Summary:
If we are loading an i16 value from a 32-bit memory location, then
we need to be able to truncate the loaded value to i16.
Reviewers: arsenm
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, tony-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D25198
llvm-svn: 284397
Because everything live is spilled at the end of a
block by fast regalloc, assume this will happen and
avoid the copies of the resource descriptor.
llvm-svn: 284119
This is the most basic handling of the indirect access
pseudos using GPR indexing mode. This currently only enables
the mode for a single v_mov_b32 and then disables it.
This is much more complicated to use than the movrel instructions,
so a new optimization pass is probably needed to fold the access
into the uses and keep the mode enabled for them.
llvm-svn: 284031
We were trying to avoid using a FrameIndex operand in non-pointer
operands in a convoluted way, and would break because of
using TargetFrameIndex. The TargetFrameIndex should only be used
in the case where it makes sense to fold it as part of the addressing
mode, otherwise it requires materialization like a normal constant.
This wasn't working reliably and failed in the added testcase, hitting
the assert when processing the frame index.
The TargetFrameIndex was coming from trying to produce an AssertZext
limiting the maximum stack size. I'm not sure this was correct to begin
with, because it is apparently possible to have a single workitem
dispatch that requires all 4G of private memory.
llvm-svn: 281824
These clean up some unnecessary or instructions in
cases with complex loops.
In the original testcase I noticed this, the same
or with exec was repeated 5 or 6 times in a row. With
this only one is emitted or sometimes a copy.
llvm-svn: 281786
Summary:
The main challenge in lowering kernel arguments for AMDGPU is determing the
memory type of the argument. The generic calling convention code assumes
that only legal register types can be stored in memory, but this is not the
case for AMDGPU.
This consolidates all the logic AMDGPU uses for deducing memory types into a single
function. This will make it much easier to support different ABIs in the future.
Reviewers: arsenm
Subscribers: arsenm, wdng, nhaehnle, llvm-commits, yaxunl
Differential Revision: https://reviews.llvm.org/D24614
llvm-svn: 281781
Summary:
mesa3d will use the same kernel calling convention as amdhsa, but it will
handle everything else like the default 'unknown' OS type.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: https://reviews.llvm.org/D22783
llvm-svn: 281779
This addresses a TODO to handle operations besides and. This
also starts eliminating no-op operations with a constant that
can emerge later.
llvm-svn: 281488
Summary:
An IR load can be invariant, dereferenceable, neither, or both. But
currently, MI's notion of invariance is IR-invariant &&
IR-dereferenceable.
This patch splits up the notions of invariance and dereferenceability at
the MI level. It's NFC, so adds some probably-unnecessary
"is-dereferenceable" checks, which we can remove later if desired.
Reviewers: chandlerc, tstellarAMD
Subscribers: jholewinski, arsenm, nemanjai, llvm-commits
Differential Revision: https://reviews.llvm.org/D23371
llvm-svn: 281151
There's only one use of this for the convenience
of a pattern. I think v_mov_b64_pseudo should also be
moved, but SIFoldOperands does currently make use of it.
llvm-svn: 279901
This is a mechanical change of comments in switches like fallthrough,
fall-through, or fall-thru to use the LLVM_FALLTHROUGH macro instead.
llvm-svn: 278902
Summary:
TargetBaseAlign is no longer required since LSV checks if target allows misaligned accesses.
A constant defining a base alignment is still needed for stack accesses where alignment can be adjusted.
Previous patch (D22936) was reverted because tests were failing. This patch also fixes the cause of those failures:
- x86 failing tests either did not have the right target, or the right alignment.
- NVPTX failing tests did not have the right alignment.
- AMDGPU failing test (merge-stores) should allow vectorization with the given alignment but the target info
considers <3xi32> a non-standard type and gives up early. This patch removes the condition and only checks
for a maximum size allowed and relies on the next condition checking for %4 for correctness.
This should be revisited to include 3xi32 as a MVT type (on arsenm's non-immediate todo list).
Note that checking the sizeInBits for a MVT is undefined (leads to an assertion failure),
so we need to create an EVT, hence the interface change in allowsMisaligned to include the Context.
Reviewers: arsenm, jlebar, tstellarAMD
Subscribers: jholewinski, arsenm, mzolotukhin, llvm-commits
Differential Revision: https://reviews.llvm.org/D23068
llvm-svn: 277735
ABIArgOffset is a problem because properly fsetting the
KernArgSize requires that the reserved area before the
real kernel arguments be correctly aligned, which requires
fixing clover.
llvm-svn: 276766
The size can exceed s_movk_i32's limit, and we don't
want to use it this early since it inhibits optimizations.
This should probably be merged to the release branch.
llvm-svn: 276438
If 2.5 ulp is acceptable, denormals are not required, and
isn't a reciprocal which will already be handled, replace
with a faster fdiv.
Simplify the lowering tests by using per function
subtarget features.
llvm-svn: 276051
Only if the value is negative or positive is what matters,
so use a constant that doesn't require an instruction to
materialize.
These should really just emit the write exec directly,
but for stick with the kill pseudo-terminator.
llvm-svn: 275988
This is to help moveSILowerControlFlow to before regalloc.
There are a couple of tradeoffs with this. The complete CFG
is visible to more passes, the loop body avoids an extra copy of m0,
vcc isn't required, and immediate offsets can be shrunk into s_movk_i32.
The disadvantage is the register allocator doesn't understand that
the single lane's vector is dead within the loop body, so an extra
register is used to outlive the loop block when expanding the
VGPR -> m0 loop. This also now results in worse waitcnt insertion
before the loop instead of after for pending operations at the point
of the indexing, but that should be fixed by future improvements to
cross block waitcnt insertion.
v_movreld_b32's operands are now modeled more correctly since vdst
is not a true output. This is kind of a hack to treat vdst as a
use operand. Extra checking is required in the verifier since
I can't seem to get tablegen to emit an implicit operand for a
virtual register.
llvm-svn: 275934
Summary:
Instead, we take a single flags arg (a bitset).
Also add a default 0 alignment, and change the order of arguments so the
alignment comes before the flags.
This greatly simplifies many callsites, and fixes a bug in
AMDGPUISelLowering, wherein the order of the args to getLoad was
inverted. It also greatly simplifies the process of adding another flag
to getLoad.
Reviewers: chandlerc, tstellarAMD
Subscribers: jholewinski, arsenm, jyknight, dsanders, nemanjai, llvm-commits
Differential Revision: http://reviews.llvm.org/D22249
llvm-svn: 275592
Summary:
Setting MIMG to 0 has a bunch of unexpected side effects, including that
isVMEM returns false which leads to incorrect treatment in the hazard
recognizer. The reason I noticed it is that it also leads to incorrect
treatment in VGPR-to-SGPR copies, which is one cause of the referenced bug.
The only reason why MIMG was set to 0 is to signal the special handling of
dmasks, but that can be checked differently.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96877
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: http://reviews.llvm.org/D22210
llvm-svn: 275113
There was a combine before to handle the simple copy case.
Split this into handling loads and stores separately.
We might want to change how this handles some of the vector
extloads, since this can result in large code size increases.
llvm-svn: 274394
This is a mechanical change to make TargetLowering API take MachineInstr&
(instead of MachineInstr*), since the argument is expected to be a valid
MachineInstr. In one case, changed a parameter from MachineInstr* to
MachineBasicBlock::iterator, since it was used as an insertion point.
As a side effect, this removes a bunch of MachineInstr* to
MachineBasicBlock::iterator implicit conversions, a necessary step
toward fixing PR26753.
llvm-svn: 274287
This is mostly a mechanical change to make TargetInstrInfo API take
MachineInstr& (instead of MachineInstr* or MachineBasicBlock::iterator)
when the argument is expected to be a valid MachineInstr. This is a
general API improvement.
Although it would be possible to do this one function at a time, that
would demand a quadratic amount of churn since many of these functions
call each other. Instead I've done everything as a block and just
updated what was necessary.
This is mostly mechanical fixes: adding and removing `*` and `&`
operators. The only non-mechanical change is to split
ARMBaseInstrInfo::getOperandLatencyImpl out from
ARMBaseInstrInfo::getOperandLatency. Previously, the latter took a
`MachineInstr*` which it updated to the instruction bundle leader; now,
the latter calls the former either with the same `MachineInstr&` or the
bundle leader.
As a side effect, this removes a bunch of MachineInstr* to
MachineBasicBlock::iterator implicit conversions, a necessary step
toward fixing PR26753.
Note: I updated WebAssembly, Lanai, and AVR (despite being
off-by-default) since it turned out to be easy. I couldn't run tests
for AVR since llc doesn't link with it turned on.
llvm-svn: 274189
Debugger prologue is emitted if -mattr=+amdgpu-debugger-emit-prologue.
Debugger prologue writes work group IDs and work item IDs to scratch memory at fixed location in the following format:
- offset 0: work group ID x
- offset 4: work group ID y
- offset 8: work group ID z
- offset 16: work item ID x
- offset 20: work item ID y
- offset 24: work item ID z
Set
- amd_kernel_code_t::debug_wavefront_private_segment_offset_sgpr to scratch wave offset reg
- amd_kernel_code_t::debug_private_segment_buffer_sgpr to scratch rsrc reg
- amd_kernel_code_t::is_debug_supported to true if all debugger features are enabled
Differential Revision: http://reviews.llvm.org/D20335
llvm-svn: 273769
Summary:
Offset folding only works if you are emitting relocations, and we don't
emit relocations for local address space globals.
Reviewers: arsenm, nhaustov
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: http://reviews.llvm.org/D21647
llvm-svn: 273765
Split AMDGPUSubtarget into amdgcn/r600 specific subclasses.
This removes most of the static_casting of the basic codegen
classes everywhere, and tries to restrict the features
visible on the wrong target.
llvm-svn: 273652
The main sin this was committing was using terminator
instructions in the middle of the block, and then
not updating the block successors / predecessors.
Split the blocks up to avoid this and introduce new
pseudo instructions for branches taken with exec masking.
Also use a pseudo instead of emitting s_endpgm and erasing
it in the special case of a non-void return.
llvm-svn: 273467
This will help sneak undefs past GVN into the DAG for
some tests.
Also add missing intrinsic for rsq_legacy, even though the node
was already selected to the instruction. Also start passing
the debug location to intrinsic errors.
llvm-svn: 273181
This should select to s_trap, but that requires
additonal work to setup and enable the trap handler.
For now emit s_endpgm so bugpoint stops getting stuck
on the unsupported call to abort.
Emit a warning that this will only terminate the wave and
not really trap.
llvm-svn: 273062
Summary:
We now use a standard fixup type applying the pc-relative address of
constant address space variables, and we have the GlobalAddress lowering
code add the required 4 byte offset to the global address rather than
doing it as part of the fixup.
This refactoring will make it easier to use the same code for global
address space variables and also simplifies the code.
Re-commit this after fixing a bug where we were trying to use a
reference to a Triple object that had already been destroyed.
Reviewers: arsenm, kzhuravl
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: http://reviews.llvm.org/D21154
llvm-svn: 272705
Summary:
We now use a standard fixup type applying the pc-relative address of
constant address space variables, and we have the GlobalAddress lowering
code add the required 4 byte offset to the global address rather than
doing it as part of the fixup.
This refactoring will make it easier to use the same code for global
address space variables and also simplifies the code.
Reviewers: arsenm, kzhuravl
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: http://reviews.llvm.org/D21154
llvm-svn: 272675
This used to be free, copying and moving DebugLocs became expensive
after the metadata rewrite. Passing by reference eliminates a ton of
track/untrack operations. No functionality change intended.
llvm-svn: 272512
This was using extract_subreg sub0 to extract the low register
of the result instead of sub0_sub1, producing an invalid copy.
There doesn't seem to be a way to use the compound subreg indices
in tablegen since those are generated, so manually select it.
llvm-svn: 272344
Remove broken patterns matching it. This was matching the
unsafe math pattern and expanding the fix for the buggy instruction
from the pattern. The problems are also on CI. Remove the workarounds
and only use fract with unsafe math or from the intrinsic.
llvm-svn: 271078
Summary:
Discovered by Dave Airlie, fixes an assertion in Khronos OpenGL CTS
GL43-CTS.shader_storage_buffer_object.advanced-matrix.
In this particular case, the buffer load intrinsic fed into a uniform
conditional branch, and led the brcond lowering down the wrong path.
Reviewers: tstellarAMD, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19931
llvm-svn: 268650
Now that unaligned access expansion should not attempt
to produce i64 accesses, we can remove the hack in
PreprocessISelDAG where this is done.
This allows splitting i64 private accesses while
allowing the new add nodes indexing the vector components
can be folded with the base pointer arithmetic.
llvm-svn: 268293
This was being treated the same as private, which has an immediate
offset. For unknown, it probably means it's for a computation not
actually being used for accessing memory, so it should not have a
nontrivial addressing mode.
llvm-svn: 268002
Removed some unused headers, replaced some headers with forward class declarations.
Found using simple scripts like this one:
clear && ack --cpp -l '#include "llvm/ADT/IndexedMap.h"' | xargs grep -L 'IndexedMap[<]' | xargs grep -n --color=auto 'IndexedMap'
Patch by Eugene Kosov <claprix@yandex.ru>
Differential Revision: http://reviews.llvm.org/D19219
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 266595
Summary:
In the added test-case, the atomic instruction feeds into a non-machine
CopyToReg node which hasn't been selected yet, so guard against
non-machine opcodes here.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19043
llvm-svn: 266433
Currently what comes out of instruction selection is a
register initialized to -1, and then copied to m0.
MachineCSE doesn't consider copies, but we want these
to be CSEed. This isn't much of a problem currently,
because SIFoldOperands is run immediately after.
This avoids regressions when SIFoldOperands is run later
from leaving all copies to m0.
llvm-svn: 266377
Summary:
The code previously always used s1 as it was using the user + system SGPR
information for compute kernels. This is incorrect for Mesa shaders though,
The register should be the next SGPR after all user and system SGPR's.
We use that Mesa adds arguments for all input and system SGPR's and
take the next available SGPR for the scratch wave offset register.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewers: mareko, arsenm, nhaehnle, tstellarAMD
Subscribers: qcolombet, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18941
Patch By: Bas Nieuwenhuizen
llvm-svn: 266336
This helps clean up some of the mess when expanding unaligned 64-bit
loads when changed to be promote to v2i32, and fixes situations
where or x, 0 was emitted after splitting 64-bit ors during moveToVALU.
I think this could be a generic combine but I'm not sure.
llvm-svn: 266104
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
Summary:
Implement BUFFER_ATOMIC_CMPSWAP{,_X2} instructions on all GCN targets, and FLAT_ATOMIC_CMPSWAP{,_X2} on CI+.
32-bit instruction variants tested manually on Kabini and Bonaire. Tests and parts of code provided by Jan Veselý.
Patch by: Vedran Miletić
Reviewers: arsenm, tstellarAMD, nhaehnle
Subscribers: jvesely, scchan, kanarayan, arsenm
Differential Revision: http://reviews.llvm.org/D17280
llvm-svn: 265170
Summary:
Static LDS size is saved in MachineFunctionInfo::LDSSize,
We define a pseudo instruction with usesCustomInserter bit set. Then, in EmitInstrWithCustomInserter,
we replace this pseudo instruction with a mov of MachineFunctionInfo::LDSSize.
Reviewers:
arsenm
tstellarAMD
Subscribers
llvm-commits, arsenm
Differential Revision:
http://reviews.llvm.org/D18064
llvm-svn: 263563
The maximum private allocation for the whole GPU is 4G,
so the maximum possible index for a single workitem is the
maximum size divided by the smallest granularity for a dispatch.
This increases the number of known zero high bits, which
enables more offset folding. The maximum private size per
workitem with this is 128M but may be smaller still.
llvm-svn: 262153