distinction between the different use-cases. With the previous default
behavior we would occasionally emit empty debug locations in situations
where they actually were strictly required (= on invoke insns).
We now have a choice between defaulting to an empty location or an
artificial location.
Specifically, this fixes a bug caused by a missing debug location when
emitting C++ EH cleanup blocks from within an artificial function, such as
an ObjC destroy helper function.
rdar://problem/19670595
llvm-svn: 228003