movw r0, :lower16:(L_foo$non_lazy_ptr-(LPC0_0+4))
movt r0, :upper16:(L_foo$non_lazy_ptr-(LPC0_0+4))
LPC0_0:
add r0, pc, r0
It's not yet enabled by default as some tests are failing. I suspect bugs in
down stream tools.
llvm-svn: 123619
between the high and low registers for prologue/epilogue code. This was
a Darwin-only thing that wasn't providing a realistic benefit anymore.
Combining the save areas simplifies the compiler code and results in better
ARM/Thumb2 codegen.
For example, previously we would generate code like:
push {r4, r5, r6, r7, lr}
add r7, sp, #12
stmdb sp!, {r8, r10, r11}
With this change, we combine the register saves and generate:
push {r4, r5, r6, r7, r8, r10, r11, lr}
add r7, sp, #12
rdar://8445635
llvm-svn: 114340
Also added a test case to check for the added benefit of this patch: it's optimizing away the unnecessary restore of sp from fp for some non-leaf functions.
llvm-svn: 110707
reserved, not available for general allocation. This eliminates all the
extra checks for Darwin.
This change also fixes the use of FP to access frame indices in leaf
functions and cleaned up some confusing code in epilogue emission.
llvm-svn: 110655
- This fixed a number of bugs in if-converter, tail merging, and post-allocation
scheduler. If-converter now runs branch folding / tail merging first to
maximize if-conversion opportunities.
- Also changed the t2IT instruction slightly. It now defines the ITSTATE
register which is read by instructions in the IT block.
- Added Thumb2 specific hazard recognizer to ensure the scheduler doesn't
change the instruction ordering in the IT block (since IT mask has been
finalized). It also ensures no other instructions can be scheduled between
instructions in the IT block.
This is not yet enabled.
llvm-svn: 106344
that is the case, whenever we use it as a scratch register, save it to R12
first and then restore it after the use.
This is a temporary and truly horrible workaround!
llvm-svn: 33999
spilled (if it is not already).
- If LR is spilled, use BL to implement far jumps. LR is not used as a GPR
in thumb mode so it can be clobbered if it is properly spilled / restored
in prologue / epilogue.
- If LR is force spilled but no far jump has been emitted, try undo'ing the
spill by:
push lr -> delete
pop pc -> bx lr
llvm-svn: 33650