Summary:
MSVC link.exe records all external symbol names in the publics stream.
It provides similar functionality to an ELF .symtab.
Reviewers: zturner, ruiu
Subscribers: hiraditya, llvm-commits
Differential Revision: https://reviews.llvm.org/D35871
llvm-svn: 309303
This is enough to link a working hello world executable, with
a call to an imported function, a string constant passed to
the imported function, and loads from a global variable.
Differential Revision: https://reviews.llvm.org/D34964
llvm-svn: 307629
Summary:
For SECTION relocations against absolute symbols, MSVC emits the largest
output section index plus one. I've implemented that by threading a
global variable through DefinedAbsolute that is filled in by the Writer.
A more library-oriented approach would be to thread the Writer through
Chunk::writeTo and SectionChunk::applyRel*, but Rui seems to prefer
doing it this way.
MSVC rejects SECREL relocations against absolute symbols, but only when
the relocation is in a real output section. When the relocation is in a
CodeView debug info section destined for the PDB, it seems that this
relocation error is suppressed, and absolute symbols become zeros in the
object file. This is easily implemented by checking the input section
from which we're applying relocations.
This should fix errors about __safe_se_handler_table and
__guard_fids_table when linking the CRT and generating a PDB.
Reviewers: ruiu
Subscribers: aprantl, llvm-commits
Differential Revision: https://reviews.llvm.org/D34541
llvm-svn: 306071
This is a different implementation than r303225 (which was reverted
in r303270, re-submitted in r303304 and then re-reverted in r303527).
In the previous patch, I tried to add Live bit to each dllimported
symbol. It turned out that it didn't work with "oldnames.lib" which
contains a lot of weak aliases to dllimported symbols.
The way we handle weak aliases is to check if undefined symbols
can be resolved using weak aliases, and if so, memcpy the Defined
symbols to weak Undefined symbols, so that any references to weak
aliases automatically see defined symbols instead of undefined ones.
This memcpy happens before MarkLive kicks in.
That means we may have multiple copies of dllimported symbols. So
turning on one instance's Live bit is not enough.
This patch moves the Live bit to dllimport file. Since multiple
copies of dllsymbols still point to the same file, we can use it as the
central repository to keep track of liveness.
Differential Revision: https://reviews.llvm.org/D33520
llvm-svn: 303814
This reverts commit r303304 because it looks like the change
introduced a crash bug. At least after that change, LLD with thinlto
crashes when linking Chromium.
llvm-svn: 303527
This reverts re-submits r303225 which was reverted in r303270 because it
broke the sanitizer-windows bot.
The reason of the failure is that we were writing dead symbols to the
symbol table. I fixed the issue.
llvm-svn: 303304
and follow-up r303226 "Fix Windows buildbots."
This broke the sanitizer-windows buildbot.
> Previously, the garbage collector (enabled by default or by explicitly
> passing /opt:ref) did not kill dllimported symbols. As a result,
> dllimported symbols could be added to resulting executables' dllimport
> list even if no one was actually using them.
>
> This patch implements dllexported symbol garbage collection. Just like
> COMDAT sections, dllimported symbols now have Live bits to manage their
> liveness, and MarkLive marks reachable dllimported symbols.
>
> Fixes https://bugs.llvm.org/show_bug.cgi?id=32950
>
> Reviewers: pcc
>
> Subscribers: llvm-commits
>
> Differential Revision: https://reviews.llvm.org/D33264
llvm-svn: 303270
Summary:
Previously, the garbage collector (enabled by default or by explicitly
passing /opt:ref) did not kill dllimported symbols. As a result,
dllimported symbols could be added to resulting executables' dllimport
list even if no one was actually using them.
This patch implements dllexported symbol garbage collection. Just like
COMDAT sections, dllimported symbols now have Live bits to manage their
liveness, and MarkLive marks reachable dllimported symbols.
Fixes https://bugs.llvm.org/show_bug.cgi?id=32950
Reviewers: pcc
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D33264
llvm-svn: 303225
Summary: The COFF linker previously implemented link-time optimization using an API which has now been marked as legacy. This change refactors the COFF linker to use the new LTO API, which is also used by the ELF linker.
Reviewers: pcc, ruiu
Reviewed By: pcc
Subscribers: mgorny, mehdi_amini
Differential Revision: https://reviews.llvm.org/D29059
llvm-svn: 293967
I thought for a while about how to remove it, but it looks like we
can just copy the file for now. Of course I'm not happy about that,
but it's just less than 50 lines of code, and we already have
duplicate code in Error.h and some other places. I want to solve
them all at once later.
Differential Revision: https://reviews.llvm.org/D27819
llvm-svn: 290062
This ports the ELF linker's symbol table design, introduced in r268178,
to the COFF linker.
Differential Revision: http://reviews.llvm.org/D21166
llvm-svn: 289280
Previously, we had different way to stringize SymbolBody and InputFile
to construct error messages. This patch defines overloaded function
toString() so that we don't need to memorize all these different
function names.
With that change, it is now easy to include demangled names in error
messages. Now, if there is a symbol name conflict, we'll print out
both mangled and demangled names.
llvm-svn: 288992
Previously, weak external symbols could reference only symbols that
appeared before them. Although that covers almost all use cases
of weak externals, there are object files out there which contains
weak externals that have forward references.
This patch supports such weak externals.
llvm-svn: 245258
This has a few advantages
* Less C++ code (about 300 lines less).
* Less machine code (about 14 KB of text on a linux x86_64 build).
* It is more debugger friendly. Just set a breakpoint on the exit function and
you get the complete lld stack trace of when the error was found.
* It is a more robust API. The errors are handled early and we don't get a
std::error_code hot potato being passed around.
* In most cases the error function in a better position to print diagnostics
(it has more context).
llvm-svn: 244215
__ImageBase is a special symbol whose value is the image base address.
Previously, we handled __ImageBase symbol as an absolute symbol.
Absolute symbols point to specific locations in memory and the locations
never change even if an image is base-relocated. That means that we
don't have base relocation entries for absolute symbols.
This is not a case for __ImageBase. If an image is base-relocated, its
base address changes, and __ImageBase needs to be shifted as well.
So we have to have base relocations for __ImageBase. That means that
__ImageBase is not really an absolute symbol but a different kind of
symbol.
In this patch, I introduced a new type of symbol -- DefinedRelative.
DefinedRelative is similar to DefinedAbsolute, but it has not a VA but RVA
and is a subject of base relocation. Currently only __ImageBase is of
the new symbol type.
llvm-svn: 243176
We were previously hitting assertion failures in the writer in cases where
a regular object file defined a weak external symbol that was defined by
a bitcode file. Because /export and /entry name mangling were implemented
using weak externals, the same problem affected mangled symbol names in
bitcode files.
The underlying cause of the problem was that weak external symbols were
being resolved before doing LTO, so the symbol table may have contained stale
references to bitcode symbols. The fix here is to defer weak external symbol
resolution until after LTO.
Also implement support for weak external symbols in bitcode files
by modelling them as replaceable DefinedBitcode symbols.
Differential Revision: http://reviews.llvm.org/D10940
llvm-svn: 241391
Previously, SymbolBody::compare(A, B) didn't satisfy weak ordering.
There was a case that A < B and B < A could have been true.
This is because we just pick LHS if A and B are consisdered equivalent.
This patch is to make symbols being weakly ordered. If A and B are
not tie, one of A < B && B > A or A > B && B < A is true.
This is not an improtant property for a single-threaded environment
because everything is deterministic anyways. However, in a multi-
threaded environment, this property becomes important.
If a symbol is defined or lazy, ties are resolved by its file index.
For simple types that we don't really care about their identities,
symbols are compared by their addresses.
llvm-svn: 241294
its members into the base class.
First, to help motivate this kind of change, understand that in
a self-link, LLD creates 5.5 million defined regular symbol bodies (and
6 million symbol bodies total). A significant portion of its time is
spent allocating the memory for these symbols, and befor ethis patch
the defined regular symbol body objects alone consumed some 420mb of
memory during the self link.
As a consequence, I think it is worth expending considerable effort to
make these objects as memory efficient as possible. This is the first of
several components of that. This change starts with the goal of removing
the virtual functins from SymbolBody so that it can avoid having a vptr
embedded in it when it already contains a "kind" member, and that member
can be much more compact than a vptr.
The primary way of doing this is to sink as much of the logic that we
would have to dispatch for into data in the base class. As part of this,
I made the various flags bits that will pack into a bitfield with the
kind tag. I also sank the Name down to eliminate the dispatch for that,
and used LLVM's RTTI-style dispatch for everything else (most of which
is cold and so doesn't matter terribly if we get minutely worse lowering
than a vtable dispatch).
As I was doing this, I wanted to make the RTTI-dispatch (which would
become much hotter than before) as efficient as possible, so I've
re-organized the tags somewhat. Notably, the common case (regular
defined symbols) is now zero which we can test for faster.
I also needed to rewrite the comparison routine used during resolving
symbols. This proved to be quite complex as the semantics of the
existing one were very subtle due to the back-and-forth virtual dispatch
caused by re-dispatching with reversed operands. I've consolidated it to
a single function and tried to comment it quite a bit more to help
explain what is going on. However, this may need more comments or other
explanations. It at least passes all the regression tests. I'm not
working on Windows, so I can't fully test it.
With all of these changes, the size of a DefinedRegular symbol on
a 64-bit build goes from 80 bytes to 64 bytes, and we save approximately
84mb or 20% of the memory consumed by these symbol bodies during the
link.
The link time appears marginally faster as well, and the profile hotness
of the memory allocation subsystem got a bit better, but there is still
a lot of allocation traffic.
Differential Revision: http://reviews.llvm.org/D10792
llvm-svn: 241001
I split them in r240319 because I thought they are different enough
that we should treat them as different types. It turned out that
that was not a good idea. They are so similar that we ended up having
many duplicate code.
llvm-svn: 240706
Before this change, you got to cast a symbol to DefinedRegular and then
call isCOMDAT() to determine if a given symbol is a COMDAT symbol.
Now you can just use isa<DefinedCOMDAT>().
As to the class definition of DefinedCOMDAT, I could remove duplicate
code from DefinedRegular and DefinedCOMDAT by introducing another base
class for them, but I chose to not do that to keep the class hierarchy
shallow. This amount of code duplication doesn't worth to define a new
class.
llvm-svn: 240319
This is a case that one mistake caused a very mysterious bug.
I made a mistake to calculate addresses of common symbols, so
each common symbol pointed not to the beginning of its location
but to the end of its location. (Ouch!)
Common symbols are aligned on 16 byte boundaries. If a common
symbol is small enough to fit between the end of its real
location and whatever comes next, this bug didn't cause any harm.
However, if a common symbol is larger than that, its memory
naturally overlapped with other symbols. That means some
uninitialized variables accidentally shared memory. Because
totally unrelated memory writes mutated other varaibles, it was
hard to debug.
It's surprising that LLD was able to link itself and all LLD
tests except gunit tests passed with this nasty bug.
With this fix, the new COFF linker is able to pass all tests
for LLVM, Clang and LLD if I use MSVC cl.exe as a compiler.
Only three tests are failing when used with clang-cl.
llvm-svn: 240216
We are currently handling all combinations of SymbolBody types directly.
This patch is to flip this and Other if Other->kind() < this->kind()
to reduce number of combinations. No functionality change intended.
llvm-svn: 239745
In the case where either a bitcode file and a regular file or two bitcode
files export a common or comdat symbol with the same name, the linker needs
to pick one of them following COFF semantics. This patch implements a design
for resolving such symbols that pushes most of the work onto either LLD's
regular mechanism for resolving common or comdat symbols or the IR linker's
mechanism for doing the same.
We modify SymbolBody::compare to always prefer non-bitcode symbols, so that
during the initial phase of symbol resolution, the symbol table always contains
a regular symbol in any case where we need to choose between a regular and
a bitcode symbol. In SymbolTable::addCombinedLTOObject, we force export
any bitcode symbols that were initially pre-empted by a regular symbol,
and later use SymbolBody::compare to choose between the regular symbol in
the symbol table and the regular symbol from the combined LTO object file.
This design seems to be sound, so long as the resolution mechanism is defined
to be commutative and associative modulo arbitrary choices between symbols
(which seems to be the case for COFF).
Differential Revision: http://reviews.llvm.org/D10329
llvm-svn: 239563
This change seems to make the linker about 10% faster.
Reading symbol name is not very cheap because it needs strlen()
on the string table. We were wasting time on reading non-external
symbol names that would never be used by the linker.
llvm-svn: 239332
Instead of returning non-categorized errors, return categorized errors.
All uses of make_dynamic_error_code are removed.
Because we don't have error reporting mechanism, I just chose to print out
error messages to stderr, and then return an error object. Not sure if
that's the right thing to do, but at least it seems practical.
http://reviews.llvm.org/D10129
llvm-svn: 238714