Commit Graph

7 Commits

Author SHA1 Message Date
Tom Stellard 0bc954e3bc AMDGPU/SI: Enable lanemask tracking in misched
Summary:
This results in higher register usage, but should make it easier for
the compiler to hide latency.

This pass is a prerequisite for some more scheduler improvements, and I
think the increase register usage with this patch is acceptable, because
when combined with the scheduler improvements, the total register usage
will decrease.

shader-db stats:

2382 shaders in 478 tests
Totals:
SGPRS: 48672 -> 49088 (0.85 %)
VGPRS: 34148 -> 34847 (2.05 %)
Code Size: 1285816 -> 1289128 (0.26 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 492544 -> 573440 (16.42 %) bytes per wave
Max Waves: 6856 -> 6846 (-0.15 %)
Wait states: 0 -> 0 (0.00 %)

Depends on D18451

Reviewers: nhaehnle, arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18452

llvm-svn: 264876
2016-03-30 16:35:09 +00:00
Chad Rosier e6a5231628 Update test case to appease bots after 263255.
I'll follow up with Matt to confirm this is the correct fix.

llvm-svn: 263268
2016-03-11 17:33:36 +00:00
Matt Arsenault 9c47dd583a AMDGPU: Remove some old intrinsic uses from tests
llvm-svn: 260493
2016-02-11 06:02:01 +00:00
Matt Arsenault 2aed6ca1d3 AMDGPU: Switch barrier intrinsics to using convergent
noduplicate prevents unrolling of small loops that happen to have
barriers in them. If a loop has a barrier in it, it is OK to duplicate
it for the unroll.

llvm-svn: 256075
2015-12-19 01:46:41 +00:00
Matt Arsenault e4d0c142e8 AMDGPU: Add sdst operand to VOP2b instructions
The VOP3 encoding of these allows any SGPR pair for the i1
output, but this was forced before to always use vcc.
This doesn't yet try to use this, but does add the operand
to the definitions so the main change is adding vcc to the
output of the VOP2 encoding.

llvm-svn: 246358
2015-08-29 07:16:50 +00:00
Matt Arsenault 84db5d97b0 AMDGPU/SI: Fix read2 merging into a super register.
If the read2 produced was supposed to be writing into a
super register, it would use the wrong subregister indices.
Fix this by inserting copies, so we only ever write to a vreg_64.
Run the register coalescer again to clean this up, although this
isn't ideal and often does result in an extra move.

Also remove the assert that offset1 > offset0.

There isn't a real reason to not allow this other than a minor
convenience in the compiler, and it doesn't seem worth the effort
of avoiding it.

llvm-svn: 242174
2015-07-14 17:57:36 +00:00
Tom Stellard 45bb48ea19 R600 -> AMDGPU rename
llvm-svn: 239657
2015-06-13 03:28:10 +00:00