we often nuke our "build" folder so we can do clean builds. This way if you
are building your own LLVM you won't have to rebuild LLVM when you do remove
your build folder. The new location for the LLVM build is:
lldb/llvm-build
llvm-svn: 143713
handling logic of the generic ToolChain. This flag, despite its name,
has *nothing* to do with the GCC flag '-nostdlib' that relates
(exclusively) to the linking behavior. It is a most unfortunate name in
that regard...
It is used to tell InitHeaderSearch.cpp *which* set of C++ standard
library header search paths to use -- those for libstdc++ from GCC's
installation, or those from a libc++ installation. As this logic is
hoisted out of the Frontend, and into the Driver as part of this
ToolChain, the generic method will be overridden for the platform, where
it can implement this logic directly. As such, hiding the CC1 option
passing in the generic space is a natural fit despite the odd naming.
Also, expand on the comments to clarify whats going on, and tidy up the
Tools.cpp code now that its simpler.
llvm-svn: 143687
implementation in the driver. This cleans up the signature and semantics
of the include flag adding component of the toolchain. Another step to
ready it for holding all the InitHeaderSearch logic.
llvm-svn: 143686
the rest of the mess in InitHeaderSearch.cpp. We could hoist it into the
driver profitably, removing more noise from the driver -> frontend
communication.
llvm-svn: 143685
and the C++ include management routine from the proper place when
forming preprocessor options in the driver. This is the first step to
teaching the driver to manage all of the header search paths. Currently,
these methods remain just stubs in the abstract toolchain. Subsequent
patches will flesh them out with implementations for various toolchains
based on the current code in InitHeaderSearch.cpp.
llvm-svn: 143684
- If you download and build the sources in the Xcode project, x86_64 builds
by default using the "llvm.zip" checkpointed LLVM.
- If you delete the "lldb/llvm.zip" and the "lldb/llvm" folder, and build the
Xcode project will download the right LLVM sources and build them from
scratch
- If you have a "lldb/llvm" folder already that contains a "lldb/llvm/lib"
directory, we will use the sources you have placed in the LLDB directory.
Python can now be disabled for platforms that don't support it.
Changed the way the libllvmclang.a files get used. They now all get built into
arch specific directories and never get merged into universal binaries as this
was causing issues where you would have to go and delete the file if you wanted
to build an extra architecture slice.
llvm-svn: 143678
to allow us to implement the C++11 rule that a non-active union member can't be
read, and use it to implement subobject access for string literals.
llvm-svn: 143677
target is stopped in a C++ or Objective-C method
but the "self" pointer's valid range actually
doesn't cover the current location. Before, that
was confusing Clang to the point where it crashed;
now, we sanity-check and fall back to pretending
we're in a C function if "self" or "this" isn't
available.
llvm-svn: 143676
Greps and returns the first svn log entry containing a line matching the regular
expression pattern passed as the only arg.
Example:
svn log -v | grep-svn-log.py '^ D.+why_are_you_missing.h$'
llvm-svn: 143671
- Basically, we coordinate with llvm-build to create a Makefile fragment we can
easily use. For now, nothing is wired in except the support to automatically
regenerate this file when necessary.
llvm-svn: 143662