325,000 breakpoints for running "breakpoint set --func-regex ." on lldb itself (after hitting a breakpoint at main so that LLDB.framework is loaded) used to take up to an hour to set, now we are down under a minute. With warm file caches, we are at 40 seconds, and that is with setting 325,000 breakpoint through the GDB remote API. Linux and the native debuggers might be faster. I haven't timed what how much is debug info parsing and how much is the protocol traffic to/from GDB remote.
That there were many performance issues. Most of them were due to storing breakpoints in the wrong data structures, or using the wrong iterators to traverse the lists, traversing the lists in inefficient ways, and not optimizing certain function name lookups/symbol merges correctly.
Debugging after that is also now very efficient. There were issues with replacing the breakpoint opcodes in memory that was read, and those routines were also fixed.
llvm-svn: 183820
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)
When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:
(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.
This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.
llvm-svn: 127934
This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo"
that can completely describe any stop reason. It also provides a framework for
doing intelligent things with the stop info at important times in the lifetime
of the inferior.
Examples include the signal stop info in StopInfoUnixSignal. It will check with
the process to see that the current action is for the signal. These actions
include wether to stop for the signal, wether the notify that the signal was
hit, and wether to pass the signal along to the inferior process. The
StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and
this allows the stop info to determine if it should stop at the signal or
continue the process.
StopInfo subclasses must override the following functions:
virtual lldb::StopReason
GetStopReason () const = 0;
virtual const char *
GetDescription () = 0;
StopInfo subclasses can override the following functions:
// If the subclass returns "false", the inferior will resume. The default
// version of this function returns "true" which means the default stop
// info will stop the process. The breakpoint subclass will check if
// the breakpoint wants us to stop by calling any installed callback on
// the breakpoint, and also checking if the breakpoint is for the current
// thread. Signals will check if they should stop based off of the
// UnixSignal settings in the process.
virtual bool
ShouldStop (Event *event_ptr);
// Sublasses can state if they want to notify the debugger when "ShouldStop"
// returns false. This would be handy for breakpoints where you want to
// log information and continue and is also used by the signal stop info
// to notify that a signal was received (after it checks with the process
// signal settings).
virtual bool
ShouldNotify (Event *event_ptr)
{
return false;
}
// Allow subclasses to do something intelligent right before we resume.
// The signal class will figure out if the signal should be propagated
// to the inferior process and pass that along to the debugger plug-ins.
virtual void
WillResume (lldb::StateType resume_state)
{
// By default, don't do anything
}
The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility
folder and now doesn't polute the lldb_private::Thread class with platform
specific code.
llvm-svn: 110184
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009