into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
llvm-svn: 171366
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
llvm-svn: 169131
Based on CR feedback from r162301 and Craig Topper's refactoring in r162347
here are a few other places that could use the same API (& in one instance drop
a Function.h dependency).
llvm-svn: 162367
Moving toward a uniform style of pass definition to allow easier target configuration.
Globally declare Pass ID.
Globally declare pass initializer.
Use INITIALIZE_PASS consistently.
Add a call to the initializer from CodeGen.cpp.
Remove redundant "createPass" functions and "getPassName" methods.
While cleaning up declarations, cleaned up comments (sorry for large diff).
llvm-svn: 150100
It was off by default.
The new register allocators don't have the problems that made it
necessary to reallocate registers during stack slot coloring.
llvm-svn: 144481
sink them into MC layer.
- Added MCInstrInfo, which captures the tablegen generated static data. Chang
TargetInstrInfo so it's based off MCInstrInfo.
llvm-svn: 134021
physical register numbers.
This makes the hack used in LiveInterval official, and lets LiveInterval be
oblivious of stack slots.
The isPhysicalRegister() and isVirtualRegister() predicates don't know about
this, so when a variable may contain a stack slot, isStackSlot() should always
be tested first.
llvm-svn: 123128
must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
llvm-svn: 116820
perform initialization without static constructors AND without explicit initialization
by the client. For the moment, passes are required to initialize both their
(potential) dependencies and any passes they preserve. I hope to be able to relax
the latter requirement in the future.
llvm-svn: 116334
EXTRACT_SUBREG no longer appears as a machine instruction. Use COPY instead.
Add isCopy() checks in many places using isMoveInstr() and isExtractSubreg().
The isMoveInstr hook will be removed later.
llvm-svn: 107879
If you have a setjmp/longjmp situation, it's possible for stack slot coloring to
reuse a stack slot before it's really dead. For instance, if we have something
like this:
1: y = g;
x = sigsetjmp(env, 0);
switch (x) {
case 1:
/* ... */
goto run;
case 0:
run:
do_run(); /* marked as "no return" */
break;
case 3:
if (...) {
/* ... */
goto run;
}
/* ... */
break;
}
2: g = y;
"y" may be put onto the stack, so the expression "g = y" is relying upon the
fact that the stack slot containing "y" isn't modified between (1) and (2). But
it can be, because of the "no return" calls in there. A longjmp might come back
with 3, modify the stack slot, and then go to case 0. And it's perfectly
acceptable to reuse the stack slot there because there's no CFG flow from case 3
to (2).
The fix is to disable certain optimizations in these situations. Ideally, we'd
disable them for all "returns twice" functions. But we don't support that
attribute. Check for "setjmp" and "sigsetjmp" instead.
llvm-svn: 104640
into TargetOpcodes.h. #include the new TargetOpcodes.h
into MachineInstr. Add new inline accessors (like isPHI())
to MachineInstr, and start using them throughout the
codebase.
llvm-svn: 95687
This introduces a new pass, SlotIndexes, which is responsible for numbering
instructions for register allocation (and other clients). SlotIndexes numbering
is designed to match the existing scheme, so this patch should not cause any
changes in the generated code.
For consistency, and to avoid naming confusion, LiveIndex has been renamed
SlotIndex.
The processImplicitDefs method of the LiveIntervals analysis has been moved
into its own pass so that it can be run prior to SlotIndexes. This was
necessary to match the existing numbering scheme.
llvm-svn: 85979
stack slots and giving them different PseudoSourceValue's did not fix the
problem of post-alloc scheduling miscompiling llvm itself.
- Apply Dan's conservative workaround by assuming any non fixed stack slots can
alias other memory locations. This means a load from spill slot #1 cannot
move above a store of spill slot #2.
- Enable post-alloc scheduling for x86 at optimization leverl Default and above.
llvm-svn: 84424
- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
llvm-svn: 82794