Add necessary typemaps for Lua bindings, together with some other files.
Signed-off-by: Siger Yang <sigeryeung@gmail.com>
Reviewed By: tammela
Differential Revision: https://reviews.llvm.org/D108090
Commit r260721(http://reviews.llvm.org/D17182) introduced the following error when building for OSX using cmake:
Undefined symbols for architecture x86_64:
"_PyInit__lldb", referenced from:
-exported_symbol[s_list] command line option
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Adding '*' to the regex solves this problem, since it makes the symbol optional.
Reviewers: sivachandra, zturner, labath
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D17384
llvm-svn: 261227
Summary:
This does not yet give us a clean testsuite run but it does help with:
1. Actually building on linux
2. Run the testsuite with over 70% tests passing on linux.
Reviewers: tfiala, labath, zturner
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D17182
llvm-svn: 260721
Summary:
This also moves the xcode support files to be near or the same
as the ones used for cmake.
The source/API/liblldb.xcodes.exports differs from the
source/API/liblldb.exports in that one contains the actual
symbol names (_ prefixed) while the other contains the symbol
names as they are in the code. The liblldb.exports file is
preprocessed by the cmake scripts into the correct per-platform
file needed (like a linker script on Linux).
This is not enabled on Windows as Windows doesn't use the same
name mangling and so it won't be valid there. Also, this is handled
already in a different way on Windows (via dll exports).
Reviewers: emaste, clayborg, labath, chaoren
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D12599
llvm-svn: 246822