I have some improvements to make to StringExtractor that require
using LLVM. debugserver can't take a dependency on LLVM but uses
this file, so I'm forking it off into StdStringExtractor and
StringExtractor, so that StringExtractor can take advantage of
some performance improvements and readability improvements that
LLVM can provide.
llvm-svn: 279997
Summary:
Moving a temporary object prevents copy elision, which is exactly
what clang points out by warning about this pattern.
The fix is simply removal of std::move applied to temporary objects.
Reviewers: clayborg
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D23825
Author: Taras Tsugrii <ttsugrii@fb.com>
llvm-svn: 279724
Take 2, with missing cmake line fixed. Build tested on
Ubuntu 14.04 with clang-3.6.
See docs/structured_data/StructuredDataPlugins.md for details.
differential review: https://reviews.llvm.org/D22976
reviewers: clayborg, jingham
llvm-svn: 279202
This change opens a socket pair and passes the second socket pair file descriptor down to the debugserver binary using a new option: "--fd=N" where N is the file descriptor. This file descriptor gets passed via posix_spawn() so that there is no need to do any bind/listen or bind/accept calls and eliminates the hanshake unix socket that is used to pass the result of the actual port that ends up being used so it can save time on launch as well as being faster.
This is currently only enabled on __APPLE__ builds. Other OSs should try modifying the #define from ProcessGDBRemote.cpp but the first person will need to port the --fd option over to lldb-server. Any OSs that enable USE_SOCKETPAIR_FOR_LOCAL_CONNECTION in their native builds can use the socket pair stuff. The #define is Apple only right now, but looks like:
#if defined (__APPLE__)
#define USE_SOCKETPAIR_FOR_LOCAL_CONNECTION 1
#endif
<rdar://problem/27814880>
llvm-svn: 278524
It's always hard to remember when to include this file, and
when you do include it it's hard to remember what preprocessor
check it needs to be behind, and then you further have to remember
whether it's windows.h or win32.h which you need to include.
This patch changes the name to PosixApi.h, which is more appropriately
named, and makes it independent of any preprocessor setting.
There's still the issue of people not knowing when to include this,
because there's not a well-defined set of things it exposes other
than "whatever is missing on Windows", but at least this should
make it less painful to fix when problems arise.
This patch depends on LLVM revision r278170.
llvm-svn: 278177
for the fall (northern hemisphere) 2016 Darwin platforms to learn
about loaded images, instead of reading dyld internal data structures.
These new SPI don't exist on older releases, and new packets are
needed from debugserver to use them (those changes are already committed).
I had to change the minimum deployment target for debugserver in the xcode
project file to macOS 10.10 so that debugserver will use the
[[NSProcessInfo processInfo] operatingSystemVersion]
call in MachProcess::GetOSVersionNumbers to get the operarting system
version # -- this API is only available in macOS 10.10 and newer
("OS X Yosemite", released Oct 2014). If we have many people building
llvm.org lldb on older systems still, we can back off on this for the
llvm.org sources.
There should be no change in behavior with this commit, either to
older darwin systems or newer darwin systems.
For now the new DynamicLoader plugin is never activated - I'm forcing
the old plugin to be used in DynamicLoaderDarwin::UseDYLDSPI.
I'll remove that unconditional use of the old plugin soon, so the
newer plugin is used on the newest Darwin platforms.
<rdar://problem/25251243>
llvm-svn: 276254
os name and version # from the mach-o binary as it scans the
header/load commands from memory and sends the details back
in the jGetLoadedDynamicLibrariesInfos response. lldb isn't
using these fields yet but I have a suspicion I'm going to
need them soon.
<rdar://problem/25251243>
llvm-svn: 274725
to find the solibs loaded in a process. Support two new ways of
sending the jGetLoadedDynamicLibrariesInfos packet to debugserver
and add a new jGetSharedCacheInfo packet. Update the documentation
for these packets as well. The changes to lldb to use these will
be a separate commit.
<rdar://problem/25251243>
llvm-svn: 274718
which doesn't like against all the extra UI frameworks on ios)
so it now generates a binary called "debugserver-nonui" and puts
it in /usr/local/bin instead of /Developer/usr/bin.
Add some cruft to RNBDefs.h to get the version number (provided
by Xcode at build time) with either the name "debugserver" or
"debugserver_nonui" as appropriate.
Add the "debugserver-mini" target to the top level "ios" target
in lldb xcode project file, so this nonui debugserver will be
built along with the normal lldb / debugserver.
<rdar://problem/24730789>
llvm-svn: 273236
Summary:
This adds the ability to customize the debugserver codesign process via cmake cache variable. The
user can set the codesign indentity (with the default being the customary lldb_codesign), and if
the identity is set to a empty string, the codesign step is skipped completely.
We needed the last feature to enable building lldb on buildservers which do not have the right
certificates installed.
Reviewers: sas, tberghammer
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D20623
llvm-svn: 270832
The __ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED macro is only defined on OS X, so the check as written compiled the code out for iOS
The right thing to do is compile the code out for older OSX versions, but leave iOS alone
rdar://26333564
llvm-svn: 270004
Explicitly provide an initializer for the std::vector in the constructed type.
Addresses -Wmissing-field-initializers warnings from clang. NFC.
llvm-svn: 268758
Remove a couple of `default` cases from switches which are covered. This is
beneficial since it would allow the compiler to indicate when a new enum value
is added and the switch is not updated. Fixes some warnings from clang. NFC.
llvm-svn: 268756
rnb_err_t
RNBRemote::HandlePacket_stop_process (const char *p)
{
if (!DNBProcessInterrupt(m_ctx.ProcessID()))
HandlePacket_last_signal (NULL);
return rnb_success;
}
In the call to DNBProcessInterrupt we did:
nub_bool_t
DNBProcessInterrupt(nub_process_t pid)
{
MachProcessSP procSP;
if (GetProcessSP (pid, procSP))
return procSP->Interrupt();
return false;
}
This would always return false. It would cause HandlePacket_stop_process to always call "HandlePacket_last_signal (NULL);" which would send an extra stop reply packet _if_ the process is stopped. On a machine with enough cores, it would call DNBProcessInterrupt(...) and then HandlePacket_last_signal(NULL) so quickly that it will never send out an extra stop reply packet. But if the machine is slow enough or doesn't have enough cores, it could cause the call to HandlePacket_last_signal() to actually succeed and send an extra stop reply packet. This would cause problems up in GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse() where it would get the first stop reply packet and then possibly return or execute an async packet. If it returned, then the next packet that was sent will get the second stop reply as its response. If it executes an async packet, the async packet will get the wrong response.
To fix this I did the following:
1 - in debugserver, I fixed "bool MachProcess::Interrupt()" to return true if it sends the signal so we avoid sending the stop reply twice on slower machines
2 - Added a log line to RNBRemote::HandlePacket_stop_process() to say if we ever send an extra stop reply so we will see this in the darwin console output if this does happen
3 - Added response validators to StringExtractorGDBRemote so that we can verify some responses to some packets.
4 - Added validators to packets that often follow stop reply packets like the "m" packet for memory reads, JSON packets since "jThreadsInfo" is often sent immediately following a stop reply.
5 - Modified GDBRemoteCommunicationClient::SendPacketAndWaitForResponseNoLock() to validate responses. Any "StringExtractorGDBRemote &response" that contains a valid response verifier will verify the response and keep looking for correct responses up to 3 times. This will help us get back on track if we do get extra stop replies. If a StringExtractorGDBRemote does not have a response validator, it will accept any packet in response.
6 - In GDBRemoteCommunicationClient::SendPacketAndWaitForResponse we copy the response validator from the "response" argument over into m_async_response so that if we send the packet by interrupting the running process, we can validate the response we actually get in GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse()
7 - Modified GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse() to always check for an extra stop reply packet for 100ms when the process is interrupted. We were already doing this because we might interrupt a process with a \x03 packet, yet the process was in the process of stopping due to another reason. This race condition could cause an extra stop reply packet because the GDB remote protocol says if a \x03 packet is sent while the process is stopped, we should send a stop reply packet back. Now we always check for an extra stop reply packet when we manually interrupt a process.
The issue was showing up when our IDE would attempt to set a breakpoint while the process is running and this would happen:
--> \x03
<-- $T<stop reply 1>
--> z0,AAAAA,BB (set breakpoint)
<-- $T<stop reply 1> (incorrect extra stop reply packet)
--> c
<-- OK (response from z0 packet)
Now all packet traffic was off by one response. Since we now have a validator on the response for "z" packets, we do this:
--> \x03
<-- $T<stop reply 1>
--> z0,AAAAA,BB (set breakpoint)
<-- $T<stop reply 1> (Ignore this because this can't be the response to z0 packets)
<-- OK -- (we are back on track as this is a valid response to z0)
...
As time goes on we should add more packet validators.
<rdar://problem/22859505>
llvm-svn: 265086
We had some #ifdefs that were looking for the wrong #defines and as a result
debugserver didn't have support for certain simulators. This patch resolves
the problem.
llvm-svn: 258365
at each public stop to improve performance a bit. Most of the
information lldb needed was already in the jThreadsInfo response;
complete that information and catch a few cases where we could still
fall back to getting the information via discrete memory reads.
debugserver adds 'associated_with_dispatch_queue' and 'dispatch_queue_t
keys to the jThreadsInfo response for all the threads. lldb needs the
dispatch_queue_t value. And associated_with_dispatch_queue helps to
identify which threads definitively don't have any queue information so
lldb doesn't try to do memory reads to get that information just because
it was absent in the jThreadsInfo response.
Remove the queue information from the questionmark (T) packet. We'll
get the information for all threads via the jThreadsInfo response -
sending the information for the stopping thread (on all the private
stops, plus the less frequent public stop) was unnecessary information
being sent over the wire.
SystemRuntimeMacOSX will try to get information about queues by asking
the Threads for them, instead of reading memory.
ProcessGDBRemote changes to recognize the new keys being sent in the
jThreadsInfo response. Changes to ThreadGDBRemote to track the new
information. Also, when a thread is marked as definitively not
associated with a libdispatch queue, don't fall back to the system
runtime to try memory reads to find the queue name / kind / ID etc.
<rdar://problem/23309359>
llvm-svn: 257453
keys before we print the libdispatch queues keys (qname, qkind, qserialnum)
to make it easier to read the packet by hand. No function difference, just
reordering the keys in the output.
llvm-svn: 257229
"qserial" to "qserialnum" because "qserial" looks a lot like the
queue type (either 'serial' or 'concurrent') and can be confusing
to read through. debugserver passes these up either in the questionmark
("T") packet, or in the response to the jThreadsInfo packet.
llvm-svn: 257121
debugserver. thread-pcs has a comma separated list of base 16
addresses - the current pc value for every thread in the process.
It is a partner of the "threads:" key where a list of thread IDs
is given. The pc values in thread-pcs correspond one-to-one with
the thread IDs in the threads list.
This is a part of performance work. When lldb is instruction
stepping / fast stepping over a range of addresses for e.g. a "next"
command, and it steps in to another function, lldb will put a
breakpoint on the return address and continue the process. Before
it calls continue, it calls Thread::SetupForResume on all the
threads, and SetupForResume needs to get the current pc value for
every thread to see if any are at a breakpoint site.
The result is that issuing a "c" continue requires that we send
"read pc register" packets for every thread.
We may do this sequence of step-into-function / continue-to-get-out
many times for a single user-visible "next" or "step" command, and
with highly multithreaded programs, we are sending many extra
packets to get all the thread values.
I looked at including this data in the "jstopinfo" JSON that
we already have in the T packet. But there are three problems that
would make this increase the size of the T packet significantly.
First, numbers in JSON are base 10. Second, a proper JSON would
have something like "thread_pcs": { "34224331112":383772734222, ...}
for thread-id 34224331112 and pc 383772734222 - so we're including
a whole extra copy of the thread id in addition to the pc. Third,
the JSON text is hex-ascii'fied so the size of it is doubled.
In one example,
threads:585db8,585dc7,585dc8,585dc9,585dca,585dce;thread-pcs:100001400,7fff8badc6de,7fff8badcff6,7fff8badc6de,7fff8badc6de,7fff8badc6de;
The "thread-pcs" adds 86 characters - 136 characters for both
threads and thread-pcs. Doing this in JSON would look like
threads={"5791160":4294972416,"5791175":140735536809694,"5791176":140735536812022,"5791177":140735536809694,"5791178":140735536809694,"5791182":140735536809694}
or 160 characters -- or 320 characters once it is hex-asciified.
Given that it's 86 characters vrs 320, I went with the old style
approach. I've seen real world programs that have up to 60 threads
in them, so this could result in vastly larger packets if it
was all done in the JSON with hex-ascii expansion.
If we had an all-JSON T packet, where we didn't need to hex-ascii
encode anything, that would have been the better approach. But
we'd already have a list of threads in JSON at that point so
the additional text wouldn't be too bad.
I'm working on finishing the patches to lldb to use this data;
will commit those once I've had a chance to test them more. But
I wanted to commit the debugserver bits which are more
straightforward.
<rdar://problem/21963031>
llvm-svn: 255711
include two stack frames worth of unwind information instead of
just one -- the unwinder is trying to fetch two stack frames in
more instances now and we're sending extra memory reads resulting
in a performance degredation while stepping.
llvm-svn: 255417
Let the editor also clean up whitespace for that file.
Reviewers: clayborg
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D13816
llvm-svn: 251979
This fixes the OSX build for XCode versions older than 7 by skipping
references to LC_VERSION_MIN_TVOS and LC_VERSION_MIN_WATCHOS if
TARGET_OS_TV or TARGET_OS_WATCH aren't defined.
Reviewed by: jasonmolenda
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D14036
llvm-svn: 251172
previous release. Most of the diffs are duplication in the xcode
project file caused by adding a "debugserver-mini" target. Jim
Ingham added support for a new SPI needed to request app launches
on iOS. Greg Clayton added code to indicate the platform of the
binary (macosx, ios, watchos, tvos) based on Mach-O load commands.
Jason Molenda added code so debugserver will identify when it is
running on a tvos/watchos device to lldb.
llvm-svn: 251091