Commit Graph

10 Commits

Author SHA1 Message Date
Caroline Tice 405fe67f14 Modify existing commands with arguments to use the new argument mechanism
(for standardized argument names, argument help, etc.)

llvm-svn: 115570
2010-10-04 22:28:36 +00:00
Greg Clayton ed8a705cea General command line help cleanup:
- All single character options will now be printed together
- Changed all options that contains underscores to contain '-' instead
- Made the help come out a little flatter by showing the long and short
  option on the same line.
- Modified the short character for "--ignore-count" options to "-i"

llvm-svn: 114265
2010-09-18 03:37:20 +00:00
Greg Clayton a701509229 Fixed the way set/show variables were being accessed to being natively
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.

While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.

Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").

llvm-svn: 114252
2010-09-18 01:14:36 +00:00
Sean Callanan 1a8d40935d This is a major refactoring of the expression parser.
The goal is to separate the parser's data from the data
belonging to the parser's clients.  This allows clients
to use the parser to obtain (for example) a JIT compiled
function or some DWARF code, and then discard the parser
state.

Previously, parser state was held in ClangExpression and
used liberally by ClangFunction, which inherited from
ClangExpression.  The main effects of this refactoring 
are:

- reducing ClangExpression to an abstract class that
  declares methods that any client must expose to the
  expression parser,

- moving the code specific to implementing the "expr"
  command from ClangExpression and
  CommandObjectExpression into ClangUserExpression,
  a new class,

- moving the common parser interaction code from
  ClangExpression into ClangExpressionParser, a new
  class, and

- making ClangFunction rely only on
  ClangExpressionParser and not depend on the
  internal implementation of ClangExpression.

Side effects include:

- the compiler interaction code has been factored
  out of ClangFunction and is now in an AST pass
  (ASTStructExtractor),

- the header file for ClangFunction is now fully
  documented,

- several bugs that only popped up when Clang was
  deallocated (which never happened, since the
  lifetime of the compiler was essentially infinite)
  are now fixed, and

- the developer-only "call" command has been
  disabled.

I have tested the expr command and the Objective-C
step-into code, which use ClangUserExpression and
ClangFunction, respectively, and verified that they
work.  Please let me know if you encounter bugs or
poor documentation.

llvm-svn: 112249
2010-08-27 01:01:44 +00:00
Sean Callanan 8ade104a0a Changed SymbolContext so when you search for functions
it returns a list of functions as a SymbolContextList.

Rewrote the clients of SymbolContext to use this
SymbolContextList.

Rewrote some of the providers of the data to SymbolContext
to make them respect preferences as to whether the list
should be cleared first; propagated that change out.

ClangExpressionDeclMap and ClangASTSource use this new
function list to properly generate function definitions -
even for functions that don't have a prototype in the
debug information.

llvm-svn: 109476
2010-07-27 00:55:47 +00:00
Greg Clayton 0c5cd90d63 Added function name types to allow us to set breakpoints by name more
intelligently. The four name types we currently have are:

eFunctionNameTypeFull       = (1 << 1), // The function name.
                                        // For C this is the same as just the name of the function
                                        // For C++ this is the demangled version of the mangled name.
                                        // For ObjC this is the full function signature with the + or
                                        // - and the square brackets and the class and selector
eFunctionNameTypeBase       = (1 << 2), // The function name only, no namespaces or arguments and no class 
                                        // methods or selectors will be searched.
eFunctionNameTypeMethod     = (1 << 3), // Find function by method name (C++) with no namespace or arguments
eFunctionNameTypeSelector   = (1 << 4)  // Find function by selector name (ObjC) names


this allows much more flexibility when setting breakoints:

(lldb) breakpoint set --name main --basename
(lldb) breakpoint set --name main --fullname
(lldb) breakpoint set --name main --method
(lldb) breakpoint set --name main --selector

The default:

(lldb) breakpoint set --name main

will inspect the name "main" and look for any parens, or if the name starts
with "-[" or "+[" and if any are found then a full name search will happen.
Else a basename search will be the default.

Fixed some command option structures so not all options are required when they
shouldn't be.

Cleaned up the breakpoint output summary.

Made the "image lookup --address <addr>" output much more verbose so it shows
all the important symbol context results. Added a GetDescription method to 
many of the SymbolContext objects for the more verbose output.

llvm-svn: 107075
2010-06-28 21:30:43 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Jim Ingham 40af72e106 Move Args.{cpp,h} and Options.{cpp,h} to Interpreter where they really belong.
llvm-svn: 106034
2010-06-15 19:49:27 +00:00
Jim Ingham 8651121c11 Change the Options parser over to use a mask rather than an ordinal for option sets.
Fixed the Disassemble arguments so you can't specify start address or name in multiple ways.
Fixed the command line input so you can specify the filename without "-f" even if you use other options.

llvm-svn: 106020
2010-06-15 18:47:14 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00