Note: __declspec is also temporarily enabled when compiling for a CUDA target because there are implementation details relying on __declspec(property) support currently. When those details change, __declspec should be disabled for CUDA targets.
llvm-svn: 238238
It turns out that MinGW never dllimports of exports inline functions.
This means that code compiled with Clang would fail to link with
MinGW-compiled libraries since we might try to import functions that
are not imported.
To fix this, make Clang never dllimport inline functions when targeting
MinGW.
llvm-svn: 221154
For the following code:
__declspec(dllimport) int f(int x);
int user(int x) {
return f(x);
}
int f(int x) { return 1; }
Clang will drop the dllimport attribute in the AST, but CodeGen would have
already put it on the LLVM::Function, and that would never get updated.
(The same thing happens for global variables.)
This makes Clang check dropped DLL attribute case each time the LLVM object
is referenced.
This isn't perfect, because we will still get it wrong if the function is
never referenced by codegen after the attribute is dropped, but this handles
the common cases and makes us not fail in the verifier.
llvm-svn: 216699
The C++ language requires that the address of a function be the same
across all translation units. To make __declspec(dllimport) useful,
this means that a dllimported function must also obey this rule. MSVC
implements this by dynamically querying the import address table located
in the linked executable. This means that the address of such a
function in C++ is not constant (which violates other rules).
However, the C language has no notion of ODR nor does it permit dynamic
initialization whatsoever. This requires implementations to _not_
dynamically query the import address table and instead utilize a wrapper
function that will be synthesized by the linker which will eventually
query the import address table. The effect this has is, to say the
least, perplexing.
Consider the following C program:
__declspec(dllimport) void f(void);
typedef void (*fp)(void);
static const fp var = &f;
const fp fun() { return &f; }
int main() { return fun() == var; }
MSVC will statically initialize "var" with the address of the wrapper
function and "fun" returns the address of the actual imported function.
This means that "main" will return false!
Note that LLVM's optimizers are strong enough to figure out that "main"
should return true. However, this result is dependent on having
optimizations enabled!
N.B. This change also permits the usage of dllimport declarators inside
of template arguments; they are sufficiently constant for such a
purpose. Add tests to make sure we don't regress here.
llvm-svn: 211677