Commit Graph

4 Commits

Author SHA1 Message Date
Tom Stellard a76bcc2ea1 AMDGPU/SI: Limit load clustering to 16 bytes instead of 4 instructions
Summary:
This helps prevent load clustering from drastically increasing register
pressure by trying to cluster 4 SMRDx8 loads together.  The limit of 16
bytes was chosen, because it seems like that was the original intent
of setting the limit to 4 instructions, but more analysis could show
that a different limit is better.

This fixes yields small decreases in register usage with shader-db, but
also helps avoid a large increase in register usage when lane mask
tracking is enabled in the machine scheduler, because lane mask tracking
enables more opportunities for load clustering.

shader-db stats:

2379 shaders in 477 tests
Totals:
SGPRS: 49744 -> 48600 (-2.30 %)
VGPRS: 34120 -> 34076 (-0.13 %)
Code Size: 1282888 -> 1283184 (0.02 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 495616 -> 492544 (-0.62 %) bytes per wave
Max Waves: 6843 -> 6853 (0.15 %)
Wait states: 0 -> 0 (0.00 %)

Reviewers: nhaehnle, arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18451

llvm-svn: 264589
2016-03-28 16:10:13 +00:00
Matt Arsenault 9c47dd583a AMDGPU: Remove some old intrinsic uses from tests
llvm-svn: 260493
2016-02-11 06:02:01 +00:00
Tom Stellard db5a11f698 AMDGPU/SI: Select mad patterns to v_mac_f32
The two-address instruction pass will convert these back to v_mad_f32
if necessary.

Differential Revision: http://reviews.llvm.org/D11060

llvm-svn: 242038
2015-07-13 15:47:57 +00:00
Tom Stellard 45bb48ea19 R600 -> AMDGPU rename
llvm-svn: 239657
2015-06-13 03:28:10 +00:00