These functions are about classifying a global which will actually be
emitted, so it does not make sense for them to take a GlobalValue which may
for example be an alias.
Change the Mach-O object writer and the Hexagon, Lanai and MIPS backends to
look through aliases before using TargetLoweringObjectFile interfaces. These
are functional changes but all appear to be bug fixes.
Differential Revision: https://reviews.llvm.org/D25917
llvm-svn: 285006
Removed some unused headers, replaced some headers with forward class declarations.
Found using simple scripts like this one:
clear && ack --cpp -l '#include "llvm/ADT/IndexedMap.h"' | xargs grep -L 'IndexedMap[<]' | xargs grep -n --color=auto 'IndexedMap'
Patch by Eugene Kosov <claprix@yandex.ru>
Differential Revision: http://reviews.llvm.org/D19219
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 266595
If a section is rw, it is irrelevant if the dynamic linker will write to
it or not.
It looks like llvm implemented this because gcc was doing it. It looks
like gcc implemented this in the hope that it would put all the
relocated items close together and speed up the dynamic linker.
There are two problem with this:
* It doesn't work. Both bfd and gold will map .data.rel to .data and
concatenate the input sections in the order they are seen.
* If we want a feature like that, it can be implemented directly in the
linker since it knowns where the dynamic relocations are.
llvm-svn: 253436
Summary:
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
Reviewers: echristo
Subscribers: yaron.keren, rafael, llvm-commits, jholewinski
Differential Revision: http://reviews.llvm.org/D11079
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 242385
This starts merging MCSection and MCSectionData.
There are a few issues with the current split between MCSection and
MCSectionData.
* It optimizes the the not as important case. We want the production
of .o files to be really fast, but the split puts the information used
for .o emission in a separate data structure.
* The ELF/COFF/MachO hierarchy is not represented in MCSectionData,
leading to some ad-hoc ways to represent the various flags.
* It makes it harder to remember where each item is.
The attached patch starts merging the two by moving the alignment from
MCSectionData to MCSection.
Most of the patch is actually just dropping 'const', since
MCSectionData is mutable, but MCSection was not.
llvm-svn: 237936
Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
llvm-svn: 215558
COFF lacks a feature that other object file formats support: mergeable
sections.
To work around this, MSVC sticks constant pool entries in special COMDAT
sections so that each constant is in it's own section. This permits
unused constants to be dropped and it also allows duplicate constants in
different translation units to get merged together.
This fixes PR20262.
Differential Revision: http://reviews.llvm.org/D4482
llvm-svn: 213006
This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file. The memory leaks in this version have been fixed. Thanks
Alexey for pointing them out.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
llvm-svn: 195064
This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
Base *foo = new Child();
delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.
llvm-svn: 194997
This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
llvm-svn: 194865
The new target machines are:
nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX
The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.
NV_CONTRIB
llvm-svn: 156196