respective ABI plugins as they were plug-ins that supplied ABI specfic info.
Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.
Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.
llvm-svn: 131193
treated as being permanently resident in target
memory. In fact, since the expression's stack frame
is deleted and potentially re-used after the
expression completes, the variables need to be treated
as being freeze-dried.
llvm-svn: 131104
into some cleanup I have been wanting to do when reading/writing registers.
Previously all RegisterContext subclasses would need to implement:
virtual bool
ReadRegisterBytes (uint32_t reg, DataExtractor &data);
virtual bool
WriteRegisterBytes (uint32_t reg, DataExtractor &data, uint32_t data_offset = 0);
There is now a new class specifically designed to hold register values:
lldb_private::RegisterValue
The new register context calls that subclasses must implement are:
virtual bool
ReadRegister (const RegisterInfo *reg_info, RegisterValue ®_value) = 0;
virtual bool
WriteRegister (const RegisterInfo *reg_info, const RegisterValue ®_value) = 0;
The RegisterValue class must be big enough to handle any register value. The
class contains an enumeration for the value type, and then a union for the
data value. Any integer/float values are stored directly in an appropriate
host integer/float. Anything bigger is stored in a byte buffer that has a length
and byte order. The RegisterValue class also knows how to copy register value
bytes into in a buffer with a specified byte order which can be used to write
the register value down into memory, and this does the right thing when not
all bytes from the register values are needed (getting a uint8 from a uint32
register value..).
All RegiterContext and other sources have been switched over to using the new
regiter value class.
llvm-svn: 131096
variables be evaluated statically.
Also fixed a bug that caused the results of
statically-evaluated expressions to be materialized
improperly.
This bug also removes some duplicate code.
llvm-svn: 131042
command line driver, including the lldb prompt being output by
editline, the asynchronous process output & error messages, and
asynchronous messages written by target stop-hooks.
As part of this it introduces a new Stream class,
StreamAsynchronousIO. A StreamAsynchronousIO object is created with a
broadcaster, who will eventually broadcast the stream's data for a
listener to handle, and an event type indicating what type of event
the broadcaster will broadcast. When the Write method is called on a
StreamAsynchronousIO object, the data is appended to an internal
string. When the Flush method is called on a StreamAsynchronousIO
object, it broadcasts it's data string and clears the string.
Anything in lldb-core that needs to generate asynchronous output for
the end-user should use the StreamAsynchronousIO objects.
I have also added a new notification type for InputReaders, to let
them know that a asynchronous output has been written. This is to
allow the input readers to, for example, refresh their prompts and
lines, if desired. I added the case statements to all the input
readers to catch this notification, but I haven't added any code for
handling them yet (except to the IOChannel input reader).
llvm-svn: 130721
interface.
Added a quick way to set the platform though the SBDebugger interface. I will
actually an a SBPlatform support soon, but for now this will do.
ConnectionFileDescriptor can be passed a url formatted as: "fd://<fd>" where
<fd> is a file descriptor in the current process. This is handy if you have
services, deamons, or other tools that can spawn processes and give you a
file handle.
llvm-svn: 130565
are defined as enumerations. Current bits include:
eEmulateInstructionOptionAutoAdvancePC
eEmulateInstructionOptionIgnoreConditions
Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:
virtual bool
SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;
Where instruction types are defined as:
//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------
typedef enum InstructionType
{
eInstructionTypeAny, // Support for any instructions at all (at least one)
eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp
eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer
eInstructionTypeAll // All instructions of any kind
} InstructionType;
This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.
Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.
The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.
Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file:
source/Utility/ARM_DWARF_Registers.c
Took some of plug-ins out of the lldb_private namespace.
llvm-svn: 130189
inline contexts when the deepest most block is not inlined.
Added source path remappings to the lldb_private::Target class that allow it
to remap paths found in debug info so we can find source files that are elsewhere
on the current system.
Fixed disassembly by function name to disassemble inline functions that are
inside other functions much better and to show enough context before the
disassembly output so you can tell where things came from.
Added the ability to get more than one address range from a SymbolContext
class for the case where a block or function has discontiguous address ranges.
llvm-svn: 130044
pointer to a ValueObject or any of its dependent ValueObjects, and the whole cluster will
stay around as long as that shared pointer stays around.
llvm-svn: 130035
set by default when dumping registers. If you want to see all of the register
sets you can use the "--all" option:
(lldb) register read --all
If you want to just see some register sets, you can currently specify them
by index:
(lldb) register read --set 0 --set 2
We need to get shorter register set names soon so we can specify the register
sets by name without having to type too much. I will make this change soon.
You can also have any integer encoded registers resolve the address values
back to any code or data from the object files using the "--lookup" option.
Below is sample output when stopped in the libc function "puts" with some
const strings in registers:
Process 8973 stopped
* thread #1: tid = 0x2c03, 0x00007fff828fa30f libSystem.B.dylib`puts + 1, stop reason = instruction step into
frame #0: 0x00007fff828fa30f libSystem.B.dylib`puts + 1
(lldb) register read --lookup
General Purpose Registers:
rax = 0x0000000100000e98 "----------------------------------------------------------------------"
rbx = 0x0000000000000000
rcx = 0x0000000000000001
rdx = 0x0000000000000000
rdi = 0x0000000100000e98 "----------------------------------------------------------------------"
rsi = 0x0000000100800000
rbp = 0x00007fff5fbff710
rsp = 0x00007fff5fbff280
r8 = 0x0000000000000040
r9 = 0x0000000000000000
r10 = 0x0000000000000000
r11 = 0x0000000000000246
r12 = 0x0000000000000000
r13 = 0x0000000000000000
r14 = 0x0000000000000000
r15 = 0x0000000000000000
rip = 0x00007fff828fa30f libSystem.B.dylib`puts + 1
rflags = 0x0000000000000246
cs = 0x0000000000000027
fs = 0x0000000000000000
gs = 0x0000000000000000
As we can see, we see two constant strings and the PC (register "rip") is
showing the code it resolves to.
I fixed the register "--format" option to work as expected.
Added a setting to disable skipping the function prologue when setting
breakpoints as a target settings variable:
(lldb) settings set target.skip-prologue false
Updated the user settings controller boolean value handler funciton to be able
to take the default value so it can correctly respond to the eVarSetOperationClear
operation.
Did some usability work on the OptionValue classes.
Fixed the "image lookup" command to correctly respond to the "--verbose"
option and display the detailed symbol context information when looking up
line table entries and functions by name. This previously was only working
for address lookups.
llvm-svn: 129977
places that were dumping values for the settings. Centralized all of the
value dumping into a single place. When dumping values that aren't strings
we no longer surround the value with single quotes. When dumping values that
are strings, surround the string value with double quotes. When dumping array
values, assume they are always string values, and don't put quotes around
dictionary values.
llvm-svn: 129826
threads, and stack frame down in the lldb_private::Process,
lldb_private::Thread, lldb_private::StackFrameList and the
lldb_private::StackFrame classes. We had some command line
commands that had duplicate versions of the process status
output ("thread list" and "process status" for example).
Removed the "file" command and placed it where it should
have been: "target create". Made an alias for "file" to
"target create" so we stay compatible with GDB commands.
We can now have multple usable targets in lldb at the
same time. This is nice for comparing two runs of a program
or debugging more than one binary at the same time. The
new command is "target select <target-idx>" and also to see
a list of the current targets you can use the new "target list"
command. The flow in a debug session can be:
(lldb) target create /path/to/exe/a.out
(lldb) breakpoint set --name main
(lldb) run
... hit breakpoint
(lldb) target create /bin/ls
(lldb) run /tmp
Process 36001 exited with status = 0 (0x00000000)
(lldb) target list
Current targets:
target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
* target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) target select 0
Current targets:
* target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) bt
* thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1
frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16
frame #1: 0x0000000100000b64 a.out`start + 52
Above we created a target for "a.out" and ran and hit a
breakpoint at "main". Then we created a new target for /bin/ls
and ran it. Then we listed the targest and selected our original
"a.out" program, so we showed two concurent debug sessions
going on at the same time.
llvm-svn: 129695
expressions that are simple enough to get passed to the "frame var" underpinnings. The parser code will
have to be changed to also query for the dynamic types & offsets as it is looking up variables.
The behavior of "frame var" is controlled in two ways. You can pass "-d {true/false} to the frame var
command to get the dynamic or static value of the variables you are printing.
There's also a general setting:
target.prefer-dynamic-value (boolean) = 'true'
which is consulted if you call "frame var" without supplying a value for the -d option.
llvm-svn: 129623
Modified the OptionGroupOptions to be able to specify only some of the options
that should be appended by using the usage_mask in the group defintions and
also provided a way to remap them to a new usage mask after the copy. This
allows options to be re-used and also targetted for specific option groups.
Modfied the CommandArgumentType to have a new eArgTypePlatform enumeration.
Taught the option parser to be able to automatically use the appropriate
auto completion for a given options if nothing is explicitly specified
in the option definition. So you don't have to specify it in the option
definition tables.
Renamed the default host platform name to "host", and the default platform
hostname to be "localhost".
Modified the "file" and "platform select" commands to make sure all options
and args are good prior to creating a new platform. Also defer the computation
of the architecture in the file command until all options are parsed and the
platform has either not been specified or reset to a new value to avoid
computing the arch more than once.
Switch the PluginManager code over to using llvm::StringRef for string
comparisons and got rid of all the AccessorXXX functions in lieu of the newer
mutex + collection singleton accessors.
llvm-svn: 129483
lldb_private::OptionGroup
lldb_private::OptionGroupOptions
OptionGroup lets you define a class that encapsulates settings that you want
to reuse in multiple commands. It contains only the option definitions and the
ability to set the option values, but it doesn't directly interface with the
lldb_private::Options class that is the front end to all of the CommandObject
option parsing. For that the OptionGroupOptions class can be used. It aggregates
one or more OptionGroup objects and directs the option setting to the
appropriate OptionGroup class. For an example of this, take a look at the
CommandObjectFile and how it uses its "m_option_group" object shown below
to be able to set values in both the FileOptionGroup and PlatformOptionGroup
classes. The members used in CommandObjectFile are:
OptionGroupOptions m_option_group;
FileOptionGroup m_file_options;
PlatformOptionGroup m_platform_options;
Then in the constructor for CommandObjectFile you can combine the option
settings. The code below shows a simplified version of the constructor:
CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) :
CommandObject (...),
m_option_group (interpreter),
m_file_options (),
m_platform_options(true)
{
m_option_group.Append (&m_file_options);
m_option_group.Append (&m_platform_options);
m_option_group.Finalize();
}
We append the m_file_options and then the m_platform_options and then tell
the option group the finalize the results. This allows the m_option_group to
become the organizer of our prefs and after option parsing we end up with
valid preference settings in both the m_file_options and m_platform_options
objects. This also allows any other commands to use the FileOptionGroup and
PlatformOptionGroup classes to implement options for their commands.
Renamed:
virtual void Options::ResetOptionValues();
to:
virtual void Options::OptionParsingStarting();
And implemented a new callback named:
virtual Error Options::OptionParsingFinished();
This allows Options subclasses to verify that the options all go together
after all of the options have been specified and gives the chance for the
command object to return an error. It also gives a chance to take all of the
option values and produce or initialize objects after all options have
completed parsing.
Modfied:
virtual Error
SetOptionValue (int option_idx, const char *option_arg) = 0;
to be:
virtual Error
SetOptionValue (uint32_t option_idx, const char *option_arg) = 0;
(option_idx is now unsigned).
llvm-svn: 129415
the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351
This allows you to have a platform selected, then specify a triple using
"i386" and have the remaining triple items (vendor, os, and environment) set
automatically.
Many interpreter commands take the "--arch" option to specify an architecture
triple, so now the command options needed to be able to get to the current
platform, so the Options class now take a reference to the interpreter on
construction.
Modified the build LLVM building in the Xcode project to use the new
Xcode project level user definitions:
LLVM_BUILD_DIR - a path to the llvm build directory
LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb
LLVM_CONFIGURATION - the configuration that lldb is built for (Release,
Release+Asserts, Debug, Debug+Asserts).
I also changed the LLVM build to not check if "lldb/llvm" is a symlink and
then assume it is a real llvm build directory versus the unzipped llvm.zip
package, so now you can actually have a "lldb/llvm" directory in your lldb
sources.
llvm-svn: 129112
event.
Modified the ProcessInfo structure to contain all process arguments. Using the
new function calls on MacOSX allows us to see the full process name, not just
the first 16 characters.
Added a new platform command: "platform process info <pid> [<pid> <pid> ...]"
that can be used to get detailed information for a process including all
arguments, user and group info and more.
llvm-svn: 128694
class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:
int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff
// Platform subclass specific code...
int result = ...
return result;
}
Added new functions to the platform:
virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);
The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.
Added the parent process ID to the ProcessInfo class.
Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:
machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver
This of course also works remotely with the lldb-platform:
machine1.foo.com % lldb-platform --listen 1234
machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.
Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:
% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out
Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.
Modified the disassembly to show the current PC value. Example output:
(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret
This can be handy when dealing with the new --line options that was recently
added:
(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.
Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:
const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;
llvm-svn: 128563
an architecture into ArchSpec:
uint32_t
ArchSpec::GetMinimumOpcodeByteSize() const;
uint32_t
ArchSpec::GetMaximumOpcodeByteSize() const;
Added an AddressClass to the Instruction class in Disassembler.h.
This allows decoded instructions to know know if they are code,
code with alternate ISA (thumb), or even data which can be mixed
into code. The instruction does have an address, but it is a good
idea to cache this value so we don't have to look it up more than
once.
Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't
getting set.
Changed:
bool
SymbolContextList::AppendIfUnique (const SymbolContext& sc);
To:
bool
SymbolContextList::AppendIfUnique (const SymbolContext& sc,
bool merge_symbol_into_function);
This function was typically being used when looking up functions
and symbols. Now if you lookup a function, then find the symbol,
they can be merged into the same symbol context and not cause
multiple symbol contexts to appear in a symbol context list that
describes the same function.
Fixed the SymbolContext not equal operator which was causing mixed
mode disassembly to not work ("disassembler --mixed --name main").
Modified the disassembler classes to know about the fact we know,
for a given architecture, what the min and max opcode byte sizes
are. The InstructionList class was modified to return the max
opcode byte size for all of the instructions in its list.
These two fixes means when disassemble a list of instructions and dump
them and show the opcode bytes, we can format the output more
intelligently when showing opcode bytes. This affects any architectures
that have varying opcode byte sizes (x86_64 and i386). Knowing the max
opcode byte size also helps us to be able to disassemble N instructions
without having to re-read data if we didn't read enough bytes.
Added the ability to set the architecture for the disassemble command.
This means you can easily cross disassemble data for any supported
architecture. I also added the ability to specify "thumb" as an
architecture so that we can force disassembly into thumb mode when
needed. In GDB this was done using a hack of specifying an odd
address when disassembling. I don't want to repeat this hack in LLDB,
so the auto detection between ARM and thumb is failing, just specify
thumb when disassembling:
(lldb) disassemble --arch thumb --name main
You can also have data in say an x86_64 file executable and disassemble
data as any other supported architecture:
% lldb a.out
Current executable set to 'a.out' (x86_64).
(lldb) b main
(lldb) run
(lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes
0x100001080: 0xb580 push {r7, lr}
0x100001082: 0xaf00 add r7, sp, #0
Fixed Target::ReadMemory(...) to be able to deal with Address argument object
that isn't section offset. When an address object was supplied that was
out on the heap or stack, target read memory would fail. Disassembly uses
Target::ReadMemory(...), and the example above where we disassembler thumb
opcodes in an x86 binary was failing do to this bug.
llvm-svn: 128347
plugin by name on the command line for when there is more than one disassembler
plugin.
Taught the Opcode class to dump itself so that "disassembler -b" will dump
the bytes correctly for each opcode type. Modified all places that were passing
the opcode bytes buffer in so that the bytes could be displayed to just pass
in a bool that indicates if we should dump the opcode bytes since the opcode
now lives inside llvm_private::Instruction.
llvm-svn: 128290
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.
A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.
llvm-svn: 128193
platform connect <args>
platform disconnect
Each platform can decide the args they want to use for "platform connect". I
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.
Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.
llvm-svn: 128123
static archive that can be linked against. LLDB.framework/lldb.so
exports a very controlled API. Splitting the API into a static
library allows other tools (debugserver for now) to use the power
of the LLDB debugger core, yet not export it as its API is not
portable or maintainable. The Host layer and many of the other
internal only APIs can now be statically linked against.
Now LLDB.framework/lldb.so links against "liblldb-core.a" instead
of compiling the .o files only for the shared library. This fix
is only for compiling with Xcode as the Makefile based build already
does this.
The Xcode projecdt compiler has been changed to LLVM. Anyone using
Xcode 3 will need to manually change the compiler back to GCC 4.2,
or update to Xcode 4.
llvm-svn: 127963
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)
When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:
(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.
This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.
llvm-svn: 127934
Still need to add "in methods of a class" to the specifiers, and the ability to write the stop hooks in the Scripting language as well as in the Command Language.
llvm-svn: 127457
correct order. Previously this was tacitly implemented but not
enforced, so it was possible to accidentally do things in the wrong
order and cause problems. This fixes that problem.
llvm-svn: 127430
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
Modifed lldb_private::Process to be able to handle connecting to a remote
target that isn't running a process. This leaves lldb_private::Process in the
eStateConnected state from which we can then do an attach or launch.
Modified ProcessGDBRemote to be able to set stdin, stdout, stderr, working
dir, disable ASLR and a few other settings down by using new GDB remote
packets. This allows us to keep all of our current launch flags and settings
intact and still be able to communicate them over to the remote GDB server.
Previously these were being sent as arguments to the debugserver binary that
we were spawning. Also modified ProcessGDBRemote to handle losing connection
to the remote GDB server and always exit immediately. We do this by watching
the lldb_private::Communication event bit for the read thread exiting in the
ProcessGDBRemote async thread.
Added support for many of the new 'Q' packets for setting stdin, stdout,
stderr, working dir and disable ASLR to the GDBRemoteCommunication class for
easy accesss.
Modified debugserver for all of the new 'Q' packets and also made it so that
debugserver always exists if it loses connection with the remote debugger.
llvm-svn: 126444
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple
to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
core we are dealing with into a single enumeration. If you need support for
a new Core and want to debug it in LLDB, it must be added to this list. In
the future we can allow for dynamic core registration, but for now it is
hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
The mach-o cpu type and subtype can be accessed using the getter functions:
uint32_t
ArchSpec::GetMachOCPUType () const;
uint32_t
ArchSpec::GetMachOCPUSubType () const;
But these functions are just converting out internal llvm::Triple::ArchSpec
+ ArchSpec::Core back into mach-o. Same goes for ELF.
All code has been updated to deal with the changes.
This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.
llvm-svn: 126278
Targets can now specify some additional parameters for when we debug
executables that can help with plug-in selection:
target.execution-level = auto | user | kernel
target.execution-mode = auto | dynamic | static
target.execution-os-type = auto | none | halted | live
On some systems, the binaries that are created are the same wether you use
them to debug a kernel, or a user space program. Many times inspecting an
object file can reveal what an executable should be. For these cases we can
now be a little more complete by specifying wether to detect all of these
things automatically (inspect the main executable file and select a plug-in
accordingly), or manually to force the selection of certain plug-ins.
To do this we now allow the specficifation of wether one is debugging a user
space program (target.execution-level = user) or a kernel program
(target.execution-level = kernel).
We can also specify if we want to debug a program where shared libraries
are dynamically loaded using a DynamicLoader plug-in
(target.execution-mode = dynamic), or wether we will treat all symbol files
as already linked at the correct address (target.execution-mode = static).
We can also specify if the inferior we are debugging is being debugged on
a bare board (target.execution-os-type = none), or debugging an OS where
we have a JTAG or other direct connection to the inferior stops the entire
OS (target.execution-os-type = halted), or if we are debugging a program on
something that has live debug services (target.execution-os-type = live).
For the "target.execution-os-type = halted" mode, we will need to create
ProcessHelper plug-ins that allow us to extract the process/thread and other
OS information by reading/writing memory.
This should allow LLDB to be used for a wide variety of debugging tasks and
handle them all correctly.
llvm-svn: 125815
it should live and the lldb_private::Process takes care of managing the
auto pointer to the dynamic loader instance.
Also, now that the ArchSpec contains the target triple, we are able to
correctly set the Target architecture in DidLaunch/DidAttach in the subclasses,
and then the lldb_private::Process will find the dynamic loader plug-in
by letting the dynamic loader plug-ins inspect the arch/triple in the target.
So now the ProcessGDBRemote plug-in is another step closer to be purely
process/platform agnostic.
I updated the ProcessMacOSX and the ProcessLinux plug-ins accordingly.
llvm-svn: 125650
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
One (stepout.patch) to fix a problem in ThreadPlanStepOut.cpp. There is an erroneous semi colon at end of an if statement that make the condition useless (if body is empty).
And the second patch is to remove to useless typedef on enum, and so avoid a lot of warnings with clang++.
llvm-svn: 124874
(lldb) process connect <remote-url>
Currently when you specify a file with the file command it helps us to find
a process plug-in that is suitable for debugging. If you specify a file you
can rely upon this to find the correct debugger plug-in:
% lldb a.out
Current executable set to 'a.out' (x86_64).
(lldb) process connect connect://localhost:2345
...
If you don't specify a file, you will need to specify the plug-in name that
you wish to use:
% lldb
(lldb) process connect --plugin process.gdb-remote connect://localhost:2345
Other connection URL examples:
(lldb) process connect connect://localhost:2345
(lldb) process connect tcp://127.0.0.1
(lldb) process connect file:///dev/ttyS1
We are currently treating the "connect://host:port" as a way to do raw socket
connections. If there is a URL for this already, please let me know and we
will adopt it.
So now you can connect to a remote debug server with the ProcessGDBRemote
plug-in. After connection, it will ask for the pid info using the "qC" packet
and if it responds with a valid process ID, it will be equivalent to attaching.
If it response with an error or invalid process ID, the LLDB process will be
in a new state: eStateConnected. This allows us to then download a program or
specify the program to run (using the 'A' packet), or specify a process to
attach to (using the "vAttach" packets), or query info about the processes
that might be available.
llvm-svn: 124846
they may be in sensitive areas and we set breakpoints on the thread creation routines
if we are running expressions, so the threads should quickly get to a safe spot.
llvm-svn: 124115
takes separate file handles for stdin, stdout, and stder and also allows for
the working directory to be specified.
Added support to "process launch" to a new option: --working-dir=PATH. We
can now set the working directory. If this is not set, it defaults to that
of the process that has LLDB loaded. Added the working directory to the
host LaunchInNewTerminal function to allows the current working directory
to be set in processes that are spawned in their own terminal. Also hooked this
up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its
API changed, but nothing is making use of it yet. Modfied "debugserver" and
"darwin-debug" to also handle the current working directory options and modified
the code in LLDB that spawns these tools to pass the info along.
Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout
and stderr.
After clearing the default values for the stdin/out/err file handles for
process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable
which is now fixed. Also fixed the setting of boolean values to be able to
be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no",
"off", or "0" for false.
Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not
already opened. Previous to this fix debugserver would only correctly open and dupe
file handles for the slave side of a pseudo terminal. It now correctly handles
getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to
files. Also made sure the file handles were correctly opened with the NOCTTY flag
for terminals.
llvm-svn: 124060
checking the validity of the shared pointer prior to using it.
Fixed the GDB remote plug-in to once again watch for a reply from the "k"
packet, and fixed the logic to make sure the thread requesting the kill
and the async thread play nice (and very quickly) by synchronizing the
packet sending and reply. I also tweaked some of the shut down packet
("k" kill, "D" detach, and the halt packet) to make sure they do the right
thing.
Fixed "StateType Process::WaitForProcessStopPrivate (...)" to correctly pass
the timeout along to WaitForStateChangedEventsPrivate() and made the function
behave correctly with respect to timing out.
Added separate STDIN, STDOUT, and STDERR support to debugserver. Also added
the start of being able to set the working directory for the inferior process.
llvm-svn: 124049
threads that we spawn let us know when they are going away and that we
don't timeout waiting for a message from threads that have gone away.
We also now don't expect the "k" packet (kill) to send a response. This
greatly speeds up debugger shutdown performance. The test suite now runs
quite a bit faster.
Added a fix to the variable display code that fixes the display of
base classes. We were assuming the virtual or normal base class offsets
were being given in bit sizes, but they were being given as character
sizes, so we needed to multiply the offset by 8. This wasn't affecting
the expression parser, but it was affecting the correct display of C++
class base classes and all of their children.
llvm-svn: 124024
we are requesting a single thread to run. May seem like a silly thing to do, but the kernel
on MacOS X will inject new threads into a program willy-nilly, and I would like to keep them
from running if I can.
llvm-svn: 124018
select frame #3, you can then do a step out and be able to go directly to the
frame above frame #3!
Added StepOverUntil and StepOutOfFrame to the SBThread API to allow more powerful
stepping.
llvm-svn: 123970
fragile ivars if requested. This was done by changing the previous second parameter
to an options bitfield that can be populated by logical OR'ing the new
StackFrame::ExpressionPathOption enum values together:
typedef enum ExpressionPathOption
{
eExpressionPathOptionCheckPtrVsMember = (1u << 0),
eExpressionPathOptionsNoFragileObjcIvar = (1u << 1),
};
So the old function was:
lldb::ValueObjectSP
StackFrame::GetValueForVariableExpressionPath (const char *var_expr, bool check_ptr_vs_member, Error &error);
But it is now:
lldb::ValueObjectSP
StackFrame::GetValueForVariableExpressionPath (const char *var_expr, uint32_t options, Error &error);
This allows the expression parser in Target::EvaluateExpression(...) to avoid
using simple frame variable expression paths when evaluating something that might
be a fragile ivar.
llvm-svn: 123938
I added support for asking if the GDB remote server supports thread suffixes
for packets that should be thread specific (register read/write packets) because
the way the GDB remote protocol does it right now is to have a notion of a
current thread for register and memory reads/writes (set via the "$Hg%x" packet)
and a current thread for running ("$Hc%x"). Now we ask the remote GDB server
if it supports adding the thread ID to the register packets and we enable
that feature in LLDB if supported. This stops us from having to send a bunch
of packets that update the current thread ID to some value which is prone to
error, or extra packets.
llvm-svn: 123762
the way LLDB lazily gets complete definitions for types within the debug info.
When we run across a class/struct/union definition in the DWARF, we will only
parse the full definition if we need to. This works fine for top level types
that are assigned directly to variables and arguments, but when we have a
variable with a class, lets say "A" for this example, that has a member:
"B *m_b". Initially we don't need to hunt down a definition for this class
unless we are ever asked to do something with it ("expr m_b->getDecl()" for
example). With my previous approach to lazy type completion, we would be able
to take a "A *a" and get a complete type for it, but we wouldn't be able to
then do an "a->m_b->getDecl()" unless we always expanded all types within a
class prior to handing out the type. Expanding everything is very costly and
it would be great if there were a better way.
A few months ago I worked with the llvm/clang folks to have the
ExternalASTSource class be able to complete classes if there weren't completed
yet:
class ExternalASTSource {
....
virtual void
CompleteType (clang::TagDecl *Tag);
virtual void
CompleteType (clang::ObjCInterfaceDecl *Class);
};
This was great, because we can now have the class that is producing the AST
(SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources
and the object that creates the forward declaration types can now also
complete them anywhere within the clang type system.
This patch makes a few major changes:
- lldb_private::Module classes now own the AST context. Previously the TypeList
objects did.
- The DWARF parsers now sign up as an external AST sources so they can complete
types.
- All of the pure clang type system wrapper code we have in LLDB (ClangASTContext,
ClangASTType, and more) can now be iterating through children of any type,
and if a class/union/struct type (clang::RecordType or ObjC interface)
is found that is incomplete, we can ask the AST to get the definition.
- The SymbolFileDWARFDebugMap class now will create and use a single AST that
all child SymbolFileDWARF classes will share (much like what happens when
we have a complete linked DWARF for an executable).
We will need to modify some of the ClangUserExpression code to take more
advantage of this completion ability in the near future. Meanwhile we should
be better off now that we can be accessing any children of variables through
pointers and always be able to resolve the clang type if needed.
llvm-svn: 123613
Setting m_private_state_thread to an invalid value when the child thread exits
results in a race condition between calls to ThreadCancel and ThreadJoin.
llvm-svn: 123465
by LLDB. Instead of being materialized into the input structure
passed to the expression, variables are left in place and pointers
to them are materialzied into the structure. Variables not resident
in memory (notably, registers) get temporary memory regions allocated
for them.
Persistent variables are the most complex part of this, because they
are made in various ways and there are different expectations about
their lifetime. Persistent variables now have flags indicating their
status and what the expectations for longevity are. They can be
marked as residing in target memory permanently -- this is the
default for result variables from expressions entered on the command
line and for explicitly declared persistent variables (but more on
that below). Other result variables have their memory freed.
Some major improvements resulting from this include being able to
properly take the address of variables, better and cleaner support
for functions that return references, and cleaner C++ support in
general. One problem that remains is the problem of explicitly
declared persistent variables; I have not yet implemented the code
that makes references to them into indirect references, so currently
materialization and dematerialization of these variables is broken.
llvm-svn: 123371
Previously we would be posting a "FAILED" message to the log channel even when
the operation succeeded.
Also, take this opportunity to add braces thus eliminating an "ambiguous else"
compiler warning.
llvm-svn: 123306
When debugging, if an expression hits a SIGABRT, it the expression ends up
completing and stopping due the the "SIGABRT". Then the next thing that runs
(another expression, or continuing the program) ends up progating the SIGABRT
and causing the parent processes to die.
We should probably think of a different solution where we suppress any signal
that resulted due to an expression, or we modifyin the UnixSignals class to
contain a row for "suppress for expression".
So the settings for SIGABRT are: suppress = true, stop = true, and
notify = true.
llvm-svn: 123157
a method:
void RegisterContext::InvalidateIfNeeded (bool force);
Each time this function is called, when "force" is false, it will only call
the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if
the register context's stop ID doesn't match that of the process. When the
stop ID doesn't match, or "force" is true, the base class will clear its
cached registers and the RegisterContext will update its stop ID to match
that of the process. This helps make it easier to correctly flush the register
context (possibly from multiple locations depending on when and where new
registers are availabe) without inadvertently clearing the register cache
when it doesn't need to be.
Modified the ProcessGDBRemote plug-in to be much more efficient when it comes
to:
- caching the expedited registers in the stop reply packets (we were ignoring
these before and it was causing us to read at least three registers every
time we stopped that were already supplied in the stop reply packet).
- When a thread has no stop reason, don't keep asking for the thread stopped
info. Prior to this fix we would continually send a qThreadStopInfo packet
over and over when any thread stop info was requested. We now note the stop
ID that the stop info was requested for and avoid multiple requests.
Cleaned up some of the expression code to not look for ClangExpressionVariable
objects up by name since they are now shared pointers and we can just look for
the exact pointer match and avoid possible errors.
Fixed an bug in the ValueObject code that would cause children to not be
displayed.
llvm-svn: 123127
subclasses will automatically be able to take advantage of caching. The
cache line size is set to 512 by default.
This greatly speeds up stack backtraces on MacOSX when using the
ProcessGDBRemote process plug-in since only about 6300 packets per second
can be sent.
Initial speedups show:
Prior to caching: 10,000 stack frames took 5.2 seconds
After caching: 10,000 stack frames in 240 ms!
About a 20x speedup!
llvm-svn: 122996
cache even when a valid process exists. Previously, Target::ReadMemory would
read from the process if there was a valid one and then fallback to the
object file cache.
llvm-svn: 122989
an issue with the way the UnwindLLDB was handing out RegisterContexts: it
was making shared pointers to register contexts and then handing out just
the pointers (which would get put into shared pointers in the thread and
stack frame classes) and cause double free issues. MallocScribble helped to
find these issues after I did some other cleanup. To help avoid any
RegisterContext issue in the future, all code that deals with them now
returns shared pointers to the register contexts so we don't end up with
multiple deletions. Also now that the RegisterContext class doesn't require
a stack frame, we patched a memory leak where a StackFrame object was being
created and leaked.
Made the RegisterContext class not have a pointer to a StackFrame object as
one register context class can be used for N inlined stack frames so there is
not a 1 - 1 mapping. Updates the ExecutionContextScope part of the
RegisterContext class to never return a stack frame to indicate this when it
is asked to recreate the execution context. Now register contexts point to the
concrete frame using a concrete frame index. Concrete frames are all of the
frames that are actually formed on the stack of a thread. These concrete frames
can be turned into one or more user visible frames due to inlining. Each
inlined stack frame has the exact same register context (shared via shared
pointers) as any parent inlined stack frames all the way up to the concrete
frame itself.
So now the stack frames and the register contexts should behave much better.
llvm-svn: 122976
0 mid-stack, stop backtracing.
SectionLoadList.cpp (ResolveLoadAddress): Don't assert on an
out-of-range address, just return an invalid Address object.
The unwinder may be passing in invalid addresses on the final
stack frame and the assert is a problem.
llvm-svn: 122386
function and also hooked up better error reporting for when things fail.
Fixed issues with trying to display children of pointers when none are
supposed to be shown (no children for function pointers, and more like this).
This was causing child value objects to be made that were correctly firing
an assertion.
llvm-svn: 121841
values or persistent expression variables. Now if an expression consists of
a value that is a child of a variable, or of a persistent variable only, we
will create a value object for it and make a ValueObjectConstResult from it to
freeze the value (for program variables only, not persistent variables) and
avoid running JITed code. For everything else we still parse up and JIT code
and run it in the inferior.
There was also a lot of clean up in the expression code. I made the
ClangExpressionVariables be stored in collections of shared pointers instead
of in collections of objects. This will help stop a lot of copy constructors on
these large objects and also cleans up the code considerably. The persistent
clang expression variables were moved over to the Target to ensure they persist
across process executions.
Added the ability for lldb_private::Target objects to evaluate expressions.
We want to evaluate expressions at the target level in case we aren't running
yet, or we have just completed running. We still want to be able to access the
persistent expression variables between runs, and also evaluate constant
expressions.
Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects
can now dump their contents with the UUID, arch and full paths being logged with
appropriate prefix values.
Thread hardened the Communication class a bit by making the connection auto_ptr
member into a shared pointer member and then making a local copy of the shared
pointer in each method that uses it to make sure another thread can't nuke the
connection object while it is being used by another thread.
Added a new file to the lldb/test/load_unload test that causes the test a.out file
to link to the libd.dylib file all the time. This will allow us to test using
the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else.
llvm-svn: 121745
access to the members of the Objective-C self object.
The approach we take is to generate the method as a
@category on top of the self object, and to pass the
"self" pointer to it. (_cmd is currently NULL.)
Most changes are in ClangExpressionDeclMap, but the
change that adds support to the ABIs to pass _cmd
touches a fair amount of code.
llvm-svn: 121722
have children sections).
Modified SectionLoadList to do it's own multi-threaded protected on its map.
The ThreadSafeSTLMap class was difficult to deal with and wasn't providing
much utility, it was only getting in the way.
Make sure when the communication read thread is about to exit, it clears the
thread in the main class.
Fixed the ModuleList to correctly ignore architectures and UUIDs if they aren't
valid when searching for a matching module. If we specified a file with no arch,
and then modified the file and loaded it again, it would not match on subsequent
searches if the arch was invalid since it would compare an invalid architecture
to the one that was found or selected within the shared library or executable.
This was causing stale modules to stay around in the global module list when they
should have been removed.
Removed deprecated functions from the DynamicLoaderMacOSXDYLD class.
Modified "ProcessGDBRemote::IsAlive" to check if we are connected to a gdb
server and also make sure our process hasn't exited.
llvm-svn: 121236
ModuleList so they don't show up in the images. Breakpoint locations that are
in shared libraries that get unloaded will persist though so that if you
have plug-ins that load/unload and you have a breakpoint set on functions
in the plug-ins, the hit counts will persist between loads/unloads.
llvm-svn: 121069
do. Closing on EOF is an option that can be set on the
lldb_private::Communication or the lldb::SBCommunication objects after they
are created. Of course the EOF support isn't hooked up, so they don't do
anything at the moment, but they are left in so when the code is fixed, it
will be easy to get working again.
llvm-svn: 120885
was done as an settings variable in the process for now. We will eventually
move all environment stuff over to the target, but we will leave it with the
process for now. The default setting is for a process to inherit the host
environment. This can be disabled by setting the "inherit-env" setting to
false in the process.
llvm-svn: 120862
inferior to be launched without setting up terminal stdin/stdout for it
(leaving the lldb command line accessible while the program is executing).
Also add a user settings variable, 'target.process.disable-stdio' to allow
the user to set this globally rather than having to use the command option
each time the process is launched.
llvm-svn: 120825
Add bool member to Communication class indicating whether the
Connection should be closed on receiving an EOF or not. Update the
Connection read to return an EOF status when appropriate. Modify the
Communication class to pass the EOF along or not, and to close the
Connection or not, as appropriate.
llvm-svn: 120723
Added a ThreadPlanCallUserExpression that differs from ThreadPlanCallFunction in that it holds onto a shared pointer to its ClangUserExpression so that can't go away before the thread plan is done using it.
Fixed the stop message when you hit a breakpoint while running a user expression so it is more obvious what has happened.
llvm-svn: 120386
RegisterContext* - normally this is retrieved from the ExecutionContext's
StackFrame but when we need to evaluate an expression while creating
the stack frame list this can be a little tricky.
Add DW_OP_deref_size, needed for the _sigtramp FDE expression.
Add support for processing DWARF expressions in RegisterContextLLDB.
Update callers to DWARFExpression::Evaluate.
llvm-svn: 119885
changing it to use it. There was an extra parameter added to the static
accessor global user settings controllers that wasn't needed. A bool was being
used as a parameter to the accessor just so it could be used to clean up
the global user settings controller which is now fixed by splitting up the
initialization into the "static void Class::Initialize()", access into the
"static UserSettingsControllerSP & Class::GetSettingsController()", and
cleanup into "static void Class::Terminate()".
Also added initialize and terminate calls to the logging code to avoid issues
when LLDB is shutting down. There were cases after the logging was switched
over to use shared pointers where we could crash if the global destructor
chain was being run and it causes the log to be destroyed and any any logging
occurred.
llvm-svn: 119757
by being able to get the data count and data. Each thread stop reason
has one or more data words that can help describe the stop. To do this
I added:
size_t
SBThread::GetStopReasonDataCount();
uint64_t
SBThread::GetStopReasonDataAtIndex(uint32_t idx);
llvm-svn: 119720
to the DoHalt down in ProcessGDBRemote. I also moved the functionality that
was in ProcessGDBRemote::DoHalt up into Process::Halt so not every class has
to implement a tricky halt/resume on the internal state thread. The
functionality is the same as it was before with two changes:
- when we eat the event we now just reuse the event we consume when the private
state thread is paused and set the interrupted bool on the event if needed
- we also properly update the Process::m_public_state with the state of the
event we consume.
Prior to this, if you issued a "process halt" it would eat the event, not
update the process state, and then produce a new event with the interrupted
bit set and send it. Anyone listening to the event would get the stopped event
with a process that whose state was set to "running".
Fixed debugserver to not have to be spawned with the architecture of the
inferior process. This worked fine for launching processes, but when attaching
to processes by name or pid without a file in lldb, it would fail.
Now debugserver can support multiple architectures for a native debug session
on the current host. This currently means i386 and x86_64 are supported in
the same binary and a x86_64 debugserver can attach to a i386 executable.
This change involved a lot of changes to make sure we dynamically detect the
correct registers for the inferior process.
llvm-svn: 119680
with the Interrupted bit set. Process::HandlePrivateEvent ignores Interrupted events.
DoHalt is changed to ensure that the stop even is processed, and an event with
the Interrupted event is posted. Finally ClangFunction is rationalized to use this
facility so the that Halt is handled more deterministically.
llvm-svn: 119453
ReadThread stuff into the main Process class (out of the Process Plugins).
This has the (intended) side effect of disabling the command line tool
from reading input/commands while the process is running (the input is
directed to the running process rather than to the command interpreter).
llvm-svn: 119329
cases when getting the clang type:
- need only a forward declaration
- need a clang type that can be used for layout (members and args/return types)
- need a full clang type
This allows us to partially parse the clang types and be as lazy as possible.
The first case is when we just need to declare a type and we will complete it
later. The forward declaration happens only for class/union/structs and enums.
The layout type allows us to resolve the full clang type _except_ if we have
any modifiers on a pointer or reference (both R and L value). In this case
when we are adding members or function args or return types, we only need to
know how the type will be laid out and we can defer completing the pointee
type until we later need it. The last type means we need a full definition for
the clang type.
Did some renaming of some enumerations to get rid of the old "DC" prefix (which
stands for DebugCore which is no longer around).
Modified the clang namespace support to be almost ready to be fed to the
expression parser. I made a new ClangNamespaceDecl class that can carry around
the AST and the namespace decl so we can copy it into the expression AST. I
modified the symbol vendor and symbol file plug-ins to use this new class.
llvm-svn: 118976
logic that supported calling functions with arbitrary
arguments. We use ClangFunction for this, and the
low-level logic is only required to support one or two
pointer arguments.
llvm-svn: 118871
when a function starts and ends, and also the
disassembly for anything that is a client of
ClangExpressionParser after it has been JIT
compiled.
llvm-svn: 118401
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.
llvm-svn: 118319
adding support into lldb_private::Process:
virtual uint32_t
lldb_private::Process::LoadImage (const FileSpec &image_spec,
Error &error);
virtual Error
lldb_private::Process::UnloadImage (uint32_t image_token);
There is a default implementation that should work for both linux and MacOSX.
This ability has also been exported through the SBProcess API:
uint32_t
lldb::SBProcess::LoadImage (lldb::SBFileSpec &image_spec,
lldb::SBError &error);
lldb::SBError
lldb::SBProcess::UnloadImage (uint32_t image_token);
Modified the DynamicLoader plug-in interface to require it to be able to
tell us if it is currently possible to load/unload a shared library:
virtual lldb_private::Error
DynamicLoader::CanLoadImage () = 0;
This way the dynamic loader plug-ins are allows to veto whether we can
currently load a shared library since the dynamic loader might know if it is
currenlty loading/unloading shared libraries. It might also know about the
current host system and know where to check to make sure runtime or malloc
locks are currently being held.
Modified the expression parser to have ClangUserExpression::Evaluate() be
the one that causes the dynamic checkers to be loaded instead of other code
that shouldn't have to worry about it.
llvm-svn: 118227
set breakpoints at the different locations where
an exception could be thrown, so that exceptions
thrown by expressions are properly caught.
llvm-svn: 118142
than just the entire log channel.
Add checks, where appropriate, to make sure a log channel/category has
not been disabled before attempting to write to it.
llvm-svn: 117715
by type ID (the most common type of type lookup).
Changed the API logging a bit to always show the objects in the OBJECT(POINTER)
format so it will be easy to locate all instances of an object or references
to it when looking at logs.
llvm-svn: 117641
which holds the name of a file whose contents are
prefixed to each expression. For example, if the file
~/lldb.prefix.header contains:
typedef unsigned short my_type;
then you can do this:
(lldb) settings set target.expr-prefix '~/lldb.prefix.header'
(lldb) expr sizeof(my_type)
(unsigned long) $0 = 2
When the variable is changed, the corresponding file
is loaded and its contents are fetched into a string
that is stored along with the target. This string
is then passed to each expression and inserted into
it during parsing, like this:
typedef unsigned short my_type;
void
$__lldb_expr(void *$__lldb_arg)
{
sizeof(my_type);
}
llvm-svn: 117627
all of the calls inlined in the header file for better performance.
Fixed the summary for C string types (array of chars (with any combo if
modifiers), and pointers to chars) work in all cases.
Fixed an issue where a forward declaration to a clang type could cause itself
to resolve itself more than once if, during the resolving of the type itself
it caused something to try and resolve itself again. We now remove the clang
type from the forward declaration map in the DWARF parser when we start to
resolve it and avoid this additional call. This should stop any duplicate
members from appearing and throwing all the alignment of structs, unions and
classes.
llvm-svn: 117437
it logs the function calls, their arguments and the return values. This is not
complete or polished, but I am committing it now, at the request of someone who
really wants to use it, even though it's not really done. It currently does not
attempt to log all the functions, just the most important ones. I will be
making further adjustments to the API logging code over the next few days/weeks.
(Suggestions for improvements are welcome).
Update the Python build scripts to re-build the swig C++ file whenever
the python-extensions.swig file is modified.
Correct the help for 'log enable' command (give it the correct number & type of
arguments).
llvm-svn: 117349
Not yet enabled as the default unwinder but there are no known
backtrace problems with the code at this point.
Added 'log enable lldb unwind' to help diagnose backtrace problems;
this output needs a little refining but it's a good first step.
eh_frame information is currently read unconditionally - the code
is structured to allow this to be delayed until it's actually needed.
There is a performance hit when you have to parse the eh_frame
information for any largeish executable/library so it's necessary
to avoid if possible.
It's confusing having both the UnwindPlan::RegisterLocation struct
and the RegisterConextLLDB::RegisterLocation struct, I need to rename
one of them.
The writing of registers isn't done in the RegisterConextLLDB subclass
yet; neither is the running of complex DWARF expressions from eh_frame
(e.g. used for _sigtramp on Mac OS X).
llvm-svn: 117256
sockets so the driver doesn't just crash.
Added support for connecting to named sockets (unix IPC sockets) in
ConnectionFileDescriptor.
Modified the Host::LaunchInNewTerminal() for MacOSX to return the process
ID of the inferior process instead of the process ID of the Terminal.app. This
was done by modifying the "darwin-debug" executable to connect to lldb through
a named unix socket which is passed down as an argument. This allows a quick
handshake between "lldb" and "darwin-debug" so we can get the process ID
of the inferior and then attach by process ID and avoid attaching to the
inferior by process name since there could be more than one process with
that name. This still has possible race conditions, those will be fixed
in the near future. This fixes the SIGPIPE issues that were sometimes being
seen when task_for_pid was failing.
llvm-svn: 116792
but something is still killing our inferior.
Fixed an issue with darwin-debug where it wasn't passing all needed arguments
to the inferior.
Fixed a race condition with the attach to named process code.
llvm-svn: 116697
"vAttachName;<PROCNAME>" packet, and wait for a new process by name to launch
with the "vAttachWait;<PROCNAME>".
Fixed a few issues with attaching where if DoAttach() returned no error, yet
there was no valid process ID, we would deadlock waiting for an event that
would never happen.
Added a new "process launch" option "--tty" that will launch the process
in a new terminal if the Host layer supports the "Host::LaunchInNewTerminal(...)"
function. This currently works on MacOSX and will allow the debugging of
terminal applications that do complex operations with the terminal.
Cleaned up the output when the process resumes, stops and halts to be
consistent with the output format.
llvm-svn: 116693
static bool
Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec);
This will fill in "file_spec" with an appropriate path that is appropriate
for the current Host OS. MacOSX will return paths within the LLDB.framework,
and other unixes will return the paths they want. The current PathType
enums are:
typedef enum PathType
{
ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists
ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc)
ePathTypeHeaderDir, // Find LLDB header file directory
ePathTypePythonDir // Find Python modules (PYTHONPATH) directory
} PathType;
All places that were finding executables are and python paths are now updated
to use this Host call.
Added another new host call to launch the inferior in a terminal. This ability
will be very host specific and doesn't need to be supported on all systems.
MacOSX currently will create a new .command file and tell Terminal.app to open
the .command file. It also uses the new "darwin-debug" app which is a small
app that uses posix to exec (no fork) and stop at the entry point of the
program. The GDB remote plug-in is almost able launch a process and attach to
it, it currently will spawn the process, but it won't attach to it just yet.
This will let LLDB not have to share the terminal with another process and a
new terminal window will pop up when you launch. This won't get hooked up
until we work out all of the kinks. The new Host function is:
static lldb::pid_t
Host::LaunchInNewTerminal (
const char **argv, // argv[0] is executable
const char **envp,
const ArchSpec *arch_spec,
bool stop_at_entry,
bool disable_aslr);
Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero
filling the entire path buffer.
Fixed an issue with the dynamic checker function where I missed a '$' prefix
that should have been added.
llvm-svn: 116690
Add missing break statment to case statement in Process::ShouldBroadcastEvent.
Add new command, "process handle" to allow users to control process behavior on
the receipt of various Unix signals (whether the process should stop; whether the
process should be passed the signal; whether the debugger user should be notified
that the signal came in).
llvm-svn: 116430
Added frame relative frame selection to "frame select". You can now select
frames relative to the current frame (which defaults to zero if the current
frame hasn't yet been set for a thread):
The gdb "up" command can be done as:
(lldb) frame select -r 1
The gdb "down" command can be done as:
(lldb) frame select -r -1
Place the following in your ~/.lldbinit file for "up" and "down":
command alias up frame select -r 1
command alias down frame select -r -1
llvm-svn: 116176
if the address comes from a data section.
Fixed an issue that could occur when looking up a symbol that has a zero
byte size where no match would be returned even if there was an exact symbol
match.
Cleaned up the section dump output and added the section type into the output.
llvm-svn: 116017
tricks to get types to resolve. I did this by correctly including the correct
files: stdint.h and all lldb-*.h files first before including the API files.
This allowed me to remove all of the hacks that were in the lldb.swig file
and it also allows all of the #defines in lldb-defines.h and enumerations
in lldb-enumerations.h to appear in the lldb.py module. This will make the
python script code a lot more readable.
Cleaned up the "process launch" command to not execute a "process continue"
command, it now just does what it should have with the internal API calls
instead of executing another command line command.
Made the lldb_private::Process set the state to launching and attaching if
WillLaunch/WillAttach return no error respectively.
llvm-svn: 115902
instance:
settings set frame-format <string>
settings set thread-format <string>
This allows users to control the information that is seen when dumping
threads and frames. The default values are set such that they do what they
used to do prior to changing over the the user defined formats.
This allows users with terminals that can display color to make different
items different colors using the escape control codes. A few alias examples
that will colorize your thread and frame prompts are:
settings set frame-format 'frame #${frame.index}: \033[0;33m${frame.pc}\033[0m{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{ \033[0;35mat \033[1;35m${line.file.basename}:${line.number}}\033[0m\n'
settings set thread-format 'thread #${thread.index}: \033[1;33mtid\033[0;33m = ${thread.id}\033[0m{, \033[0;33m${frame.pc}\033[0m}{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{, \033[1;35mstop reason\033[0;35m = ${thread.stop-reason}\033[0m}{, \033[1;36mname = \033[0;36m${thread.name}\033[0m}{, \033[1;32mqueue = \033[0;32m${thread.queue}}\033[0m\n'
A quick web search for "colorize terminal output" should allow you to see what
you can do to make your output look like you want it.
The "settings set" commands above can of course be added to your ~/.lldbinit
file for permanent use.
Changed the pure virtual
void ExecutionContextScope::Calculate (ExecutionContext&);
To:
void ExecutionContextScope::CalculateExecutionContext (ExecutionContext&);
I did this because this is a class that anything in the execution context
heirarchy inherits from and "target->Calculate (exe_ctx)" didn't always tell
you what it was really trying to do unless you look at the parameter.
llvm-svn: 115485
Change default 'set' behavior so that all instance settings for the specified variable will be
updated, unless the "-n" ("--no_override") command options is specified.
llvm-svn: 114808
for C++ classes. Replaced it with a less hacky approach:
- If an expression is defined in the context of a
method of class A, then that expression is wrapped as
___clang_class::___clang_expr(void*) { ... }
instead of ___clang_expr(void*) { ... }.
- ___clang_class is resolved as the type of the target
of the "this" pointer in the method the expression
is defined in.
- When reporting the type of ___clang_class, a method
with the signature ___clang_expr(void*) is added to
that class, so that Clang doesn't complain about a
method being defined without a corresponding
declaration.
- Whenever the expression gets called, "this" gets
looked up, type-checked, and then passed in as the
first argument.
This required the following changes:
- The ABIs were changed to support passing of the "this"
pointer as part of trivial calls.
- ThreadPlanCallFunction and ClangFunction were changed
to support passing of an optional "this" pointer.
- ClangUserExpression was extended to perform the
wrapping described above.
- ClangASTSource was changed to revert the changes
required by the hack.
- ClangExpressionParser, IRForTarget, and
ClangExpressionDeclMap were changed to handle
different manglings of ___clang_expr flexibly. This
meant no longer searching for a function called
___clang_expr, but rather looking for a function whose
name *contains* ___clang_expr.
- ClangExpressionParser and ClangExpressionDeclMap now
remember whether "this" is required, and know how to
look it up as necessary.
A few inheritance bugs remain, and I'm trying to resolve
these. But it is now possible to use "this" as well as
refer implicitly to member variables, when in the proper
context.
llvm-svn: 114384
the parent of Process settings; add 'default-arch' as a
class-wide setting for Target. Replace lldb::GetDefaultArchitecture
with Target::GetDefaultArchitecture & Target::SetDefaultArchitecture.
Add 'use-external-editor' as user setting to Debugger class & update
code appropriately.
Add Error parameter to methods that get user settings, for easier
reporting of bad requests.
Fix various other minor related bugs.
Fix test cases to work with new changes.
llvm-svn: 114352
replacing the "(lldb)" prompt, the "frame #1..." displays when doing
stack backtracing and the "thread #1....". This will allow you to see
exactly the information that you want to see where you want to see it.
This currently isn't hookup up to the prompts yet, but it will be soon.
So what is the format of the prompts? Prompts can contain variables that
have access to the current program state. Variables are text that appears
in between a prefix of "${" and ends with a "}". Some of the interesting
variables include:
// The frame index (0, 1, 2, 3...)
${frame.index}
// common frame registers with generic names
${frame.pc}
${frame.sp}
${frame.fp}
${frame.ra}
${frame.flags}
// Access to any frame registers by name where REGNAME is any register name:
${frame.reg.REGNAME}
// The current compile unit file where the frame is located
${file.basename}
${file.fullpath}
// Function information
${function.name}
${function.pc-offset}
// Process info
${process.file.basename}
${process.file.fullpath}
${process.id}
${process.name}
// Thread info
${thread.id}
${thread.index}
${thread.name}
${thread.queue}
${thread.stop-reason}
// Target information
${target.arch}
// The current module for the current frame (the shared library or executable
// that contains the current frame PC value):
${module.file.basename}
${module.file.fullpath}
// Access to the line entry for where the current frame is when your thread
// is stopped:
${line.file.basename}
${line.file.fullpath}
${line.number}
${line.start-addr}
${line.end-addr}
Many times the information that you might have in your prompt might not be
available and you won't want it to print out if it isn't valid. To take care
of this you can enclose everything that must resolve into a scope. A scope
is starts with '{' and ends with '}'. For example in order to only display
the current file and line number when the information is available the format
would be:
"{ at {$line.file.basename}:${line.number}}"
Broken down this is:
start the scope: "{"
format whose content will only be displayed if all information is available:
"at {$line.file.basename}:${line.number}"
end the scope: "}"
We currently can represent the infomration we see when stopped at a frame:
frame #0: 0x0000000100000e85 a.out`main + 4 at test.c:19
with the following format:
"frame #${frame.index}: ${frame.pc} {${module.file.basename}`}{${function.name}{${function.pc-offset}}{ at ${line.file.basename}:${line.number}}\n"
This breaks down to always print:
"frame #${frame.index}: ${frame.pc} "
only print the module followed by a tick if we have a valid module:
"{${module.file.basename}`}"
print the function name with optional offset:
"{${function.name}{${function.pc-offset}}"
print the line info if it is available:
"{ at ${line.file.basename}:${line.number}}"
then finish off with a newline:
"\n"
Notice you can also put newlines ("\n") and tabs and everything else you
are used to putting in a format string when desensitized with the \ character.
Cleaned up some of the user settings controller subclasses. All of them
do not have any global settings variables and were all implementing stubs
for the get/set global settings variable. Now there is a default version
in UserSettingsController that will do nothing.
llvm-svn: 114306
Added the ability to specify a preference for mangled or demangled to Mangled::GetName.
Changed one place where mangled was prefered in GetName.
The Dynamic loader should look up the target of a stub by mangled name if it exists.
llvm-svn: 113869
to any inferior process because the code was checking if no run args were
set and then adding and empty string. This was happening for environment
vars as well.
llvm-svn: 113831
debug map showed that the location lists in the .o files needed some
refactoring in order to work. The case that was failing was where a function
that was in the "__TEXT.__textcoal_nt" in the .o file, and in the
"__TEXT.__text" section in the main executable. This made symbol lookup fail
due to the way we were finding a real address in the debug map which was
by finding the section that the function was in in the .o file and trying to
find this in the main executable. Now the section list supports finding a
linked address in a section or any child sections. After fixing this, we ran
into issue that were due to DWARF and how it represents locations lists.
DWARF makes a list of address ranges and expressions that go along with those
address ranges. The location addresses are expressed in terms of a compile
unit address + offset. This works fine as long as nothing moves around. When
stuff moves around and offsets change between the remapped compile unit base
address and the new function address, then we can run into trouble. To deal
with this, we now store supply a location list slide amount to any location
list expressions that will allow us to make the location list addresses into
zero based offsets from the object that owns the location list (always a
function in our case).
With these fixes we can now re-link random address ranges inside the debugger
for use with our DWARF + debug map, incremental linking, and more.
Another issue that arose when doing the DWARF in the .o files was that GCC
4.2 emits a ".debug_aranges" that only mentions functions that are externally
visible. This makes .debug_aranges useless to us and we now generate a real
address range lookup table in the DWARF parser at the same time as we index
the name tables (that are needed because .debug_pubnames is just as useless).
llvm-gcc doesn't generate a .debug_aranges section, though this could be
fixed, we aren't going to rely upon it.
Renamed a bunch of "UINT_MAX" to "UINT32_MAX".
llvm-svn: 113829
SBValue to access it. For now this is just the result of ObjC NSPrintForDebugger,
but could be extended. Also store the results of the ObjC Object Printer in a
Stream, not a ConstString.
llvm-svn: 113660
The Unwind and RegisterContext subclasses still need
to be finished; none of this code is used by lldb at
this point (unless you call into it by hand).
The ObjectFile class now has an UnwindTable object.
The UnwindTable object has a series of FuncUnwinders
objects (Function Unwinders) -- one for each function
in that ObjectFile we've backtraced through during this
debug session.
The FuncUnwinders object has a few different UnwindPlans.
UnwindPlans are a generic way of describing how to find
the canonical address of a given function's stack frame
(the CFA idea from DWARF/eh_frame) and how to restore the
caller frame's register values, if they have been saved
by this function.
UnwindPlans are created from different sources. One source is the
eh_frame exception handling information generated by the compiler
for unwinding an exception throw. Another source is an assembly
language inspection class (UnwindAssemblyProfiler, uses the Plugin
architecture) which looks at the instructions in the funciton
prologue and describes the stack movements/register saves that are
done.
Two additional types of UnwindPlans that are worth noting are
the "fast" stack UnwindPlan which is useful for making a first
pass over a thread's stack, determining how many stack frames there
are and retrieving the pc and CFA values for each frame (enough
to create StackFrameIDs). Only a minimal set of registers is
recovered during a fast stack walk.
The final UnwindPlan is an architectural default unwind plan.
These are provided by the ArchDefaultUnwindPlan class (which uses
the plugin architecture). When no symbol/function address range can
be found for a given pc value -- when we have no eh_frame information
and when we don't have a start address so we can't examine the assembly
language instrucitons -- we have to make a best guess about how to
unwind. That's when we use the architectural default UnwindPlan.
On x86_64, this would be to assume that rbp is used as a stack pointer
and we can use that to find the caller's frame pointer and pc value.
It's a last-ditch best guess about how to unwind out of a frame.
There are heuristics about when to use one UnwindPlan versues the other --
this will all happen in the still-begin-written UnwindLLDB subclass of
Unwind which runs the UnwindPlans.
llvm-svn: 113581