Added a setting to control timeout for kdp response packets. While I was at it, I also added a way to control the response timeout for gdb-remote packets.
KDP defaults to 5 seconds, and GDB defaults to 1 second. These were the default values that were in the code prior to adding these settings.
(lldb) settings set plugin.process.gdb-remote.packet-timeout 10
(lldb) settings set plugin.process.kdp-remote.packet-timeout 10
llvm-svn: 186360
names when specifying the DynamicLoaderDarwinKernel.
ProcessGDBRemote wasn't setting the dyld string any more; remove
the remaining code tracking the dyld plugin name altogether from
that process plugin.
llvm-svn: 181658
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
namespace lldb_private {
class Thread
{
virtual lldb::StopInfoSP
GetPrivateStopReason() = 0;
};
}
To not be virtual. The lldb_private::Thread now handles the correct caching and will call a new pure virtual function:
namespace lldb_private {
class Thread
{
virtual bool
CalculateStopInfo() = 0;
}
}
This function must be overridden by thead lldb_private::Thread subclass and the only thing it needs to do is to set the Thread::StopInfo() with the current stop reason and return true, or return false if there is no stop reason. The lldb_private::Thread class will take care of calling this function only when it is required. This allows lldb_private::Thread subclasses to be a bit simpler and not all need to duplicate the cache and invalidation settings.
Also renamed:
lldb::StopInfoSP
lldb_private::Thread::GetPrivateStopReason();
To:
lldb::StopInfoSP
lldb_private::Thread::GetPrivateStopInfo();
Also cleaned up a case where the ThreadPlanStepOverBreakpoint might not re-set its breakpoint if the thread disappears (which was happening due to a bug when using the OperatingSystem plug-ins with memory threads and real threads).
llvm-svn: 181501
while we develop a better understanding of how to manage the thread lists in a platform-independant fashion.
Reviewed by: Daniel Malea
llvm-svn: 181323
This checkin aims to fix this. The process now has two thread lists: a real thread list for threads that are created by the lldb_private::Process subclass, and the user visible threads. The user visible threads are the same as the real threas when no OS plug-in in used. But when an OS plug-in is used, the user thread can be a combination of real and "memory" threads. Real threads can be placed inside of memory threads so that a thread appears to be different, but is still controlled by the actual real thread. When the thread list needs updating, the lldb_private::Process class will call the: lldb_private::Process::UpdateThreadList() function with the old real thread list, and the function is expected to fill in the new real thread list with the current state of the process. After this function, the process will check if there is an OS plug-in being used, and if so, it will give the old user thread list, the new real thread list and the OS plug-in will create the new user thread list from both of these lists. If there is no OS plug-in, the real thread list is the user thread list.
These changes keep the lldb_private::Process subclasses clean and no changes are required.
llvm-svn: 181091
<rdar://problem/13723772>
Modified the lldb_private::Thread to work much better with the OperatingSystem plug-ins. Operating system plug-ins can now return have a "core" key/value pair in each thread dictionary for the OperatingSystemPython plug-ins which allows the core threads to be contained with memory threads. It also allows these memory threads to be stepped, resumed, and controlled just as if they were the actual backing threads themselves.
A few things are introduced:
- lldb_private::Thread now has a GetProtocolID() method which returns the thread protocol ID for a given thread. The protocol ID (Thread::GetProtocolID()) is usually the same as the thread id (Thread::GetID()), but it can differ when a memory thread has its own id, but is backed by an actual API thread.
- Cleaned up the Thread::WillResume() code to do the mandatory parts in Thread::ShouldResume(), and let the thread subclasses override the Thread::WillResume() which is now just a notification.
- Cleaned up ClearStackFrames() implementations so that fewer thread subclasses needed to override them
- Changed the POSIXThread class a bit since it overrode Thread::WillResume(). It is doing the wrong thing by calling "Thread::SetResumeState()" on its own, this shouldn't be done by thread subclasses, but the current code might rely on it so I left it in with a TODO comment with an explanation.
llvm-svn: 180886
Made some fixes to the OperatingSystemPython class:
- If any thread dictionary contains any "core=N" key/value pairs then the threads obtained from the lldb_private::Process itself will be placed inside the ThreadMemory threads and will be used to get the information for a thread.
- Cleaned up all the places where a thread inside a thread was causing problems
llvm-svn: 179405
Don't crash when there is no register context for a thread with kernel debugging. The kernel debugging uses the OperatingSystemPlugin that may behave badly when trying to get thread state, so be prepared to have invalid register contexts in threads.
llvm-svn: 178574
- All Linux logging channels now use a single global instance of lldb_private::Log, to handle the case of logging during process tear down.
- Also removed a single use of LogSP in FreeBSD and fixed a typo in a comment while reading through ProcessKDPLog.
Reviewed by Daniel Malea.
llvm-svn: 178242
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
and use it to keep from doing the OS Plugin UpdateThreadList while destroying, since
if that does anything that requires the API lock it may deadlock against whoever is
running the Process::Destroy.
<rdar://problem/13308627>
llvm-svn: 176375
- generate-vers.pl has to be called by cmake to generate the version number
- parallel builds not yet supported; dependency on clang must be explicitly specified
Tested on Linux.
- Building on Mac will require code-signing logic to be implemented.
- Building on Windows will require OS-detection logic and some selective directory inclusion
Thanks to Carlo Kok (who originally prepared these CMakefiles for Windows) and Ben Langmuir
who ported them to Linux!
llvm-svn: 175795
to have it not named appropriately. Also in StopInfoMachException, we aren't testing for software or not software, just
whether the thing is a breakpoint we set. So don't use "software"...
llvm-svn: 175241
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
Added commands to the KDP plug-in that allow sending raw commands through the KDP protocol. You specify a command byte and a payload as ASCII hex bytes, and the packet is created with a valid header/sequenceID/length and sent. The command responds with a raw ASCII hex string that contains all bytes in the reply including the header.
An example of sending a read register packet for the GPR on x86_64:
(lldb) process plugin packet send --command 0x07 --payload 0100000004000000
llvm-svn: 166346
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
llvm-svn: 165640
remove the duplicates of this code in ProcessGDBRemote and ProcessKDP.
These two Process plugins will hardcode their DynamicLoader name to be
the DynamicLoaderDarwinKernel so the correct DynamicLoader is picked,
and return the kernel load address as the ImageInfosAddress.
<rdar://problem/12417038>
llvm-svn: 165080
loaded at a random offset).
To get the kernel's UUID and load address I need to send a kdp
packet so I had to implement the kernel relocation (and attempt to
find the kernel if none was provided to lldb already) in ProcessKDP
-- but this code really properly belongs in DynamicLoaderDarwinKernel.
I also had to add an optional Stream to ConnectRemote so
ProcessKDP::DoConnectRemote can print feedback about the remote kernel's
UUID, load address, and notify the user if we auto-loaded the kernel via
the UUID.
<rdar://problem/7714201>
llvm-svn: 164881
KDP -- now with rudimentary process control (continue only) and read + write registers (which means we can see stack frames) for x86_64, i386 and ARM.
llvm-svn: 164352
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
No one was using it and Locker(pthread_mutex_t *) immediately asserts for
pthread_mutex_t's that don't come from a Mutex anyway. Rather than try to make
that work, we should maintain the Mutex abstraction and not pass around the
platform implementation...
Make Mutex::Locker::Lock take a Mutex & or a Mutex *, and remove the constructor
taking a pthread_mutex_t *. You no longer need to call Mutex::GetMutex to pass
your mutex to a Locker (you can't in fact, since I made it private.)
llvm-svn: 156221