The AMDGPU target has a convention that defined all VGPRs
(execept the initial 32 argument registers) as callee-saved.
This convention is not efficient always, esp. when the callee
requiring more registers, ended up emitting a large number of
spills, even though its caller requires only a few.
This patch revises the ABI by introducing more scratch registers
that a callee can freely use.
The 256 vgpr registers now become:
32 argument registers
112 scratch registers and
112 callee saved registers.
The scratch registers and the CSRs are intermixed at regular
intervals (a split boundary of 8) to obtain a better occupancy.
Reviewers: arsenm, t-tye, rampitec, b-sumner, mjbedy, tpr
Reviewed By: arsenm, t-tye
Differential Revision: https://reviews.llvm.org/D76356
Remove the gap left between the stack pointer (s32) and frame pointer
(s34) now that the scratch wave offset is no longer a part of the
calling convention ABI.
Update llvm/docs/AMDGPUUsage.rst to reflect the change.
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D75657
Make the FP register callee saved.
This is tricky because now the FP needs to be spilled in the prolog
relative to the incoming SP register, rather than the frame register
used throughout the rest of the function. I don't like how this
bypassess the standard mechanism for CSR spills just to get the
correct insert point. I may look for a better solution, since all CSR
VGPRs may also need to have all lanes activated. Another option might
be to make getFrameIndexReference change the base register if the
frame index is a CSR, and then try to figure out the right insertion
point in emitProlog.
If there is a free VGPR lane available for SGPR spilling, try to use
it for the FP. If that would require intrtoducing a new VGPR spill,
try to use a free call clobbered SGPR. Only fallback to introducing a
new VGPR spill as a last resort.
This also doesn't attempt to handle SGPR spilling with scalar stores.
llvm-svn: 365372
This forced the caller to be aware of this, which is an ugly ABI
feature.
Partially reverts r295877. The original reasons for doing this are
mostly fixed. Alloca is now in a non-0 address space, so it should be
OK to have 0 as a valid pointer. Since we treat the absolute address
as the pointer value, this part only really needed to apply to
kernels.
Since r357093, we avoid the need to increment/decrement the offset
register in more cases, and since r354816 the scavenger can fail
without spilling, so it's less critical that we try to avoid an offset
that fits in the MUBUF offset.
Restrict to callable functions for now to split this into 2 steps to
limit thte number of test updates and in case anything breaks.
llvm-svn: 362665
It's possible to validly spill the frame offset register
in a call sequence to a VGPR. There are definitely issues
with SGPR spilling to memory, so move the assert later.
llvm-svn: 330612