Commit Graph

24 Commits

Author SHA1 Message Date
Kevin Qin a998735def Run LICM pass after loop unrolling pass.
Runtime unrollng will introduce a runtime check in loop prologue.
If the unrolled loop is a inner loop, then the proglogue will be inside
the outer loop. LICM pass can help to promote the runtime check out if
the checked value is loop invariant.

llvm-svn: 231630
2015-03-09 06:14:07 +00:00
Sanjoy Das 11b279a832 Partial fix for bug 22589
Don't spend the entire iteration space in the scalar loop prologue if
computing the trip count overflows.  This change also gets rid of the
backedge check in the prologue loop and the extra check for
overflowing trip-count.

Differential Revision: http://reviews.llvm.org/D7715

llvm-svn: 229731
2015-02-18 19:32:25 +00:00
Philip Reames 9198b33b48 Teach SplitBlockPredecessors how to handle landingpad blocks.
Patch by: Igor Laevsky <igor@azulsystems.com>

"Currently SplitBlockPredecessors generates incorrect code in case if basic block we are going to split has a landingpad. Also seems like it is fairly common case among it's users to conditionally call either SplitBlockPredecessors or SplitLandingPadPredecessors. Because of this I think it is reasonable to add this condition directly into SplitBlockPredecessors."

Differential Revision: http://reviews.llvm.org/D7157

llvm-svn: 227390
2015-01-28 23:06:47 +00:00
Chandler Carruth d450056c78 [PM] Replace the Pass argument to SplitEdge with specific analyses used
and updated.

This may appear to remove handling for things like alias analysis when
splitting critical edges here, but in fact no callers of SplitEdge
relied on this. Similarly, all of them wanted to preserve LCSSA if there
was any update of the loop info. That makes the interface much simpler.

With this, all of BasicBlockUtils.h is free of Pass arguments and
prepared for the new pass manager. This is tho majority of utilities
that relied on pass arguments.

llvm-svn: 226459
2015-01-19 12:36:53 +00:00
Chandler Carruth 0eae112009 [PM] Lift the analyses into the interface for
SplitLandingPadPredecessors and remove the Pass argument from its
interface.

Another step to the utilities being usable with both old and new pass
managers.

llvm-svn: 226426
2015-01-19 03:03:39 +00:00
Chandler Carruth b5797b659f [PM] Pull the analyses used for another utility routine into its API
rather than relying on the pass object.

This one is a bit annoying, but will pay off. First, supporting this one
will make the next one much easier, and for utilities like LoopSimplify,
this is moving them (slowly) closer to not having to pass the pass
object around throughout their APIs.

llvm-svn: 226396
2015-01-18 09:21:15 +00:00
Chandler Carruth 32c52c7e04 [PM] Sink the specific analyses preserved by SplitBlock into its
interface, removing Pass from its interface.

This also makes those analyses optional so that passes which don't even
preserve these (or use them) can skip the logic entirely.

llvm-svn: 226394
2015-01-18 02:39:37 +00:00
Chandler Carruth 691addc25f [PM] Now that LoopInfo isn't in the Pass type hierarchy, it is much
cleaner to derive from the generic base.

Thise removes a ton of boiler plate code and somewhat strange and
pointless indirections. It also remove a bunch of the previously needed
friend declarations. To fully remove these, I also lifted the verify
logic into the generic LoopInfoBase, which seems good anyways -- it is
generic and useful logic even for the machine side.

llvm-svn: 226385
2015-01-18 01:25:51 +00:00
Duncan P. N. Exon Smith 5bf8fef580 IR: Split Metadata from Value
Split `Metadata` away from the `Value` class hierarchy, as part of
PR21532.  Assembly and bitcode changes are in the wings, but this is the
bulk of the change for the IR C++ API.

I have a follow-up patch prepared for `clang`.  If this breaks other
sub-projects, I apologize in advance :(.  Help me compile it on Darwin
I'll try to fix it.  FWIW, the errors should be easy to fix, so it may
be simpler to just fix it yourself.

This breaks the build for all metadata-related code that's out-of-tree.
Rest assured the transition is mechanical and the compiler should catch
almost all of the problems.

Here's a quick guide for updating your code:

  - `Metadata` is the root of a class hierarchy with three main classes:
    `MDNode`, `MDString`, and `ValueAsMetadata`.  It is distinct from
    the `Value` class hierarchy.  It is typeless -- i.e., instances do
    *not* have a `Type`.

  - `MDNode`'s operands are all `Metadata *` (instead of `Value *`).

  - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be
    replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively.

    If you're referring solely to resolved `MDNode`s -- post graph
    construction -- just use `MDNode*`.

  - `MDNode` (and the rest of `Metadata`) have only limited support for
    `replaceAllUsesWith()`.

    As long as an `MDNode` is pointing at a forward declaration -- the
    result of `MDNode::getTemporary()` -- it maintains a side map of its
    uses and can RAUW itself.  Once the forward declarations are fully
    resolved RAUW support is dropped on the ground.  This means that
    uniquing collisions on changing operands cause nodes to become
    "distinct".  (This already happened fairly commonly, whenever an
    operand went to null.)

    If you're constructing complex (non self-reference) `MDNode` cycles,
    you need to call `MDNode::resolveCycles()` on each node (or on a
    top-level node that somehow references all of the nodes).  Also,
    don't do that.  Metadata cycles (and the RAUW machinery needed to
    construct them) are expensive.

  - An `MDNode` can only refer to a `Constant` through a bridge called
    `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`).

    As a side effect, accessing an operand of an `MDNode` that is known
    to be, e.g., `ConstantInt`, takes three steps: first, cast from
    `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`;
    third, cast down to `ConstantInt`.

    The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have
    metadata schema owners transition away from using `Constant`s when
    the type isn't important (and they don't care about referring to
    `GlobalValue`s).

    In the meantime, I've added transitional API to the `mdconst`
    namespace that matches semantics with the old code, in order to
    avoid adding the error-prone three-step equivalent to every call
    site.  If your old code was:

        MDNode *N = foo();
        bar(isa             <ConstantInt>(N->getOperand(0)));
        baz(cast            <ConstantInt>(N->getOperand(1)));
        bak(cast_or_null    <ConstantInt>(N->getOperand(2)));
        bat(dyn_cast        <ConstantInt>(N->getOperand(3)));
        bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4)));

    you can trivially match its semantics with:

        MDNode *N = foo();
        bar(mdconst::hasa               <ConstantInt>(N->getOperand(0)));
        baz(mdconst::extract            <ConstantInt>(N->getOperand(1)));
        bak(mdconst::extract_or_null    <ConstantInt>(N->getOperand(2)));
        bat(mdconst::dyn_extract        <ConstantInt>(N->getOperand(3)));
        bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4)));

    and when you transition your metadata schema to `MDInt`:

        MDNode *N = foo();
        bar(isa             <MDInt>(N->getOperand(0)));
        baz(cast            <MDInt>(N->getOperand(1)));
        bak(cast_or_null    <MDInt>(N->getOperand(2)));
        bat(dyn_cast        <MDInt>(N->getOperand(3)));
        bay(dyn_cast_or_null<MDInt>(N->getOperand(4)));

  - A `CallInst` -- specifically, intrinsic instructions -- can refer to
    metadata through a bridge called `MetadataAsValue`.  This is a
    subclass of `Value` where `getType()->isMetadataTy()`.

    `MetadataAsValue` is the *only* class that can legally refer to a
    `LocalAsMetadata`, which is a bridged form of non-`Constant` values
    like `Argument` and `Instruction`.  It can also refer to any other
    `Metadata` subclass.

(I'll break all your testcases in a follow-up commit, when I propagate
this change to assembly.)

llvm-svn: 223802
2014-12-09 18:38:53 +00:00
Michael Zolotukhin 0dcae71449 Fix a trip-count overflow issue in LoopUnroll.
Currently LoopUnroll generates a prologue loop before the main loop
body to execute first N%UnrollFactor iterations. Also, this loop is
used if trip-count can overflow - it's determined by a runtime check.

However, we've been mistakenly optimizing this loop to a linear code for
UnrollFactor = 2, not taking into account that it also serves as a safe
version of the loop if its trip-count overflows.

llvm-svn: 222451
2014-11-20 20:19:55 +00:00
Kevin Qin fc02e3c363 Use a loop to simplify the runtime unrolling prologue.
Runtime unrolling will create a prologue to execute the extra
iterations which is can't divided by the unroll factor. It
generates an if-then-else sequence to jump into a factor -1
times unrolled loop body, like

    extraiters = tripcount % loopfactor
    if (extraiters == 0) jump Loop:
    if (extraiters == loopfactor) jump L1
    if (extraiters == loopfactor-1) jump L2
    ...
    L1:  LoopBody;
    L2:  LoopBody;
    ...
    if tripcount < loopfactor jump End
    Loop:
    ...
    End:

It means if the unroll factor is 4, the loop body will be 7
times unrolled, 3 are in loop prologue, and 4 are in the loop.
This commit is to use a loop to execute the extra iterations
in prologue, like

        extraiters = tripcount % loopfactor
        if (extraiters == 0) jump Loop:
        else jump Prol
 Prol:  LoopBody;
        extraiters -= 1                 // Omitted if unroll factor is 2.
        if (extraiters != 0) jump Prol: // Omitted if unroll factor is 2.
        if (tripcount < loopfactor) jump End
 Loop:
 ...
 End:

Then when unroll factor is 4, the loop body will be copied by
only 5 times, 1 in the prologue loop, 4 in the original loop.
And if the unroll factor is 2, new loop won't be created, just
as the original solution.

llvm-svn: 218604
2014-09-29 11:15:00 +00:00
Duncan P. N. Exon Smith 6c99015fe2 Revert "[C++11] Add predecessors(BasicBlock *) / successors(BasicBlock *) iterator ranges."
This reverts commit r213474 (and r213475), which causes a miscompile on
a stage2 LTO build.  I'll reply on the list in a moment.

llvm-svn: 213562
2014-07-21 17:06:51 +00:00
Manuel Jacob d11beffef4 [C++11] Add predecessors(BasicBlock *) / successors(BasicBlock *) iterator ranges.
Summary: This patch introduces two new iterator ranges and updates existing code to use it.  No functional change intended.

Test Plan: All tests (make check-all) still pass.

Reviewers: dblaikie

Reviewed By: dblaikie

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D4481

llvm-svn: 213474
2014-07-20 09:10:11 +00:00
Benjamin Kramer 0bf086f80f LoopUnrollRuntime: Check for overflow in the trip count calculation.
Fixes PR19823.

llvm-svn: 211436
2014-06-21 13:46:25 +00:00
Craig Topper e73658ddbb [C++] Use 'nullptr'.
llvm-svn: 207394
2014-04-28 04:05:08 +00:00
Craig Topper f40110f4d8 [C++] Use 'nullptr'. Transforms edition.
llvm-svn: 207196
2014-04-25 05:29:35 +00:00
Chandler Carruth 964daaaf19 [Modules] Fix potential ODR violations by sinking the DEBUG_TYPE
definition below all of the header #include lines, lib/Transforms/...
edition.

This one is tricky for two reasons. We again have a couple of passes
that define something else before the includes as well. I've sunk their
name macros with the DEBUG_TYPE.

Also, InstCombine contains headers that need DEBUG_TYPE, so now those
headers #define and #undef DEBUG_TYPE around their code, leaving them
well formed modular headers. Fixing these headers was a large motivation
for all of these changes, as "leaky" macros of this form are hard on the
modules implementation.

llvm-svn: 206844
2014-04-22 02:55:47 +00:00
Chandler Carruth 9fb823bbd4 Move all of the header files which are involved in modelling the LLVM IR
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.

There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.

The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.

I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).

I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.

llvm-svn: 171366
2013-01-02 11:36:10 +00:00
Chandler Carruth ed0881b2a6 Use the new script to sort the includes of every file under lib.
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.

Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]

llvm-svn: 169131
2012-12-03 16:50:05 +00:00
Benjamin Kramer bde9176663 Fix typos found by http://github.com/lyda/misspell-check
llvm-svn: 157885
2012-06-02 10:20:22 +00:00
Andrew Trick d29cd732d4 Allow NULL LoopPassManager argument in UnrollLoop. PR12734.
llvm-svn: 156358
2012-05-08 02:52:09 +00:00
Jakub Staszak 1b1d523d9e - Use getExitingBlock instead of getExitingBlocks.
- Remove trailing spaces.

llvm-svn: 146854
2011-12-18 21:52:30 +00:00
Jakub Staszak f5b32e52db SplitBlockPredecessors uses ArrayRef instead of Data and Size.
llvm-svn: 146277
2011-12-09 21:19:53 +00:00
Andrew Trick d04d152998 Add -unroll-runtime for unrolling loops with run-time trip counts.
Patch by Brendon Cahoon!

This extends the existing LoopUnroll and LoopUnrollPass. Brendon
measured no regressions in the llvm test suite with -unroll-runtime
enabled. This implementation works by using the existing loop
unrolling code to unroll the loop by a power-of-two (default 8). It
generates an if-then-else sequence of code prior to the loop to
execute the extra iterations before entering the unrolled loop.

llvm-svn: 146245
2011-12-09 06:19:40 +00:00