on Darwin systems and libcompression has been in the OS for over
three years.
Remove use of / linking to zlib. We'll always have libcompression
available now.
Create a scratch buffer via compression_encode_scratch_buffer_size()
and use it in calls to compression_encode_buffer() to avoid
compression_encode_buffer having to malloc & free a scratch buffer
on each call.
Tested by forcing compression to be enabled on macos native (normally
only enabled on iOS et al devices), running the testsuite.
<rdar://problem/41601084>
llvm-svn: 349553
of debugserver's xcode project file to reduce automerger issues
with the github swift repository of lldb where the order of these
entries has drifted significantly over the years.
llvm-svn: 334873
On macOS 10.14, debugserver needs to have an entitlement do be
allowed to debug processes. Adding this to both the Xcode and
cmake build system. This shouldn't have any impact on previous
OSs.
llvm-svn: 334772
in to debugserver; my re-addition resulted in duplicated
symbols. Remove my added SocketAddress.cpp, and change the
original one to also be included for the debugserver-mini target.
llvm-svn: 327918
the debugserver-mini target in debugserver. Add a new plist
which needs to be installed for debugserver-mini.
<rdar://problem/36751222>
llvm-svn: 327915
stuff. Activate it when an internal SDK is selected. Update the name of
the LDFLAGS to match the rest of the settings. Update the default arch for
ios builds.
llvm-svn: 327095
1. Link against libpmenergy and pmsample unconditionally. It is available on
macOS 10.10 ("Yosemite") and newer. We're already linking against libcompression
unconditionally which is only available on macOS 10.11 & newer.
2. Change a few "sdk=macosx.internal"'s to sdk=macosx.
3. Clean up a few places where libcompression was being enabled inconsistently.
Note: the -DLLDB_ENERGY define is only set when building against the macosx.internal
SDK; it includes a header file that is not public. We link against the dylibs
unconditionally for simplicity.
llvm-svn: 327084
(built with Xcode) from 10.9 to 10.11. It also enables the use of
libcompression in debugserver by default (these API are only present
in macOS 10.11 and newer -- 10.11 was released c. Sep 2015).
I don't know if we have people / bots building lldb on older mac
releases; if this turns out to be a problem I will revert the change.
There are some parts of lldb (e.g. debugserer's ability to report
the OS version #) that only work with 10.10 and this changes the
behavior of lldb (whether the older or newer dyld interfaces are
used) so there is some importance to updating the min required
version.
llvm-svn: 322128
This support was landed in r300579, and reverted in r300669 due to failures on the bots.
The failures were caused by sockets not being properly closed, and this updated version of the patches should resolve that.
Summary from the original change:
This patch adds IPv6 support to LLDB/Host's TCP socket implementation. Supporting IPv6 involved a few significant changes to the implementation of the socket layers, and I have performed some significant code cleanup along the way.
This patch changes the Socket constructors for all types of sockets to not create sockets until first use. This is required for IPv6 support because the socket type will vary based on the address you are connecting to. This also has the benefit of removing code that could have errors from the Socket subclass constructors (which seems like a win to me).
The patch also slightly changes the API and behaviors of the Listen/Accept pattern. Previously both Listen and Accept calls took an address specified as a string. Now only listen does. This change was made because the Listen call can result in opening more than one socket. In order to support listening for both IPv4 and IPv6 connections we need to open one AF_INET socket and one AF_INET6 socket. During the listen call we construct a map of file descriptors to addrin structures which represent the allowable incoming connection address. This map removes the need for taking an address into the Accept call.
This does have a change in functionality. Previously you could Listen for connections based on one address, and Accept connections from a different address. This is no longer supported. I could not find anywhere in LLDB where we actually used the APIs in that way. The new API does still support AnyAddr for allowing incoming connections from any address.
The Listen implementation is implemented using kqueue on FreeBSD and Darwin, WSAPoll on Windows and poll(2) everywhere else.
https://reviews.llvm.org/D31823
llvm-svn: 301492
The break the linux bots (and probably any other machine which would
run the test suite in a massively parallel way). The problem is that it
can happen that we only successfully create an IPv6 listening socket
(because the relevant IPv4 port is used by another process) and then the
connecting side attempts to connect to the IPv4 port and fails.
It's not very obvious how to fix this problem, so I am reverting this
until we come up with a solution.
llvm-svn: 300669
Summary: This patch adds IPv6 support to debugserver. It follows a similar pattern to the changes proposed for LLDB/Host except that the listen implementation is only with kqueue(2) because debugserver is only supported on Darwin.
Reviewers: jingham, jasonmolenda, clayborg
Reviewed By: clayborg
Subscribers: mgorny, lldb-commits
Differential Revision: https://reviews.llvm.org/D31824
llvm-svn: 300580
Summary:
The first Sandybridge iMacs with AVX support shipped in Spring 2011 with Snow Leopard as their OS. Unfortunately due to a kernel bug debugging AVX code was not really possible until 10.7.4.
The old code here checked the kernel build number to determine when to support AVX, but that code was incorrect. It verified that the kernel build number was greater than xnu-2020, which is the build of the kernel that had the fix for 10.8. The fix was also back ported to 10.7.4. Which means all publicly available OS builds 10.7.4 and later have working AVX support.
This new patch verifies that the host OS is greater than or equal to 10.7.4 by checking that the build number is greater than or equal to 11Exx.
The patch also removes the HasAVX assembly blob in favor of querying the kernel via sysctl for the hardware features.
Using sysctl is slower, however since the code is executed once and the result cached it is a better approach because it is possible for the kernel to disable AVX support on hardware that supports it, so listening to the kernel is a better approach for the debugger to take.
Reviewers: jasonmolenda, spyffe
Subscribers: lldb-commits, mgorny
Differential Revision: https://reviews.llvm.org/D30918
llvm-svn: 297685
Take 2, with missing cmake line fixed. Build tested on
Ubuntu 14.04 with clang-3.6.
See docs/structured_data/StructuredDataPlugins.md for details.
differential review: https://reviews.llvm.org/D22976
reviewers: clayborg, jingham
llvm-svn: 279202
for the fall (northern hemisphere) 2016 Darwin platforms to learn
about loaded images, instead of reading dyld internal data structures.
These new SPI don't exist on older releases, and new packets are
needed from debugserver to use them (those changes are already committed).
I had to change the minimum deployment target for debugserver in the xcode
project file to macOS 10.10 so that debugserver will use the
[[NSProcessInfo processInfo] operatingSystemVersion]
call in MachProcess::GetOSVersionNumbers to get the operarting system
version # -- this API is only available in macOS 10.10 and newer
("OS X Yosemite", released Oct 2014). If we have many people building
llvm.org lldb on older systems still, we can back off on this for the
llvm.org sources.
There should be no change in behavior with this commit, either to
older darwin systems or newer darwin systems.
For now the new DynamicLoader plugin is never activated - I'm forcing
the old plugin to be used in DynamicLoaderDarwin::UseDYLDSPI.
I'll remove that unconditional use of the old plugin soon, so the
newer plugin is used on the newest Darwin platforms.
<rdar://problem/25251243>
llvm-svn: 276254
which doesn't like against all the extra UI frameworks on ios)
so it now generates a binary called "debugserver-nonui" and puts
it in /usr/local/bin instead of /Developer/usr/bin.
Add some cruft to RNBDefs.h to get the version number (provided
by Xcode at build time) with either the name "debugserver" or
"debugserver_nonui" as appropriate.
Add the "debugserver-mini" target to the top level "ios" target
in lldb xcode project file, so this nonui debugserver will be
built along with the normal lldb / debugserver.
<rdar://problem/24730789>
llvm-svn: 273236
previous release. Most of the diffs are duplication in the xcode
project file caused by adding a "debugserver-mini" target. Jim
Ingham added support for a new SPI needed to request app launches
on iOS. Greg Clayton added code to indicate the platform of the
binary (macosx, ios, watchos, tvos) based on Mach-O load commands.
Jason Molenda added code so debugserver will identify when it is
running on a tvos/watchos device to lldb.
llvm-svn: 251091
Summary:
This was no longer needed and hasn't been needed since r143244
in 2011. This removes everything associated with generating
or using it.
Reviewers: clayborg, jasonmolenda
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D11971
llvm-svn: 244850
A few extras were fixed
- Symbol::GetAddress() now returns an Address object, not a reference. There were places where people were accessing the address of a symbol when the symbol's value wasn't an address symbol. On MacOSX, undefined symbols have a value zero and some places where using the symbol's address and getting an absolute address of zero (since an Address object with no section and an m_offset whose value isn't LLDB_INVALID_ADDRESS is considered an absolute address). So fixing this required some changes to make sure people were getting what they expected.
- Since some places want to access the address as a reference, I added a few new functions to symbol:
Address &Symbol::GetAddressRef();
const Address &Symbol::GetAddressRef() const;
Linux test suite passes just fine now.
<rdar://problem/21494354>
llvm-svn: 240702
We have been working on reducing the packet count that is sent between LLDB and the debugserver on MacOSX and iOS. Our approach to this was to reduce the packets required when debugging multiple threads. We currently make one qThreadStopInfoXXXX call (where XXXX is the thread ID in hex) per thread except the thread that stopped with a stop reply packet. In order to implement multiple thread infos in a single reply, we need to use structured data, which means JSON. The new jThreadsInfo packet will attempt to retrieve all thread infos in a single packet. The data is very similar to the stop reply packets, but packaged in JSON and uses JSON arrays where applicable. The JSON output looks like:
[
{ "tid":1580681,
"metype":6,
"medata":[2,0],
"reason":"exception",
"qaddr":140735118423168,
"registers": {
"0":"8000000000000000",
"1":"0000000000000000",
"2":"20fabf5fff7f0000",
"3":"e8f8bf5fff7f0000",
"4":"0100000000000000",
"5":"d8f8bf5fff7f0000",
"6":"b0f8bf5fff7f0000",
"7":"20f4bf5fff7f0000",
"8":"8000000000000000",
"9":"61a8db78a61500db",
"10":"3200000000000000",
"11":"4602000000000000",
"12":"0000000000000000",
"13":"0000000000000000",
"14":"0000000000000000",
"15":"0000000000000000",
"16":"960b000001000000",
"17":"0202000000000000",
"18":"2b00000000000000",
"19":"0000000000000000",
"20":"0000000000000000"},
"memory":[
{"address":140734799804592,"bytes":"c8f8bf5fff7f0000c9a59e8cff7f0000"},
{"address":140734799804616,"bytes":"00000000000000000100000000000000"}
]
}
]
It contains an array of dicitionaries with all of the key value pairs that are normally in the stop reply packet. Including the expedited registers. Notice that is also contains expedited memory in the "memory" key. Any values in this memory will get included in a new L1 cache in lldb_private::Process where if a memory read request is made and that memory request fits into one of the L1 memory cache blocks, it will use that memory data. If a memory request fails in the L1 cache, it will fall back to the L2 cache which is the same block sized caching we were using before these changes. This allows a process to expedite memory that you are likely to use and it reduces packet count. On MacOSX with debugserver, we expedite the frame pointer backchain for a thread (up to 256 entries) by reading 2 pointers worth of bytes at the frame pointer (for the previous FP and PC), and follow the backchain. Most backtraces on MacOSX and iOS now don't require us to read any memory!
We will try these packets out and if successful, we should port these to lldb-server in the near future.
<rdar://problem/21494354>
llvm-svn: 240354
For some communication channels, sending large packets can be very
slow. In those cases, it may be faster to compress the contents of
the packet on the target device and decompress it on the debug host
system. For instance, communicating with a device using something
like Bluetooth may be an environment where this tradeoff is a good one.
This patch adds a new field to the response to the "qSupported" packet
(which returns a "qXfer:features:" response) -- SupportedCompressions
and DefaultCompressionMinSize. These tell you what the remote
stub can support.
lldb, if it wants to enable compression and can handle one of those
algorithms, it can send a QEnableCompression packet specifying the
algorithm and optionally the minimum packet size to use compression
on. lldb may have better knowledge about the best tradeoff for
a given communication channel.
I added support to debugserver an lldb to use the zlib APIs
(if -DHAVE_LIBZ=1 is in CFLAGS and -lz is in LDFLAGS) and the
libcompression APIs on Mac OS X 10.11 and later
(if -DHAVE_LIBCOMPRESSION=1). libz "zlib-deflate" compression.
libcompression can support deflate, lz4, lzma, and a proprietary
lzfse algorithm. libcompression has been hand-tuned for Apple
hardware so it should be preferred if available.
debugserver currently only adds the SupportedCompressions when
it is being run on an Apple watch (TARGET_OS_WATCH). Comment
that #if out from RNBRemote.cpp if you want to enable it to
see how it works. I haven't tested this on a native system
configuration but surely it will be slower to compress & decompress
the packets in a same-system debug session.
I haven't had a chance to add support for this to
GDBRemoteCommunciationServer.cpp yet.
<rdar://problem/21090180>
llvm-svn: 240066