TLS access requires an offset from the TLS index. The index itself is the
section-relative distance of the symbol. For ARM, the relevant relocation
(IMAGE_REL_ARM_SECREL) is applied as a constant. This means that the value may
not be an immediate and must be lowered into a constant pool. This offset will
not be base relocated. We were previously emitting the actual address of the
symbol which would be base relocated and would therefore be the vaue offset by
the ImageBase + TLS Offset.
llvm-svn: 271974
The way prelink used to work was
* The compiler decides if a given section only has relocations that
are know to point to the same DSO. If so, it names it
.data.rel.ro.local<something>.
* The static linker puts all of these together.
* The prelinker program assigns addresses to each library and resolves
the local relocations.
There are many problems with this:
* It is incompatible with address space randomization.
* The information passed by the compiler is redundant. The linker
knows if a given relocation is in the same DSO or not. If could sort
by that if so desired.
* There are newer ways of speeding up DSO (gnu hash for example).
* Even if we want to implement this again in the compiler, the previous
implementation is pretty broken. It talks about relocations that are
"resolved by the static linker". If they are resolved, there are none
left for the prelinker. What one needs to track is if an expression
will require only dynamic relocations that point to the same DSO.
At this point it looks like the prelinker is an historical curiosity.
For example, fedora has retired it because it failed to build for two
releases
(http://pkgs.fedoraproject.org/cgit/prelink.git/commit/?id=eb43100a8331d91c801ee3dcdb0a0bb9babfdc1f)
This patch removes support for it. That is, it stops printing the
".local" sections.
llvm-svn: 253280
In PIC mode we were previously computing global variable addresses (or GOT
entry addresses) by adding the PC, the PC-relative GOT displacement and
the GOT-relative symbol/GOT entry displacement. Because the latter two
displacements are fixed, we ended up performing one more addition than
necessary.
This change causes us to compute addresses using a single PC-relative
displacement, resulting in a shorter code sequence. This reduces code size
by about 4% in a recent build of Chromium for Android.
As a result of this change we no longer need to compute the GOT base address
in the ARM backend, which allows us to remove the Global Base Reg pass and
SDAG lowering for the GOT.
We also now no longer use the GOT when addressing a symbol which is known
to be defined in the same linkage unit. Specifically, the symbol must have
either hidden visibility or a strong definition in the current module in
order to not use the the GOT.
This is a change from the previous behaviour where we would use the GOT to
address externally visible symbols defined in the same module. I think the
only cases where this could matter are cases involving symbol interposition,
but we don't really support that well anyway.
Differential Revision: http://reviews.llvm.org/D13650
llvm-svn: 251322
The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
llvm-svn: 240137
The patch is generated using clang-tidy misc-use-override check.
This command was used:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py \
-checks='-*,misc-use-override' -header-filter='llvm|clang' \
-j=32 -fix -format
http://reviews.llvm.org/D8925
llvm-svn: 234679
Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
llvm-svn: 215558
This affords us to use std::string's allocation routines and use the destructor
for the memory management. Switching to that also means that we can use
operator==(const std::string&, const char *) to perform the string comparison
rather than resorting to libc functionality (i.e. strcmp).
Patch by Saleem Abdulrasool!
Differential Revision: http://llvm-reviews.chandlerc.com/D230
llvm-svn: 171042
* Add a couple of Create methods to the ARMConstantPoolConstant class,
* Add its own version of getExistingMachineCPValue, and
* Modify hasSameValue to return false if the object isn't an ARMConstantPoolConstant.
llvm-svn: 140935
except it doesn't care if the definitions' virtual registers differ. This is
used by machine LICM and other MI passes to perform CSE.
- Teach Thumb2InstrInfo::isIdentical() to check two t2LDRpci_pic are identical.
Since pc relative constantpool entries are always different, this requires it
it check if the values can actually the same.
llvm-svn: 86328
makes an eggregious hack somewhat more palatable. Bringing the LSDA forward
and making it a GV available for reference would be even better, but is
beyond the scope of what I'm looking to solve at this point.
Objective C++ code could generate function names that broke the previous
scheme. This fixes that.
llvm-svn: 80649
MachineInstr and MachineOperand. This required eliminating a
bunch of stuff that was using DOUT, I hope that bill doesn't
mind me stealing his fun. ;-)
llvm-svn: 79813
and short. Well, it's kinda short. Definitely nasty and brutish.
The front-end generates the register/unregister calls into the SjLj runtime,
call-site indices and landing pad dispatch. The back end fills in the LSDA
with the call-site information provided by the front end. Catch blocks are
not yet implemented.
Built on Darwin and verified no llvm-core "make check" regressions.
llvm-svn: 78625
pool entry will require relocations against it. I implemented this
conservatively for ARM, someone who is knowledgable about it should
see if this can be improved.
llvm-svn: 76678
use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
llvm-svn: 55263