Commit Graph

26 Commits

Author SHA1 Message Date
Greg Clayton 274060b6f1 Fixed an issue where we were resolving paths when we should have been.
So the issue here was that we have lldb_private::FileSpec that by default was 
always resolving a path when using the:

FileSpec::FileSpec (const char *path);

and in the:

void FileSpec::SetFile(const char *pathname, bool resolve = true);

This isn't what we want in many many cases. One example is you have "/tmp" on
your file system which is really "/private/tmp". You compile code in that
directory and end up with debug info that mentions "/tmp/file.c". Then you 
type:

(lldb) breakpoint set --file file.c --line 5

If your current working directory is "/tmp", then "file.c" would be turned 
into "/private/tmp/file.c" which won't match anything in the debug info.
Also, it should have been just a FileSpec with no directory and a filename
of "file.c" which could (and should) potentially match any instances of "file.c"
in the debug info.

So I removed the constructor that just takes a path:

FileSpec::FileSpec (const char *path); // REMOVED

You must now use the other constructor that has a "bool resolve" parameter that you must always supply:

FileSpec::FileSpec (const char *path, bool resolve);

I also removed the default parameter to SetFile():

void FileSpec::SetFile(const char *pathname, bool resolve);

And fixed all of the code to use the right settings.

llvm-svn: 116944
2010-10-20 20:54:39 +00:00
Greg Clayton 8087ca2160 Added mutex protection to the Symtab class.
Added a new SortOrder enumeration and hooked it up to the "image dump symtab"
command so we can dump symbol tables in the original order, sorted by address, 
or sorted by name.

llvm-svn: 116049
2010-10-08 04:20:14 +00:00
Greg Clayton 8941142af8 Hooked up ability to look up data symbols so they show up in disassembly
if the address comes from a data section. 

Fixed an issue that could occur when looking up a symbol that has a zero
byte size where no match would be returned even if there was an exact symbol
match.

Cleaned up the section dump output and added the section type into the output.

llvm-svn: 116017
2010-10-08 00:21:05 +00:00
Caroline Tice 405fe67f14 Modify existing commands with arguments to use the new argument mechanism
(for standardized argument names, argument help, etc.)

llvm-svn: 115570
2010-10-04 22:28:36 +00:00
Caroline Tice deaab2220e Modify command options to use the new arguments mechanism. Now all command option
arguments are specified in a standardized way, will have a standardized name, and
have functioning help.

The next step is to start writing useful help for all the argument types.

llvm-svn: 115335
2010-10-01 19:59:14 +00:00
Greg Clayton 1be10fca5f Fixed the forward declaration issue that was present in the DWARF parser after
adding methods to C++ and objective C classes. In order to make methods, we
need the function prototype which means we need the arguments. Parsing these
could cause a circular reference that caused an  assertion.

Added a new typedef for the clang opaque types which are just void pointers:
lldb::clang_type_t. This appears in lldb-types.h.

This was fixed by enabling struct, union, class, and enum types to only get
a forward declaration when we make the clang opaque qual type for these
types. When they need to actually be resolved, lldb_private::Type will call
a new function in the SymbolFile protocol to resolve a clang type when it is
not fully defined (clang::TagDecl::getDefinition() returns NULL). This allows
us to be a lot more lazy when parsing clang types and keeps down the amount
of data that gets parsed into the ASTContext for each module. 

Getting the clang type from a "lldb_private::Type" object now takes a boolean
that indicates if a forward declaration is ok:

    clang_type_t lldb_private::Type::GetClangType (bool forward_decl_is_ok);
    
So function prototypes that define parameters that are "const T&" can now just
parse the forward declaration for type 'T' and we avoid circular references in
the type system.

llvm-svn: 115012
2010-09-29 01:12:09 +00:00
Greg Clayton a701509229 Fixed the way set/show variables were being accessed to being natively
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.

While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.

Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").

llvm-svn: 114252
2010-09-18 01:14:36 +00:00
Greg Clayton f5e56de080 Moved the section load list up into the target so we can use the target
to symbolicate things without the need for a valid process subclass.

llvm-svn: 113895
2010-09-14 23:36:40 +00:00
Greg Clayton bcf2cfbdc5 Remove the eSymbolTypeFunction, eSymbolTypeGlobal, and eSymbolTypeStatic.
They will now be represented as:
eSymbolTypeFunction: eSymbolTypeCode with IsDebug() == true
  eSymbolTypeGlobal: eSymbolTypeData with IsDebug() == true and IsExternal() == true
  eSymbolTypeStatic: eSymbolTypeData with IsDebug() == true and IsExternal() == false

This simplifies the logic when dealing with symbols and allows for symbols
to be coalesced into a single symbol most of the time.

Enabled the minimal symbol table for mach-o again after working out all the
kinks. We now get nice concise symbol tables and debugging with DWARF in the
.o files with a debug map in the binary works well again. There were issues
where the SymbolFileDWARFDebugMap symbol file parser was using symbol IDs and
symbol indexes interchangeably. Now that all those issues are resolved 
debugging is working nicely.

llvm-svn: 113678
2010-09-11 03:13:28 +00:00
Caroline Tice 101c7c2060 Make all debugger-level user settable variables into instance variables.
Make get/set variable at the debugger level always set the particular debugger's instance variables rather than
the default variables.

llvm-svn: 113474
2010-09-09 06:25:08 +00:00
Caroline Tice e3d2631567 Clean up, clarify and standardize help text, and fix a few help text formatting problems.
llvm-svn: 113408
2010-09-08 21:06:11 +00:00
Caroline Tice 3f4c09c1c3 Small help text fixes, to make it more consistent and accurate.
Temporarily remove -l option from 'expr' command (at Sean's request).

llvm-svn: 113298
2010-09-07 22:38:08 +00:00
Greg Clayton 6dadd508e7 Added a new bool parameter to many of the DumpStopContext() methods that
might dump file paths that allows the dumping of full paths or just the
basenames. Switched the stack frame dumping code to use just the basenames for
the files instead of the full path.

Modified the StackID class to no rely on needing the start PC for the current
function/symbol since we can use the SymbolContextScope to uniquely identify
that, unless there is no symbol context scope. In that case we can rely upon
the current PC value. This saves the StackID from having to calculate the 
start PC when the StackFrame::GetStackID() accessor is called.

Also improved the StackID less than operator to correctly handle inlined stack
frames in the same stack.

llvm-svn: 112867
2010-09-02 21:44:10 +00:00
Jim Ingham 2976d00adb Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected.
llvm-svn: 112221
2010-08-26 21:32:51 +00:00
Greg Clayton 1b72fcb7d1 Added support for inlined stack frames being represented as real stack frames
which is now on by default. Frames are gotten from the unwinder as concrete
frames, then if inline frames are to be shown, extra information to track
and reconstruct these frames is cached with each Thread and exanded as needed.

I added an inline height as part of the lldb_private::StackID class, the class
that helps us uniquely identify stack frames. This allows for two frames to
shared the same call frame address, yet differ only in inline height.

Fixed setting breakpoint by address to not require addresses to resolve.

A quick example:

% cat main.cpp

% ./build/Debug/lldb test/stl/a.out 
Current executable set to 'test/stl/a.out' (x86_64).
(lldb) breakpoint set --address 0x0000000100000d31
Breakpoint created: 1: address = 0x0000000100000d31, locations = 1
(lldb) r
Launching 'a.out'  (x86_64)
(lldb) Process 38031 Stopped
* thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread
 277   	
 278   	      _CharT*
 279   	      _M_data() const
 280 ->	      { return  _M_dataplus._M_p; }
 281   	
 282   	      _CharT*
 283   	      _M_data(_CharT* __p)
(lldb) bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
  frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280
  frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288
  frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606
  frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414
  frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14
  frame #5: pc = 0x0000000100000d08, where = a.out`start + 52

Each inline frame contains only the variables that they contain and each inlined
stack frame is treated as a single entity.

llvm-svn: 111877
2010-08-24 00:45:41 +00:00
Greg Clayton b0b9fe610a Added support for objective C built-in types: id, Class, and SEL. This
involved watching for the objective C built-in types in DWARF and making sure
when we convert the DWARF types into clang types that we use the appropriate
ASTContext types.

Added a way to find and dump types in lldb (something equivalent to gdb's 
"ptype" command):

    image lookup --type <TYPENAME>

This only works for looking up types by name and won't work with variables.
It also currently dumps out verbose internal information. I will modify it
to dump more appropriate user level info in my next submission.

Hookup up the "FindTypes()" functions in the SymbolFile and SymbolVendor so
we can lookup types by name in one or more images.

Fixed "image lookup --address <ADDRESS>" to be able to correctly show all
symbol context information, but it will only show this extra information when
the new "--verbose" flag is used.

Updated to latest LLVM to get a few needed fixes.

llvm-svn: 110089
2010-08-03 00:35:52 +00:00
Greg Clayton b132097b45 I enabled some extra warnings for hidden local variables and for hidden
virtual functions and caught some things and did some general code cleanup.

llvm-svn: 108299
2010-07-14 00:18:15 +00:00
Greg Clayton c982c768d2 Merged Eli Friedman's linux build changes where he added Makefile files that
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.

llvm-svn: 108009
2010-07-09 20:39:50 +00:00
Greg Clayton dda4f7b520 Centralized all disassembly into static functions in source/Core/Disassembler.cpp.
Added the ability to read memory from the target's object files when we aren't
running, so disassembling works before you run!

Cleaned up the API to lldb_private::Target::ReadMemory().

Cleaned up the API to the Disassembler to use actual "lldb_private::Address"
objects instead of just an "addr_t". This is nice because the Address objects
when resolved carry along their section and module which can get us the 
object file. This allows Target::ReadMemory to be used when we are not 
running.

Added a new lldb_private::Address dump style: DumpStyleDetailedSymbolContext
This will show a full breakdown of what an address points to. To see some
sample output, execute a "image lookup --address <addr>".

Fixed SymbolContext::DumpStopContext(...) to not require a live process in
order to be able to print function and symbol offsets.

llvm-svn: 107350
2010-06-30 23:03:03 +00:00
Jim Ingham 558ce124eb Add a source file completer to the CommandCompleters.
Add a way for the completers to say whether the completed argument should have a space inserted after is
or not.
Added the file name completer to the "file" command.

llvm-svn: 107247
2010-06-30 05:02:46 +00:00
Greg Clayton 8d38ac4536 Fixed debug map in executable + DWARF in .o debugging on Mac OS X.
Added the ability to dump any file in the global module cache using any of
the "image dump" commands. This allows us to dump the .o files that are used
with DWARF + .o since they don't belong the the target list for the current
target.

llvm-svn: 107100
2010-06-28 23:51:11 +00:00
Greg Clayton 0c5cd90d63 Added function name types to allow us to set breakpoints by name more
intelligently. The four name types we currently have are:

eFunctionNameTypeFull       = (1 << 1), // The function name.
                                        // For C this is the same as just the name of the function
                                        // For C++ this is the demangled version of the mangled name.
                                        // For ObjC this is the full function signature with the + or
                                        // - and the square brackets and the class and selector
eFunctionNameTypeBase       = (1 << 2), // The function name only, no namespaces or arguments and no class 
                                        // methods or selectors will be searched.
eFunctionNameTypeMethod     = (1 << 3), // Find function by method name (C++) with no namespace or arguments
eFunctionNameTypeSelector   = (1 << 4)  // Find function by selector name (ObjC) names


this allows much more flexibility when setting breakoints:

(lldb) breakpoint set --name main --basename
(lldb) breakpoint set --name main --fullname
(lldb) breakpoint set --name main --method
(lldb) breakpoint set --name main --selector

The default:

(lldb) breakpoint set --name main

will inspect the name "main" and look for any parens, or if the name starts
with "-[" or "+[" and if any are found then a full name search will happen.
Else a basename search will be the default.

Fixed some command option structures so not all options are required when they
shouldn't be.

Cleaned up the breakpoint output summary.

Made the "image lookup --address <addr>" output much more verbose so it shows
all the important symbol context results. Added a GetDescription method to 
many of the SymbolContext objects for the more verbose output.

llvm-svn: 107075
2010-06-28 21:30:43 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Jim Ingham 40af72e106 Move Args.{cpp,h} and Options.{cpp,h} to Interpreter where they really belong.
llvm-svn: 106034
2010-06-15 19:49:27 +00:00
Jim Ingham 8651121c11 Change the Options parser over to use a mask rather than an ordinal for option sets.
Fixed the Disassemble arguments so you can't specify start address or name in multiple ways.
Fixed the command line input so you can specify the filename without "-f" even if you use other options.

llvm-svn: 106020
2010-06-15 18:47:14 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00