Summary:
NVPTX target dos not use register-based frame information. Instead it
relies on the artificial local_depot that is used instead of the frame
and the data for variables must be emitted relatively to this
local_depot.
Reviewers: tra, jlebar, echristo
Subscribers: jholewinski, aprantl, JDevlieghere, llvm-commits
Differential Revision: https://reviews.llvm.org/D45963
llvm-svn: 338039
This header already includes a CodeGen header and is implemented in
lib/CodeGen, so move the header there to match.
This fixes a link error with modular codegeneration builds - where a
header and its implementation are circularly dependent and so need to be
in the same library, not split between two like this.
llvm-svn: 317379
This will become necessary in a subsequent change to make this method
merge adjacent stack adjustments, i.e. it might erase the previous
and/or next instruction.
It also greatly simplifies the calls to this function from Prolog-
EpilogInserter. Previously, that had a bunch of logic to resume iteration
after the call; now it just continues with the returned iterator.
Note that this changes the behaviour of PEI a little. Previously,
it attempted to re-visit the new instruction created by
eliminateCallFramePseudoInstr(). That code was added in r36625,
but I can't see any reason for it: the new instructions will obviously
not be pseudo instructions, they will not have FrameIndex operands,
and we have already accounted for the stack adjustment.
Differential Revision: http://reviews.llvm.org/D18627
llvm-svn: 265036
The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
llvm-svn: 240137
This patch introduces a new pass that computes the safe point to insert the
prologue and epilogue of the function.
The interest is to find safe points that are cheaper than the entry and exits
blocks.
As an example and to avoid regressions to be introduce, this patch also
implements the required bits to enable the shrink-wrapping pass for AArch64.
** Context **
Currently we insert the prologue and epilogue of the method/function in the
entry and exits blocks. Although this is correct, we can do a better job when
those are not immediately required and insert them at less frequently executed
places.
The job of the shrink-wrapping pass is to identify such places.
** Motivating example **
Let us consider the following function that perform a call only in one branch of
a if:
define i32 @f(i32 %a, i32 %b) {
%tmp = alloca i32, align 4
%tmp2 = icmp slt i32 %a, %b
br i1 %tmp2, label %true, label %false
true:
store i32 %a, i32* %tmp, align 4
%tmp4 = call i32 @doSomething(i32 0, i32* %tmp)
br label %false
false:
%tmp.0 = phi i32 [ %tmp4, %true ], [ %a, %0 ]
ret i32 %tmp.0
}
On AArch64 this code generates (removing the cfi directives to ease
readabilities):
_f: ; @f
; BB#0:
stp x29, x30, [sp, #-16]!
mov x29, sp
sub sp, sp, #16 ; =16
cmp w0, w1
b.ge LBB0_2
; BB#1: ; %true
stur w0, [x29, #-4]
sub x1, x29, #4 ; =4
mov w0, wzr
bl _doSomething
LBB0_2: ; %false
mov sp, x29
ldp x29, x30, [sp], #16
ret
With shrink-wrapping we could generate:
_f: ; @f
; BB#0:
cmp w0, w1
b.ge LBB0_2
; BB#1: ; %true
stp x29, x30, [sp, #-16]!
mov x29, sp
sub sp, sp, #16 ; =16
stur w0, [x29, #-4]
sub x1, x29, #4 ; =4
mov w0, wzr
bl _doSomething
add sp, x29, #16 ; =16
ldp x29, x30, [sp], #16
LBB0_2: ; %false
ret
Therefore, we would pay the overhead of setting up/destroying the frame only if
we actually do the call.
** Proposed Solution **
This patch introduces a new machine pass that perform the shrink-wrapping
analysis (See the comments at the beginning of ShrinkWrap.cpp for more details).
It then stores the safe save and restore point into the MachineFrameInfo
attached to the MachineFunction.
This information is then used by the PrologEpilogInserter (PEI) to place the
related code at the right place. This pass runs right before the PEI.
Unlike the original paper of Chow from PLDI’88, this implementation of
shrink-wrapping does not use expensive data-flow analysis and does not need hack
to properly avoid frequently executed point. Instead, it relies on dominance and
loop properties.
The pass is off by default and each target can opt-in by setting the
EnableShrinkWrap boolean to true in their derived class of TargetPassConfig.
This setting can also be overwritten on the command line by using
-enable-shrink-wrap.
Before you try out the pass for your target, make sure you properly fix your
emitProlog/emitEpilog/adjustForXXX method to cope with basic blocks that are not
necessarily the entry block.
** Design Decisions **
1. ShrinkWrap is its own pass right now. It could frankly be merged into PEI but
for debugging and clarity I thought it was best to have its own file.
2. Right now, we only support one save point and one restore point. At some
point we can expand this to several save point and restore point, the impacted
component would then be:
- The pass itself: New algorithm needed.
- MachineFrameInfo: Hold a list or set of Save/Restore point instead of one
pointer.
- PEI: Should loop over the save point and restore point.
Anyhow, at least for this first iteration, I do not believe this is interesting
to support the complex cases. We should revisit that when we motivating
examples.
Differential Revision: http://reviews.llvm.org/D9210
<rdar://problem/3201744>
llvm-svn: 236507
Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
llvm-svn: 215558
to TargetFrameLowering, where it belongs. Incidentally, this allows us
to delete some duplicated (and slightly different!) code in TRI.
There are potentially other layering problems that can be cleaned up
as a result, or in a similar manner.
The refactoring was OK'd by Anton Korobeynikov on llvmdev.
Note: this touches the target interfaces, so out-of-tree targets may
be affected.
llvm-svn: 175788
The new target machines are:
nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX
The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.
NV_CONTRIB
llvm-svn: 156196