This switches to the workaround that HSA defaults to
for the mesa path.
This should be applied to the 4.0 branch.
Patch by Vedran Miletić <vedran@miletic.net>
llvm-svn: 292982
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
Summary:
These are meant to be used instead of the llvm.SI.tid intrinsic which will
be deprecated at some point.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15475
llvm-svn: 255652