Summary:
This change adds some verification in the IR verifier around struct path
TBAA metadata.
Other than some basic sanity checks (e.g. we get constant integers where
we expect constant integers), this checks:
- That by the time an struct access tuple `(base-type, offset)` is
"reduced" to a scalar base type, the offset is `0`. For instance, in
C++ you can't start from, say `("struct-a", 16)`, and end up with
`("int", 4)` -- by the time the base type is `"int"`, the offset
better be zero. In particular, a variant of this invariant is needed
for `llvm::getMostGenericTBAA` to be correct.
- That there are no cycles in a struct path.
- That struct type nodes have their offsets listed in an ascending
order.
- That when generating the struct access path, you eventually reach the
access type listed in the tbaa tag node.
Reviewers: dexonsmith, chandlerc, reames, mehdi_amini, manmanren
Subscribers: mcrosier, llvm-commits
Differential Revision: https://reviews.llvm.org/D26438
llvm-svn: 289402
Summary:
The goal is for each operand type to have its own parse function and
at the same time share common code for tracking state as different
instruction types share operand types (e.g. glc/glc_flat, etc).
Introduce parseAMDGPUOperand which can parse any optional operand.
DPP and Clamp/OMod have custom handling for now. Sam also suggested
to have class hierarchy for operand types instead of table. This
can be done in separate change.
Remove parseVOP3OptionalOps, parseDS*OptionalOps, parseFlatOptionalOps,
parseMubufOptionalOps, parseDPPOptionalOps.
Reduce number of definitions of AsmOperand's and MatchClasses' by using common base class.
Rename AsmMatcher/InstPrinter methods accordingly.
Print immediate type when printing parsed immediate operand.
Use 'off' if offset/index register is unused instead of skipping it to make it more readable (also agreed with SP3).
Update tests.
Reviewers: tstellarAMD, SamWot, artem.tamazov
Subscribers: qcolombet, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19584
llvm-svn: 268015
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589