patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
llvm-svn: 134829
This simplifies many of the target description files since it is common
for register classes to be related or contain sequences of numbered
registers.
I have verified that this doesn't change the files generated by TableGen
for ARM and X86. It alters the allocation order of MBlaze GPR and Mips
FGR32 registers, but I believe the change is benign.
llvm-svn: 133105
transformed by the inliner into a branch to the enclosing landing pad
(when inlined through an invoke). If not so optimized, it is lowered
DWARF EH preparation into a call to _Unwind_Resume (or _Unwind_SjLj_Resume
as appropriate). Its chief advantage is that it takes both the
exception value and the selector value as arguments, meaning that there
is zero effort in recovering these; however, the frontend is required
to pass these down, which is not actually particularly difficult.
Also document the behavior of landing pads a bit better, and make it
clearer that it's okay that personality functions don't always land at
landing pads. This is just a fact of life. Don't write optimizations that
rely on pushing things over an unwind edge.
llvm-svn: 132253
<h2>Section Example</h2>
<div> <!-- h2+div is applied -->
<p>Section preamble.</p>
<h3>Subsection Example</h3>
<p> <!-- h3+p is applied -->
Subsection body
</p>
<!-- End of section body -->
</div>
FIXME: Care H5 better.
llvm-svn: 130040
<h2>Section Example</h2>
<div> <!-- h2+div is applied -->
<p>Section preamble.</p>
<h3>Subsection Example</h3>
<p> <!-- h3+p is applied -->
Subsection body
</p>
<!-- End of section body -->
</div>
llvm-svn: 129901
I've used it a few times to reduce unit tests and gotten one request for information on it. It's not easy to use correctly because bugpoint doesn't tell you when you're doing it wrong.
llvm-svn: 129507