Currently lld just parses the .debug_line section assuming that there
is only one compile unit. That assumption is false (PR36793).
I have a patch that changes lld to iterate over the compile units and
parse the portions of the .debug_line they point to (which fixes
PR36793).
A problem is that we will then need a compiler unit pointing to
.debug_line for lld to see it.
It seems like bfd has the same restriction.
This patch updates existing tests to add a minimal compile unit so
that they still work with PR36793 fixed.
llvm-svn: 328215
When reporting a symbol conflict, LLD parses the debug info to report
source location information. Sections have not been decompressed at this
point, so if an object file contains zlib compressed debug info, LLD
ends up passing this compressed debug info to the DWARF parser, which
causes debug info parsing failures and can trigger assertions in the
parser (as the test case demonstrates).
Decompress debug sections when constructing the LLDDwarfObj to avoid
this issue. This doesn't handle GNU-style compressed debug info sections
(.zdebug_*), which at present are simply ignored by LLDDwarfObj; those
can be done in a follow-up.
Differential Revision: https://reviews.llvm.org/D38491
llvm-svn: 314866