If the SI_KILL operand is constant, we can either clear the exec mask if
the operand is negative, or do nothing otherwise.
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 202337
DS instructions that access local memory can only uses addresses that
are less than or equal to the value of M0. When M0 is uninitialized,
then we experience undefined behavior.
This patch also changes the behavior to emit S_WQM_B64 on pixel shaders
no matter what kind of DS instruction is used.
llvm-svn: 201097
This doesn't change any functionality, since we only have two shader
types (compute and pixel) that use local memory. We're just changing
the logic to match the documentation.
llvm-svn: 201096
There was a problem with the old pattern, so we were copying some
larger immediates into registers when we could have been encoding
them in the instruction.
llvm-svn: 200932
No functional change. Updated loops from:
for (I = scc_begin(), E = scc_end(); I != E; ++I)
to:
for (I = scc_begin(); !I.isAtEnd(); ++I)
for teh win.
llvm-svn: 200789
This fixes a crashes in the OpenCV test suite and also the scrypt
kernel in bfgminer.
I was unable to come up with a reduced test case for this.
https://bugs.freedesktop.org/show_bug.cgi?id=72785
llvm-svn: 200776
There is no lit test for this, because it would be too big and
complicated, but it does fix a crash in the Arithm/Absdiff.* OpenCV test.
llvm-svn: 200775
The OpenCL specs say: "The vector versions of the math functions operate
component-wise. The description is per-component."
Patch by: Jan Vesely
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
llvm-svn: 200773
V_ADD_F32 with source modifier does not produce -0.0 for this. Just
manipulate the sign bit directly instead.
Also add a pattern for (fneg (fabs ...)).
Fixes a bunch of bit encoding piglit tests with radeonsi.
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 200743
This didn't work for any integer vectors, and didn't
work with some sizes of float vectors. This should now
work with all sizes of float and i32 vectors.
llvm-svn: 200619
There is nothing wrong with printing the disassembly section when printing
text. An hypothetical assembler would then produce a .o just like our
direct object emission produces.
llvm-svn: 200583
The subtarget info is explicitly passed to the EncodeInstruction
method and we should use that subtarget info to influence any
encoding decisions.
llvm-svn: 200350
This has a few advantages:
* Only targets that use a MCTargetStreamer have to worry about it.
* There is never a MCTargetStreamer without a MCStreamer, so we can use a
reference.
* A MCTargetStreamer can talk to the MCStreamer in its constructor.
llvm-svn: 200129
This fixes a crash in the OpenCV OpenCL test suite.
There is no lit test for this, because the test would be very large
and could easily be invalidated by changes to the scheduler
or other parts of the compiler.
Patch by: Vincent Lejeune
llvm-svn: 199919
This pattern uses an SDNodeXForm, which isn't being emitted for some
reason. I can get it to work by attaching the PatLeaf that has the
XForm to the argument in the output pattern, but this results in an
immediate being used in a register operand, which the backend can't
handle yet.
llvm-svn: 199918
The control flow finalizer would sometimes use an ALU_POP_AFTER
instruction before the vetex fetch clause instead of using a POP
instruction after it.
llvm-svn: 199917
Implement the getUnrollingPreferences() function for
AMDGPUTargetTransformInfo so that loops that do address calculations
on pointers derived from alloca are unconditionally unrolled.
Unrolling these loops makes it more likely that SROA will be able to
eliminate the allocas, which is a big win for R600 since memory
allocated by alloca (private memory) is really slow.
llvm-svn: 199916
The unit test is now disabled on non-asserts builds.
The CF stack can be corrupted if you use CF_ALU_PUSH_BEFORE,
CF_ALU_ELSE_AFTER, CF_ALU_BREAK, or CF_ALU_CONTINUE when the number of
sub-entries on the stack is greater than or equal to the stack entry
size and sub-entries modulo 4 is either 0 or 3 (on cedar the bug is
present when number of sub-entries module 8 is either 7 or 0)
We choose to be conservative and always apply the work-around when the
number of sub-enries is greater than or equal to the stack entry size,
so that we can safely over-allocate the stack when we are unsure of the
stack allocation rules.
reviewed-by: Vincent Lejeune <vljn at ovi.com>
llvm-svn: 199905
This reverts commit 35b8331cad6eb512a2506adbc394201181da94ba.
The -debug-only flag for llc doesn't appear to be available in
all build configurations.
llvm-svn: 199845
The CF stack can be corrupted if you use CF_ALU_PUSH_BEFORE,
CF_ALU_ELSE_AFTER, CF_ALU_BREAK, or CF_ALU_CONTINUE when the number of
sub-entries on the stack is greater than or equal to the stack entry
size and sub-entries modulo 4 is either 0 or 3 (on cedar the bug is
present when number of sub-entries module 8 is either 7 or 0)
We choose to be conservative and always apply the work-around when the
number of sub-enries is greater than or equal to the stack entry size,
so that we can safely over-allocate the stack when we are unsure of the
stack allocation rules.
reviewed-by: Vincent Lejeune <vljn at ovi.com>
llvm-svn: 199842
can be used by both the new pass manager and the old.
This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.
The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.
Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.
llvm-svn: 199104
trees into the Support library.
These are all expressed in terms of the generic GraphTraits and CFG,
with no reliance on any concrete IR types. Putting them in support
clarifies that and makes the fact that the static analyzer in Clang uses
them much more sane. When moving the Dominators.h file into the IR
library I claimed that this was the right home for it but not something
I planned to work on. Oops.
So why am I doing this? It happens to be one step toward breaking the
requirement that IR verification can only be performed from inside of
a pass context, which completely blocks the implementation of
verification for the new pass manager infrastructure. Fixing it will
also allow removing the concept of the "preverify" step (WTF???) and
allow the verifier to cleanly flag functions which fail verification in
a way that precludes even computing dominance information. Currently,
that results in a fatal error even when you ask the verifier to not
fatally error. It's awesome like that.
The yak shaving will continue...
llvm-svn: 199095
directory. These passes are already defined in the IR library, and it
doesn't make any sense to have the headers in Analysis.
Long term, I think there is going to be a much better way to divide
these matters. The dominators code should be fully separated into the
abstract graph algorithm and have that put in Support where it becomes
obvious that evn Clang's CFGBlock's can use it. Then the verifier can
manually construct dominance information from the Support-driven
interface while the Analysis library can provide a pass which both
caches, reconstructs, and supports a nice update API.
But those are very long term, and so I don't want to leave the really
confusing structure until that day arrives.
llvm-svn: 199082
subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
llvm-svn: 198685
v2: Add ftrunc->TRUNC pattern instead of replacing int_AMDGPU_trunc
v3: move ftrunc pattern next to TRUNC definition, it's available since R600
Patch By: Jan Vesely
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
llvm-svn: 197783
Different sized address spaces should theoretically work
most of the time now, and since 64-bit add is currently
disabled, using more 32-bit pointers fixes some cases.
llvm-svn: 197659
Without this, MachineCSE is powerless to handle redundant operations with truncated source operands.
This required fixing the 2-addr pass to handle tied subregisters. It isn't clear what combinations of subregisters can legally be tied, but the simple case of truncated source operands is now safely handled:
%vreg11<def> = COPY %vreg1:sub_32bit; GR32:%vreg11 GR64:%vreg1
%vreg12<def> = COPY %vreg2:sub_32bit; GR32:%vreg12 GR64:%vreg2
%vreg13<def,tied1> = ADD32rr %vreg11<tied0>, %vreg12<kill>, %EFLAGS<imp-def>
Test case: cse-add-with-overflow.ll.
This exposed an existing bug in
PPCInstrInfo::commuteInstruction. Thanks to Rafael for the test case:
PowerPC/crash.ll.
llvm-svn: 197465
I think, in principle, intrinsics_gen may be added explicitly.
That said, it can be added incidentally, since each target already has dependencies to llvm-tblgen.
Almost all source files depend on both CommonTaleGen and intrinsics_gen.
Explicit add_dependencies() have been pruned under lib/Target.
llvm-svn: 195929
add_public_tablegen_target adds *CommonTableGen to LLVM_COMMON_DEPENDS.
LLVM_COMMON_DEPENDS affects add_llvm_library (and other add_target stuff) within its scope.
llvm-svn: 195927
SGPRs are spilled into VGPRs using the {READ,WRITE}LANE_B32 instructions.
v2:
- Fix encoding of Lane Mask
- Use correct register flags, so we don't overwrite the low dword
when restoring multi-dword registers.
v3:
- Register spilling seems to hang the GPU, so replace all shaders
that need spilling with a dummy shader.
v4:
- Fix *LANE definitions
- Change destination reg class for 32-bit SMRD instructions
v5:
- Remove small optimization that was crashing Serious Sam 3.
https://bugs.freedesktop.org/show_bug.cgi?id=68224https://bugs.freedesktop.org/show_bug.cgi?id=71285
NOTE: This is a candidate for the 3.4 branch.
llvm-svn: 195880
Writing to the M0 register from an SMRD instruction hangs the GPU, so
we need to use the SGPR_32 register class, which does not include M0.
NOTE: This is a candidate for the 3.4 branch.
llvm-svn: 195879
We were ignoring the ordered/onordered bits and also the signed/unsigned
bits of condition codes when lowering the DAG to MachineInstrs.
NOTE: This is a candidate for the 3.4 branch.
llvm-svn: 195514
Splitting a basic block will create a new ALU clause, so we need to make
sure we aren't moving uses of registers that are local to their
current clause into a new one.
I had a test case for this, but unfortunately unrelated schedule changes
invalidated it, and I wasn't been able to come up with another one.
NOTE: This is a candidate for the 3.4 branch.
llvm-svn: 195399
This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file. The memory leaks in this version have been fixed. Thanks
Alexey for pointing them out.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
llvm-svn: 195064
This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
Base *foo = new Child();
delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.
llvm-svn: 194997
This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
llvm-svn: 194865
This is to avoid this transformation in some cases:
fold (conv (load x)) -> (load (conv*)x)
On architectures that don't natively support some vector
loads efficiently casting the load to a smaller vector of
larger types and loading is more efficient.
Patch by Micah Villmow.
llvm-svn: 194783
The LDS output queue is accessed via the OQAP register. The OQAP
register cannot be live across clauses, so if value is written to the
output queue, it must be retrieved before the end of the clause.
With the machine scheduler, we cannot statisfy this constraint, because
it lacks proper alias analysis and it will mark some LDS accesses as
having a chain dependency on vertex fetches. Since vertex fetches
require a new clauses, the dependency may end up spiltting OQAP uses and
defs so the end up in different clauses. See the lds-output-queue.ll
test for a more detailed explanation.
To work around this issue, we now combine the LDS read and the OQAP
copy into one instruction and expand it after register allocation.
This patch also adds some checks to the EmitClauseMarker pass, so that
it doesn't end a clause with a value still in the output queue and
removes AR.X and OQAP handling from the scheduler (AR.X uses and defs
were already being expanded post-RA, so the scheduler will never see
them).
Reviewed-by: Vincent Lejeune <vljn at ovi.com>
llvm-svn: 194755