Only live symbols are written to the symbol table. Because isLive()
returned false if dead-stripping was disabled entirely, only
non-COMDAT sections were written to the symbol table. This patch fixes
the issue.
llvm-svn: 247856
This is more convenient than the offset from the start of the file as we
don't have to worry about it changing when we move the output section.
This is a port of r245008 from ELF.
llvm-svn: 245018
This has a few advantages
* Less C++ code (about 300 lines less).
* Less machine code (about 14 KB of text on a linux x86_64 build).
* It is more debugger friendly. Just set a breakpoint on the exit function and
you get the complete lld stack trace of when the error was found.
* It is a more robust API. The errors are handled early and we don't get a
std::error_code hot potato being passed around.
* In most cases the error function in a better position to print diagnostics
(it has more context).
llvm-svn: 244215
I don't remember why I thought that only functions are subject
of garbage collection, but the comment here said so, which is
not correct. Moreover, the code just below the comment does not
do what the comment says -- it handles non-COMDAT, non-function
sections as GC root. As a result, it just handles non-COMDAT
sections as GC root.
This patch cleans that up by removing SectionChunk::isRoot and
use isCOMDAT instead.
llvm-svn: 243700
Windows ARM is the thumb ARM environment, and pointers to thumb code
needs to have its LSB set. When we apply relocations, we need to
adjust the LSB if it points to an executable section.
llvm-svn: 243560
SECREL should sets the 32-bit offset of the target from the beginning
of *target's* output section. Previously, the offset from the beginning
of source's output section was used instead.
SECTION means the target section's index, and not the source section's
index. This patch fixes that issue too.
llvm-svn: 243535
On x64 and x86, we use only one base relocation type, so we handled
base relocations just as a list of RVAs. That doesn't work well for
ARM becuase we have to handle two types of base relocations on ARM.
This patch changes the type of base relocation from uint32_t to
{reltype, uint32_t} to make it easy to port this code to ARM.
llvm-svn: 243197
In many places we assumed that is64() means AMD64 and i386 otherwise.
This assumption is not sound because Windows also supports ARM.
The linker doesn't support ARM yet, but this is a first step.
llvm-svn: 243188
An object file compatible with Safe SEH contains a .sxdata section.
The section contains a list of symbol table indices, each of which
is an exception handler function. A safe SEH-enabled executable
contains a list of exception handler RVAs. So, what the linker has
to do to support Safe SEH is basically to read the .sxdata section,
interpret the contents as a list of symbol indices, unique-fy and
sort their RVAs, and then emit that list to .rdata. This patch
implements that feature.
llvm-svn: 243182
__ImageBase is a special symbol whose value is the image base address.
Previously, we handled __ImageBase symbol as an absolute symbol.
Absolute symbols point to specific locations in memory and the locations
never change even if an image is base-relocated. That means that we
don't have base relocation entries for absolute symbols.
This is not a case for __ImageBase. If an image is base-relocated, its
base address changes, and __ImageBase needs to be shifted as well.
So we have to have base relocations for __ImageBase. That means that
__ImageBase is not really an absolute symbol but a different kind of
symbol.
In this patch, I introduced a new type of symbol -- DefinedRelative.
DefinedRelative is similar to DefinedAbsolute, but it has not a VA but RVA
and is a subject of base relocation. Currently only __ImageBase is of
the new symbol type.
llvm-svn: 243176
Because thunks for dllimported symbols contain absolute addresses on x86,
they need to be relocated at load-time. This bug was a cause of crashes
in DLL initialization routines.
llvm-svn: 242259
With this patch, LLD is now able to self-link an .exe file for x86
that runs correctly, although I don't think some headers (particularly
SEH) are not correct. DLL support is coming soon.
llvm-svn: 241857
Providing a symbol table in the executable is quite useful when
debugging a fully-linked executable without having to reconstruct one
from DWARF.
Differential Revision: http://reviews.llvm.org/D11023
llvm-svn: 241689
Previously, pointers pointed by locally-imported symbols were broken.
It has only 4 bytes although the correct size is 8 byte. This patch
fixes that bug.
llvm-svn: 241295
This flattens the entire liveness walk from a recursive mark approach to
a worklist approach. It also sinks the worklist management completely
out of the SectionChunk and into the Writer by exposing the ability to
iterato over children of a chunk and over the symbol bodies of relocated
symbols. I'm not 100% happy with the API names, so suggestions welcome
there.
This allows us to use a single worklist for the entire recursive walk
and would also be a natural place to take advantage of parallelism at
some future point.
With this, we completely inline away the GC walk into the
Writer::markLive function and it makes it very easy to profile what is
slow. Currently, time is being wasted checking whether a Chunk isa
SectionChunk (it essentially always is), finding (or skipping)
a replacement for a symbol, and chasing pointers between symbols and
their chunks. There are a bunch of things we can do to fix this, and its
easier to do them after this change IMO.
This change alone saves 1-2% of the time for my self-link of lld.exe
(which I'm running and benchmarking on Linux ironically).
Perhaps more notably, we'll no longer blow out the stack for large
links. =]
Just as an FYI, at this point, I/O is starting to really dominate the
profile. Well over 10% of the time appears to be inside the kernel doing
page table silliness. I think a decent chunk of this can be nuked as
well, but it's a little odd as cross-linking in this way isn't really
the primary goal here.
Differential Revision: http://reviews.llvm.org/D10790
llvm-svn: 240995
method to get a SymbolBody and into the callers, and kill now dead
includes.
This removes the need to have the SymbolBody definition when we're
defining the inline method and makes it a better inline method. That was
the only reason for a lot of header includes here. Removing these and
using forward declarations actually uncovers a bunch of cross-header
dependencies that I've fixed while I'm here, and will allow me to
introduce some *important* inline code into Chunks.h that requires the
definition of ObjectFile.
No functionality changed at this point.
Differential Revision: http://reviews.llvm.org/D10789
llvm-svn: 240982
When comparing two COMDAT sections, we need to take section values
and associative sections into account. This patch fixes that bug.
It fixes a crash bug of llvm-tblgen when linked with /opt:lldicf.
One thing I don't understand yet is that this logic seems to be
too strict. MSVC linker is able to create more compact executables
(which of course work correctly). With this ICF algorithm, LLD is
able to make executable smaller, but the outputs are larger than
MSVC's. There must be something I'm missing here.
llvm-svn: 240897
I split them in r240319 because I thought they are different enough
that we should treat them as different types. It turned out that
that was not a good idea. They are so similar that we ended up having
many duplicate code.
llvm-svn: 240706
Only SectionChunk can be dead-stripped. Previously,
all types of chunks implemented these functions,
but their functions were blank.
Likewise, only DefinedRegular and DefinedCOMDAT symbols
can be dead-stripped. markLive() function was implemented
for other symbol types, but they were blank.
I started thinking that the change I made in r240319 was
a mistake. I separated DefinedCOMDAT from DefinedRegular
because I thought that would make the code cleaner, but now
we want to handle them as the same type here. Maybe we
should roll it back.
This change should improve readability a bit as this removes
some dubious uses of reinterpret_cast. Previously, we
assumed that all COMDAT chunks are actually SectionChunks,
which was not very obvious.
llvm-svn: 240675
The change I made in r240620 was not correct. If a symbol foo is
defined, and if you use __imp_foo, __imp_foo symbol is automatically
defined as a pointer (not just an alias) to foo.
Now that we need to create a chunk for automatically-created symbols.
I defined LocalImportChunk class for them.
llvm-svn: 240622
Getting an iterator to the relocation table is very hot operation
in the linker. We do that not only to apply relocations but also
to mark live sections and to do ICF.
libObject's interface is slow. By caching pointers to the first
relocation table entries makes the linker 6% faster to self-link.
We probably need to fix libObject as well.
llvm-svn: 240603
Identical COMDAT Folding (ICF) is an optimization to reduce binary
size by merging COMDAT sections that contain the same metadata,
actual data and relocations. MSVC link.exe and many other linkers
have this feature. LLD achieves on per with MSVC in terms produced
binary size with this patch.
This technique is pretty effective. For example, LLD's size is
reduced from 64MB to 54MB by enaling this optimization.
The algorithm implemented in this patch is extremely inefficient.
It puts all COMDAT sections into a set to identify duplicates.
Time to self-link with/without ICF are 3.3 and 320 seconds,
respectively. So this option roughly makes LLD 100x slower.
But it's okay as I wanted to achieve correctness first.
LLD is still able to link itself with this optimization.
I'm going to make it more efficient in followup patches.
Note that this optimization is *not* entirely safe. C/C++ require
different functions have different addresses. If your program
relies on that property, your program wouldn't work with ICF.
However, it's not going to be an issue on Windows because MSVC
link.exe turns ICF on by default. As long as your program works
with default settings (or not passing /opt:noicf), your program
would work with LLD too.
llvm-svn: 240519
Chunks are basically unnamed chunks of bytes, and we don't like
to give them names. However, for logging or debugging, we want to
know symbols names of functions for COMDAT chunks. (For example,
we want to print out "we have removed unreferenced COMDAT section
which contains a function FOOBAR.")
This patch is to do that.
llvm-svn: 240484