This allows Dialect to follow the MLIR style of nullable objects, and in fact is expected by `Dialect::operator bool() const` which already tests whether `def == nullptr`. This just wasn't a reachable situation, because the constructor was dereferencing the pointer unconditionally.
Reviewed By: rriddle
Differential Revision: https://reviews.llvm.org/D86807
This changes the behavior of constructing MLIRContext to no longer load globally
registered dialects on construction. Instead Dialects are only loaded explicitly
on demand:
- the Parser is lazily loading Dialects in the context as it encounters them
during parsing. This is the only purpose for registering dialects and not load
them in the context.
- Passes are expected to declare the dialects they will create entity from
(Operations, Attributes, or Types), and the PassManager is loading Dialects into
the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only
need to load the dialect for the IR it will emit, and the optimizer is
self-contained and load the required Dialects. For example in the Toy tutorial,
the compiler only needs to load the Toy dialect in the Context, all the others
(linalg, affine, std, LLVM, ...) are automatically loaded depending on the
optimization pipeline enabled.
To adjust to this change, stop using the existing dialect registration: the
global registry will be removed soon.
1) For passes, you need to override the method:
virtual void getDependentDialects(DialectRegistry ®istry) const {}
and registery on the provided registry any dialect that this pass can produce.
Passes defined in TableGen can provide this list in the dependentDialects list
field.
2) For dialects, on construction you can register dependent dialects using the
provided MLIRContext: `context.getOrLoadDialect<DialectName>()`
This is useful if a dialect may canonicalize or have interfaces involving
another dialect.
3) For loading IR, dialect that can be in the input file must be explicitly
registered with the context. `MlirOptMain()` is taking an explicit registry for
this purpose. See how the standalone-opt.cpp example is setup:
mlir::DialectRegistry registry;
registry.insert<mlir::standalone::StandaloneDialect>();
registry.insert<mlir::StandardOpsDialect>();
Only operations from these two dialects can be in the input file. To include all
of the dialects in MLIR Core, you can populate the registry this way:
mlir::registerAllDialects(registry);
4) For `mlir-translate` callback, as well as frontend, Dialects can be loaded in
the context before emitting the IR: context.getOrLoadDialect<ToyDialect>()
Differential Revision: https://reviews.llvm.org/D85622
This changes the behavior of constructing MLIRContext to no longer load globally
registered dialects on construction. Instead Dialects are only loaded explicitly
on demand:
- the Parser is lazily loading Dialects in the context as it encounters them
during parsing. This is the only purpose for registering dialects and not load
them in the context.
- Passes are expected to declare the dialects they will create entity from
(Operations, Attributes, or Types), and the PassManager is loading Dialects into
the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only
need to load the dialect for the IR it will emit, and the optimizer is
self-contained and load the required Dialects. For example in the Toy tutorial,
the compiler only needs to load the Toy dialect in the Context, all the others
(linalg, affine, std, LLVM, ...) are automatically loaded depending on the
optimization pipeline enabled.
To adjust to this change, stop using the existing dialect registration: the
global registry will be removed soon.
1) For passes, you need to override the method:
virtual void getDependentDialects(DialectRegistry ®istry) const {}
and registery on the provided registry any dialect that this pass can produce.
Passes defined in TableGen can provide this list in the dependentDialects list
field.
2) For dialects, on construction you can register dependent dialects using the
provided MLIRContext: `context.getOrLoadDialect<DialectName>()`
This is useful if a dialect may canonicalize or have interfaces involving
another dialect.
3) For loading IR, dialect that can be in the input file must be explicitly
registered with the context. `MlirOptMain()` is taking an explicit registry for
this purpose. See how the standalone-opt.cpp example is setup:
mlir::DialectRegistry registry;
registry.insert<mlir::standalone::StandaloneDialect>();
registry.insert<mlir::StandardOpsDialect>();
Only operations from these two dialects can be in the input file. To include all
of the dialects in MLIR Core, you can populate the registry this way:
mlir::registerAllDialects(registry);
4) For `mlir-translate` callback, as well as frontend, Dialects can be loaded in
the context before emitting the IR: context.getOrLoadDialect<ToyDialect>()
Differential Revision: https://reviews.llvm.org/D85622
This changes the behavior of constructing MLIRContext to no longer load globally
registered dialects on construction. Instead Dialects are only loaded explicitly
on demand:
- the Parser is lazily loading Dialects in the context as it encounters them
during parsing. This is the only purpose for registering dialects and not load
them in the context.
- Passes are expected to declare the dialects they will create entity from
(Operations, Attributes, or Types), and the PassManager is loading Dialects into
the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only
need to load the dialect for the IR it will emit, and the optimizer is
self-contained and load the required Dialects. For example in the Toy tutorial,
the compiler only needs to load the Toy dialect in the Context, all the others
(linalg, affine, std, LLVM, ...) are automatically loaded depending on the
optimization pipeline enabled.
To adjust to this change, stop using the existing dialect registration: the
global registry will be removed soon.
1) For passes, you need to override the method:
virtual void getDependentDialects(DialectRegistry ®istry) const {}
and registery on the provided registry any dialect that this pass can produce.
Passes defined in TableGen can provide this list in the dependentDialects list
field.
2) For dialects, on construction you can register dependent dialects using the
provided MLIRContext: `context.getOrLoadDialect<DialectName>()`
This is useful if a dialect may canonicalize or have interfaces involving
another dialect.
3) For loading IR, dialect that can be in the input file must be explicitly
registered with the context. `MlirOptMain()` is taking an explicit registry for
this purpose. See how the standalone-opt.cpp example is setup:
mlir::DialectRegistry registry;
mlir::registerDialect<mlir::standalone::StandaloneDialect>();
mlir::registerDialect<mlir::StandardOpsDialect>();
Only operations from these two dialects can be in the input file. To include all
of the dialects in MLIR Core, you can populate the registry this way:
mlir::registerAllDialects(registry);
4) For `mlir-translate` callback, as well as frontend, Dialects can be loaded in
the context before emitting the IR: context.getOrLoadDialect<ToyDialect>()
This changes the behavior of constructing MLIRContext to no longer load globally registered dialects on construction. Instead Dialects are only loaded explicitly on demand:
- the Parser is lazily loading Dialects in the context as it encounters them during parsing. This is the only purpose for registering dialects and not load them in the context.
- Passes are expected to declare the dialects they will create entity from (Operations, Attributes, or Types), and the PassManager is loading Dialects into the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only need to load the dialect for the IR it will emit, and the optimizer is self-contained and load the required Dialects. For example in the Toy tutorial, the compiler only needs to load the Toy dialect in the Context, all the others (linalg, affine, std, LLVM, ...) are automatically loaded depending on the optimization pipeline enabled.
Differential Revision: https://reviews.llvm.org/D85622
This changes the behavior of constructing MLIRContext to no longer load globally registered dialects on construction. Instead Dialects are only loaded explicitly on demand:
- the Parser is lazily loading Dialects in the context as it encounters them during parsing. This is the only purpose for registering dialects and not load them in the context.
- Passes are expected to declare the dialects they will create entity from (Operations, Attributes, or Types), and the PassManager is loading Dialects into the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only need to load the dialect for the IR it will emit, and the optimizer is self-contained and load the required Dialects. For example in the Toy tutorial, the compiler only needs to load the Toy dialect in the Context, all the others (linalg, affine, std, LLVM, ...) are automatically loaded depending on the optimization pipeline enabled.
- Add "using namespace mlir::tblgen" in several of the TableGen/*.cpp files and
eliminate the tblgen::prefix to reduce code clutter.
Differential Revision: https://reviews.llvm.org/D85800
Summary: This adds bitfields that map to the dialect attribute verifier hooks. This also moves over the Test dialect to have its declaration generated.
Differential Revision: https://reviews.llvm.org/D76254
Summary: This generates the class declarations for dialects using the existing 'Dialect' tablegen classes.
Differential Revision: https://reviews.llvm.org/D76185
Add new `typeDescription` (description was already used by base constraint class) field to type to allow writing longer descriptions about a type being defined. This allows for providing additional information/rationale for a defined type. This currently uses `description` as the heading/name for the type in the generated documentation.
PiperOrigin-RevId: 273299332
Previously we force the C++ namespaces to be `NS` if `SomeOp` is defined as
`NS_SomeOp`. This is too rigid as it does not support nested namespaces
well. This CL adds a "namespace" field into the Dialect class to allow
flexible namespaces.
--
PiperOrigin-RevId: 249064981