This patch is a supplement of implementing predicate of FP, enabling aarch64 backend
no-fp tests on arm64 target for verification. During this, one bug is exposed and
fixed by this patch.
llvm-svn: 207215
This matches ARM64 behaviour, which I think is clearer. It also puts all the
churn from that difference into one easily ignored commit.
llvm-svn: 207116
ARM64 was not producing pure BFI instructions for bitfield insertion
operations, unlike AArch64. The approach had to be a little different (in
ISelDAGToDAG rather than ISelLowering), and the outcomes aren't identical but
hopefully this gives it similar power.
This should address PR19424.
llvm-svn: 207102
Code mostly copied from AArch64, just tidied up a trifle and plumbed
into the ARM64 way of doing things.
This also enables the AArch64 tests which inspired the previous
untested commits.
llvm-svn: 206574
ARM64 was scalarizing some vector comparisons which don't quite map to
AArch64's compare and mask instructions. AArch64's approach of sacrificing a
little efficiency to emulate them with the limited set available was better, so
I ported it across.
More "inspired by" than copy/paste since the backend's internal expectations
were a bit different, but the tests were invaluable.
llvm-svn: 206570
I enhanced it a little in the process. The decision shouldn't really be beased
on whether a BUILD_VECTOR is a splat: any set of constants will do the job
provided they're related in the correct way.
Also, the BUILD_VECTOR could be any operand of the incoming AND nodes, so it's
best to check for all 4 possibilities rather than assuming it'll be the RHS.
llvm-svn: 206569
It's not actually used to handle C or C++ ABI rules on ARM64, but could well be
emitted by other language front-ends, so it's as well to have a sensible
implementation.
llvm-svn: 206568
These ones used completely different sets of intrinsics, so the only way to do
it is create a separate ARM64 copy and change them all.
Other than that, CodeGen was straightforward, no deficiencies detected here.
llvm-svn: 206392
The most important part here is that we should actuall emit the stubs we refer
to in the exception table, but as a side issue this uses more sensible & GCC
compatible representations for some of the bits of information.
llvm-svn: 206380
If we know that a particular 64-bit constant has all high bits zero, then we
can rely on the fact that 32-bit ARM64 instructions automatically zero out the
high bits of an x-register. This gives the expansion logic less constraints to
satisfy and so sometimes allows it to pick better sequences.
Came up while porting test/CodeGen/AArch64/movw-consts.ll: this will allow a
32-bit MOVN to be used in @test8 soon.
llvm-svn: 206379
This particular DAG combine is designed to kick in when both ConstantFPs will
end up being loaded via a litpool, however those nodes have a semi-legal
status, dictated by isFPImmLegal so in some cases there wouldn't have been a
litpool in the first place. Don't try to be clever in those circumstances.
Picked up while merging some AArch64 tests.
llvm-svn: 206365
Sometimes we need emit the bits that would actually be a MOVN when producing a
relocated MOVZ instruction (don't ask). But not always, a check which ARM64 got
wrong until now.
llvm-svn: 206289
Code is mostly copied directly across, with a slight extension of the
ISelDAGToDAG function so that it can cope with the floating-point constants
being behind a litpool.
llvm-svn: 206285
There was one definite issue in ARM64 (the off-by-1 check for whether
a shift could be folded in) and one difference that is probably
correct: ARM64 didn't fold nodes with multiple uses into the
arithmetic operations unless optimising for code size.
llvm-svn: 206168
In AArch64 i64 to i32 truncate operation is a subregister access.
This allows more opportunities for LSR optmization to eliminate
variables of different types (i32 and i64).
llvm-svn: 205925