Commit Graph

197 Commits

Author SHA1 Message Date
Greg Clayton f6b8b58184 Added two new classes for command options:
lldb_private::OptionGroup
    lldb_private::OptionGroupOptions

OptionGroup lets you define a class that encapsulates settings that you want
to reuse in multiple commands. It contains only the option definitions and the
ability to set the option values, but it doesn't directly interface with the
lldb_private::Options class that is the front end to all of the CommandObject
option parsing. For that the OptionGroupOptions class can be used. It aggregates
one or more OptionGroup objects and directs the option setting to the 
appropriate OptionGroup class. For an example of this, take a look at the 
CommandObjectFile and how it uses its "m_option_group" object shown below
to be able to set values in both the FileOptionGroup and PlatformOptionGroup
classes. The members used in CommandObjectFile are:

    OptionGroupOptions m_option_group;
    FileOptionGroup m_file_options;
    PlatformOptionGroup m_platform_options;

Then in the constructor for CommandObjectFile you can combine the option
settings. The code below shows a simplified version of the constructor:

CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) :
    CommandObject (...),
    m_option_group (interpreter),
    m_file_options (),
    m_platform_options(true)
{
    m_option_group.Append (&m_file_options);
    m_option_group.Append (&m_platform_options);
    m_option_group.Finalize();
}

We append the m_file_options and then the m_platform_options and then tell
the option group the finalize the results. This allows the m_option_group to
become the organizer of our prefs and after option parsing we end up with
valid preference settings in both the m_file_options and m_platform_options
objects. This also allows any other commands to use the FileOptionGroup and
PlatformOptionGroup classes to implement options for their commands.

Renamed:
    virtual void Options::ResetOptionValues();
to:
    virtual void Options::OptionParsingStarting();

And implemented a new callback named:

    virtual Error Options::OptionParsingFinished();
    
This allows Options subclasses to verify that the options all go together
after all of the options have been specified and gives the chance for the
command object to return an error. It also gives a chance to take all of the
option values and produce or initialize objects after all options have
completed parsing.

Modfied:

    virtual Error
    SetOptionValue (int option_idx, const char *option_arg) = 0;
    
to be:

    virtual Error
    SetOptionValue (uint32_t option_idx, const char *option_arg) = 0;

(option_idx is now unsigned).

llvm-svn: 129415
2011-04-13 00:18:08 +00:00
Greg Clayton 8b82f087a0 Moved the execution context that was in the Debugger into
the CommandInterpreter where it was always being used.

Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).

Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.

Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.

Fixed an issue where lldb_private::Args had implicitly defined copy 
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.

Make sure we don't add empty ModuleSP entries to a module list.

Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.

Abstracted many more calls from in ProcessGDBRemote down into the 
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.

Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.

Debugserver can now start up with a --unix-socket (-u for short) and can 
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.

llvm-svn: 129351
2011-04-12 05:54:46 +00:00
Johnny Chen f16066e842 Really fix the test suite crasher this time.
llvm-svn: 129165
2011-04-08 22:39:17 +00:00
Greg Clayton eb0103f2d0 Modified the ArchSpec to take an optional "Platform *" when setting the triple.
This allows you to have a platform selected, then specify a triple using
"i386" and have the remaining triple items (vendor, os, and environment) set
automatically.

Many interpreter commands take the "--arch" option to specify an architecture
triple, so now the command options needed to be able to get to the current
platform, so the Options class now take a reference to the interpreter on
construction.

Modified the build LLVM building in the Xcode project to use the new
Xcode project level user definitions:

LLVM_BUILD_DIR - a path to the llvm build directory
LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb
LLVM_CONFIGURATION - the configuration that lldb is built for (Release, 
Release+Asserts, Debug, Debug+Asserts).

I also changed the LLVM build to not check if "lldb/llvm" is a symlink and
then assume it is a real llvm build directory versus the unzipped llvm.zip
package, so now you can actually have a "lldb/llvm" directory in your lldb
sources.

llvm-svn: 129112
2011-04-07 22:46:35 +00:00
Jim Ingham 6035b67d2c Convert ValueObject to explicitly maintain the Execution Context in which they were created, and then use that when they update themselves. That means all the ValueObject evaluate me type functions that used to require a Frame object now do not. I didn't remove the SBValue API's that take this now useless frame, but I added ones that don't require the frame, and marked the SBFrame taking ones as deprecated.
llvm-svn: 128593
2011-03-31 00:19:25 +00:00
Greg Clayton 32e0a7509c Many improvements to the Platform base class and subclasses. The base Platform
class now implements the Host functionality for a lot of things that make 
sense by default so that subclasses can check:

int
PlatformSubclass::Foo ()
{
    if (IsHost())
        return Platform::Foo (); // Let the platform base class do the host specific stuff
    
    // Platform subclass specific code...
    int result = ...
    return result;
}

Added new functions to the platform:

    virtual const char *Platform::GetUserName (uint32_t uid);
    virtual const char *Platform::GetGroupName (uint32_t gid);

The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.

Added the parent process ID to the ProcessInfo class. 

Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value, 
    euid == value, egid == value, arch == value, parent == value.
    
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class 
implements the process lookup routines, you can now lists processes on 
your local machine:

machine1.foo.com % lldb
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver


This of course also works remotely with the lldb-platform:

machine1.foo.com % lldb-platform --listen 1234

machine2.foo.com % lldb
(lldb) platform create remote-macosx
  Platform: remote-macosx
 Connected: no
(lldb) platform connect connect://localhost:1444
  Platform: remote-macosx
    Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
    Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
  Hostname: machine1.foo.com
 Connected: yes
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari

The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.

Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:

% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out

Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.

Modified the disassembly to show the current PC value. Example output:

(lldb) disassemble --frame
a.out`main:
   0x1eb7:  pushl  %ebp
   0x1eb8:  movl   %esp, %ebp
   0x1eba:  pushl  %ebx
   0x1ebb:  subl   $20, %esp
   0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
   0x1ec3:  popl   %ebx
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf
   0x1edb:  leal   213(%ebx), %eax
   0x1ee1:  movl   %eax, (%esp)
   0x1ee4:  calll  0x1f1e                   ; puts
   0x1ee9:  calll  0x1f0c                   ; getchar
   0x1eee:  movl   $20, (%esp)
   0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
   0x1efa:  movl   $12, %eax
   0x1eff:  addl   $20, %esp
   0x1f02:  popl   %ebx
   0x1f03:  leave
   0x1f04:  ret
   
This can be handy when dealing with the new --line options that was recently
added:

(lldb) disassemble --line
a.out`main + 13 at test.c:19
   18  	{
-> 19  		printf("Process: %i\n\n", getpid());
   20  	    puts("Press any key to continue..."); getchar();
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf

Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.

Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two 
following functions to retrieve both paths:

const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;

llvm-svn: 128563
2011-03-30 18:16:51 +00:00
Greg Clayton e0d378b334 Fixed the LLDB build so that we can have private types, private enums and
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.

llvm-svn: 128239
2011-03-24 21:19:54 +00:00
Greg Clayton ded470d31a Added more platform support. There are now some new commands:
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)

When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can 
do:

(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[  0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[  1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[  2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib


Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.

This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.

llvm-svn: 127934
2011-03-19 01:12:21 +00:00
Greg Clayton 7fb56d0a1a Endian patch from Kirk Beitz that allows better cross platform building.
llvm-svn: 124643
2011-02-01 01:31:41 +00:00
Greg Clayton 1a65ae11bd Enabled extra warnings and fixed a bunch of small issues.
llvm-svn: 124250
2011-01-25 23:55:37 +00:00
Greg Clayton 6d5e68eaf2 Added the ability to StackFrame::GetValueForVariableExpressionPath(...) to avoid
fragile ivars if requested. This was done by changing the previous second parameter
to an options bitfield that can be populated by logical OR'ing the new 
StackFrame::ExpressionPathOption enum values together:

    typedef enum ExpressionPathOption
    {
        eExpressionPathOptionCheckPtrVsMember   = (1u << 0),
        eExpressionPathOptionsNoFragileObjcIvar = (1u << 1),
    };

So the old function was:
     lldb::ValueObjectSP
     StackFrame::GetValueForVariableExpressionPath (const char *var_expr, bool check_ptr_vs_member, Error &error);

But it is now:

    lldb::ValueObjectSP
    StackFrame::GetValueForVariableExpressionPath (const char *var_expr, uint32_t options, Error &error);

This allows the expression parser in Target::EvaluateExpression(...) to avoid
using simple frame variable expression paths when evaluating something that might
be a fragile ivar.

llvm-svn: 123938
2011-01-20 19:27:18 +00:00
Jim Ingham ff471a9402 "frame variable" requires that the process be running and paused or there aren't any frames... So mark the command properly as such.
llvm-svn: 122464
2010-12-23 02:17:54 +00:00
Greg Clayton 54979cddda Fixed the "expression" command object to use the StackFrame::GetValueForExpressionPath()
function and also hooked up better error reporting for when things fail.

Fixed issues with trying to display children of pointers when none are
supposed to be shown (no children for function pointers, and more like this).
This was causing child value objects to be made that were correctly firing
an assertion.

llvm-svn: 121841
2010-12-15 05:08:08 +00:00
Greg Clayton ce5c9a8f31 Added the address of operator for the "frame variable" command.
llvm-svn: 119100
2010-11-15 01:32:26 +00:00
Greg Clayton 83c5cd9dfd Just like functions can have a basename and a mangled/demangled name, variable
can too. So now the lldb_private::Variable class has support for this.

Variables now have support for having a basename ("i"), and a mangled name 
("_ZN12_GLOBAL__N_11iE"), and a demangled name ("(anonymous namespace)::i").

Nowwhen searching for a variable by name, users might enter the fully qualified
name, or just the basename. So new test functions were added to the Variable 
and Mangled classes as:

	bool NameMatches (const ConstString &name);
	bool NameMatches (const RegularExpression &regex);

I also modified "ClangExpressionDeclMap::FindVariableInScope" to also search
for global variables that are not in the current file scope by first starting
with the current module, then moving on to all modules.

Fixed an issue in the DWARF parser that could cause a varaible to get parsed
more than once. Now, once we have parsed a VariableSP for a DIE, we cache
the result even if a variable wasn't made so we don't do any re-parsing. Some
DW_TAG_variable DIEs don't have locations, or are missing vital info that 
stops a debugger from being able to display anything for it, we parse a NULL
variable shared pointer for these DIEs so we don't keep trying to reparse it.

llvm-svn: 119085
2010-11-14 22:13:40 +00:00
Benjamin Kramer 2c88643a22 Silence a bunch of clang warnings.
llvm-svn: 118710
2010-11-10 20:16:47 +00:00
Greg Clayton bcf1217e28 Fixed the "frame variable -G NAME" that would print global
variables by name. It was accidentally getting all the globals
for the compile unit that contained the global variable named
NAME.

llvm-svn: 117516
2010-10-28 00:56:11 +00:00
Johnny Chen 8c0142fd62 Add an extra SPC character after '.' for the 'frame variable' help text.
llvm-svn: 117330
2010-10-25 23:57:26 +00:00
Greg Clayton 8f92f0a35c Fixed an expression parsing issue where if you were stopped somewhere without
debug information and you evaluated an expression, a crash would occur as a
result of an unchecked pointer.

Added the ability to get the expression path for a ValueObject. For a rectangle
point child "x" the expression path would be something like: "rect.top_left.x".
This will allow GUI and command lines to get ahold of the expression path for
a value object without having to explicitly know about the hierarchy. This
means the ValueObject base class now has a "ValueObject *m_parent;" member.
All ValueObject subclasses now correctly track their lineage and are able
to provide value expression paths as well.

Added a new "--flat" option to the "frame variable" to allow for flat variable
output. An example of the current and new outputs:

(lldb) frame variable 
argc = 1
argv = 0x00007fff5fbffe80
pt = {
  x = 2
  y = 3
}
rect = {
  bottom_left = {
    x = 1
    y = 2
  }
  top_right = {
    x = 3
    y = 4
  }
}
(lldb) frame variable --flat 
argc = 1
argv = 0x00007fff5fbffe80
pt.x = 2
pt.y = 3
rect.bottom_left.x = 1
rect.bottom_left.y = 2
rect.top_right.x = 3
rect.top_right.y = 4


As you can see when there is a lot of hierarchy it can help flatten things out.
Also if you want to use a member in an expression, you can copy the text from
the "--flat" output and not have to piece it together manually. This can help
when you want to use parts of the STL in expressions:

(lldb) frame variable --flat
argc = 1
argv = 0x00007fff5fbffea8
hello_world._M_dataplus._M_p = 0x0000000000000000
(lldb) expr hello_world._M_dataplus._M_p[0] == '\0'

llvm-svn: 116532
2010-10-14 22:52:14 +00:00
Greg Clayton b6e8cf9663 Default "frame variable" to not show types before values by default. You now enable type display with --show-types or -t (instead of disabling it with --no-types or -t).
llvm-svn: 116418
2010-10-13 18:56:36 +00:00
Greg Clayton 46747022d2 Added the ability to get error strings back from failed
lldb_private::RegularExpression compiles and matches with:

    size_t
    RegularExpression::GetErrorAsCString (char *err_str, 
                                          size_t err_str_max_len) const;
    
Added the ability to search a variable list for variables whose names match
a regular expression:

    size_t
    VariableList::AppendVariablesIfUnique (const RegularExpression& regex, 
                                           VariableList &var_list, 
                                           size_t& total_matches);


Also added the ability to append a variable to a VariableList only if it is 
not already in the list:

    bool
    VariableList::AddVariableIfUnique (const lldb::VariableSP &var_sp);

Cleaned up the "frame variable" command:
- Removed the "-n NAME" option as this is the default way for the command to
  work.
- Enable uniqued regex searches on variable names by fixing the "--regex RE"
  command to work correctly. It will match all variables that match any
  regular expressions and only print each variable the first time it matches.
- Fixed the option type for the "--regex" command to by eArgTypeRegularExpression
  instead of eArgTypeCount

llvm-svn: 116178
2010-10-10 23:55:27 +00:00
Greg Clayton 864174e100 Added a new test case to test signals with.
Added frame relative frame selection to "frame select". You can now select
frames relative to the current frame (which defaults to zero if the current
frame hasn't yet been set for a thread):

The gdb "up" command can be done as:
(lldb) frame select -r 1
The gdb "down" command can be done as:
(lldb) frame select -r -1

Place the following in your ~/.lldbinit file for "up" and "down":

command alias up frame select -r 1
command alias down frame select -r -1

llvm-svn: 116176
2010-10-10 22:28:11 +00:00
Greg Clayton 1d3afba3a3 Added a new ValueObject type that will be used to freeze dry expression
results. The clang opaque type for the expression result will be added to the
Target's ASTContext, and the bytes will be stored in a DataBuffer inside
the new object. The class is named: ValueObjectConstResult

Now after an expression is evaluated, we can get a ValueObjectSP back that
contains a ValueObjectConstResult object.

Relocated the value object dumping code into a static function within
the ValueObject class instead of being in the CommandObjectFrame.cpp file
which is what contained the code to dump variables ("frame variables").

llvm-svn: 115578
2010-10-05 00:00:42 +00:00
Caroline Tice 405fe67f14 Modify existing commands with arguments to use the new argument mechanism
(for standardized argument names, argument help, etc.)

llvm-svn: 115570
2010-10-04 22:28:36 +00:00
Greg Clayton 0603aa9dc8 There are now to new "settings set" variables that live in each debugger
instance:

settings set frame-format <string>
settings set thread-format <string>

This allows users to control the information that is seen when dumping
threads and frames. The default values are set such that they do what they
used to do prior to changing over the the user defined formats.

This allows users with terminals that can display color to make different
items different colors using the escape control codes. A few alias examples
that will colorize your thread and frame prompts are:

settings set frame-format 'frame #${frame.index}: \033[0;33m${frame.pc}\033[0m{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{ \033[0;35mat \033[1;35m${line.file.basename}:${line.number}}\033[0m\n'

settings set thread-format 'thread #${thread.index}: \033[1;33mtid\033[0;33m = ${thread.id}\033[0m{, \033[0;33m${frame.pc}\033[0m}{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{, \033[1;35mstop reason\033[0;35m = ${thread.stop-reason}\033[0m}{, \033[1;36mname = \033[0;36m${thread.name}\033[0m}{, \033[1;32mqueue = \033[0;32m${thread.queue}}\033[0m\n'

A quick web search for "colorize terminal output" should allow you to see what
you can do to make your output look like you want it.

The "settings set" commands above can of course be added to your ~/.lldbinit
file for permanent use.

Changed the pure virtual 
    void ExecutionContextScope::Calculate (ExecutionContext&);
To:
    void ExecutionContextScope::CalculateExecutionContext (ExecutionContext&);
    
I did this because this is a class that anything in the execution context
heirarchy inherits from and "target->Calculate (exe_ctx)" didn't always tell
you what it was really trying to do unless you look at the parameter.

llvm-svn: 115485
2010-10-04 01:05:56 +00:00
Caroline Tice deaab2220e Modify command options to use the new arguments mechanism. Now all command option
arguments are specified in a standardized way, will have a standardized name, and
have functioning help.

The next step is to start writing useful help for all the argument types.

llvm-svn: 115335
2010-10-01 19:59:14 +00:00
Greg Clayton 1be10fca5f Fixed the forward declaration issue that was present in the DWARF parser after
adding methods to C++ and objective C classes. In order to make methods, we
need the function prototype which means we need the arguments. Parsing these
could cause a circular reference that caused an  assertion.

Added a new typedef for the clang opaque types which are just void pointers:
lldb::clang_type_t. This appears in lldb-types.h.

This was fixed by enabling struct, union, class, and enum types to only get
a forward declaration when we make the clang opaque qual type for these
types. When they need to actually be resolved, lldb_private::Type will call
a new function in the SymbolFile protocol to resolve a clang type when it is
not fully defined (clang::TagDecl::getDefinition() returns NULL). This allows
us to be a lot more lazy when parsing clang types and keeps down the amount
of data that gets parsed into the ASTContext for each module. 

Getting the clang type from a "lldb_private::Type" object now takes a boolean
that indicates if a forward declaration is ok:

    clang_type_t lldb_private::Type::GetClangType (bool forward_decl_is_ok);
    
So function prototypes that define parameters that are "const T&" can now just
parse the forward declaration for type 'T' and we avoid circular references in
the type system.

llvm-svn: 115012
2010-09-29 01:12:09 +00:00
Caroline Tice daccaa9e83 Add UserSettings to Target class, making Target settings
the parent of Process settings;   add 'default-arch' as a
class-wide setting for Target.    Replace            lldb::GetDefaultArchitecture
with Target::GetDefaultArchitecture & Target::SetDefaultArchitecture.

Add 'use-external-editor' as user setting to Debugger class & update
code appropriately.

Add Error parameter to methods that get user settings, for easier
reporting of bad requests.

Fix various other minor related bugs.

Fix test cases to work with new changes.

llvm-svn: 114352
2010-09-20 20:44:43 +00:00
Greg Clayton 340b2baa24 Added a better error message to the "frame variable" when you try to view
frame variables and are not stopped in a valid frame.

llvm-svn: 114267
2010-09-18 04:06:15 +00:00
Greg Clayton f5fb427d85 Fixed an issue with:
(lldb) frame variable --location

Where the address of variables wasn't being formatted consistently.

llvm-svn: 114266
2010-09-18 04:00:06 +00:00
Greg Clayton ed8a705cea General command line help cleanup:
- All single character options will now be printed together
- Changed all options that contains underscores to contain '-' instead
- Made the help come out a little flatter by showing the long and short
  option on the same line.
- Modified the short character for "--ignore-count" options to "-i"

llvm-svn: 114265
2010-09-18 03:37:20 +00:00
Greg Clayton a701509229 Fixed the way set/show variables were being accessed to being natively
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.

While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.

Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").

llvm-svn: 114252
2010-09-18 01:14:36 +00:00
Greg Clayton 6f00abd546 Fixed the implementation of "bool Block::Contains (const Block *block) const"
to return the correct result.

Fixed "bool Variable::IsInScope (StackFrame *frame)" to return the correct
result when there are no location lists.

Modified the "frame variable" command such that:
- if no arguments are given (dump all frame variables), then we only show
  variables that are currently in scope
- if some arguments are given, we show an error if the variable is out of 
  scope

llvm-svn: 113830
2010-09-14 03:16:58 +00:00
Greg Clayton 016a95eb04 Looking at some of the test suite failures in DWARF in .o files with the
debug map showed that the location lists in the .o files needed some 
refactoring in order to work. The case that was failing was where a function
that was in the "__TEXT.__textcoal_nt" in the .o file, and in the 
"__TEXT.__text" section in the main executable. This made symbol lookup fail
due to the way we were finding a real address in the debug map which was
by finding the section that the function was in in the .o file and trying to
find this in the main executable. Now the section list supports finding a
linked address in a section or any child sections. After fixing this, we ran
into issue that were due to DWARF and how it represents locations lists. 
DWARF makes a list of address ranges and expressions that go along with those
address ranges. The location addresses are expressed in terms of a compile
unit address + offset. This works fine as long as nothing moves around. When
stuff moves around and offsets change between the remapped compile unit base
address and the new function address, then we can run into trouble. To deal
with this, we now store supply a location list slide amount to any location
list expressions that will allow us to make the location list addresses into
zero based offsets from the object that owns the location list (always a
function in our case). 

With these fixes we can now re-link random address ranges inside the debugger
for use with our DWARF + debug map, incremental linking, and more.

Another issue that arose when doing the DWARF in the .o files was that GCC
4.2 emits a ".debug_aranges" that only mentions functions that are externally
visible. This makes .debug_aranges useless to us and we now generate a real
address range lookup table in the DWARF parser at the same time as we index
the name tables (that are needed because .debug_pubnames is just as useless).
llvm-gcc doesn't generate a .debug_aranges section, though this could be 
fixed, we aren't going to rely upon it.

Renamed a bunch of "UINT_MAX" to "UINT32_MAX".

llvm-svn: 113829
2010-09-14 02:20:48 +00:00
Greg Clayton 9df87c1706 Make sure we have a variable list so we don't crash when a frame has no
frame variables.

llvm-svn: 113736
2010-09-13 03:44:33 +00:00
Greg Clayton 5804fa4152 Removed unused variable.
llvm-svn: 113734
2010-09-13 02:54:20 +00:00
Greg Clayton a134cc1bf8 Added a work in the DWARF parser when we parse an array that ends up having
no elements so that they at least have 1 element. 

Added the ability to show the declaration location of variables to the 
"frame variables" with the "--show-declaration" option ("-c" for short).

Changed the "frame variables" command over to use the value object code
so that we use the same code path as the public API does when accessing and
displaying variable values.

llvm-svn: 113733
2010-09-13 02:37:44 +00:00
Jim Ingham 53c47f1e2f Move the "Object Description" into the ValueObject, and the add an API to
SBValue to access it.  For now this is just the result of ObjC NSPrintForDebugger,
but could be extended.  Also store the results of the ObjC Object Printer in a
Stream, not a ConstString.

llvm-svn: 113660
2010-09-10 23:12:17 +00:00
Caroline Tice e3d2631567 Clean up, clarify and standardize help text, and fix a few help text formatting problems.
llvm-svn: 113408
2010-09-08 21:06:11 +00:00
Greg Clayton 6dadd508e7 Added a new bool parameter to many of the DumpStopContext() methods that
might dump file paths that allows the dumping of full paths or just the
basenames. Switched the stack frame dumping code to use just the basenames for
the files instead of the full path.

Modified the StackID class to no rely on needing the start PC for the current
function/symbol since we can use the SymbolContextScope to uniquely identify
that, unless there is no symbol context scope. In that case we can rely upon
the current PC value. This saves the StackID from having to calculate the 
start PC when the StackFrame::GetStackID() accessor is called.

Also improved the StackID less than operator to correctly handle inlined stack
frames in the same stack.

llvm-svn: 112867
2010-09-02 21:44:10 +00:00
Greg Clayton 288bdf9c1d StackFrame objects now own ValueObjects for any frame variables (locals, args,
function statics, file globals and static variables) that a frame contains. 
The StackFrame objects can give out ValueObjects instances for
each variable which allows us to track when a variable changes and doesn't
depend on variable names when getting value objects.

StackFrame::GetVariableList now takes a boolean to indicate if we want to
get the frame compile unit globals and static variables.

The value objects in the stack frames can now correctly track when they have
been modified. There are a few more tweaks needed to complete this work. The
biggest issue is when stepping creates partial stacks (just frame zero usually)
and causes previous stack frames not to match up with the current stack frames
because the previous frames only has frame zero. We don't really want to 
require that all previous frames be complete since stepping often must check
stack frames to complete their jobs. I will fix this issue tomorrow.

llvm-svn: 112800
2010-09-02 02:59:18 +00:00
Jim Ingham 6d56d2ce84 Move "variable list" to "frame variable"
llvm-svn: 112782
2010-09-02 00:18:39 +00:00
Jim Ingham e40e42181f Added a way to open the current source file & line in an external editor, and you can turn this on with:
lldb -e

llvm-svn: 112502
2010-08-30 19:44:40 +00:00
Jim Ingham 2976d00adb Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected.
llvm-svn: 112221
2010-08-26 21:32:51 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Jim Ingham 40af72e106 Move Args.{cpp,h} and Options.{cpp,h} to Interpreter where they really belong.
llvm-svn: 106034
2010-06-15 19:49:27 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00