GDBProcessCommunicationServer now optionally takes a PlatformSP that
defaults to the default platform for the host.
GDBProcessCommunicationServer::LaunchProcess () now uses the platform
to launch the process.
lldb-gdbserver now takes an optional --platform={platform_plugin_name}
or -p {platform_plugin_name} command line option. If no platform is
specified, the default platform for the host is used; otherwise, if
the platform_plugin_name matches a registered platform plugin or
matches the default platform's name (which is not necessarily
registered by name in the case of 'host'), that platform is used. If
the platform name cannot be resolved, lldb-gdbserver exits after
printing all the available platform plugin names and the default
platform plugin name.
llvm-svn: 200266
The many many benefits include:
1 - Input/Output/Error streams are now handled as real streams not a push style input
2 - auto completion in python embedded interpreter
3 - multi-line input for "script" and "expression" commands now allow you to edit previous/next lines using up and down arrow keys and this makes multi-line input actually a viable thing to use
4 - it is now possible to use curses to drive LLDB (please try the "gui" command)
We will need to deal with and fix any buildbot failures and tests and arise now that input/output and error are correctly hooked up in all cases.
llvm-svn: 200263
GDBRemoteCommunicationServer::LaunchProcess () now uses the built-up
ProcessLaunchArgs rather than clearing and setting items from the
function arguments. I added setters for the arguments and launch
flags, which lldb-gdbserver uses for its specification of the
commandline-specified startup app (if one is specified).
LaunchProcess () also adds a new reaper monitor that it applies to
the launched process if no process monitor has already been applied.
This addresses an issue where the 'k' command would generate (possibly
false) warnings about not being able to positively state whether a
killed process actually terminated. GDBRemoteCommunicationServer now
definitely knows the disposition of its children.
llvm-svn: 199959
lldb-gdbserver was launching the commandline-specified launch process
directly, without GDBRemoteCommunicationServer knowing anything about
it. As GDBRemoteCommunicationServer is the piece that manages and
knows about processes that the gdb remote protocol discusses with
the client end, it is important that it know about launched processes.
This change also implements the k gdb remote protocol message, having it
kill all known spawned processes when it is received.
(Note: in lldb-gdbserver, the spawned processes are not properly
monitored yet. The response to the k packet will complain that
spawned processes do not really appear to be getting killed even if
they are. This will get addressed soon.)
llvm-svn: 199945
lldb-gdbserver now takes zero or more --lldb-command {command} options
that get executed by the command interpreter prior to starting up
a child debuggee process. The short form is -c {command}. This is
similar to how lldb-platform works.
This command can be used to enable logging in more than just the
gdb-remote log channel. Here is an example startup sequence that allows
logging of lldb host and process log categories to one file and
gdb-remote packets to another file:
lldb-gdbserver -c 'log enable -f lgs.log lldb process host' \
-c 'log enable -f lgs_packets.log gdb-remote packets' \
localhost:5432 ./some_exe
llvm-svn: 199761
This change does the following:
* Adds Makefile build scripts to debug server.
* Fixes a few small mistakes in the other makefiles.
* Modifies generate-vers.pl slightly to also work for debugserver.
* Changes the OS X, non-framework python search path from libdir to
libdir/python2.X/site-packages where it is installed by the build
system (also where it is installed on other operating systems).
Patch by Keno Fischer.
llvm-svn: 199543
This change does the following:
* enables building lldb-gdbserver on linux_x86-64 platforms.
Note - it builds but it has several run-time issues where many gdb
remote protocol features are not properly implemented yet. I'm
working on these one at a time.
* lldb-gdbserver: does not enable the eLaunchFlagDebug launch flag on
Linux. Currently the POSIX launch routine will assert if that flag
is passed in, presumably because that launch mode is not yet
available. This prevents lldb-gdbserver from asserting the moment
it launches the debuggee process.
* Adds ConstString& Host::GetDistributionId ()
This method is defined to return an empty result on all platforms
except for Linux. On Linux, it makes one attempt to execute
'lsb_release -i' (both /usr/bin/lsb_release, where it appears
on ubuntu, and /bin/lsb_release, where it appears on fedora
if the redhat-lsb package is installed). If lsb_release is not
found in either of those locations, or if 'lsb_release -i' does
not return the first line starting with "Distributor ID:\t",
then the distribution id is empty. The method will lower-case
the id and replace whitespace with underscores.
* Modify Host::GetArchitecture () so that linux replaces an unknown
vendor portion with the results of GetDistributionId () if that
is non-empty. This shows up now in qHostInfo remote packet
responses and on the lldb host side. Tested with ubuntu and
fedora (the latter both with the default of not having lsb_release
installed, and with having lsb_release installed via the redhat-lsb
package).
Examples of triples on Linux after this change:
# x86_64 Unbuntu 12.04 LTS:
x86_64-ubuntu-linux-gnu
# x86_64 Fedora 20 Desktop with redhat-lsb package installed
x86_64-fedora-linux-gnu
# x86_64 Fedora 20 Desktop without redhat-lsb-core installed
# (i.e. no /bin/lsb_release available)
# same as before the change
x86_64--linux-gnu
Note I intend to have Android respond with:
{arch}-android-linux
when I get to implementing Android lldb-gdbserver support.
llvm-svn: 199510
This gets rid of our hacky "get_random_port()" which would grab a random port and tell debugserver to open that port. Now LLDB creates, binds, listens and accepts a connection by binding to port zero and sending the correctly bound port down as the host:port to connect back to.
Fixed the "ConnectionFileDescriptor" to be able to correctly listen for connections from a specified host, localhost, or any host. Prior to this fix "listen://" only accepted the following format:
listen://<port>
But now it can accept:
listen://<port> // Listen for connection from localhost on port <port>
listen://<host>:<port> // Listen for connection from <host> and <port>
listen://*:<port> // Listen for connection from any host on port <port>
llvm-svn: 196547
This helps ensure that the launched debugserver is ready and listening for a connection. Prior to this we had a race condition.
Consolidate the launching of debugserver into a single place: a static function in GDBRemoteCommunication.
llvm-svn: 196401
lldb_private::Debugger was #including some "lldb/API" header files which causes tools (lldb-platform and lldb-gdbserver) that link against the internals only (no API layer) to fail to link depending on which calls were being used.
Also fixed the current working directory so that it gets set correctly for remote test suite runs. Now the remote working directory is set to: "ARCH/TESTNUM/..." where ARCH is the current architecture name and "TESTNUM" is the current test number.
Fixed the "lldb-platform" and "lldb-gdbserver" to not warn about mismatched visibility settings by having each have their own exports file which contains nothing. This forces all symbols to not be exported, and also quiets the linker warnings.
llvm-svn: 196141
Improved the detection of a valid GDB server where we actually can connect to a socket, but then it doesn't read or write anything (which happens with some USB mux software).
Host::MakeDirectory() now can make as many intermediate directories as needed.
The testsuite now has very initial support for remote test suite running. When running on a remote platform, the setUp function for the test will make a new directory and select it as the working directory on the remote host.
Added a common function that can be used to create the short option string for getopt_long calls.
llvm-svn: 195541
Added a new "Host/Debug.h" which contains the pure virtual class definitions for NativeProcessProtocol and NativeThreadProtocol. These classes are host layer classes that, over time, every host that supports debugging will implement once.
Then the new "lldb-gdbserver" binary in the tools directory will be able to make a remote debugging binary from these native classes, and we will also be able to have a new lldb_private::Process class that implements native debugging using these classes.
So as soon as linux and MacOSX switch over to using this layer, everyone will get native and remote debugging.
This check-in is primarily to get the needed code in so that poeple can start trying to implement the NativeProcessProtocol and NativeThreadProtocol and use it in the GDBRemoteCommunicationServer class to implement a GDB server for remote debugging.
llvm-svn: 195369
--gdbserver-port PORT
--min-gdbserver-port PORT
--max-gdbserver-port PORT
The --gdbserver-port option can be specified multiple times to tell lldb-platform which ports it can use when launching child GDB server processes.
The --min-gdbserver-port and --max-gdbserver-port options allow a range of ports to be specified for use when launching child GDB server processes.
Fixed the code to manage these ports correctly in GDBRemoteCommunicationServer.
Also changed GDBRemoteCommunicationClient to not set a port when sending the "qLaunchGDBServer" packet so that the remote lldb-platform can decide which ports to use. If the lldb-platform was launched with no --gdbserver-port or --min-gdbserver-port/--max-gdbserver-port options, then port 0 is always used and a unix socket is used between the lldb-platform and child GDB server process to coordinate the use of valid port.
llvm-svn: 195300
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
Added two new GDB server packets to debugserver: "QSaveRegisterState" and "QRestoreRegiterState".
"QSaveRegisterState" makes the remote GDB server save all register values and it returns a save identifier as an unsigned integer. This packet can be used prior to running expressions to save all registers.
All registers can them we later restored with "QRestoreRegiterState:SAVEID" what SAVEID is the integer identifier that was returned from the call to QSaveRegisterState.
Cleaned up redundant code in lldb_private::Thread, lldb_private::ThreadPlanCallFunction.
Moved the lldb_private::Thread::RegisterCheckpoint into its own header file and it is now in the lldb_private namespace. Trimmed down the RegisterCheckpoint class to omit stuff that wasn't used (the stack ID).
Added a few new virtual methods to lldb_private::RegisterContext that allow subclasses to efficiently save/restore register states and changed the RegisterContextGDBRemote to take advantage of these new calls.
llvm-svn: 194621
- removed all gaps from the g/G packets
- optimized registers for x86_64 to not send/receive xmm0-xmm15 as well as ymm0-ymm15, now we only send ymm0-15 and xmm0-15 are now pseudo regs
- Fixed x86_64 floating point register gaps
- Fixed x86_64 so that xmm8-xmm15 don't overlap with ymm0-ymm3. This could lead to bad values showing in the debugger and was due to bad register info structure contents
- Fixed i386 so we only send ymm0-ymm7 and xmm0-xmm7 are now pseudo regs.
- Fixed ARM register definitions to not have any gaps
- Fixed it so value registers and invalidation registers are specified using register names which avoid games we had to play with register numbering in the ARM plugin.
llvm-svn: 194302
queue name out of ProcessGDBRemote and in to the Platform
plugin, specifically PlatformDarwin.
Also add a Platform method to translate a dispatch_quaddr
to a QueueID, and a Thread::GetQueueID().
I'll add an SBThread::GetQueueID() next.
llvm-svn: 192949
CHANGES:
- Thread locking switched from pthreads to C++11 standard library.
- Abstracted platform specific header includes into 'platform.h'.
- Create editline emulator for windows.
- Emulated various platform dependant functions on windows.
TODO:
- User input currently handled by gets_s(), work started on better handler:
see _WIP_INPUT_METHOD define blocks in 'ELWrapper.cpp'.
Aim is to handle 'tab' auto completion on windows.
- Tidy up 'getopt.inc' from lldbHostCommon to serve as LLDB Drivers getopt windows implementation.
llvm-svn: 192714
back in r173096 by Greg. When constructing a g packet or parsing a G packet,
and we're iterate over our register list, skip registers that are actually
just slices of other, real, registers. For instance, eax is 32-bits of rax
on x86_64.
<rdar://problem/15104187>
llvm-svn: 191802
the name of the remote gdb-protocol server, and get
a version number from it. This can be useful if lldb
needs to interoperate with a gdb-protocol server with
a known issue or bug.
llvm-svn: 191729
el_gets was using fflush to output it's string, but because we have our own filter running on the piped pty output, fflush only causes the prompt to be written into the pipe, and does not cause the filter code to run immediately.
The simplest fix is to manually block and wait for all editline output to be processed.
This fixes PR 14637.
llvm-svn: 191392
-S : Specifies a command file which will get sourced after the ~/.lldbinit but before file arguments are processed
-O : Specifies a single (one-line) command that will get ditto
and
-s : Specifies a command file which will get sourced after `pwd`/.lldbinit
-o : Specifies a command file which ditto
I also changed it so that by default these sourced commands will print their command result, but there's a
-q option to change that if you wish.
llvm-svn: 190734