Split AMDGPUSubtarget into amdgcn/r600 specific subclasses.
This removes most of the static_casting of the basic codegen
classes everywhere, and tries to restrict the features
visible on the wrong target.
llvm-svn: 273652
Summary:
The presence of this attribute indicates that VGPR outputs should be computed
in whole quad mode. This will be used by Mesa for prolog pixel shaders, so
that derivatives can be taken of shader inputs computed by the prolog, fixing
a bug.
The generated code could certainly be improved: if a prolog pixel shader is
used (which isn't common in modern OpenGL - they're used for gl_Color, polygon
stipples, and forcing per-sample interpolation), Mesa will use this attribute
unconditionally, because it has to be conservative. So WQM may be used in the
prolog when it isn't really needed, and furthermore a silly back-and-forth
switch is likely to happen at the boundary between prolog and main shader
parts.
Fixing this is a bit involved: we'd first have to add a mechanism by which
LLVM writes the WQM-related input requirements to the main shader part binary,
and then Mesa specializes the prolog part accordingly. At that point, we may
as well just compile a monolithic shader...
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95130
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: http://reviews.llvm.org/D20839
llvm-svn: 272063
Summary:
This intrinsic returns true if the current thread belongs to a live pixel
and false if it belongs to a pixel that we are executing only for derivative
computation. It will be used by Mesa to implement gl_HelperInvocation.
Note that for pixels that are killed during the shader, this implementation
also returns true, but it doesn't matter because those pixels are always
disabled in the EXEC mask.
This unearthed a corner case in the instruction verifier, which complained
about a v_cndmask 0, 1, exec, exec<imp-use> instruction. That's stupid but
correct code, so make the verifier accept it as such.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19191
llvm-svn: 267102
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
Summary:
Whole quad mode is already enabled for pixel shaders that compute
derivatives, but it must be suspended for instructions that cause a
shader to have side effects (i.e. stores and atomics).
This pass addresses the issue by storing the real (initial) live mask
in a register, masking EXEC before instructions that require exact
execution and (re-)enabling WQM where required.
This pass is run before register coalescing so that we can use
machine SSA for analysis.
The changes in this patch expose a problem with the second machine
scheduling pass: target independent instructions like COPY implicitly
use EXEC when they operate on VGPRs, but this fact is not encoded in
the MIR. This can lead to miscompilation because instructions are
moved past changes to EXEC.
This patch fixes the problem by adding use-implicit operands to
target independent instructions. Some general codegen passes are
relaxed to work with such implicit use operands.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: MatzeB, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18162
llvm-svn: 263982