Summary:
Currently all load commands are parsed in MachOObjectFile constructor.
If the next load command cannot be parsed, or if command size is too
small, properly report it through the error code and fail to construct
the object, instead of crashing the program.
Test Plan: regression test suite
Reviewers: rafael, filcab
Subscribers: llvm-commits
llvm-svn: 239080
This format is simply a regular object file with the bitcode stored in a
section named ".llvmbc", plus any number of other (non-allocated) sections.
One immediate use case for this is to accommodate compilation processes
which expect the object file to contain metadata in non-allocated sections,
such as the ".go_export" section used by some Go compilers [1], although I
imagine that in the future we could consider compiling parts of the module
(such as large non-inlinable functions) directly into the object file to
improve LTO efficiency.
[1] http://golang.org/doc/install/gccgo#Imports
Differential Revision: http://reviews.llvm.org/D4371
llvm-svn: 218078
This code was never being used and any use of it would look fairly strange.
For example, it would try to map a object_error::parse_failed to
std::errc::invalid_argument.
llvm-svn: 210912
The idea of this patch is to turn llvm/Support/system_error.h into a
transitional header that just brings in the erorr_code api to the llvm
namespace. I will remove it shortly afterwards.
The cases where the general idea needed some tweaking:
* std::errc is a namespace in msvc, so we cannot use "using std::errc". I could
add an #ifdef, but there were not that many uses, so I just added std:: to
them in this patch.
* Template specialization had to be moved to the std namespace in this
patch set already.
* The msvc implementation of default_error_condition doesn't seem to
provide the same transformations as we need. Not too surprising since
the standard doesn't actually say what "equivalent" means. I fixed the
problem by keeping our old mapping and using it at error_code
construction time.
Despite these shortcomings I think this is still a good thing. Some reasons:
* The different implementations of system_error might improve over time.
* It removes 925 lines of code from llvm already.
* It removes 6313 bytes from the text segment of the clang binary when
it is built with gcc and 2816 bytes when building with clang and
libstdc++.
llvm-svn: 210687
Since our error_category is based on the std one, we should have the
same visibility for the constructor. This also allows us to avoid
using the _do_message implementation detail in our own categories.
llvm-svn: 203998
This allows the compiler to see the enum and warn about it. While in here,
fix a switch to not use a default and fix style violations.
llvm-svn: 184186