adding methods to C++ and objective C classes. In order to make methods, we
need the function prototype which means we need the arguments. Parsing these
could cause a circular reference that caused an assertion.
Added a new typedef for the clang opaque types which are just void pointers:
lldb::clang_type_t. This appears in lldb-types.h.
This was fixed by enabling struct, union, class, and enum types to only get
a forward declaration when we make the clang opaque qual type for these
types. When they need to actually be resolved, lldb_private::Type will call
a new function in the SymbolFile protocol to resolve a clang type when it is
not fully defined (clang::TagDecl::getDefinition() returns NULL). This allows
us to be a lot more lazy when parsing clang types and keeps down the amount
of data that gets parsed into the ASTContext for each module.
Getting the clang type from a "lldb_private::Type" object now takes a boolean
that indicates if a forward declaration is ok:
clang_type_t lldb_private::Type::GetClangType (bool forward_decl_is_ok);
So function prototypes that define parameters that are "const T&" can now just
parse the forward declaration for type 'T' and we avoid circular references in
the type system.
llvm-svn: 115012
interface in ClangASTContext. Also added two bool returning functions that
indicated if an opaque clang qual type is a CXX class type, and if it is an
ObjC class type.
Objective C classes now will get their methods added lazily as they are
encountered. The reason for this is currently, unlike C++, the
DW_TAG_structure_type and owns the ivars, doesn't not also contain the
member functions. This means when we parse the objective C class interface
we either need to find all functions whose names start with "+[CLASS_NAME"
or "-[CLASS_NAME" and add them all to the class, or when we parse each objective
C function, we slowly add it to the class interface definition. Since objective
C's class doesn't change internal bits according to whether it has certain types
of member functions (like C++ does if it has virtual functions, or if it has
user ctors/dtors), I currently chose to lazily populate the class when each
functions is parsed. Another issue we run into with ObjC method declarations
is the "self" and "_cmd" implicit args are not marked as artificial in the
DWARF (DW_AT_artifical), so we currently have to look for the parameters by
name if we are trying to omit artificial function args if the language of the
compile unit is ObjC or ObjC++.
llvm-svn: 114722
into python-extensions.swig, which gets included into lldb.swig, and
adds them back into the classes when swig generates it's C++ file. This
keeps the Python stuff out of the general API classes.
Also fixed a small bug in the copy constructor for SBSymbolContext.
llvm-svn: 114602
whether a given register number is treated as volatile
or not for a given architecture/platform.
approx 450 lines of boilerplate, 50 lines of actual code. :)
llvm-svn: 114537
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.
While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.
Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").
llvm-svn: 114252
Added a "bool show_fullpaths" to many more objects that were
previously always dumping full paths.
Fixed a few places where the DWARF was not indexed when we
we needed it to be when making queries. Also fixed an issue
where the DWARF in .o files wasn't searching all .o files
for the types.
Fixed an issue with the output from "image lookup --type <TYPENAME>"
where the name and byte size might not be resolved and might not
display. We now call the accessors so we end up seeing all of the
type info.
llvm-svn: 113951
all types in all compile units. I added a new kind of accelerator table to
the DWARF that allows us to index the DWARF compile units and DIEs in a way
that doesn't require the data to stay loaded. Currently when indexing the
DWARF we check if the compile unit had parsed its DIEs and if it hasn't we
index the data and free all of the DIEs so we can reparse later when we need
to after using one of our complete accelerator tables to determine we need
to reparse some DWARF. If the DIEs had already been parsed we leave them
loaded. The new accelerator table uses the "const char *" pointers from our
ConstString class as the keys, and NameToDIE::Info as the value. This info
contains the compile unit index and the DIE index which means we are pointed
right to the DIE we need unlike the other DWARF accelerator tables that often
just point us to the compile unit we would find our answer in.
llvm-svn: 113933
Added the ability to specify a preference for mangled or demangled to Mangled::GetName.
Changed one place where mangled was prefered in GetName.
The Dynamic loader should look up the target of a stub by mangled name if it exists.
llvm-svn: 113869
union, or class that contained an enumeration type. When I was creating
the clang enumeration decl, I wasn't calling "EnumDecl::setIntegerType (QualType)"
which means that if the enum decl was ever asked to figure out it's bit width
(getTypeInfo()) it would crash. We didn't run into this with enum types that
weren't inside classes because the DWARF already told us how big the type was
and when we printed an enum we would never need to calculate the size, we
would use the pre-cached byte size we got from the DWARF. When the enum was
in a struct/union/class and we tried to layout the struct, the layout code
would attempt to get the type info and segfault.
llvm-svn: 113729
we cached remapping information using the old nlist index to the
new symbol index, yet we tried to lookup the symbol stubs that
were for symbols that had been remapped by ID instead of using
the new symbol index. This is now fixed and the mach-o symbol tables
are fixed.
Use the delta between two vector entries to determine the stride
in case any padding is inserted by compilers for bsearch calls
on symbol tables when finding symbols by their original ID.
llvm-svn: 113719
up a seciton offset address (SBAddress) within a module that returns a
symbol context (SBSymbolContext). Also added a SBSymbolContextList in
preparation for adding find/lookup APIs that can return multiple results.
Added a lookup example code that shows how to do address lookups.
llvm-svn: 113599
The Unwind and RegisterContext subclasses still need
to be finished; none of this code is used by lldb at
this point (unless you call into it by hand).
The ObjectFile class now has an UnwindTable object.
The UnwindTable object has a series of FuncUnwinders
objects (Function Unwinders) -- one for each function
in that ObjectFile we've backtraced through during this
debug session.
The FuncUnwinders object has a few different UnwindPlans.
UnwindPlans are a generic way of describing how to find
the canonical address of a given function's stack frame
(the CFA idea from DWARF/eh_frame) and how to restore the
caller frame's register values, if they have been saved
by this function.
UnwindPlans are created from different sources. One source is the
eh_frame exception handling information generated by the compiler
for unwinding an exception throw. Another source is an assembly
language inspection class (UnwindAssemblyProfiler, uses the Plugin
architecture) which looks at the instructions in the funciton
prologue and describes the stack movements/register saves that are
done.
Two additional types of UnwindPlans that are worth noting are
the "fast" stack UnwindPlan which is useful for making a first
pass over a thread's stack, determining how many stack frames there
are and retrieving the pc and CFA values for each frame (enough
to create StackFrameIDs). Only a minimal set of registers is
recovered during a fast stack walk.
The final UnwindPlan is an architectural default unwind plan.
These are provided by the ArchDefaultUnwindPlan class (which uses
the plugin architecture). When no symbol/function address range can
be found for a given pc value -- when we have no eh_frame information
and when we don't have a start address so we can't examine the assembly
language instrucitons -- we have to make a best guess about how to
unwind. That's when we use the architectural default UnwindPlan.
On x86_64, this would be to assume that rbp is used as a stack pointer
and we can use that to find the caller's frame pointer and pc value.
It's a last-ditch best guess about how to unwind out of a frame.
There are heuristics about when to use one UnwindPlan versues the other --
this will all happen in the still-begin-written UnwindLLDB subclass of
Unwind which runs the UnwindPlans.
llvm-svn: 113581
Renamed the "dispatchqaddr" setting that was coming back for stop reply packets
to be named "qaddr" so that gdb doesn't thing it is a register number. gdb
was checking the first character and assuming "di" was a hex register number
because 'd' is a hex digit. It has been shortened so gdb can safely ignore it.
llvm-svn: 113475
new change will omit unneeded symbol table entries and coalesce
function entries (N_FUN stab entries) with their linker code
symbol (N_SECT symbols) into only the function symbol to avoid
duplicate symbol table entries. It will also coalesce N_STSYM and
the data linker symbol into just one static data symbol.
llvm-svn: 113363
parent, sibling and first child block, and access to the
inline function information.
Added an accessor the StackFrame:
Block * lldb_private::StackFrame::GetFrameBlock();
LLDB represents inline functions as lexical blocks that have
inlined function information in them. The function above allows
us to easily get the top most lexical block that defines a stack
frame. When there are no inline functions in function, the block
returned ends up being the top most block for the function. When
the PC is in an inlined funciton for a frame, this will return the
first parent block that has inlined function information. The
other accessor: StackFrame::GetBlock() will return the deepest block
that matches the frame's PC value. Since most debuggers want to display
all variables in the current frame, the Block returned by
StackFrame::GetFrameBlock can be used to retrieve all variables for
the current frame.
Fixed the lldb_private::Block::DumpStopContext(...) to properly
display inline frames a block should display all of its inlined
functions. Prior to this fix, one of the call sites was being skipped.
This is a separate code path from the current default where inlined
functions get their own frames.
Fixed an issue where a block would always grab variables for any
child inline function blocks.
llvm-svn: 113195
handles user settable internal variables (the equivalent of set/show
variables in gdb). In addition to the basic infrastructure (most of
which is defined in UserSettingsController.{h,cpp}, there are examples
of two classes that have been set up to contain user settable
variables (the Debugger and Process classes). The 'settings' command
has been modified to be a command-subcommand structure, and the 'set',
'show' and 'append' commands have been moved into this sub-commabnd
structure. The old StateVariable class has been completely replaced
by this, and the state variable dictionary has been removed from the
Command Interpreter. Places that formerly accessed the state variable
mechanism have been modified to access the variables in this new
structure instead (checking the term-width; getting/checking the
prompt; etc.)
Variables are attached to classes; there are two basic "flavors" of
variables that can be set: "global" variables (static/class-wide), and
"instance" variables (one per instance of the class). The whole thing
has been set up so that any global or instance variable can be set at
any time (e.g. on start up, in your .lldbinit file), whether or not
any instances actually exist (there's a whole pending and default
values mechanism to help deal with that).
llvm-svn: 113041
function statics, file globals and static variables) that a frame contains.
The StackFrame objects can give out ValueObjects instances for
each variable which allows us to track when a variable changes and doesn't
depend on variable names when getting value objects.
StackFrame::GetVariableList now takes a boolean to indicate if we want to
get the frame compile unit globals and static variables.
The value objects in the stack frames can now correctly track when they have
been modified. There are a few more tweaks needed to complete this work. The
biggest issue is when stepping creates partial stacks (just frame zero usually)
and causes previous stack frames not to match up with the current stack frames
because the previous frames only has frame zero. We don't really want to
require that all previous frames be complete since stepping often must check
stack frames to complete their jobs. I will fix this issue tomorrow.
llvm-svn: 112800
expressions. Values used by the expression are
checked by validation functions which cause the
program to crash if the values are unsafe.
Major changes:
- Added IRDynamicChecks.[ch], which contains the
core code related to this feature
- Modified CommandObjectExpression to install the
validator functions into the target process.
- Added an accessor to Process that gets/sets the
helper functions
llvm-svn: 112690
debugger to insert self-contained functions for use by
expressions (mainly for error-checking).
In order to support detecting whether a crash occurred
in one of these helpers -- currently our preferred way
of reporting that an error-check failed -- added a bit
of support for getting the extent of a JITted function
in addition to just its base.
llvm-svn: 112324
The goal is to separate the parser's data from the data
belonging to the parser's clients. This allows clients
to use the parser to obtain (for example) a JIT compiled
function or some DWARF code, and then discard the parser
state.
Previously, parser state was held in ClangExpression and
used liberally by ClangFunction, which inherited from
ClangExpression. The main effects of this refactoring
are:
- reducing ClangExpression to an abstract class that
declares methods that any client must expose to the
expression parser,
- moving the code specific to implementing the "expr"
command from ClangExpression and
CommandObjectExpression into ClangUserExpression,
a new class,
- moving the common parser interaction code from
ClangExpression into ClangExpressionParser, a new
class, and
- making ClangFunction rely only on
ClangExpressionParser and not depend on the
internal implementation of ClangExpression.
Side effects include:
- the compiler interaction code has been factored
out of ClangFunction and is now in an AST pass
(ASTStructExtractor),
- the header file for ClangFunction is now fully
documented,
- several bugs that only popped up when Clang was
deallocated (which never happened, since the
lifetime of the compiler was essentially infinite)
are now fixed, and
- the developer-only "call" command has been
disabled.
I have tested the expr command and the Objective-C
step-into code, which use ClangUserExpression and
ClangFunction, respectively, and verified that they
work. Please let me know if you encounter bugs or
poor documentation.
llvm-svn: 112249
to spawn a thread for each process that is being monitored. Previously
LLDB would spawn a single thread that would wait for any child process which
isn't ok to do as a shared library (LLDB.framework on Mac OSX, or lldb.so on
linux). The old single thread used to call wait4() with a pid of -1 which
could cause it to reap child processes that it shouldn't have.
Re-wrote the way Function blocks are handles. Previously I attempted to keep
all blocks in a single memory allocation (in a std::vector). This made the
code somewhat efficient, but hard to work with. I got rid of the old BlockList
class, and went to a straight parent with children relationship. This new
approach will allow for partial parsing of the blocks within a function.
llvm-svn: 111706
expression parser. It is now possible to type:
(lldb) expr int $i = 5; $i + 1
(int) 6
(lldb) expr $i + 2
(int) 7
The skeleton for automatic result variables is
also implemented. The changes affect:
- the process, which now contains a
ClangPersistentVariables object that holds
persistent variables associated with it
- the expression parser, which now uses
the persistent variables during variable
lookup
- TaggedASTType, where I loaded some commonly
used tags into a header so that they are
interchangeable between different clients of
the class
llvm-svn: 110777
This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo"
that can completely describe any stop reason. It also provides a framework for
doing intelligent things with the stop info at important times in the lifetime
of the inferior.
Examples include the signal stop info in StopInfoUnixSignal. It will check with
the process to see that the current action is for the signal. These actions
include wether to stop for the signal, wether the notify that the signal was
hit, and wether to pass the signal along to the inferior process. The
StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and
this allows the stop info to determine if it should stop at the signal or
continue the process.
StopInfo subclasses must override the following functions:
virtual lldb::StopReason
GetStopReason () const = 0;
virtual const char *
GetDescription () = 0;
StopInfo subclasses can override the following functions:
// If the subclass returns "false", the inferior will resume. The default
// version of this function returns "true" which means the default stop
// info will stop the process. The breakpoint subclass will check if
// the breakpoint wants us to stop by calling any installed callback on
// the breakpoint, and also checking if the breakpoint is for the current
// thread. Signals will check if they should stop based off of the
// UnixSignal settings in the process.
virtual bool
ShouldStop (Event *event_ptr);
// Sublasses can state if they want to notify the debugger when "ShouldStop"
// returns false. This would be handy for breakpoints where you want to
// log information and continue and is also used by the signal stop info
// to notify that a signal was received (after it checks with the process
// signal settings).
virtual bool
ShouldNotify (Event *event_ptr)
{
return false;
}
// Allow subclasses to do something intelligent right before we resume.
// The signal class will figure out if the signal should be propagated
// to the inferior process and pass that along to the debugger plug-ins.
virtual void
WillResume (lldb::StateType resume_state)
{
// By default, don't do anything
}
The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility
folder and now doesn't polute the lldb_private::Thread class with platform
specific code.
llvm-svn: 110184
involved watching for the objective C built-in types in DWARF and making sure
when we convert the DWARF types into clang types that we use the appropriate
ASTContext types.
Added a way to find and dump types in lldb (something equivalent to gdb's
"ptype" command):
image lookup --type <TYPENAME>
This only works for looking up types by name and won't work with variables.
It also currently dumps out verbose internal information. I will modify it
to dump more appropriate user level info in my next submission.
Hookup up the "FindTypes()" functions in the SymbolFile and SymbolVendor so
we can lookup types by name in one or more images.
Fixed "image lookup --address <ADDRESS>" to be able to correctly show all
symbol context information, but it will only show this extra information when
the new "--verbose" flag is used.
Updated to latest LLVM to get a few needed fixes.
llvm-svn: 110089
class is a templatized class that allows you to have a cleanup function called
on a data value of type T when the value is set or when the object goes
out of scope. It has support for very rudimentary invalid value detection that
can be enabled by using the appropriate constructor.
Anyone with template experience that can see ways of improving this class
please let me know. The example code shows a few typical scenarios in which
I would like to use it. It is currently coded with simple type T values
in mind (integer file descriptors, pointers, etc), but I am sure some
specialization might help out the class for more complex types.
There is a lot of documentation including examples in the CleanUp.h header
file.
llvm-svn: 109239
and moved it to its own header file for cleanliness.
Added more logging to ClangFunction so that we can
diagnose crashes in the executing expression.
Added code to extract the result of the expression
from the struct that is passed to the JIT-compiled
code.
llvm-svn: 109199
defines that are in "llvm/Support/MachO.h". This should allow ObjectFileMachO
and ObjectContainerUniversalMachO to be able to be cross compiled in Linux.
Also did some cleanup on the ASTType by renaming it to ClangASTType and
renaming the header file. Moved a lot of "AST * + opaque clang type *"
functionality from lldb_private::Type over into ClangASTType.
llvm-svn: 109046
used by the JIT compiled expression, including the
result of the expression.
Also added a new class, ASTType, which encapsulates an
opaque Clang type and its associated AST context.
Refactored ClangExpressionDeclMap to use ASTTypes,
significantly reducing the possibility of mixups of
types from different AST contexts.
llvm-svn: 108965
Fixed the llvm build for Mac OS X builds to look in llvm/lib/Release+Asserts
output directory for all configurations (Debug, Release, BuildAndIntegration).
llvm-svn: 108289
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009
Also fixed our build to define NDEBUG; code that
uses LLVM headers without NDEBUG is
binary-incompatible with libraries built with
NDEBUG.
llvm-svn: 107853
Move the "source", "alias", and "unalias" commands to "commands *".
Move "source-file" to "source list".
Added a "source info" command but it isn't implemented yet.
llvm-svn: 107751
prepare IR for execution in the target. Wired the
expression command to use this IR transformer when
conversion to DWARF fails, and wired conversion to
DWARF to always fail (well, we don't generate any
DWARF...)
llvm-svn: 107559
an expression, adding code to put the value of the
last expression (if there is one) into a variable
and write the address of that variable to a global
pointer.
llvm-svn: 107419
intelligently. The four name types we currently have are:
eFunctionNameTypeFull = (1 << 1), // The function name.
// For C this is the same as just the name of the function
// For C++ this is the demangled version of the mangled name.
// For ObjC this is the full function signature with the + or
// - and the square brackets and the class and selector
eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class
// methods or selectors will be searched.
eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments
eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names
this allows much more flexibility when setting breakoints:
(lldb) breakpoint set --name main --basename
(lldb) breakpoint set --name main --fullname
(lldb) breakpoint set --name main --method
(lldb) breakpoint set --name main --selector
The default:
(lldb) breakpoint set --name main
will inspect the name "main" and look for any parens, or if the name starts
with "-[" or "+[" and if any are found then a full name search will happen.
Else a basename search will be the default.
Fixed some command option structures so not all options are required when they
shouldn't be.
Cleaned up the breakpoint output summary.
Made the "image lookup --address <addr>" output much more verbose so it shows
all the important symbol context results. Added a GetDescription method to
many of the SymbolContext objects for the more verbose output.
llvm-svn: 107075
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.
To avoid this we now create instances of the lldb_private::Debugger that each
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack
So now clients should call:
SBDebugger::Initialize(); // (static function)
SBDebugger debugger (SBDebugger::Create());
// Use which ever file handles you wish
debugger.SetErrorFileHandle (stderr, false);
debugger.SetOutputFileHandle (stdout, false);
debugger.SetInputFileHandle (stdin, true);
// main loop
SBDebugger::Terminate(); // (static function)
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.
Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.
llvm-svn: 106615
without having to use RTTI.
Removed the ThreadPlanContinue and replaced with a ShouldAutoContinue query that serves the same purpose. Having to push
another plan to assert that if there's no other indication the target should continue when this plan is popped was flakey
and error prone. This method is more stable, and fixed problems we were having with thread specific breakpoints.
llvm-svn: 106378
other script files around, so they can be run from outside Xcode. Also,
check the current OS, and only try to use the framework structure stuff on
Darwin systems.
llvm-svn: 106132
Push this through all the breakpoint management code. Allow this to be set when the breakpoint is created.
Fix the Process classes so that a breakpoint hit that is not for a particular thread is not reported as a
breakpoint hit event for that thread.
Added a "breakpoint configure" command to allow you to reset any of the thread
specific options (or the ignore count.)
llvm-svn: 106078
We need to put this in LLDB since we need to vend this in our API
because our public API uses shared pointers to our private objects.
Removed a deprecated file: include/lldb/Host/Types.h
Added the new SharingPtr.cpp/.h files into source/Utility.
Added a shell script build phase that fixes up all headers in the
LLDB.framework.
llvm-svn: 105895
Change the Release -rpath LDFLAG to look for LLDB.framework in the
same directory as the lldb binary itself. For the BuildAndIntegration
target, continue to use the ../../ etc path to match how we install
the binaries inside Apple.
Patch from Dimiter "malkia" Stanev. I still need to look at the
suggested changing of ONLY_ACTIVE_ARCH settings.
llvm-svn: 105864
type and sub-type, or an ELF e_machine value. Also added a generic CPU type
to the arch spec class so we can have a single arch definition that the LLDB
core code can use. Previously a lot of places in the code were using the
mach-o definitions from a macosx header file.
Switches over to using "llvm/Support/MachO.h" for the llvm::MachO::XXX for the
CPU types and sub types for mach-o ArchSpecs. Added "llvm/Support/ELF.h" so
we can use the "llvm::ELF::XXX" defines for the ELF ArchSpecs.
Got rid of all CPU_TYPE_ and CPU_SUBTYPE_ defines that were previously being
used in LLDB.
llvm-svn: 105806