- Switch few loops to range-based for loops
- Fix nop insertion at the end of BB
- Fix formatting
- Check for endpgm
Differential Revision: http://reviews.llvm.org/D19380
llvm-svn: 267167
Summary:
This intrinsic returns true if the current thread belongs to a live pixel
and false if it belongs to a pixel that we are executing only for derivative
computation. It will be used by Mesa to implement gl_HelperInvocation.
Note that for pixels that are killed during the shader, this implementation
also returns true, but it doesn't matter because those pixels are always
disabled in the EXEC mask.
This unearthed a corner case in the instruction verifier, which complained
about a v_cndmask 0, 1, exec, exec<imp-use> instruction. That's stupid but
correct code, so make the verifier accept it as such.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19191
llvm-svn: 267102
Summary:
This property is used to mark an intrinsic that only writes to memory, but
neither reads from memory nor has other side effects.
An example where this is useful is the llvm.amdgcn.buffer.store.format.*
intrinsic, which corresponds to a store instruction that goes through a special
buffer descriptor rather than through a plain pointer.
With this property, the intrinsic should still be handled as having side
effects at the LLVM IR level, but machine scheduling can make smarter
decisions.
Reviewers: tstellarAMD, arsenm, joker.eph, reames
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18291
llvm-svn: 266826
Summary:
The added testcase, which triggered this, was derived from a shader-db case
via bugpoint. A separate question is why scalar branching wasn't used.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19208
llvm-svn: 266825
Also,
- Skip pass if machine module does not have debug info
- Minor comment changes
- Added test
Differential Revision: http://reviews.llvm.org/D19079
llvm-svn: 266626
This resolves more frame indexes early and folds
the immediate offsets into the scratch mubuf instructions.
This cleans up a lot of the mess that's currently emitted,
such as emitting add 0s and repeatedly initializing the same
register to 0 when spilling.
llvm-svn: 266508
Currently each Function points to a DISubprogram and DISubprogram has a
scope field. For member functions the scope is a DICompositeType. DIScopes
point to the DICompileUnit to facilitate type uniquing.
Distinct DISubprograms (with isDefinition: true) are not part of the type
hierarchy and cannot be uniqued. This change removes the subprograms
list from DICompileUnit and instead adds a pointer to the owning compile
unit to distinct DISubprograms. This would make it easy for ThinLTO to
strip unneeded DISubprograms and their transitively referenced debug info.
Motivation
----------
Materializing DISubprograms is currently the most expensive operation when
doing a ThinLTO build of clang.
We want the DISubprogram to be stored in a separate Bitcode block (or the
same block as the function body) so we can avoid having to expensively
deserialize all DISubprograms together with the global metadata. If a
function has been inlined into another subprogram we need to store a
reference the block containing the inlined subprogram.
Attached to https://llvm.org/bugs/show_bug.cgi?id=27284 is a python script
that updates LLVM IR testcases to the new format.
http://reviews.llvm.org/D19034
<rdar://problem/25256815>
llvm-svn: 266446
Summary:
In the added test-case, the atomic instruction feeds into a non-machine
CopyToReg node which hasn't been selected yet, so guard against
non-machine opcodes here.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19043
llvm-svn: 266433
Summary:
This adds the necessary target code to be able to run the ir translator.
Lowering function arguments and returns is a nop and there is no support
for RegBankSelect.
Reviewers: arsenm, qcolombet
Subscribers: arsenm, joker.eph, vkalintiris, llvm-commits
Differential Revision: http://reviews.llvm.org/D19077
llvm-svn: 266356
Summary:
If a PHI has an incoming undef, we can pretend that it is equal to one
non-undef, non-self incoming value.
This is particularly relevant in combination with the StructurizeCFG
pass, which introduces PHI nodes with undefs. Previously, this lead to
branch conditions that were uniform before StructurizeCFG to become
non-uniform afterwards, which confused the SIAnnotateControlFlow
pass.
This fixes a crash when Mesa radeonsi compiles a shader from
dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_dynamic_vertex
Reviewers: arsenm, tstellarAMD, jingyue
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D19013
llvm-svn: 266347
Summary:
This pass is unnecessary and overly conservative. It was motivated by
situations like
def %vreg0:SGPR_32
...
if-block:
..
def %vreg1:SGPR_32
...
else-block:
...
use %vreg0:SGPR_32
...
and similar situations with uses after the non-uniform control flow, where
we are not allowed to assign %vreg0 and %vreg1 to the same physical register,
even though in the original, thread/workitem-based CFG, it looks like the
live ranges of these registers do not overlap.
However, by the time register allocation runs, we have moved to a wave-based
CFG that accurately represents the fact that the wave may run through both
the if- and the else-block. So the live ranges of %vreg0 and %vreg1 already
overlap even without the SIFixSGPRLiveRanges pass.
In addition to proving this change correct, I have tested it with Piglit
and a small number of other tests.
Reviewers: arsenm, tstellarAMD
Subscribers: MatzeB, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19041
llvm-svn: 266345
Summary:
For GL_ARB_compute_shader we need to support workgroup sizes of at least 1024. However, if we want to allow large workgroup sizes, we may need to use less registers, as we have to run more waves per SIMD.
This patch adds an attribute to specify the maximum work group size the compiled program needs to support. It defaults, to 256, as that has no wave restrictions.
Reducing the number of registers available is done similarly to how the registers were reserved for chips with the sgpr init bug.
Reviewers: mareko, arsenm, tstellarAMD, nhaehnle
Subscribers: FireBurn, kerberizer, llvm-commits, arsenm
Differential Revision: http://reviews.llvm.org/D18340
Patch By: Bas Nieuwenhuizen
llvm-svn: 266337
Summary:
The code previously always used s1 as it was using the user + system SGPR
information for compute kernels. This is incorrect for Mesa shaders though,
The register should be the next SGPR after all user and system SGPR's.
We use that Mesa adds arguments for all input and system SGPR's and
take the next available SGPR for the scratch wave offset register.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewers: mareko, arsenm, nhaehnle, tstellarAMD
Subscribers: qcolombet, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18941
Patch By: Bas Nieuwenhuizen
llvm-svn: 266336
Tests added along with implemented feature.
Note that there is a small leftover of unecessary MI sheduling issue
(more info in the review). CodeGen/AMDGPU/salu-to-valu.ll updated to fix
the false regression.
TODO: Support for TTMP quads, comma-separated syntax in "[]" and more.
Differential Revision: http://reviews.llvm.org/D17825
llvm-svn: 266205
Initialization of m0 is emitted for each LDS operation, so
every block with LDS usage ends up with one. MachineLICM
used to fail to hoist this out of the loop, so every loop
iteration with LDS usage in it would re-initialize it.
This seems to be fixed now, so add a test to make sure that
it stays this way.
llvm-svn: 266156
Summary:
They correspond to BUFFER_LOAD/STORE_DWORD[_X2,X3,X4] and mostly behave like
llvm.amdgcn.buffer.load/store.format. They will be used by Mesa for SSBO and
atomic counters at least when robust buffer access behavior is desired.
(These instructions perform no format conversion and do buffer range checking
per component.)
As a side effect of sharing patterns with llvm.amdgcn.buffer.store.format,
it has become trivial to add support for the f32 and v2f32 variants of that
intrinsic, so the patch does so.
Also DAG-ify (and fix) some tests that I noticed intermittent failures in
while developing this patch.
Some tests were (temporarily) adjusted for the required mayLoad/hasSideEffects
changes to the BUFFER_STORE_DWORD* instructions. See also
http://reviews.llvm.org/D18291.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18292
llvm-svn: 266126
Summary:
We will be able to handle this case much better once the hazard recognizer
is finished, but this conservative implementation fixes a hang with the piglit
test:
spec/arb_arrays_of_arrays/execution/sampler/fs-nested-struct-arrays-nonconst-nested-arra
Reviewers: arsenm, nhaehnle
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18988
llvm-svn: 266105
This helps clean up some of the mess when expanding unaligned 64-bit
loads when changed to be promote to v2i32, and fixes situations
where or x, 0 was emitted after splitting 64-bit ors during moveToVALU.
I think this could be a generic combine but I'm not sure.
llvm-svn: 266104
Summary:
Under certain circumstances, multi-level breaks (or what is understood by
the control flow passes as such) could be miscompiled in a way that causes
infinite loops, by emitting incorrect control flow intrinsics.
This fixes a hang in
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.conditional_continue_vertex
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18967
llvm-svn: 266088
When the memory vectorizer is enabled, these tests break.
These tests don't really care about the memory instructions,
and it's easier to write check lines with the unmerged loads.
llvm-svn: 266071
Standard load/store instructions with GLC bit set.
Reviewers: tstellardAMD, arsenm
Differential Revision: http://reviews.llvm.org/D18760
llvm-svn: 265709
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
Summary:
Implement BUFFER_ATOMIC_CMPSWAP{,_X2} instructions on all GCN targets, and FLAT_ATOMIC_CMPSWAP{,_X2} on CI+.
32-bit instruction variants tested manually on Kabini and Bonaire. Tests and parts of code provided by Jan Veselý.
Patch by: Vedran Miletić
Reviewers: arsenm, tstellarAMD, nhaehnle
Subscribers: jvesely, scchan, kanarayan, arsenm
Differential Revision: http://reviews.llvm.org/D17280
llvm-svn: 265170
Summary:
This results in higher register usage, but should make it easier for
the compiler to hide latency.
This pass is a prerequisite for some more scheduler improvements, and I
think the increase register usage with this patch is acceptable, because
when combined with the scheduler improvements, the total register usage
will decrease.
shader-db stats:
2382 shaders in 478 tests
Totals:
SGPRS: 48672 -> 49088 (0.85 %)
VGPRS: 34148 -> 34847 (2.05 %)
Code Size: 1285816 -> 1289128 (0.26 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 492544 -> 573440 (16.42 %) bytes per wave
Max Waves: 6856 -> 6846 (-0.15 %)
Wait states: 0 -> 0 (0.00 %)
Depends on D18451
Reviewers: nhaehnle, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18452
llvm-svn: 264876
They do have a def machine operand.
Fixing the definition is necessary for an upcoming patch.
Differential Revision: http://reviews.llvm.org/D18384
llvm-svn: 264607
Summary:
This helps prevent load clustering from drastically increasing register
pressure by trying to cluster 4 SMRDx8 loads together. The limit of 16
bytes was chosen, because it seems like that was the original intent
of setting the limit to 4 instructions, but more analysis could show
that a different limit is better.
This fixes yields small decreases in register usage with shader-db, but
also helps avoid a large increase in register usage when lane mask
tracking is enabled in the machine scheduler, because lane mask tracking
enables more opportunities for load clustering.
shader-db stats:
2379 shaders in 477 tests
Totals:
SGPRS: 49744 -> 48600 (-2.30 %)
VGPRS: 34120 -> 34076 (-0.13 %)
Code Size: 1282888 -> 1283184 (0.02 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 495616 -> 492544 (-0.62 %) bytes per wave
Max Waves: 6843 -> 6853 (0.15 %)
Wait states: 0 -> 0 (0.00 %)
Reviewers: nhaehnle, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18451
llvm-svn: 264589
Strengthen tests of storing frame indices.
Right now this just creates irrelevant scheduling changes.
We don't want to have multiple frame index operands
on an instruction. There seem to be various assumptions
that at least the same frame index will not appear twice
in the LocalStackSlotAllocation pass.
There's no reason to have this happen, and it just
makes it easy to introduce bugs where the immediate
offset is appplied to the storing instruction when it should
really be applied to the value being stored as a separate
add.
This might not be sufficient. It might still be problematic
to have an add fi, fi situation, but that's even less unlikely
to happen in real code.
llvm-svn: 264200