This is the more natural lowering, and presents more opportunities to
reduce 64-bit ops to 32-bit.
This should also help avoid issues graphics shaders have had with
64-bit values, and simplify argument lowering in globalisel.
llvm-svn: 366578
Make the FP register callee saved.
This is tricky because now the FP needs to be spilled in the prolog
relative to the incoming SP register, rather than the frame register
used throughout the rest of the function. I don't like how this
bypassess the standard mechanism for CSR spills just to get the
correct insert point. I may look for a better solution, since all CSR
VGPRs may also need to have all lanes activated. Another option might
be to make getFrameIndexReference change the base register if the
frame index is a CSR, and then try to figure out the right insertion
point in emitProlog.
If there is a free VGPR lane available for SGPR spilling, try to use
it for the FP. If that would require intrtoducing a new VGPR spill,
try to use a free call clobbered SGPR. Only fallback to introducing a
new VGPR spill as a last resort.
This also doesn't attempt to handle SGPR spilling with scalar stores.
llvm-svn: 365372
Summary: This change is the first part of the AMDGPU target description
change. The aim of it is the effective splitting the vector and scalar
flows at the selection stage. Selection uses predicate functions based
on the framework implemented earlier - https://reviews.llvm.org/D35267
Differential revision: https://reviews.llvm.org/D52019
Reviewers: rampitec
llvm-svn: 342719