I created Defined::getChunkAndOffset and use that instead of
SymbolBody::getRVA in the inner relocation loop.
Now we get the symbol's chunk before switching over relocation types, so
we can test if it has been discarded outside the inner relocation type
switch. This also simplifies application of section relative
relocations. Previously we would switch on symbol kind to compute the
RVA, then the relocation type, and then the symbol kind again to get the
output section so we could subtract that from the symbol RVA. Now we
*always* have an OutputSection, so applying SECREL and SECTION
relocations isn't as much of a special case.
I'm still not quite happy with the cleanliness of this code. I'm not
sure what offsets and bases we should be using during the relocation
processing loop: VA, RVA, or OutputSectionOffset.
Reviewers: ruiu, pcc
Reviewed By: ruiu
Subscribers: majnemer, inglorion, llvm-commits, aprantl
Differential Revision: https://reviews.llvm.org/D34650
llvm-svn: 306566
Summary:
For SECTION relocations against absolute symbols, MSVC emits the largest
output section index plus one. I've implemented that by threading a
global variable through DefinedAbsolute that is filled in by the Writer.
A more library-oriented approach would be to thread the Writer through
Chunk::writeTo and SectionChunk::applyRel*, but Rui seems to prefer
doing it this way.
MSVC rejects SECREL relocations against absolute symbols, but only when
the relocation is in a real output section. When the relocation is in a
CodeView debug info section destined for the PDB, it seems that this
relocation error is suppressed, and absolute symbols become zeros in the
object file. This is easily implemented by checking the input section
from which we're applying relocations.
This should fix errors about __safe_se_handler_table and
__guard_fids_table when linking the CRT and generating a PDB.
Reviewers: ruiu
Subscribers: aprantl, llvm-commits
Differential Revision: https://reviews.llvm.org/D34541
llvm-svn: 306071
Summary:
Adds a "Discarded" bool to SectionChunk to indicate if the section was
discarded by COMDAT deduplication. The Writer still just checks
`isLive()`.
Fixes PR33446
Reviewers: ruiu
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D34288
llvm-svn: 305582
This creates a new library called BinaryFormat that has all of
the headers from llvm/Support containing structure and layout
definitions for various types of binary formats like dwarf, coff,
elf, etc as well as the code for identifying a file from its
magic.
Differential Revision: https://reviews.llvm.org/D33843
llvm-svn: 304864
I thought I fixed the page size, but there were still errors.
This patch also contains fixes for grammatical errors.
Thanks pcc for proofreading!
llvm-svn: 301454
LLD is a multi-threaded program. errs() or outs() are not guaranteed
to be thread-safe (they are actually not).
LLD's message(), log() or error() are thread-safe. We should use them.
llvm-svn: 295787
Summary: When we encouter a relocation type we don't know how to handle, this change causes us to print out the hexadecimal value of the relocation type. This makes troubleshooting a little easier.
Reviewers: ruiu, zturner
Differential Revision: https://reviews.llvm.org/D28576
llvm-svn: 291962
This ports the ELF linker's symbol table design, introduced in r268178,
to the COFF linker.
Differential Revision: http://reviews.llvm.org/D21166
llvm-svn: 289280
Handle this in the exact same way as IMAGE_REL_AMD64_SECREL
and IMAGE_REL_I386_SECREL.
Differential revision: https://reviews.llvm.org/D24608
llvm-svn: 282531
Don't blindly OR in the new value, but clear the existing one, since it can be
nonzero. Read out the existing value before, and add into the desired offset.
(The add is done outside of the applyMOV, to handle potential overflow between
the two.)
Patch by Martin Storsjö!
llvm-svn: 277846
The opcode for the bl branches can initially be F000 F800, i.e.
the J1 and J2 bits are already set. Therefore mask these bits out
before or'ing in the new bits.
Patch by Martin Storsjö!
llvm-svn: 277836
Only live symbols are written to the symbol table. Because isLive()
returned false if dead-stripping was disabled entirely, only
non-COMDAT sections were written to the symbol table. This patch fixes
the issue.
llvm-svn: 247856
This is more convenient than the offset from the start of the file as we
don't have to worry about it changing when we move the output section.
This is a port of r245008 from ELF.
llvm-svn: 245018
This has a few advantages
* Less C++ code (about 300 lines less).
* Less machine code (about 14 KB of text on a linux x86_64 build).
* It is more debugger friendly. Just set a breakpoint on the exit function and
you get the complete lld stack trace of when the error was found.
* It is a more robust API. The errors are handled early and we don't get a
std::error_code hot potato being passed around.
* In most cases the error function in a better position to print diagnostics
(it has more context).
llvm-svn: 244215
I don't remember why I thought that only functions are subject
of garbage collection, but the comment here said so, which is
not correct. Moreover, the code just below the comment does not
do what the comment says -- it handles non-COMDAT, non-function
sections as GC root. As a result, it just handles non-COMDAT
sections as GC root.
This patch cleans that up by removing SectionChunk::isRoot and
use isCOMDAT instead.
llvm-svn: 243700
Windows ARM is the thumb ARM environment, and pointers to thumb code
needs to have its LSB set. When we apply relocations, we need to
adjust the LSB if it points to an executable section.
llvm-svn: 243560
SECREL should sets the 32-bit offset of the target from the beginning
of *target's* output section. Previously, the offset from the beginning
of source's output section was used instead.
SECTION means the target section's index, and not the source section's
index. This patch fixes that issue too.
llvm-svn: 243535
On x64 and x86, we use only one base relocation type, so we handled
base relocations just as a list of RVAs. That doesn't work well for
ARM becuase we have to handle two types of base relocations on ARM.
This patch changes the type of base relocation from uint32_t to
{reltype, uint32_t} to make it easy to port this code to ARM.
llvm-svn: 243197
In many places we assumed that is64() means AMD64 and i386 otherwise.
This assumption is not sound because Windows also supports ARM.
The linker doesn't support ARM yet, but this is a first step.
llvm-svn: 243188
An object file compatible with Safe SEH contains a .sxdata section.
The section contains a list of symbol table indices, each of which
is an exception handler function. A safe SEH-enabled executable
contains a list of exception handler RVAs. So, what the linker has
to do to support Safe SEH is basically to read the .sxdata section,
interpret the contents as a list of symbol indices, unique-fy and
sort their RVAs, and then emit that list to .rdata. This patch
implements that feature.
llvm-svn: 243182
__ImageBase is a special symbol whose value is the image base address.
Previously, we handled __ImageBase symbol as an absolute symbol.
Absolute symbols point to specific locations in memory and the locations
never change even if an image is base-relocated. That means that we
don't have base relocation entries for absolute symbols.
This is not a case for __ImageBase. If an image is base-relocated, its
base address changes, and __ImageBase needs to be shifted as well.
So we have to have base relocations for __ImageBase. That means that
__ImageBase is not really an absolute symbol but a different kind of
symbol.
In this patch, I introduced a new type of symbol -- DefinedRelative.
DefinedRelative is similar to DefinedAbsolute, but it has not a VA but RVA
and is a subject of base relocation. Currently only __ImageBase is of
the new symbol type.
llvm-svn: 243176
Because thunks for dllimported symbols contain absolute addresses on x86,
they need to be relocated at load-time. This bug was a cause of crashes
in DLL initialization routines.
llvm-svn: 242259
With this patch, LLD is now able to self-link an .exe file for x86
that runs correctly, although I don't think some headers (particularly
SEH) are not correct. DLL support is coming soon.
llvm-svn: 241857
Providing a symbol table in the executable is quite useful when
debugging a fully-linked executable without having to reconstruct one
from DWARF.
Differential Revision: http://reviews.llvm.org/D11023
llvm-svn: 241689
Previously, pointers pointed by locally-imported symbols were broken.
It has only 4 bytes although the correct size is 8 byte. This patch
fixes that bug.
llvm-svn: 241295
This flattens the entire liveness walk from a recursive mark approach to
a worklist approach. It also sinks the worklist management completely
out of the SectionChunk and into the Writer by exposing the ability to
iterato over children of a chunk and over the symbol bodies of relocated
symbols. I'm not 100% happy with the API names, so suggestions welcome
there.
This allows us to use a single worklist for the entire recursive walk
and would also be a natural place to take advantage of parallelism at
some future point.
With this, we completely inline away the GC walk into the
Writer::markLive function and it makes it very easy to profile what is
slow. Currently, time is being wasted checking whether a Chunk isa
SectionChunk (it essentially always is), finding (or skipping)
a replacement for a symbol, and chasing pointers between symbols and
their chunks. There are a bunch of things we can do to fix this, and its
easier to do them after this change IMO.
This change alone saves 1-2% of the time for my self-link of lld.exe
(which I'm running and benchmarking on Linux ironically).
Perhaps more notably, we'll no longer blow out the stack for large
links. =]
Just as an FYI, at this point, I/O is starting to really dominate the
profile. Well over 10% of the time appears to be inside the kernel doing
page table silliness. I think a decent chunk of this can be nuked as
well, but it's a little odd as cross-linking in this way isn't really
the primary goal here.
Differential Revision: http://reviews.llvm.org/D10790
llvm-svn: 240995
method to get a SymbolBody and into the callers, and kill now dead
includes.
This removes the need to have the SymbolBody definition when we're
defining the inline method and makes it a better inline method. That was
the only reason for a lot of header includes here. Removing these and
using forward declarations actually uncovers a bunch of cross-header
dependencies that I've fixed while I'm here, and will allow me to
introduce some *important* inline code into Chunks.h that requires the
definition of ObjectFile.
No functionality changed at this point.
Differential Revision: http://reviews.llvm.org/D10789
llvm-svn: 240982
When comparing two COMDAT sections, we need to take section values
and associative sections into account. This patch fixes that bug.
It fixes a crash bug of llvm-tblgen when linked with /opt:lldicf.
One thing I don't understand yet is that this logic seems to be
too strict. MSVC linker is able to create more compact executables
(which of course work correctly). With this ICF algorithm, LLD is
able to make executable smaller, but the outputs are larger than
MSVC's. There must be something I'm missing here.
llvm-svn: 240897
I split them in r240319 because I thought they are different enough
that we should treat them as different types. It turned out that
that was not a good idea. They are so similar that we ended up having
many duplicate code.
llvm-svn: 240706
Only SectionChunk can be dead-stripped. Previously,
all types of chunks implemented these functions,
but their functions were blank.
Likewise, only DefinedRegular and DefinedCOMDAT symbols
can be dead-stripped. markLive() function was implemented
for other symbol types, but they were blank.
I started thinking that the change I made in r240319 was
a mistake. I separated DefinedCOMDAT from DefinedRegular
because I thought that would make the code cleaner, but now
we want to handle them as the same type here. Maybe we
should roll it back.
This change should improve readability a bit as this removes
some dubious uses of reinterpret_cast. Previously, we
assumed that all COMDAT chunks are actually SectionChunks,
which was not very obvious.
llvm-svn: 240675
The change I made in r240620 was not correct. If a symbol foo is
defined, and if you use __imp_foo, __imp_foo symbol is automatically
defined as a pointer (not just an alias) to foo.
Now that we need to create a chunk for automatically-created symbols.
I defined LocalImportChunk class for them.
llvm-svn: 240622
Getting an iterator to the relocation table is very hot operation
in the linker. We do that not only to apply relocations but also
to mark live sections and to do ICF.
libObject's interface is slow. By caching pointers to the first
relocation table entries makes the linker 6% faster to self-link.
We probably need to fix libObject as well.
llvm-svn: 240603
Identical COMDAT Folding (ICF) is an optimization to reduce binary
size by merging COMDAT sections that contain the same metadata,
actual data and relocations. MSVC link.exe and many other linkers
have this feature. LLD achieves on per with MSVC in terms produced
binary size with this patch.
This technique is pretty effective. For example, LLD's size is
reduced from 64MB to 54MB by enaling this optimization.
The algorithm implemented in this patch is extremely inefficient.
It puts all COMDAT sections into a set to identify duplicates.
Time to self-link with/without ICF are 3.3 and 320 seconds,
respectively. So this option roughly makes LLD 100x slower.
But it's okay as I wanted to achieve correctness first.
LLD is still able to link itself with this optimization.
I'm going to make it more efficient in followup patches.
Note that this optimization is *not* entirely safe. C/C++ require
different functions have different addresses. If your program
relies on that property, your program wouldn't work with ICF.
However, it's not going to be an issue on Windows because MSVC
link.exe turns ICF on by default. As long as your program works
with default settings (or not passing /opt:noicf), your program
would work with LLD too.
llvm-svn: 240519
Chunks are basically unnamed chunks of bytes, and we don't like
to give them names. However, for logging or debugging, we want to
know symbols names of functions for COMDAT chunks. (For example,
we want to print out "we have removed unreferenced COMDAT section
which contains a function FOOBAR.")
This patch is to do that.
llvm-svn: 240484
PE/COFF executables/DLLs usually contain data which is called
base relocations. Base relocations are a list of addresses that
need to be fixed by the loader if load-time relocation is needed.
Base relocations are in .reloc section.
We emit one base relocation entry for each IMAGE_REL_AMD64_ADDR64
relocation.
In order to save disk space, base relocations are grouped by page.
Each group is called a block. A block starts with a 32-bit page
address followed by 16-bit offsets in the page. That is more
efficient representation of addresses than just an array of 32-bit
addresses.
llvm-svn: 239710
Resource files are data files containing i18n messages, icon images, etc.
MSVC has a tool to convert a resource file to a regular COFF file so that
you can just link that file to embed resources to an executable.
However, you can directly pass resource files to the linker. If you do that,
the linker invokes the tool automatically. This patch implements that feature.
llvm-svn: 239704
isRoot, isLive and markLive functions are called very frequently.
Previously, they were virtual functions. This patch make them
non-virtual.
Also this patch checks chunk liveness before calling its mark().
Previously, we did that at beginning of markLive(), so the virtual
function would return immediately if it's live. That was inefficient.
llvm-svn: 239458
I don't know what the right thing to do here, but at least 1 does
not seem like a correct value. If we do not align common chunks at
all, a small program which calls puts() from global dtors crashes
mysteriously in a kernel32's function.
I believe the crash was caused by symbols overlapping each other,
and my guess is that alignment has something to do with that, but
I am not 100% sure. Needs investigating.
llvm-svn: 239280
Previously, half of the constructor for .idata contents was in Chunks.cpp
and the rest was in Writer.cpp. This patch moves the latter to Chunks.cpp.
Now IdataContents class manages everything for .idata section.
llvm-svn: 239230
In this design, Chunk is the only thing that knows how to write
its contents to output file as well as how to apply relocations
there. The writer shouldn't know about the details.
llvm-svn: 239216
Symbols exported by DLLs can be imported not by name but by
small number or ordinal. Usually, symbols have both ordinals
and names, and in that case ordinals are called "hints" and
used by the loader as hints.
However, symbols can have only ordinals. They are called
import-by-ordinal symbols. You need to manage ordinals by hand
so that they will never change if you choose to use the feature.
But it's supposed to make dynamic linking faster because
it needs no string comparison. Not sure if that claim still
stands in year 2015, though. Anyways, the feature exists,
and this patch implements that.
llvm-svn: 238780
I'm adding ordinal-only (nameless) imports to the import table.
The chunk for that type is going to be different from LookupChunk.
Without this change, we cannot add objects of the new type to the
vectors.
llvm-svn: 238779