static bool
Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec);
This will fill in "file_spec" with an appropriate path that is appropriate
for the current Host OS. MacOSX will return paths within the LLDB.framework,
and other unixes will return the paths they want. The current PathType
enums are:
typedef enum PathType
{
ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists
ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc)
ePathTypeHeaderDir, // Find LLDB header file directory
ePathTypePythonDir // Find Python modules (PYTHONPATH) directory
} PathType;
All places that were finding executables are and python paths are now updated
to use this Host call.
Added another new host call to launch the inferior in a terminal. This ability
will be very host specific and doesn't need to be supported on all systems.
MacOSX currently will create a new .command file and tell Terminal.app to open
the .command file. It also uses the new "darwin-debug" app which is a small
app that uses posix to exec (no fork) and stop at the entry point of the
program. The GDB remote plug-in is almost able launch a process and attach to
it, it currently will spawn the process, but it won't attach to it just yet.
This will let LLDB not have to share the terminal with another process and a
new terminal window will pop up when you launch. This won't get hooked up
until we work out all of the kinks. The new Host function is:
static lldb::pid_t
Host::LaunchInNewTerminal (
const char **argv, // argv[0] is executable
const char **envp,
const ArchSpec *arch_spec,
bool stop_at_entry,
bool disable_aslr);
Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero
filling the entire path buffer.
Fixed an issue with the dynamic checker function where I missed a '$' prefix
that should have been added.
llvm-svn: 116690
suspended, we would call "int ::task_resume (task_t task);" as many times as
it took to resume the task which isn't what we want to do.
llvm-svn: 116674
ScriptInterpreterPython class and made a simple callback function that
ScriptInterpreterPython::BreakpointCallbackFunction() now calls so we don't
include any internal API stuff into the cpp file that is generated by SWIG.
Fixed a few build warnings in debugserver.
llvm-svn: 115926
arguments are specified in a standardized way, will have a standardized name, and
have functioning help.
The next step is to start writing useful help for all the argument types.
llvm-svn: 115335
Added the start of Host specific launch services, though it currently isn't
hookup up to anything. We want to be able to launch a process and use the
native launch services to launch an app like it would be launched by the
user double clicking on the app. We also eventually want to be able to run
a command line app in a newly spawned terminal to avoid terminal sharing.
Fixed an issue with the new DWARF forward type declaration stuff. A crasher
was found that was happening when trying to properly expand the forward
declarations.
llvm-svn: 115213
adding methods to C++ and objective C classes. In order to make methods, we
need the function prototype which means we need the arguments. Parsing these
could cause a circular reference that caused an assertion.
Added a new typedef for the clang opaque types which are just void pointers:
lldb::clang_type_t. This appears in lldb-types.h.
This was fixed by enabling struct, union, class, and enum types to only get
a forward declaration when we make the clang opaque qual type for these
types. When they need to actually be resolved, lldb_private::Type will call
a new function in the SymbolFile protocol to resolve a clang type when it is
not fully defined (clang::TagDecl::getDefinition() returns NULL). This allows
us to be a lot more lazy when parsing clang types and keeps down the amount
of data that gets parsed into the ASTContext for each module.
Getting the clang type from a "lldb_private::Type" object now takes a boolean
that indicates if a forward declaration is ok:
clang_type_t lldb_private::Type::GetClangType (bool forward_decl_is_ok);
So function prototypes that define parameters that are "const T&" can now just
parse the forward declaration for type 'T' and we avoid circular references in
the type system.
llvm-svn: 115012
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.
While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.
Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").
llvm-svn: 114252
Renamed the "dispatchqaddr" setting that was coming back for stop reply packets
to be named "qaddr" so that gdb doesn't thing it is a register number. gdb
was checking the first character and assuming "di" was a hex register number
because 'd' is a hex digit. It has been shortened so gdb can safely ignore it.
llvm-svn: 113475
handles user settable internal variables (the equivalent of set/show
variables in gdb). In addition to the basic infrastructure (most of
which is defined in UserSettingsController.{h,cpp}, there are examples
of two classes that have been set up to contain user settable
variables (the Debugger and Process classes). The 'settings' command
has been modified to be a command-subcommand structure, and the 'set',
'show' and 'append' commands have been moved into this sub-commabnd
structure. The old StateVariable class has been completely replaced
by this, and the state variable dictionary has been removed from the
Command Interpreter. Places that formerly accessed the state variable
mechanism have been modified to access the variables in this new
structure instead (checking the term-width; getting/checking the
prompt; etc.)
Variables are attached to classes; there are two basic "flavors" of
variables that can be set: "global" variables (static/class-wide), and
"instance" variables (one per instance of the class). The whole thing
has been set up so that any global or instance variable can be set at
any time (e.g. on start up, in your .lldbinit file), whether or not
any instances actually exist (there's a whole pending and default
values mechanism to help deal with that).
llvm-svn: 113041
o Fixed a crasher when getting it via SBTarget.GetExecutable().
>>> filespec = target.GetExecutable()
Segmentation fault
o And renamed SBFileSpec::GetFileName() to GetFilename() to be consistent with FileSpec::GetFilename().
llvm-svn: 112308
launch it due to not being able to get the task port. A SIGHUP was killing us
and also an error string wasn't properly being passed along. Got rid of a
class error variable that can only lead to multi-threaded crashes.
llvm-svn: 109930
Makefile patch to explicitly use PROJ_SRC_DIR when required. It fixes
build when obj dir is not source dir.
I also fixed a build warning in ClangResultSynthesizer.cpp.
llvm-svn: 108210
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009
- fixed 3 posix spawn attributes leaks
- fixed us always leaking CXXBaseSpecifier objects when we create class
base classes. Clang apparently copies the base classes we pass in.
Fixed some code formatting in ClangASTContext.cpp.
llvm-svn: 107459
intelligently. The four name types we currently have are:
eFunctionNameTypeFull = (1 << 1), // The function name.
// For C this is the same as just the name of the function
// For C++ this is the demangled version of the mangled name.
// For ObjC this is the full function signature with the + or
// - and the square brackets and the class and selector
eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class
// methods or selectors will be searched.
eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments
eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names
this allows much more flexibility when setting breakoints:
(lldb) breakpoint set --name main --basename
(lldb) breakpoint set --name main --fullname
(lldb) breakpoint set --name main --method
(lldb) breakpoint set --name main --selector
The default:
(lldb) breakpoint set --name main
will inspect the name "main" and look for any parens, or if the name starts
with "-[" or "+[" and if any are found then a full name search will happen.
Else a basename search will be the default.
Fixed some command option structures so not all options are required when they
shouldn't be.
Cleaned up the breakpoint output summary.
Made the "image lookup --address <addr>" output much more verbose so it shows
all the important symbol context results. Added a GetDescription method to
many of the SymbolContext objects for the more verbose output.
llvm-svn: 107075
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.
To avoid this we now create instances of the lldb_private::Debugger that each
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack
So now clients should call:
SBDebugger::Initialize(); // (static function)
SBDebugger debugger (SBDebugger::Create());
// Use which ever file handles you wish
debugger.SetErrorFileHandle (stderr, false);
debugger.SetOutputFileHandle (stdout, false);
debugger.SetInputFileHandle (stdin, true);
// main loop
SBDebugger::Terminate(); // (static function)
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.
Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.
llvm-svn: 106615
Fixed the Disassemble arguments so you can't specify start address or name in multiple ways.
Fixed the command line input so you can specify the filename without "-f" even if you use other options.
llvm-svn: 106020
The top of the header file seems to indicate that this was
intended to be over at include/lldb/Core but we should be in line
with the .cpp file's location so it's include/lldb/Utility for now.
llvm-svn: 105753