This may be causing a failure on some buildbots:
Referencing function in another module!
tail call fastcc void @_ZL11EvaluateOpstPtRj(i16 zeroext %17, i16* %Vals, i32* %NumVals), !dbg !219
Referencing function in another module!
tail call fastcc void @_ZL11EvaluateOpstPtRj(i16 zeroext %19, i16* %Vals, i32* %NumVals), !dbg !221
Broken module found, compilation aborted!
Stack dump:
0. Running pass 'Function Pass Manager' on module 'ld-temp.o'.
1. Running pass 'Module Verifier' on function '@_ZL11EvaluateOpstPtRj'
clang: error: unable to execute command: Illegal instruction: 4
clang: error: linker command failed due to signal (use -v to see invocation)
<rdar://problem/13516485>
llvm-svn: 178156
- This code is dead, and the "right" way to get this support is to use the
platform-specific linker-integrated LTO mechanisms, or the forthcoming LLVM
linker.
llvm-svn: 172749
- Instead of computing a bunch of buckets of different flag types, just do an
incremental link resolving conflicts as they arise.
- This also has the advantage of making the link result deterministic and not
dependent on map iteration order.
llvm-svn: 172634
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
llvm-svn: 171366
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
llvm-svn: 169131
The "findUsedStructTypes" method is very expensive to run. It needs to be
optimized so that LTO can run faster. Splitting this method out of the Module
class will help this occur. For instance, it can keep a list of seen objects so
that it doesn't process them over and over again.
llvm-svn: 161228
This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
llvm-svn: 159077
destination module, but one of them isn't used in the destination module. If
another module comes along and the uses the unused type, there could be type
conflicts when the modules are finally linked together. (This happened when
building LLVM.)
The test that was reduced is:
Module A:
%Z = type { %A }
%A = type { %B.1, [7 x x86_fp80] }
%B.1 = type { %C }
%C = type { i8* }
declare void @func_x(%C*, i64, i64)
declare void @func_z(%Z* nocapture)
Module B:
%B = type { %C.1 }
%C.1 = type { i8* }
%A.2 = type { %B.3, [5 x x86_fp80] }
%B.3 = type { %C.1 }
define void @func_z() {
%x = alloca %A.2, align 16
%y = getelementptr inbounds %A.2* %x, i64 0, i32 0, i32 0
call void @func_x(%C.1* %y, i64 37, i64 927) nounwind
ret void
}
declare void @func_x(%C.1*, i64, i64)
declare void @func_y(%B* nocapture)
(Unfortunately, this test doesn't fail under llvm-link, only during an LTO
linking.) The '%C' and '%C.1' clash. The destination module gets the '%C'
declaration. When merging Module B, it looks at the '%C.1' subtype of the '%B'
structure. It adds that in, because that's cool. And when '%B.3' is processed,
it uses the '%C.1'. But the '%B' has used '%C' and we prefer to use '%C'. So the
'@func_x' type is changed to 'void (%C*, i64, i64)', but the type of '%x' in
'@func_z' remains '%A.2'. The GEP resolves to a '%C.1', which conflicts with the
'@func_x' signature.
We can resolve this situation by making sure that the type is used in the
destination before saying that it should be used in the module being merged in.
With this fix, LLVM and Clang both compile under LTO.
<rdar://problem/10913281>
llvm-svn: 153351
Module flags are key-value pairs associated with the module. They include a
'behavior' value, indicating how module flags react when mergine two
files. Normally, it's just the union of the two module flags. But if two module
flags have the same key, then the resulting flags are dictated by the behaviors.
Allowable behaviors are:
Error
Emits an error if two values disagree.
Warning
Emits a warning if two values disagree.
Require
Emits an error when the specified value is not present
or doesn't have the specified value. It is an error for
two (or more) llvm.module.flags with the same ID to have
the Require behavior but different values. There may be
multiple Require flags per ID.
Override
Uses the specified value if the two values disagree. It
is an error for two (or more) llvm.module.flags with the
same ID to have the Override behavior but different
values.
llvm-svn: 150300
the build bot in some cases. The basic issue happens when a source module contains
both a "%foo" type and a "%foo.42" type. It will see the later one, check to see if
the destination module contains a "%foo" type, and it will return true... because
both the source and destination modules are in the same LLVMContext. We don't want
to map source types to other source types, so don't do the remapping if the mapped
type came from the source module.
Unfortunately, I've been unable to reduce a decent testcase for this, kc++ is
pretty great that way.
llvm-svn: 147010
merging types by name when we can. We still don't guarantee type name linkage
but we do it when obviously the right thing to do. This makes LTO type names
easier to read, for example.
llvm-svn: 146932
internal nightly testers. Original commit message:
By popular demand, link up types by name if they are isomorphic and one is an
autorenamed version of the other. This makes the IR easier to read, because
we don't end up with random renamed versions of the types after LTO'ing a large
app.
llvm-svn: 146838
autorenamed version of the other. This makes the IR easier to read, because
we don't end up with random renamed versions of the types after LTO'ing a large app.
llvm-svn: 146728