that it is its own entity in the form of MemoryLocation, and update all
the callers.
This is an entirely mechanical change. References to "Location" within
AA subclases become "MemoryLocation", and elsewhere
"AliasAnalysis::Location" becomes "MemoryLocation". Hope that helps
out-of-tree folks update.
llvm-svn: 239885
This the first of a series of patches to add CodeGen support exploiting
the instructions of the z13 vector facility. This patch adds support
for the native integer vector types (v16i8, v8i16, v4i32, v2i64).
When the vector facility is present, we default to the new vector ABI.
This is characterized by two major differences:
- Vector types are passed/returned in vector registers
(except for unnamed arguments of a variable-argument list function).
- Vector types are at most 8-byte aligned.
The reason for the choice of 8-byte vector alignment is that the hardware
is able to efficiently load vectors at 8-byte alignment, and the ABI only
guarantees 8-byte alignment of the stack pointer, so requiring any higher
alignment for vectors would require dynamic stack re-alignment code.
However, for compatibility with old code that may use vector types, when
*not* using the vector facility, the old alignment rules (vector types
are naturally aligned) remain in use.
These alignment rules are not only implemented at the C language level
(implemented in clang), but also at the LLVM IR level. This is done
by selecting a different DataLayout string depending on whether the
vector ABI is in effect or not.
Based on a patch by Richard Sandiford.
llvm-svn: 236521
[DebugInfo] Add debug locations to constant SD nodes
This adds debug location to constant nodes of Selection DAG and updates
all places that create constants to pass debug locations
(see PR13269).
Can't guarantee that all locations are correct, but in a lot of cases choice
is obvious, so most of them should be. At least all tests pass.
Tests for these changes do not cover everything, instead just check it for
SDNodes, ARM and AArch64 where it's easy to get incorrect locations on
constants.
This is not complete fix as FastISel contains workaround for wrong debug
locations, which drops locations from instructions on processing constants,
but there isn't currently a way to use debug locations from constants there
as llvm::Constant doesn't cache it (yet). Although this is a bit different
issue, not directly related to these changes.
Differential Revision: http://reviews.llvm.org/D9084
llvm-svn: 235989
This adds debug location to constant nodes of Selection DAG and updates
all places that create constants to pass debug locations
(see PR13269).
Can't guarantee that all locations are correct, but in a lot of cases choice
is obvious, so most of them should be. At least all tests pass.
Tests for these changes do not cover everything, instead just check it for
SDNodes, ARM and AArch64 where it's easy to get incorrect locations on
constants.
This is not complete fix as FastISel contains workaround for wrong debug
locations, which drops locations from instructions on processing constants,
but there isn't currently a way to use debug locations from constants there
as llvm::Constant doesn't cache it (yet). Although this is a bit different
issue, not directly related to these changes.
Differential Revision: http://reviews.llvm.org/D9084
llvm-svn: 235977
So far, we do not yet support any instruction specific to zEC12.
Most of the facilities added with zEC12 are indeed not very useful
to compiler code generation, but there is one exception: the
miscellaneous-extensions facility provides the RISBGN instruction,
which is a variant of RISBG that does not set the condition code.
Add support for this facility, MC support for RISBGN, and CodeGen
support for prefering RISBGN over RISBG on zEC12, unless we can
actually make use of the condition code set by RISBG.
llvm-svn: 233690
Summary:
But still handle them the same way since I don't know how they differ on
this target.
No functional change intended.
Reviewers: uweigand
Reviewed By: uweigand
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D8251
llvm-svn: 232495
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break
anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate
Constraint_* values.
PR22883 was caused the matching operands copying the whole of the operand flags
for the matched operand. This included the constraint id which needed to be
replaced with the operand number. This has been fixed with a conversion
function. Following on from this, matching operands also used the operand
number as the constraint id. This has been fixed by looking up the matched
operand and taking it from there.
llvm-svn: 232165
This (r232027) has caused PR22883; so it seems those bits might be used by
something else after all. Reverting until we can figure out what else to do.
Original commit message:
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate Constraint_*
values.
llvm-svn: 232093
Summary:
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate Constraint_*
values.
Reviewers: hfinkel
Reviewed By: hfinkel
Subscribers: hfinkel, jholewinski, llvm-commits
Differential Revision: http://reviews.llvm.org/D8171
llvm-svn: 232027
In order to enable the preservation of noalias function parameter information
after inlining, and the representation of block-level __restrict__ pointer
information (etc.), additional kinds of aliasing metadata will be introduced.
This metadata needs to be carried around in AliasAnalysis::Location objects
(and MMOs at the SDAG level), and so we need to generalize the current scheme
(which is hard-coded to just one TBAA MDNode*).
This commit introduces only the necessary refactoring to allow for the
introduction of other aliasing metadata types, but does not actually introduce
any (that will come in a follow-up commit). What it does introduce is a new
AAMDNodes structure to hold all of the aliasing metadata nodes associated with
a particular memory-accessing instruction, and uses that structure instead of
the raw MDNode* in AliasAnalysis::Location, etc.
No functionality change intended.
llvm-svn: 213859
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
llvm-svn: 206822
The zext handling added in r197802 wasn't right for RNSBG. This patch
restricts it to ROSBG, RXSBG and RISBG. (The tests for RISBG were added
in r197802 since RISBG was the motivating example.)
llvm-svn: 198862
...namely LOAD AND ADD, LOAD AND AND, LOAD AND OR and LOAD AND EXCLUSIVE OR.
LOAD AND ADD LOGICAL isn't really separately useful for LLVM.
I'll look at adding reusing the CC results in new year.
llvm-svn: 197985
The handling of ANY_EXTEND and ZERO_EXTEND was too strict. In this context
we can treat ZERO_EXTEND in much the same way as an AND and then also handle
outermost ZERO_EXTENDs.
I couldn't find a test that benefited from the ANY_EXTEND change, but it's
more obvious to write it this way once SIGN_EXTEND and ZERO_EXTEND are
handled differently.
llvm-svn: 197802
We would wrongly transform the testcase into the equivalent of an AND with 1.
The problem was that, when testing whether the shifted-in bits of the right
shift were significant, we used the width of the final zero-extended result
rather than the width of the shifted value.
llvm-svn: 195731
Use subreg_hNN and subreg_lNN for the high and low NN bits of a register.
List the low registers first, so that subreg_l32 also means the low 32
bits of a 128-bit register.
Floats are stored in the upper 32 bits of a 64-bit register, so they
should use subreg_h32 rather than subreg_l32.
No behavioral change intended.
llvm-svn: 191659
The backend tries to use block operations like MVC, NC, OC and XC for
simple scalar operations. For correctness reasons, it rejects any case
in which the regions might partially overlap. However, for performance
reasons, it should also reject cases where the regions might be equal,
since the instruction might then not use the fast path.
This fixes a performance regression seen in bzip2. We may want to limit
the optimisation even more in future, or even remove it entirely, but I'll
try with this for now.
llvm-svn: 191525
The backend previously folded offsets into PC-relative addresses
whereever possible. That's the right thing to do when the address
can be used directly in a PC-relative memory reference (using things
like LRL). But if we have a register-based memory reference and need
to load the PC-relative address separately, it's better to use an anchor
point that could be shared with other accesses to the same area of the
variable.
Fixes a FIXME.
llvm-svn: 191524
Previously, the DAGISel function WalkChainUsers was spotting that it
had entered already-selected territory by whether a node was a
MachineNode (amongst other things). Since it's fairly common practice
to insert MachineNodes during ISelLowering, this was not the correct
check.
Looking around, it seems that other nodes get their NodeId set to -1
upon selection, so this makes sure the same thing happens to all
MachineNodes and uses that characteristic to determine whether we
should stop looking for a loop during selection.
This should fix PR15840.
llvm-svn: 191165
If we had a store of an integer to memory, and the integer and store size
were suitable for a form of MV..., we used MV... no matter what. We could
then have sequences like:
lay %r2, 0(%r3,%r4)
mvi 0(%r2), 4
In these cases it seems better to force the constant into a register
and use a normal store:
lhi %r2, 4
stc %r2, 0(%r3, %r4)
since %r2 is more likely to be hoisted and is easier to rematerialize.
llvm-svn: 189098
Extend r187495 to conditional loads. I split this out because the
easiest way seemed to be to force a particular operand order in
SystemZISelDAGToDAG.cpp.
llvm-svn: 187496
r186399 aggressively used the RISBG instruction for immediate ANDs,
both because it can handle some values that AND IMMEDIATE can't,
and because it allows the destination register to be different from
the source. I realized later while implementing the distinct-ops
support that it would be better to leave the choice up to
convertToThreeAddress() instead. The AND IMMEDIATE form is shorter
and is less likely to be cracked.
This is a problem for 32-bit ANDs because we assume that all 32-bit
operations will leave the high word untouched, whereas RISBG used in
this way will either clear the high word or copy it from the source
register. The patch uses the z196 instruction RISBLG for this instead.
This means that z10 will be restricted to NILL, NILH and NILF for
32-bit ANDs, but I think that should be OK for now. Although we're
using z10 as the base architecture, the optimization work is going
to be focused more on z196 and zEC12.
llvm-svn: 187492
The original code only folded SRA into ROTATE ... SELECTED BITS
if there was no outer shift. This patch splits out that check
and generalises it slightly. The extra cases aren't really that
interesting, but this is paving the way for RNSBG support.
llvm-svn: 186571
In hindsight, using "RISBG" for something that can be any type of
R.SBG instruction was a bit confusing, so this renames it to RxSBG.
That might not be the best choice either, since there is an instruction
called RXSBG, but hopefully the lower-case letter stands out enough.
While there I fixed a couple of GNUisms that had crept in --
sorry about that!
llvm-svn: 186569
Another patch in the series to make more use of R.SBG. This one extends
r186072 and r186073 to handle cases where the AND is inside the shift.
llvm-svn: 186399
RISBG can handle some ANDs for which no AND IMMEDIATE exists.
It also acts as a three-operand AND for some cases where an
AND IMMEDIATE could be used instead.
It might be worth adding a pass to replace RISBG with AND IMMEDIATE
in cases where the register operands end up being the same and where
AND IMMEDIATE is smaller.
llvm-svn: 186072
Look for patterns of the form (store (load ...), ...) in which the two
locations are known not to partially overlap. (Identical locations are OK.)
These sequences are better implemented by MVC unless either the load or
the store could use RELATIVE LONG instructions.
The testcase showed that we weren't using LHRL and LGHRL for extload16,
only sextloadi16. The patch fixes that too.
llvm-svn: 185919
This adds the actual lib/Target/SystemZ target files necessary to
implement the SystemZ target. Note that at this point, the target
cannot yet be built since the configure bits are missing. Those
will be provided shortly by a follow-on patch.
This version of the patch incorporates feedback from reviews by
Chris Lattner and Anton Korobeynikov. Thanks to all reviewers!
Patch by Richard Sandiford.
llvm-svn: 181203
passed the root of the match, even though only a few patterns
actually needed this (one in X86, several in ARM [which should
be refactored anyway], and some in CellSPU that I don't feel
like detangling). Instead of requiring all ComplexPatterns to
take the dead root, have targets opt into getting the root by
putting SDNPWantRoot on the ComplexPattern.
llvm-svn: 114471