event is removed. Also use the return value of asynchronous breakpoint callbacks, they get checked before, and override the
breakpoint conditions.
Added ProcessModInfo class, to unify "stop_id generation" and "memory modification generation", and use where needed.
llvm-svn: 137102
if your datatype provides synthetic children, "frame variable object[index]" should now do the right thing
in cases where the above syntax would have been rejected before, i.e.
object is not a pointer nor an array (frame variable ignores potential overload of [])
object is a pointer to an Objective-C class (which cannot be dereferenced)
expression will still run operator[] if available and complain if it cannot do so
synthetic children by name do not work yet
llvm-svn: 137097
was previously using the entire frame variable list instead of using the
in scope variable list. I added a new function to a stack frame:
lldb::VariableListSP
StackFrame::GetInScopeVariableList (bool get_file_globals);
This gets only variables that are in scope and they will be ordered such
that the variables from the current scope are first.
llvm-svn: 136745
Code cleanup:
- The Format Manager implementation is now split between two files: FormatClasses.{h|cpp} where the
actual formatter classes (ValueFormat, SummaryFormat, ...) are implemented and
FormatManager.{h|cpp} where the infrastructure classes (FormatNavigator, FormatManager, ...)
are contained. The wrapper code always remains in Debugger.{h|cpp}
- Several leftover fields, methods and comments from previous design choices have been removed
type category subcommands (enable, disable, delete) now can take a list of category names as input
- for type category enable, saying "enable A B C" is the same as saying
enable C
enable B
enable A
(the ordering is relevant in enabling categories, and it is expected that a user typing
enable A B C wants to look into category A, then into B, then into C and not the other
way round)
- for the other two commands, the order is not really relevant (however, the same inverted ordering
is used for consistency)
llvm-svn: 135494
method so process plug-ins that are requested by name can answer yes when
asked if they can debug a target that might not have any file in the target.
Modified the ConnectionFileDescriptor to have both a read and a write file
descriptor. This allows us to support UDP, and eventually will allow us to
support pipes. The ConnectionFileDescriptor class also has a file descriptor
type for each of the read and write file decriptors so we can use the correct
read/recv/recvfrom call when reading, or write/send/sendto for writing.
Finished up an initial implementation of UDP where you can use the "udp://"
URL to specify a host and port to connect to:
(lldb) process connect --plugin kdp-remote udp://host:41139
This will cause a ConnectionFileDescriptor to be created that can send UDP
packets to "host:41139", and it will also bind to a localhost port that can
be given out to receive the connectionless UDP reply.
Added the ability to get to the IPv4/IPv6 socket port number from a
ConnectionFileDescriptor instance if either file descriptor is a socket.
The ProcessKDP can now successfully connect to a remote kernel and detach
using the above "processs connect" command!!! So far we have the following
packets working:
KDP_CONNECT
KDP_DISCONNECT
KDP_HOSTINFO
KDP_VERSION
KDP_REATTACH
Now that the packets are working, adding new packets will go very quickly.
llvm-svn: 135363
by name by adding an extra parameter to the lldb_private::Target breakpoint
setting functions.
Added a function in the DWARF symbol file plug-in that can dump errors
and prints out which DWARF file the error is happening in so we can track
down what used to be assertions easily.
Fixed the MacOSX kernel plug-in to properly read the kext images and set
the kext breakpoint to watch for kexts as they are loaded.
llvm-svn: 134990
with the "target modules lookup --address <addr>" command. The variable
ID's, names, types, location for the address, and declaration is
displayed.
This can really help with crash logs since we get, on MacOSX at least,
the registers for the thread that crashed so it is often possible to
figure out some of the variable contents.
llvm-svn: 134886
variables prior to running your binary. Zero filled sections now get
section data correctly filled with zeroes when Target::ReadMemory
reads from the object file section data.
Added new option groups and option values for file lists. I still need
to hook up all of the options to "target variable" to allow more complete
introspection by file and shlib.
Added the ability for ValueObjectVariable objects to be created with
only the target as the execution context. This allows them to be read
from the object files through Target::ReadMemory(...).
Added a "virtual Module * GetModule()" function to the ValueObject
class. By default it will look to the parent variable object and
return its module. The module is needed when we have global variables
that have file addresses (virtual addresses that are specific to
module object files) and in turn allows global variables to be displayed
prior to running.
Removed all of the unused proxy object support that bit rotted in
lldb_private::Value.
Replaced a lot of places that used "FileSpec::Compare (lhs, rhs) == 0" code
with the more efficient "FileSpec::Equal (lhs, rhs)".
Improved logging in GDB remote plug-in.
llvm-svn: 134579
instructions if they are conditional. Also fixed issues where the PC wasn't
getting bit zero stripped for ARM targets when a stack frame was thumb. We
now properly call through the GetOpcodeLoadAddress() functions to make sure
the addresses are properly stripped for any targets that may decorate up
their addresses.
We now don't pass the SIGSTOP signals along. We can revisit this soon, but
currently this was interfering with debugging some older ARM targets that
don't have vCont support in the GDB server.
llvm-svn: 134461
- ${*expr} now simply means to dereference expr before actually using it
- bitfields, array ranges and pointer ranges now work in a (hopefully) more natural and language-compliant way
a new class TypeHierarchyNavigator replicates the behavior of the FormatManager in going through type hierarchies
when one-lining summary strings, children's summaries can be used as well as values
llvm-svn: 134458
issue in the way block variables are marked as parsed. In the DWARF parser we
always parse all blocks for a function at once, so we can mark all blocks as
having all variables parsed and avoid recursive function calls to try and
reparse things that have already been handled.
Fixed an issue with how variables get scoped into blocks. The DWARF parser can
now handle abtract class definitions that contain concrete static variables.
When the concrete instance of the class functions get instantiated, they will
track down the concrete block for the abtract block and add the variable to
each block.
llvm-svn: 133302
libraries and headers exist. This can be specified using the platform select
function:
platform select --sysroot /Volumes/remote-root remote-macosx
Each platform subclass is free to interpret the sysroot as needed.
Expose the new SDK root directory through the SBDebugger class.
Fixed an issue with the GDB remote protocol where unimplemented packets were
not being handled correctly.
llvm-svn: 133231
they don't update correctly. Currently if a variable is unavailable due to
a register not being available in a higher frame or due to the PC value
not being a valid location list value, "<unknown type>" will get displayed
as the variable type. I am not sure what other things will fail, so I am
disabling it for now just by letting the default enumeration value default
to it being disabled.
llvm-svn: 132303
of duplicated code from appearing all over LLDB:
lldb::addr_t
Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error);
bool
Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error);
size_t
Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error);
size_t
Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error);
in lldb_private::Process the following functions were renamed:
From:
uint64_t
Process::ReadUnsignedInteger (lldb::addr_t load_addr,
size_t byte_size,
Error &error);
To:
uint64_t
Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr,
size_t byte_size,
uint64_t fail_value,
Error &error);
Cleaned up a lot of code that was manually doing what the above functions do
to use the functions listed above.
Added the ability to get a scalar value as a buffer that can be written down
to a process (byte swapping the Scalar value if needed):
uint32_t
Scalar::GetAsMemoryData (void *dst,
uint32_t dst_len,
lldb::ByteOrder dst_byte_order,
Error &error) const;
The "dst_len" can be smaller that the size of the scalar and the least
significant bytes will be written. "dst_len" can also be larger and the
most significant bytes will be padded with zeroes.
Centralized the code that adds or removes address bits for callable and opcode
addresses into lldb_private::Target:
lldb::addr_t
Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const;
lldb::addr_t
Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const;
All necessary lldb_private::Address functions now use the target versions so
changes should only need to happen in one place if anything needs updating.
Fixed up a lot of places that were calling :
addr_t
Address::GetLoadAddress(Target*);
to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress()
as needed. There were many places in the breakpoint code where things could
go wrong for ARM if these weren't used.
llvm-svn: 131878
action the second time the event is removed (the first is the internal ->
external transition, the second when it is pulled off the public event
queue, and further times when it is put back because we are faking a
stop reason to hide the expression evaluation stops.
llvm-svn: 131869
StoppointLocation.h.
Added a new lldb_private::Address function:
addr_t
Address::GetOpcodeLoadAddress (Target *target) const;
This will strip any special bits from an address to make sure it is suitable
for use in addressing an opcode. Often ARM addresses have an extra bit zero
that can be set to indicate ARM vs Thumb addresses (gotten from return address
registers, or symbol addresses that may be marked up specially). We need to
strip these bits off prior to setting breakpoints, so we can centralized the
place to do this inside the Address class.
llvm-svn: 131658
Fixed ThreadPlanCallFunction::ReportRegisterState(...) to only dump when
verbose logging is enabled and fixed the function to use the new
RegisterValue method of reading registers.
Fixed the GDB remote client to not send a continue packet after receiving
stdout or stderr from the inferior process.
llvm-svn: 131628
bool SectionLoadList::ResolveLoadAddress (addr_t load_addr, Address &so_addr) const;
Where if the address is in the last map entry, we need to look it up correctly.
My previous fix was incorrect where it looked in the first if there were
no addresses in the map that were > load_addr. Now we correctly look in the
last entry if our std::map::lower_bound search returns the end of the
collection.
llvm-svn: 131550
bool
Address::SetLoadAddress (lldb::addr_t load_addr, Target *target);
Added an == and != operator to RegisterValue.
Modified the ThreadPlanTracer to use RegisterValue objects to store the
register values when single stepping. Also modified the output to be a bit
less wide.
Fixed the ABIMacOSX_arm to not overwrite stuff on the stack. Also made the
trivial function call be able to set the ARM/Thumbness of the target
correctly, and also sets the return value ARM/Thumbness.
Fixed the encoding on the arm s0-s31 and d16 - d31 registers when the default
register set from a standard GDB server register sets.
llvm-svn: 131517
over when running JITed expressions. The allocated memory cache will cache
allocate memory a page at a time for each permission combination and divvy up
the memory and hand it out in 16 byte increments.
llvm-svn: 131453
give the reason for the interrupt. Also make sure it we don't want to unwind from the evaluation
we print something if it is interrupted.
llvm-svn: 131448
thread plan. In order to get the return value, you can call:
void
ThreadPlanCallFunction::RequestReturnValue (lldb::ValueSP &return_value_sp);
This registers a shared pointer to a return value that will get filled in if
everything goes well. After the thread plan is run the return value will be
extracted for you.
Added an ifdef to be able to switch between the LLVM MCJIT and the standand JIT.
We currently have the standard JIT selected because we have some work to do to
get the MCJIT fuctioning properly.
Added the ability to call functions with 6 argument in the x86_64 ABI.
Added the ability for GDBRemoteCommunicationClient to detect if the allocate
and deallocate memory packets are supported and to not call allocate memory
("_M") or deallocate ("_m") if we find they aren't supported.
Modified the ProcessGDBRemote::DoAllocateMemory(...) and ProcessGDBRemote::DoDeallocateMemory(...)
to be able to deal with the allocate and deallocate memory packets not being
supported. If they are not supported, ProcessGDBRemote will switch to calling
"mmap" and "munmap" to allocate and deallocate memory instead using our
trivial function call support.
Modified the "void ProcessGDBRemote::DidLaunchOrAttach()" to correctly ignore
the qHostInfo triple information if any was specified in the target. Currently
if the target only specifies an architecture when creating the target:
(lldb) target create --arch i386 a.out
Then the vendor, os and environemnt will be adopted by the target.
If the target was created with any triple that specifies more than the arch:
(lldb) target create --arch i386-unknown-unknown a.out
Then the target will maintain its triple and not adopt any new values. This
can be used to help force bare board debugging where the dynamic loader for
static files will get used and users can then use "target modules load ..."
to set addressses for any files that are desired.
Added back some convenience functions to the lldb_private::RegisterContext class
for writing registers with unsigned values. Also made all RegisterContext
constructors explicit to make sure we know when an integer is being converted
to a RegisterValue.
llvm-svn: 131370
pointers:
virtual bool
PrepareTrivialCall (Thread &thread,
lldb::addr_t sp,
lldb::addr_t functionAddress,
lldb::addr_t returnAddress,
lldb::addr_t *arg1_ptr,
lldb::addr_t *arg2_ptr,
lldb::addr_t *arg3_ptr) const = 0;
Prior to this it was:
virtual bool
PrepareTrivialCall (Thread &thread,
lldb::addr_t sp,
lldb::addr_t functionAddress,
lldb::addr_t returnAddress,
lldb::addr_t arg,
lldb::addr_t *this_arg,
lldb::addr_t *cmd_arg) const = 0;
This was because the function that called this slowly added more features to
be able to call a C++ member function that might have a "this" pointer, and
then later added "self + cmd" support for objective C. Cleaning this code up
and the code that calls it makes it easier to implement the functions for
new targets.
The MacOSX_arm::PrepareTrivialCall() is now filled in and ready for testing.
llvm-svn: 131221
respective ABI plugins as they were plug-ins that supplied ABI specfic info.
Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.
Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.
llvm-svn: 131193
treated as being permanently resident in target
memory. In fact, since the expression's stack frame
is deleted and potentially re-used after the
expression completes, the variables need to be treated
as being freeze-dried.
llvm-svn: 131104
into some cleanup I have been wanting to do when reading/writing registers.
Previously all RegisterContext subclasses would need to implement:
virtual bool
ReadRegisterBytes (uint32_t reg, DataExtractor &data);
virtual bool
WriteRegisterBytes (uint32_t reg, DataExtractor &data, uint32_t data_offset = 0);
There is now a new class specifically designed to hold register values:
lldb_private::RegisterValue
The new register context calls that subclasses must implement are:
virtual bool
ReadRegister (const RegisterInfo *reg_info, RegisterValue ®_value) = 0;
virtual bool
WriteRegister (const RegisterInfo *reg_info, const RegisterValue ®_value) = 0;
The RegisterValue class must be big enough to handle any register value. The
class contains an enumeration for the value type, and then a union for the
data value. Any integer/float values are stored directly in an appropriate
host integer/float. Anything bigger is stored in a byte buffer that has a length
and byte order. The RegisterValue class also knows how to copy register value
bytes into in a buffer with a specified byte order which can be used to write
the register value down into memory, and this does the right thing when not
all bytes from the register values are needed (getting a uint8 from a uint32
register value..).
All RegiterContext and other sources have been switched over to using the new
regiter value class.
llvm-svn: 131096
variables be evaluated statically.
Also fixed a bug that caused the results of
statically-evaluated expressions to be materialized
improperly.
This bug also removes some duplicate code.
llvm-svn: 131042
command line driver, including the lldb prompt being output by
editline, the asynchronous process output & error messages, and
asynchronous messages written by target stop-hooks.
As part of this it introduces a new Stream class,
StreamAsynchronousIO. A StreamAsynchronousIO object is created with a
broadcaster, who will eventually broadcast the stream's data for a
listener to handle, and an event type indicating what type of event
the broadcaster will broadcast. When the Write method is called on a
StreamAsynchronousIO object, the data is appended to an internal
string. When the Flush method is called on a StreamAsynchronousIO
object, it broadcasts it's data string and clears the string.
Anything in lldb-core that needs to generate asynchronous output for
the end-user should use the StreamAsynchronousIO objects.
I have also added a new notification type for InputReaders, to let
them know that a asynchronous output has been written. This is to
allow the input readers to, for example, refresh their prompts and
lines, if desired. I added the case statements to all the input
readers to catch this notification, but I haven't added any code for
handling them yet (except to the IOChannel input reader).
llvm-svn: 130721
interface.
Added a quick way to set the platform though the SBDebugger interface. I will
actually an a SBPlatform support soon, but for now this will do.
ConnectionFileDescriptor can be passed a url formatted as: "fd://<fd>" where
<fd> is a file descriptor in the current process. This is handy if you have
services, deamons, or other tools that can spawn processes and give you a
file handle.
llvm-svn: 130565
are defined as enumerations. Current bits include:
eEmulateInstructionOptionAutoAdvancePC
eEmulateInstructionOptionIgnoreConditions
Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:
virtual bool
SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;
Where instruction types are defined as:
//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------
typedef enum InstructionType
{
eInstructionTypeAny, // Support for any instructions at all (at least one)
eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp
eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer
eInstructionTypeAll // All instructions of any kind
} InstructionType;
This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.
Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.
The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.
Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file:
source/Utility/ARM_DWARF_Registers.c
Took some of plug-ins out of the lldb_private namespace.
llvm-svn: 130189
inline contexts when the deepest most block is not inlined.
Added source path remappings to the lldb_private::Target class that allow it
to remap paths found in debug info so we can find source files that are elsewhere
on the current system.
Fixed disassembly by function name to disassemble inline functions that are
inside other functions much better and to show enough context before the
disassembly output so you can tell where things came from.
Added the ability to get more than one address range from a SymbolContext
class for the case where a block or function has discontiguous address ranges.
llvm-svn: 130044
pointer to a ValueObject or any of its dependent ValueObjects, and the whole cluster will
stay around as long as that shared pointer stays around.
llvm-svn: 130035
set by default when dumping registers. If you want to see all of the register
sets you can use the "--all" option:
(lldb) register read --all
If you want to just see some register sets, you can currently specify them
by index:
(lldb) register read --set 0 --set 2
We need to get shorter register set names soon so we can specify the register
sets by name without having to type too much. I will make this change soon.
You can also have any integer encoded registers resolve the address values
back to any code or data from the object files using the "--lookup" option.
Below is sample output when stopped in the libc function "puts" with some
const strings in registers:
Process 8973 stopped
* thread #1: tid = 0x2c03, 0x00007fff828fa30f libSystem.B.dylib`puts + 1, stop reason = instruction step into
frame #0: 0x00007fff828fa30f libSystem.B.dylib`puts + 1
(lldb) register read --lookup
General Purpose Registers:
rax = 0x0000000100000e98 "----------------------------------------------------------------------"
rbx = 0x0000000000000000
rcx = 0x0000000000000001
rdx = 0x0000000000000000
rdi = 0x0000000100000e98 "----------------------------------------------------------------------"
rsi = 0x0000000100800000
rbp = 0x00007fff5fbff710
rsp = 0x00007fff5fbff280
r8 = 0x0000000000000040
r9 = 0x0000000000000000
r10 = 0x0000000000000000
r11 = 0x0000000000000246
r12 = 0x0000000000000000
r13 = 0x0000000000000000
r14 = 0x0000000000000000
r15 = 0x0000000000000000
rip = 0x00007fff828fa30f libSystem.B.dylib`puts + 1
rflags = 0x0000000000000246
cs = 0x0000000000000027
fs = 0x0000000000000000
gs = 0x0000000000000000
As we can see, we see two constant strings and the PC (register "rip") is
showing the code it resolves to.
I fixed the register "--format" option to work as expected.
Added a setting to disable skipping the function prologue when setting
breakpoints as a target settings variable:
(lldb) settings set target.skip-prologue false
Updated the user settings controller boolean value handler funciton to be able
to take the default value so it can correctly respond to the eVarSetOperationClear
operation.
Did some usability work on the OptionValue classes.
Fixed the "image lookup" command to correctly respond to the "--verbose"
option and display the detailed symbol context information when looking up
line table entries and functions by name. This previously was only working
for address lookups.
llvm-svn: 129977
places that were dumping values for the settings. Centralized all of the
value dumping into a single place. When dumping values that aren't strings
we no longer surround the value with single quotes. When dumping values that
are strings, surround the string value with double quotes. When dumping array
values, assume they are always string values, and don't put quotes around
dictionary values.
llvm-svn: 129826
threads, and stack frame down in the lldb_private::Process,
lldb_private::Thread, lldb_private::StackFrameList and the
lldb_private::StackFrame classes. We had some command line
commands that had duplicate versions of the process status
output ("thread list" and "process status" for example).
Removed the "file" command and placed it where it should
have been: "target create". Made an alias for "file" to
"target create" so we stay compatible with GDB commands.
We can now have multple usable targets in lldb at the
same time. This is nice for comparing two runs of a program
or debugging more than one binary at the same time. The
new command is "target select <target-idx>" and also to see
a list of the current targets you can use the new "target list"
command. The flow in a debug session can be:
(lldb) target create /path/to/exe/a.out
(lldb) breakpoint set --name main
(lldb) run
... hit breakpoint
(lldb) target create /bin/ls
(lldb) run /tmp
Process 36001 exited with status = 0 (0x00000000)
(lldb) target list
Current targets:
target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
* target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) target select 0
Current targets:
* target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) bt
* thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1
frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16
frame #1: 0x0000000100000b64 a.out`start + 52
Above we created a target for "a.out" and ran and hit a
breakpoint at "main". Then we created a new target for /bin/ls
and ran it. Then we listed the targest and selected our original
"a.out" program, so we showed two concurent debug sessions
going on at the same time.
llvm-svn: 129695
expressions that are simple enough to get passed to the "frame var" underpinnings. The parser code will
have to be changed to also query for the dynamic types & offsets as it is looking up variables.
The behavior of "frame var" is controlled in two ways. You can pass "-d {true/false} to the frame var
command to get the dynamic or static value of the variables you are printing.
There's also a general setting:
target.prefer-dynamic-value (boolean) = 'true'
which is consulted if you call "frame var" without supplying a value for the -d option.
llvm-svn: 129623
Modified the OptionGroupOptions to be able to specify only some of the options
that should be appended by using the usage_mask in the group defintions and
also provided a way to remap them to a new usage mask after the copy. This
allows options to be re-used and also targetted for specific option groups.
Modfied the CommandArgumentType to have a new eArgTypePlatform enumeration.
Taught the option parser to be able to automatically use the appropriate
auto completion for a given options if nothing is explicitly specified
in the option definition. So you don't have to specify it in the option
definition tables.
Renamed the default host platform name to "host", and the default platform
hostname to be "localhost".
Modified the "file" and "platform select" commands to make sure all options
and args are good prior to creating a new platform. Also defer the computation
of the architecture in the file command until all options are parsed and the
platform has either not been specified or reset to a new value to avoid
computing the arch more than once.
Switch the PluginManager code over to using llvm::StringRef for string
comparisons and got rid of all the AccessorXXX functions in lieu of the newer
mutex + collection singleton accessors.
llvm-svn: 129483
lldb_private::OptionGroup
lldb_private::OptionGroupOptions
OptionGroup lets you define a class that encapsulates settings that you want
to reuse in multiple commands. It contains only the option definitions and the
ability to set the option values, but it doesn't directly interface with the
lldb_private::Options class that is the front end to all of the CommandObject
option parsing. For that the OptionGroupOptions class can be used. It aggregates
one or more OptionGroup objects and directs the option setting to the
appropriate OptionGroup class. For an example of this, take a look at the
CommandObjectFile and how it uses its "m_option_group" object shown below
to be able to set values in both the FileOptionGroup and PlatformOptionGroup
classes. The members used in CommandObjectFile are:
OptionGroupOptions m_option_group;
FileOptionGroup m_file_options;
PlatformOptionGroup m_platform_options;
Then in the constructor for CommandObjectFile you can combine the option
settings. The code below shows a simplified version of the constructor:
CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) :
CommandObject (...),
m_option_group (interpreter),
m_file_options (),
m_platform_options(true)
{
m_option_group.Append (&m_file_options);
m_option_group.Append (&m_platform_options);
m_option_group.Finalize();
}
We append the m_file_options and then the m_platform_options and then tell
the option group the finalize the results. This allows the m_option_group to
become the organizer of our prefs and after option parsing we end up with
valid preference settings in both the m_file_options and m_platform_options
objects. This also allows any other commands to use the FileOptionGroup and
PlatformOptionGroup classes to implement options for their commands.
Renamed:
virtual void Options::ResetOptionValues();
to:
virtual void Options::OptionParsingStarting();
And implemented a new callback named:
virtual Error Options::OptionParsingFinished();
This allows Options subclasses to verify that the options all go together
after all of the options have been specified and gives the chance for the
command object to return an error. It also gives a chance to take all of the
option values and produce or initialize objects after all options have
completed parsing.
Modfied:
virtual Error
SetOptionValue (int option_idx, const char *option_arg) = 0;
to be:
virtual Error
SetOptionValue (uint32_t option_idx, const char *option_arg) = 0;
(option_idx is now unsigned).
llvm-svn: 129415
the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351
This allows you to have a platform selected, then specify a triple using
"i386" and have the remaining triple items (vendor, os, and environment) set
automatically.
Many interpreter commands take the "--arch" option to specify an architecture
triple, so now the command options needed to be able to get to the current
platform, so the Options class now take a reference to the interpreter on
construction.
Modified the build LLVM building in the Xcode project to use the new
Xcode project level user definitions:
LLVM_BUILD_DIR - a path to the llvm build directory
LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb
LLVM_CONFIGURATION - the configuration that lldb is built for (Release,
Release+Asserts, Debug, Debug+Asserts).
I also changed the LLVM build to not check if "lldb/llvm" is a symlink and
then assume it is a real llvm build directory versus the unzipped llvm.zip
package, so now you can actually have a "lldb/llvm" directory in your lldb
sources.
llvm-svn: 129112
event.
Modified the ProcessInfo structure to contain all process arguments. Using the
new function calls on MacOSX allows us to see the full process name, not just
the first 16 characters.
Added a new platform command: "platform process info <pid> [<pid> <pid> ...]"
that can be used to get detailed information for a process including all
arguments, user and group info and more.
llvm-svn: 128694
class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:
int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff
// Platform subclass specific code...
int result = ...
return result;
}
Added new functions to the platform:
virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);
The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.
Added the parent process ID to the ProcessInfo class.
Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:
machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver
This of course also works remotely with the lldb-platform:
machine1.foo.com % lldb-platform --listen 1234
machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.
Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:
% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out
Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.
Modified the disassembly to show the current PC value. Example output:
(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret
This can be handy when dealing with the new --line options that was recently
added:
(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.
Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:
const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;
llvm-svn: 128563
an architecture into ArchSpec:
uint32_t
ArchSpec::GetMinimumOpcodeByteSize() const;
uint32_t
ArchSpec::GetMaximumOpcodeByteSize() const;
Added an AddressClass to the Instruction class in Disassembler.h.
This allows decoded instructions to know know if they are code,
code with alternate ISA (thumb), or even data which can be mixed
into code. The instruction does have an address, but it is a good
idea to cache this value so we don't have to look it up more than
once.
Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't
getting set.
Changed:
bool
SymbolContextList::AppendIfUnique (const SymbolContext& sc);
To:
bool
SymbolContextList::AppendIfUnique (const SymbolContext& sc,
bool merge_symbol_into_function);
This function was typically being used when looking up functions
and symbols. Now if you lookup a function, then find the symbol,
they can be merged into the same symbol context and not cause
multiple symbol contexts to appear in a symbol context list that
describes the same function.
Fixed the SymbolContext not equal operator which was causing mixed
mode disassembly to not work ("disassembler --mixed --name main").
Modified the disassembler classes to know about the fact we know,
for a given architecture, what the min and max opcode byte sizes
are. The InstructionList class was modified to return the max
opcode byte size for all of the instructions in its list.
These two fixes means when disassemble a list of instructions and dump
them and show the opcode bytes, we can format the output more
intelligently when showing opcode bytes. This affects any architectures
that have varying opcode byte sizes (x86_64 and i386). Knowing the max
opcode byte size also helps us to be able to disassemble N instructions
without having to re-read data if we didn't read enough bytes.
Added the ability to set the architecture for the disassemble command.
This means you can easily cross disassemble data for any supported
architecture. I also added the ability to specify "thumb" as an
architecture so that we can force disassembly into thumb mode when
needed. In GDB this was done using a hack of specifying an odd
address when disassembling. I don't want to repeat this hack in LLDB,
so the auto detection between ARM and thumb is failing, just specify
thumb when disassembling:
(lldb) disassemble --arch thumb --name main
You can also have data in say an x86_64 file executable and disassemble
data as any other supported architecture:
% lldb a.out
Current executable set to 'a.out' (x86_64).
(lldb) b main
(lldb) run
(lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes
0x100001080: 0xb580 push {r7, lr}
0x100001082: 0xaf00 add r7, sp, #0
Fixed Target::ReadMemory(...) to be able to deal with Address argument object
that isn't section offset. When an address object was supplied that was
out on the heap or stack, target read memory would fail. Disassembly uses
Target::ReadMemory(...), and the example above where we disassembler thumb
opcodes in an x86 binary was failing do to this bug.
llvm-svn: 128347
plugin by name on the command line for when there is more than one disassembler
plugin.
Taught the Opcode class to dump itself so that "disassembler -b" will dump
the bytes correctly for each opcode type. Modified all places that were passing
the opcode bytes buffer in so that the bytes could be displayed to just pass
in a bool that indicates if we should dump the opcode bytes since the opcode
now lives inside llvm_private::Instruction.
llvm-svn: 128290
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.
A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.
llvm-svn: 128193
platform connect <args>
platform disconnect
Each platform can decide the args they want to use for "platform connect". I
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.
Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.
llvm-svn: 128123
static archive that can be linked against. LLDB.framework/lldb.so
exports a very controlled API. Splitting the API into a static
library allows other tools (debugserver for now) to use the power
of the LLDB debugger core, yet not export it as its API is not
portable or maintainable. The Host layer and many of the other
internal only APIs can now be statically linked against.
Now LLDB.framework/lldb.so links against "liblldb-core.a" instead
of compiling the .o files only for the shared library. This fix
is only for compiling with Xcode as the Makefile based build already
does this.
The Xcode projecdt compiler has been changed to LLVM. Anyone using
Xcode 3 will need to manually change the compiler back to GCC 4.2,
or update to Xcode 4.
llvm-svn: 127963
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)
When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:
(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.
This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.
llvm-svn: 127934
Still need to add "in methods of a class" to the specifiers, and the ability to write the stop hooks in the Scripting language as well as in the Command Language.
llvm-svn: 127457
correct order. Previously this was tacitly implemented but not
enforced, so it was possible to accidentally do things in the wrong
order and cause problems. This fixes that problem.
llvm-svn: 127430
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
Modifed lldb_private::Process to be able to handle connecting to a remote
target that isn't running a process. This leaves lldb_private::Process in the
eStateConnected state from which we can then do an attach or launch.
Modified ProcessGDBRemote to be able to set stdin, stdout, stderr, working
dir, disable ASLR and a few other settings down by using new GDB remote
packets. This allows us to keep all of our current launch flags and settings
intact and still be able to communicate them over to the remote GDB server.
Previously these were being sent as arguments to the debugserver binary that
we were spawning. Also modified ProcessGDBRemote to handle losing connection
to the remote GDB server and always exit immediately. We do this by watching
the lldb_private::Communication event bit for the read thread exiting in the
ProcessGDBRemote async thread.
Added support for many of the new 'Q' packets for setting stdin, stdout,
stderr, working dir and disable ASLR to the GDBRemoteCommunication class for
easy accesss.
Modified debugserver for all of the new 'Q' packets and also made it so that
debugserver always exists if it loses connection with the remote debugger.
llvm-svn: 126444
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple
to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
core we are dealing with into a single enumeration. If you need support for
a new Core and want to debug it in LLDB, it must be added to this list. In
the future we can allow for dynamic core registration, but for now it is
hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
The mach-o cpu type and subtype can be accessed using the getter functions:
uint32_t
ArchSpec::GetMachOCPUType () const;
uint32_t
ArchSpec::GetMachOCPUSubType () const;
But these functions are just converting out internal llvm::Triple::ArchSpec
+ ArchSpec::Core back into mach-o. Same goes for ELF.
All code has been updated to deal with the changes.
This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.
llvm-svn: 126278
Targets can now specify some additional parameters for when we debug
executables that can help with plug-in selection:
target.execution-level = auto | user | kernel
target.execution-mode = auto | dynamic | static
target.execution-os-type = auto | none | halted | live
On some systems, the binaries that are created are the same wether you use
them to debug a kernel, or a user space program. Many times inspecting an
object file can reveal what an executable should be. For these cases we can
now be a little more complete by specifying wether to detect all of these
things automatically (inspect the main executable file and select a plug-in
accordingly), or manually to force the selection of certain plug-ins.
To do this we now allow the specficifation of wether one is debugging a user
space program (target.execution-level = user) or a kernel program
(target.execution-level = kernel).
We can also specify if we want to debug a program where shared libraries
are dynamically loaded using a DynamicLoader plug-in
(target.execution-mode = dynamic), or wether we will treat all symbol files
as already linked at the correct address (target.execution-mode = static).
We can also specify if the inferior we are debugging is being debugged on
a bare board (target.execution-os-type = none), or debugging an OS where
we have a JTAG or other direct connection to the inferior stops the entire
OS (target.execution-os-type = halted), or if we are debugging a program on
something that has live debug services (target.execution-os-type = live).
For the "target.execution-os-type = halted" mode, we will need to create
ProcessHelper plug-ins that allow us to extract the process/thread and other
OS information by reading/writing memory.
This should allow LLDB to be used for a wide variety of debugging tasks and
handle them all correctly.
llvm-svn: 125815
it should live and the lldb_private::Process takes care of managing the
auto pointer to the dynamic loader instance.
Also, now that the ArchSpec contains the target triple, we are able to
correctly set the Target architecture in DidLaunch/DidAttach in the subclasses,
and then the lldb_private::Process will find the dynamic loader plug-in
by letting the dynamic loader plug-ins inspect the arch/triple in the target.
So now the ProcessGDBRemote plug-in is another step closer to be purely
process/platform agnostic.
I updated the ProcessMacOSX and the ProcessLinux plug-ins accordingly.
llvm-svn: 125650
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
One (stepout.patch) to fix a problem in ThreadPlanStepOut.cpp. There is an erroneous semi colon at end of an if statement that make the condition useless (if body is empty).
And the second patch is to remove to useless typedef on enum, and so avoid a lot of warnings with clang++.
llvm-svn: 124874
(lldb) process connect <remote-url>
Currently when you specify a file with the file command it helps us to find
a process plug-in that is suitable for debugging. If you specify a file you
can rely upon this to find the correct debugger plug-in:
% lldb a.out
Current executable set to 'a.out' (x86_64).
(lldb) process connect connect://localhost:2345
...
If you don't specify a file, you will need to specify the plug-in name that
you wish to use:
% lldb
(lldb) process connect --plugin process.gdb-remote connect://localhost:2345
Other connection URL examples:
(lldb) process connect connect://localhost:2345
(lldb) process connect tcp://127.0.0.1
(lldb) process connect file:///dev/ttyS1
We are currently treating the "connect://host:port" as a way to do raw socket
connections. If there is a URL for this already, please let me know and we
will adopt it.
So now you can connect to a remote debug server with the ProcessGDBRemote
plug-in. After connection, it will ask for the pid info using the "qC" packet
and if it responds with a valid process ID, it will be equivalent to attaching.
If it response with an error or invalid process ID, the LLDB process will be
in a new state: eStateConnected. This allows us to then download a program or
specify the program to run (using the 'A' packet), or specify a process to
attach to (using the "vAttach" packets), or query info about the processes
that might be available.
llvm-svn: 124846
they may be in sensitive areas and we set breakpoints on the thread creation routines
if we are running expressions, so the threads should quickly get to a safe spot.
llvm-svn: 124115
takes separate file handles for stdin, stdout, and stder and also allows for
the working directory to be specified.
Added support to "process launch" to a new option: --working-dir=PATH. We
can now set the working directory. If this is not set, it defaults to that
of the process that has LLDB loaded. Added the working directory to the
host LaunchInNewTerminal function to allows the current working directory
to be set in processes that are spawned in their own terminal. Also hooked this
up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its
API changed, but nothing is making use of it yet. Modfied "debugserver" and
"darwin-debug" to also handle the current working directory options and modified
the code in LLDB that spawns these tools to pass the info along.
Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout
and stderr.
After clearing the default values for the stdin/out/err file handles for
process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable
which is now fixed. Also fixed the setting of boolean values to be able to
be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no",
"off", or "0" for false.
Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not
already opened. Previous to this fix debugserver would only correctly open and dupe
file handles for the slave side of a pseudo terminal. It now correctly handles
getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to
files. Also made sure the file handles were correctly opened with the NOCTTY flag
for terminals.
llvm-svn: 124060
checking the validity of the shared pointer prior to using it.
Fixed the GDB remote plug-in to once again watch for a reply from the "k"
packet, and fixed the logic to make sure the thread requesting the kill
and the async thread play nice (and very quickly) by synchronizing the
packet sending and reply. I also tweaked some of the shut down packet
("k" kill, "D" detach, and the halt packet) to make sure they do the right
thing.
Fixed "StateType Process::WaitForProcessStopPrivate (...)" to correctly pass
the timeout along to WaitForStateChangedEventsPrivate() and made the function
behave correctly with respect to timing out.
Added separate STDIN, STDOUT, and STDERR support to debugserver. Also added
the start of being able to set the working directory for the inferior process.
llvm-svn: 124049
threads that we spawn let us know when they are going away and that we
don't timeout waiting for a message from threads that have gone away.
We also now don't expect the "k" packet (kill) to send a response. This
greatly speeds up debugger shutdown performance. The test suite now runs
quite a bit faster.
Added a fix to the variable display code that fixes the display of
base classes. We were assuming the virtual or normal base class offsets
were being given in bit sizes, but they were being given as character
sizes, so we needed to multiply the offset by 8. This wasn't affecting
the expression parser, but it was affecting the correct display of C++
class base classes and all of their children.
llvm-svn: 124024
we are requesting a single thread to run. May seem like a silly thing to do, but the kernel
on MacOS X will inject new threads into a program willy-nilly, and I would like to keep them
from running if I can.
llvm-svn: 124018
select frame #3, you can then do a step out and be able to go directly to the
frame above frame #3!
Added StepOverUntil and StepOutOfFrame to the SBThread API to allow more powerful
stepping.
llvm-svn: 123970
fragile ivars if requested. This was done by changing the previous second parameter
to an options bitfield that can be populated by logical OR'ing the new
StackFrame::ExpressionPathOption enum values together:
typedef enum ExpressionPathOption
{
eExpressionPathOptionCheckPtrVsMember = (1u << 0),
eExpressionPathOptionsNoFragileObjcIvar = (1u << 1),
};
So the old function was:
lldb::ValueObjectSP
StackFrame::GetValueForVariableExpressionPath (const char *var_expr, bool check_ptr_vs_member, Error &error);
But it is now:
lldb::ValueObjectSP
StackFrame::GetValueForVariableExpressionPath (const char *var_expr, uint32_t options, Error &error);
This allows the expression parser in Target::EvaluateExpression(...) to avoid
using simple frame variable expression paths when evaluating something that might
be a fragile ivar.
llvm-svn: 123938
I added support for asking if the GDB remote server supports thread suffixes
for packets that should be thread specific (register read/write packets) because
the way the GDB remote protocol does it right now is to have a notion of a
current thread for register and memory reads/writes (set via the "$Hg%x" packet)
and a current thread for running ("$Hc%x"). Now we ask the remote GDB server
if it supports adding the thread ID to the register packets and we enable
that feature in LLDB if supported. This stops us from having to send a bunch
of packets that update the current thread ID to some value which is prone to
error, or extra packets.
llvm-svn: 123762
the way LLDB lazily gets complete definitions for types within the debug info.
When we run across a class/struct/union definition in the DWARF, we will only
parse the full definition if we need to. This works fine for top level types
that are assigned directly to variables and arguments, but when we have a
variable with a class, lets say "A" for this example, that has a member:
"B *m_b". Initially we don't need to hunt down a definition for this class
unless we are ever asked to do something with it ("expr m_b->getDecl()" for
example). With my previous approach to lazy type completion, we would be able
to take a "A *a" and get a complete type for it, but we wouldn't be able to
then do an "a->m_b->getDecl()" unless we always expanded all types within a
class prior to handing out the type. Expanding everything is very costly and
it would be great if there were a better way.
A few months ago I worked with the llvm/clang folks to have the
ExternalASTSource class be able to complete classes if there weren't completed
yet:
class ExternalASTSource {
....
virtual void
CompleteType (clang::TagDecl *Tag);
virtual void
CompleteType (clang::ObjCInterfaceDecl *Class);
};
This was great, because we can now have the class that is producing the AST
(SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources
and the object that creates the forward declaration types can now also
complete them anywhere within the clang type system.
This patch makes a few major changes:
- lldb_private::Module classes now own the AST context. Previously the TypeList
objects did.
- The DWARF parsers now sign up as an external AST sources so they can complete
types.
- All of the pure clang type system wrapper code we have in LLDB (ClangASTContext,
ClangASTType, and more) can now be iterating through children of any type,
and if a class/union/struct type (clang::RecordType or ObjC interface)
is found that is incomplete, we can ask the AST to get the definition.
- The SymbolFileDWARFDebugMap class now will create and use a single AST that
all child SymbolFileDWARF classes will share (much like what happens when
we have a complete linked DWARF for an executable).
We will need to modify some of the ClangUserExpression code to take more
advantage of this completion ability in the near future. Meanwhile we should
be better off now that we can be accessing any children of variables through
pointers and always be able to resolve the clang type if needed.
llvm-svn: 123613
Setting m_private_state_thread to an invalid value when the child thread exits
results in a race condition between calls to ThreadCancel and ThreadJoin.
llvm-svn: 123465
by LLDB. Instead of being materialized into the input structure
passed to the expression, variables are left in place and pointers
to them are materialzied into the structure. Variables not resident
in memory (notably, registers) get temporary memory regions allocated
for them.
Persistent variables are the most complex part of this, because they
are made in various ways and there are different expectations about
their lifetime. Persistent variables now have flags indicating their
status and what the expectations for longevity are. They can be
marked as residing in target memory permanently -- this is the
default for result variables from expressions entered on the command
line and for explicitly declared persistent variables (but more on
that below). Other result variables have their memory freed.
Some major improvements resulting from this include being able to
properly take the address of variables, better and cleaner support
for functions that return references, and cleaner C++ support in
general. One problem that remains is the problem of explicitly
declared persistent variables; I have not yet implemented the code
that makes references to them into indirect references, so currently
materialization and dematerialization of these variables is broken.
llvm-svn: 123371
Previously we would be posting a "FAILED" message to the log channel even when
the operation succeeded.
Also, take this opportunity to add braces thus eliminating an "ambiguous else"
compiler warning.
llvm-svn: 123306
When debugging, if an expression hits a SIGABRT, it the expression ends up
completing and stopping due the the "SIGABRT". Then the next thing that runs
(another expression, or continuing the program) ends up progating the SIGABRT
and causing the parent processes to die.
We should probably think of a different solution where we suppress any signal
that resulted due to an expression, or we modifyin the UnixSignals class to
contain a row for "suppress for expression".
So the settings for SIGABRT are: suppress = true, stop = true, and
notify = true.
llvm-svn: 123157
a method:
void RegisterContext::InvalidateIfNeeded (bool force);
Each time this function is called, when "force" is false, it will only call
the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if
the register context's stop ID doesn't match that of the process. When the
stop ID doesn't match, or "force" is true, the base class will clear its
cached registers and the RegisterContext will update its stop ID to match
that of the process. This helps make it easier to correctly flush the register
context (possibly from multiple locations depending on when and where new
registers are availabe) without inadvertently clearing the register cache
when it doesn't need to be.
Modified the ProcessGDBRemote plug-in to be much more efficient when it comes
to:
- caching the expedited registers in the stop reply packets (we were ignoring
these before and it was causing us to read at least three registers every
time we stopped that were already supplied in the stop reply packet).
- When a thread has no stop reason, don't keep asking for the thread stopped
info. Prior to this fix we would continually send a qThreadStopInfo packet
over and over when any thread stop info was requested. We now note the stop
ID that the stop info was requested for and avoid multiple requests.
Cleaned up some of the expression code to not look for ClangExpressionVariable
objects up by name since they are now shared pointers and we can just look for
the exact pointer match and avoid possible errors.
Fixed an bug in the ValueObject code that would cause children to not be
displayed.
llvm-svn: 123127
subclasses will automatically be able to take advantage of caching. The
cache line size is set to 512 by default.
This greatly speeds up stack backtraces on MacOSX when using the
ProcessGDBRemote process plug-in since only about 6300 packets per second
can be sent.
Initial speedups show:
Prior to caching: 10,000 stack frames took 5.2 seconds
After caching: 10,000 stack frames in 240 ms!
About a 20x speedup!
llvm-svn: 122996
cache even when a valid process exists. Previously, Target::ReadMemory would
read from the process if there was a valid one and then fallback to the
object file cache.
llvm-svn: 122989