Hunt down some of the places where we use bare addReg(0) or addImm(AL).addReg(0)
and replace with add(condCodeOp()) and add(predOps()). This should make it
easier to understand what those operands represent (without having to look at
the definition of the instruction that we're adding to).
Differential Revision: https://reviews.llvm.org/D27984
llvm-svn: 292587
Replace all uses of AddDefaultCC with add(condCodeOp()).
The transformation has been done automatically with a custom tool based on Clang
AST Matchers + RefactoringTool.
Differential Revision: https://reviews.llvm.org/D28557
llvm-svn: 291893
Replace all uses of AddDefaultPred with MachineInstrBuilder::add(predOps()).
This makes the code building MachineInstrs more readable, because it allows us
to write code like:
MIB.addSomeOperand(blah)
.add(predOps())
.addAnotherOperand(blahblah)
instead of
AddDefaultPred(MIB.addSomeOperand(blah))
.addAnotherOperand(blahblah)
This commit also adds the predOps helper in the ARM backend, as well as the add
method taking a variable number of operands to the MachineInstrBuilder.
The transformation has been done mostly automatically with a custom tool based
on Clang AST Matchers + RefactoringTool.
Differential Revision: https://reviews.llvm.org/D28555
llvm-svn: 291890
This is per function data so it is better kept at the function instead
of the module.
This is a necessary step to have machine module passes work properly.
Differential Revision: https://reviews.llvm.org/D27185
llvm-svn: 288291
For example we were producing
push {r8, r10, r11, r4, r5, r7, lr}
This is misleading (r4, r5 and r7 are actually pushed before the rest), and
other components (stack folding recently) often forget to deal with the extra
complexity coming from the different order, leading to miscompiles. Finally, we
warn about our own code in -no-integrated-as mode without this, which is really
not a good idea.
Fixed usage of std::sort so that we (hopefully) use instantiations that
actually exist in GCC 4.8.
llvm-svn: 286881
For example we were producing
push {r8, r10, r11, r4, r5, r7, lr}
This is misleading (r4, r5 and r7 are actually pushed before the rest), and
other components (stack folding recently) often forget to deal with the extra
complexity coming from the different order, leading to miscompiles. Finally, we
warn about our own code in -no-integrated-as mode without this, which is really
not a good idea.
llvm-svn: 286866
Reverts r283938 to reinstate r283867 with a fix.
The original change had an ArrayRef referring to a destroyed temporary
initializer list. Use plain C arrays instead.
llvm-svn: 283942
The high registers are not allocatable in Thumb1 functions, but they
could still be used by inline assembly, so we need to save and restore
the callee-saved high registers (r8-r11) in the prologue and epilogue.
This is complicated by the fact that the Thumb1 push and pop
instructions cannot access these registers. Therefore, we have to move
them down into low registers before pushing, and move them back after
popping into low registers.
In most functions, we will have low registers that are also being
pushed/popped, which we can use as the temporary registers for
saving/restoring the high registers. However, this is not guaranteed, so
we may need to push some extra low registers to ensure that the high
registers can be saved/restored. For correctness, it would be sufficient
to use just one low register, but if we have enough low registers
available then we only need one push/pop instruction, rather than one
per high register.
We can also use the argument/return registers when they are not live,
and the link register when saving (but not restoring), reducing the
number of extra registers we need to push.
There are still a few extreme edge cases where we need two push/pop
instructions, because not enough low registers can be made live in the
prologue or epilogue.
In addition to the regression tests included here, I've also tested this
using a script to generate functions which clobber different
combinations of registers, have different numbers of argument and return
registers (including variadic arguments), allocate different fixed sized
objects on the stack, and do or don't use variable sized allocas and the
__builtin_return_address intrinsic (all of which affect the available
registers in the prologue and epilogue). I ran these functions in a test
harness which verifies that all of the callee-saved registers are
correctly preserved.
Differential Revision: https://reviews.llvm.org/D24228
llvm-svn: 283867
There is not an official documented ABI for frame pointers in Thumb2,
but we should try to emit something which is useful.
We use r7 as the frame pointer for Thumb code, which currently means
that if a function needs to save a high register (r8-r11), it will get
pushed to the stack between the frame pointer (r7) and link register
(r14). This means that while a stack unwinder can follow the chain of
frame pointers up the stack, it cannot know the offset to lr, so does
not know which functions correspond to the stack frames.
To fix this, we need to push the callee-saved registers in two batches,
with the first push saving the low registers, fp and lr, and the second
push saving the high registers. This is already implemented, but
previously only used for iOS. This patch turns it on for all Thumb2
targets when frame pointers are required by the ABI, and the frame
pointer is r7 (Windows uses r11, so this isn't a problem there). If
frame pointer elimination is enabled we still emit a single push/pop
even if we need a frame pointer for other reasons, to avoid increasing
code size.
We must also ensure that lr is pushed to the stack when using a frame
pointer, so that we end up with a complete frame record. Situations that
could cause this were rare, because we already push lr in most
situations so that we can return using the pop instruction.
Differential Revision: https://reviews.llvm.org/D23516
llvm-svn: 279506
This fixes the crash from PR29072, where the MachineBasicBlock::iterator
wasn't being properly checked against MachineBasicBlock::end() before
iterating. This was another bug exposed by the new
ilist::iterator::operator*() assertion from r279314.
This testcase is poor quality. bugpoint couldn't reduce any further,
and I haven't had time to dig into what's going on so I can't invent a
better one. I didn't even get good CHECK lines in: this is just a
crasher.
I'm committing anyway since this is a real crash with an obvious fix,
but I'll leave PR29072 open and ask an ARM maintainer to help improve
the testcase.
llvm-svn: 279391
This is a mechanical change of comments in switches like fallthrough,
fall-through, or fall-thru to use the LLVM_FALLTHROUGH macro instead.
llvm-svn: 278902
llvm::tryFoldSPUpdateIntoPushPop assumes its arguments are valid
MachineInstrs. Update ARMFrameLowering::emitPrologue to respect that;
when LastPush==end(), it can't possibly be a push instruction anyway.
llvm-svn: 278880
Remove remaining implicit conversions from MachineInstrBundleIterator to
MachineInstr* from the ARM backend. In most cases, I made them less attractive
by preferring MachineInstr& or using a ranged-based for loop.
Once all the backends are fixed I'll make the operator explicit so that this
doesn't bitrot back.
llvm-svn: 274920
This is mostly a mechanical change to make TargetInstrInfo API take
MachineInstr& (instead of MachineInstr* or MachineBasicBlock::iterator)
when the argument is expected to be a valid MachineInstr. This is a
general API improvement.
Although it would be possible to do this one function at a time, that
would demand a quadratic amount of churn since many of these functions
call each other. Instead I've done everything as a block and just
updated what was necessary.
This is mostly mechanical fixes: adding and removing `*` and `&`
operators. The only non-mechanical change is to split
ARMBaseInstrInfo::getOperandLatencyImpl out from
ARMBaseInstrInfo::getOperandLatency. Previously, the latter took a
`MachineInstr*` which it updated to the instruction bundle leader; now,
the latter calls the former either with the same `MachineInstr&` or the
bundle leader.
As a side effect, this removes a bunch of MachineInstr* to
MachineBasicBlock::iterator implicit conversions, a necessary step
toward fixing PR26753.
Note: I updated WebAssembly, Lanai, and AVR (despite being
off-by-default) since it turned out to be easy. I couldn't run tests
for AVR since llc doesn't link with it turned on.
llvm-svn: 274189
This used to be free, copying and moving DebugLocs became expensive
after the metadata rewrite. Passing by reference eliminates a ton of
track/untrack operations. No functionality change intended.
llvm-svn: 272512
When setting the frame pointer, the offset from SP is calculated based on the
stack slot it gets allocated, but this slot is in turn based on the order of
the CSR list so that list should match the order we actually save the registers
in. Mostly it did, but in the edge-case of MachO AAPCS targets it was wrong.
llvm-svn: 269459
(re-apply r268810 as it exposed an uninitialized variable in ARM MFI.
Patch 268868 should fix that.)
Summary:
Currently, when checking if a stack is "BigStack" or not, it doesn't count into spills and arguments. Therefore, LLVM won't reserve spill slot for this actually "BigStack". This may cause scavenger failure.
Reviewers: rengolin
Subscribers: vitalybuka, aemerson, rengolin, tberghammer, danalbert, srhines, llvm-commits
Differential Revision: http://reviews.llvm.org/D19896
llvm-svn: 268869
(this is resubmit of r268529 with minor refactoring. r268529 was reverted
at r268536 due a memory sanitizer failure. I have not been able to
reproduce that failure and I checked all the variable used in my change
but I could not spot an issue. I did some refactoring and see if it will
give a clearer hint)
Summary:
Currently, when checking if a stack is "BigStack" or not, it doesn't count into spills and arguments. Therefore, LLVM won't reserve spill slot for this actually "BigStack". This may cause scavenger failure.
Reviewers: rengolin
Subscribers: vitalybuka, aemerson, rengolin, tberghammer, danalbert, srhines, llvm-commits
Differential Revision: http://reviews.llvm.org/D19896
llvm-svn: 268810
Summary:
Currently, when checking if a stack is "BigStack" or not, it doesn't count into spills and arguments. Therefore, LLVM won't reserve spill slot for this actually "BigStack". This may cause scavenger failure.
Reviewers: rengolin
Subscribers: aemerson, rengolin, tberghammer, danalbert, srhines, llvm-commits
Differential Revision: http://reviews.llvm.org/D19896
llvm-svn: 268529
Summary:
Historically, we had a switch in the Makefiles for turning on "expensive
checks". This has never been ported to the cmake build, but the
(dead-ish) code is still around.
This will also make it easier to turn it on in buildbots.
Reviewers: chandlerc
Subscribers: jyknight, mzolotukhin, RKSimon, gberry, llvm-commits
Differential Revision: http://reviews.llvm.org/D19723
llvm-svn: 268050
This corrects the MI annotations for the stack adjustment following the __chkstk
invocation. We were marking the original SP usage as a Def rather than Kill.
The (new) assigned value is the definition, the original reference is killed.
Adjust the ISelLowering to mark Kills and FrameSetup as well.
This partially resolves PR27480.
llvm-svn: 267361
It is very likely that the swiftself parameter is alive throughout most
functions function so putting it into a callee save register should
avoid spills for the callers with only a minimum amount of extra spills
in the callees.
Currently the generated code is correct but unnecessarily spills and
reloads arguments passed in callee save registers, I will address this
in upcoming patches.
This also adds a missing check that for tail calls the preserved value
of the caller must be the same as the callees parameter.
Differential Revision: http://reviews.llvm.org/D18901
llvm-svn: 266253
This is better for a few reasons:
+ It matches the other tooling for iOS.
+ It matches EABI in more cases (i.e. Thumb-mode, and in practice we don't
use ARM mode).
+ It leads to infinitesimally smaller code (0.2%, yay!).
rdar://25369506
llvm-svn: 266003
This will become necessary in a subsequent change to make this method
merge adjacent stack adjustments, i.e. it might erase the previous
and/or next instruction.
It also greatly simplifies the calls to this function from Prolog-
EpilogInserter. Previously, that had a bunch of logic to resume iteration
after the call; now it just continues with the returned iterator.
Note that this changes the behaviour of PEI a little. Previously,
it attempted to re-visit the new instruction created by
eliminateCallFramePseudoInstr(). That code was added in r36625,
but I can't see any reason for it: the new instructions will obviously
not be pseudo instructions, they will not have FrameIndex operands,
and we have already accounted for the stack adjustment.
Differential Revision: http://reviews.llvm.org/D18627
llvm-svn: 265036
Change MachineInstr API to prefer MachineInstr& over MachineInstr*
whenever the parameter is expected to be non-null. Slowly inching
toward being able to fix PR26753.
llvm-svn: 262149
Summary:
This review is related to another review request http://reviews.llvm.org/D11268, does the same and merely fixes a couple of issues with it.
D11268 is quite old and has merge conflicts against the current trunk.
This request
- rebases D11268 onto the new trunk;
- resolves the merge conflicts;
- fixes the prologue_end tests, which do not pass due to the subprogram definitions not marked as distinct.
Reviewers: echristo, rengolin, kubabrecka
Subscribers: aemerson, rengolin, jyknight, dsanders, llvm-commits, asl
Differential Revision: http://reviews.llvm.org/D14338
llvm-svn: 252177
At the LLVM level this ABI is essentially a minimal modification of AAPCS to
support 16-byte alignment for vector types and the stack.
llvm-svn: 251570
Summary:
When ARMFrameLowering::emitPopInst generates a "pop" instruction to restore the callee saved registers, it checks if the LR register is among them. If so, the function may decide to remove the basic block's terminator and replace it with a "pop" to the PC register instead of LR.
This leads to a problem when the block's terminator is preceded by a "llvm.debugtrap" call. The MI iterator points to the trap in such a case, which is also a terminator. If the function decides to restore LR to PC, it erroneously removes the trap.
Reviewers: asl, rengolin
Subscribers: aemerson, jfb, rengolin, dschuff, llvm-commits
Differential Revision: http://reviews.llvm.org/D13672
llvm-svn: 251123
Accept r11 when targeting Windows on ARM rather than just low registers.
Because we are in a thumb-2 only mode, this may be slightly more expensive in
code size, but results in better code for the environment since it spills the
frame register, which is generally desired for fast stack walking as per the
ABI.
llvm-svn: 249804
This time, the issue is that we weren't accounting for the possibility that
aligned DPRs could have been stored after the final "push" in a prologue. When
that happened we effectively moved a "sub sp, #N" from below the aligned stores
to above them, and everything went to pot.
To make it worse, I'd actually committed something testing that we produced
wrong code, so the test update is tiny.
llvm-svn: 248437
With subregister liveness enabled we can detect the case where only
parts of a register are live in, this is expressed as a 32bit lanemask.
The current code only keeps registers in the live-in list and therefore
enumerated all subregisters affected by the lanemask. This turned out to
be too conservative as the subregister may also cover additional parts
of the lanemask which are not live. Expressing a given lanemask by
enumerating a minimum set of subregisters is computationally expensive
so the best solution is to simply change the live-in list to store the
lanemasks as well. This will reduce memory usage for targets using
subregister liveness and slightly increase it for other targets
Differential Revision: http://reviews.llvm.org/D12442
llvm-svn: 247171
function.
This was the same as getFrameIndexReference, but without the FrameReg
output.
Differential Revision: http://reviews.llvm.org/D12042
llvm-svn: 245148