we cached remapping information using the old nlist index to the
new symbol index, yet we tried to lookup the symbol stubs that
were for symbols that had been remapped by ID instead of using
the new symbol index. This is now fixed and the mach-o symbol tables
are fixed.
Use the delta between two vector entries to determine the stride
in case any padding is inserted by compilers for bsearch calls
on symbol tables when finding symbols by their original ID.
llvm-svn: 113719
They will now be represented as:
eSymbolTypeFunction: eSymbolTypeCode with IsDebug() == true
eSymbolTypeGlobal: eSymbolTypeData with IsDebug() == true and IsExternal() == true
eSymbolTypeStatic: eSymbolTypeData with IsDebug() == true and IsExternal() == false
This simplifies the logic when dealing with symbols and allows for symbols
to be coalesced into a single symbol most of the time.
Enabled the minimal symbol table for mach-o again after working out all the
kinks. We now get nice concise symbol tables and debugging with DWARF in the
.o files with a debug map in the binary works well again. There were issues
where the SymbolFileDWARFDebugMap symbol file parser was using symbol IDs and
symbol indexes interchangeably. Now that all those issues are resolved
debugging is working nicely.
llvm-svn: 113678
symbol tables. Minimal symbol tables enable us to merge two symbols, one
debug symbol and one linker symbol, into a single symbol that can carry
just as much information and will avoid duplicate symbols in the symbol
table.
llvm-svn: 113223
ickiness, and is cleaner to boot.
I'm fairly confident that I converted the comparator over properly,
and what testing I could figure out how to run seemed to pass, but it
would be great if someone in the know could check behind me.
llvm-svn: 105834