Commit Graph

28 Commits

Author SHA1 Message Date
Jim Ingham 8bbfdcd181 Remove some lldbassert's from the packet checking code.
Greg says he doesn't need these asserts anymore and since they cause occasional test suite
crashes, out they go.

llvm-svn: 268827
2016-05-07 00:52:18 +00:00
Greg Clayton 830c81d511 Fixed an issue that could cause debugserver to return two stop reply packets ($T packets) for one \x03 interrupt. The problem was that when a \x03 byte is sent to debugserver while the process is running, and up calling:
rnb_err_t
RNBRemote::HandlePacket_stop_process (const char *p)
{
    if (!DNBProcessInterrupt(m_ctx.ProcessID()))
        HandlePacket_last_signal (NULL);
    return rnb_success;
}

In the call to DNBProcessInterrupt we did:

nub_bool_t
DNBProcessInterrupt(nub_process_t pid)
{
    MachProcessSP procSP;
    if (GetProcessSP (pid, procSP))
        return procSP->Interrupt();
    return false;
}

This would always return false. It would cause HandlePacket_stop_process to always call "HandlePacket_last_signal (NULL);" which would send an extra stop reply packet _if_ the process is stopped. On a machine with enough cores, it would call DNBProcessInterrupt(...) and then HandlePacket_last_signal(NULL) so quickly that it will never send out an extra stop reply packet. But if the machine is slow enough or doesn't have enough cores, it could cause the call to HandlePacket_last_signal() to actually succeed and send an extra stop reply packet. This would cause problems up in GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse() where it would get the first stop reply packet and then possibly return or execute an async packet. If it returned, then the next packet that was sent will get the second stop reply as its response. If it executes an async packet, the async packet will get the wrong response.

To fix this I did the following:
1 - in debugserver, I fixed "bool MachProcess::Interrupt()" to return true if it sends the signal so we avoid sending the stop reply twice on slower machines
2 - Added a log line to RNBRemote::HandlePacket_stop_process() to say if we ever send an extra stop reply so we will see this in the darwin console output if this does happen
3 - Added response validators to StringExtractorGDBRemote so that we can verify some responses to some packets. 
4 - Added validators to packets that often follow stop reply packets like the "m" packet for memory reads, JSON packets since "jThreadsInfo" is often sent immediately following a stop reply.
5 - Modified GDBRemoteCommunicationClient::SendPacketAndWaitForResponseNoLock() to validate responses. Any "StringExtractorGDBRemote &response" that contains a valid response verifier will verify the response and keep looking for correct responses up to 3 times. This will help us get back on track if we do get extra stop replies. If a StringExtractorGDBRemote does not have a response validator, it will accept any packet in response.
6 - In GDBRemoteCommunicationClient::SendPacketAndWaitForResponse we copy the response validator from the "response" argument over into m_async_response so that if we send the packet by interrupting the running process, we can validate the response we actually get in GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse()
7 - Modified GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse() to always check for an extra stop reply packet for 100ms when the process is interrupted. We were already doing this because we might interrupt a process with a \x03 packet, yet the process was in the process of stopping due to another reason. This race condition could cause an extra stop reply packet because the GDB remote protocol says if a \x03 packet is sent while the process is stopped, we should send a stop reply packet back. Now we always check for an extra stop reply packet when we manually interrupt a process.

The issue was showing up when our IDE would attempt to set a breakpoint while the process is running and this would happen:

--> \x03
<-- $T<stop reply 1>
--> z0,AAAAA,BB (set breakpoint)
<-- $T<stop reply 1> (incorrect extra stop reply packet)
--> c
<-- OK (response from z0 packet)

Now all packet traffic was off by one response. Since we now have a validator on the response for "z" packets, we do this:

--> \x03
<-- $T<stop reply 1>
--> z0,AAAAA,BB (set breakpoint)
<-- $T<stop reply 1> (Ignore this because this can't be the response to z0 packets)
<-- OK -- (we are back on track as this is a valid response to z0)
...

As time goes on we should add more packet validators.

<rdar://problem/22859505>

llvm-svn: 265086
2016-04-01 00:41:29 +00:00
Greg Clayton cec91ef921 Fix all of the unannotated switch cases to annotate the fall through or do the right thing and break.
llvm-svn: 261950
2016-02-26 01:20:20 +00:00
Tamas Berghammer ccd6cffba3 Modify "platform connect" to connect to processes as well
The standard remote debugging workflow with gdb is to start the
application on the remote host under gdbserver (e.g.: gdbserver :5039
a.out) and then connect to it with gdb.

The same workflow is supported by debugserver/lldb-gdbserver with a very
similar syntax but to access all features of lldb we need to be
connected also to an lldb-platform instance running on the target.

Before this change this had to be done manually with starting a separate
lldb-platform on the target machine and then connecting to it with lldb
before connecting to the process.

This change modifies the behavior of "platform connect" with
automatically connecting to the process instance if it was started by
the remote platform. With this command replacing gdbserver in a gdb
based worflow is usually as simple as replacing the command to execute
gdbserver with executing lldb-platform.

Differential revision: http://reviews.llvm.org/D14952

llvm-svn: 255016
2015-12-08 14:08:19 +00:00
Pavel Labath 3bf1125619 lldb-server: add support for binary memory reads
Summary:
This commit adds support for binary memory reads ($x) to lldb-server. It also removes the "0x"
prefix from the $x client packet, to make it more compatible with the old $m packet. This allows
us to use almost the same code for handling both packet types. I have verified that debugserver
correctly handles $x packets even without the leading "0x". I have added a test which verifies
that the stub returns the same memory contents for both kinds of memory reads ($x and $m).

Reviewers: tberghammer, jasonmolenda

Subscribers: iancottrell, lldb-commits

Differential Revision: http://reviews.llvm.org/D13695

llvm-svn: 250295
2015-10-14 12:59:37 +00:00
Oleksiy Vyalov e837e6c7f7 Fix jSignalsInfo packet handling.
llvm-svn: 243257
2015-07-27 01:32:58 +00:00
Pavel Labath 4a4bb12e0d Add jThreadsInfo support to lldb-server
Summary:
This commit adds initial support for the jThreadsInfo packet to lldb-server. The current
implementation does not expedite inferior memory.  I have also added a description of the new
packet to our protocol documentation (mostly taken from Greg's earlier commit message).

Reviewers: clayborg, ovyalov, tberghammer

Subscribers: lldb-commits

Differential Revision: http://reviews.llvm.org/D11187

llvm-svn: 242402
2015-07-16 14:14:35 +00:00
Chaoren Lin 98d0a4b39a Refactor Unix signals.
Summary:
- Consolidate Unix signals selection in UnixSignals.
- Make Unix signals available from platform.
- Add jSignalsInfo packet to retrieve Unix signals from remote platform.
- Get a copy of the platform signal for each remote process.
- Update SB API for signals.
- Update signal utility in test suite.

Reviewers: ovyalov, clayborg

Subscribers: chaoren, jingham, labath, emaste, tberghammer, lldb-commits

Differential Revision: http://reviews.llvm.org/D11094

llvm-svn: 242101
2015-07-14 01:09:28 +00:00
Tamas Berghammer 783bfc8caa Fetch object file load address if it isn't specified by the linker
Differential revision: http://reviews.llvm.org/D10490

llvm-svn: 240052
2015-06-18 20:43:56 +00:00
Greg Clayton 420562aa82 Add support for the qEcho command to lldb-server in the common packets.
llvm-svn: 238533
2015-05-29 00:15:15 +00:00
Ewan Crawford 78baa19781 Remote Non-Stop Support
Summary:
 
This patch is the beginnings of support for Non-stop mode in the remote protocol. Letting a user examine stopped threads, while other threads execute freely.

Non-stop mode is enabled using the setting target.non-stop-mode, which sends a QNonStop packet when establishing the remote connection.
Changes are also made to treat the '?' stop reply packet differently in non-stop mode, according to spec https://sourceware.org/gdb/current/onlinedocs/gdb/Remote-Non_002dStop.html#Remote-Non_002dStop.
A setting for querying the remote for default thread on setup is also included.

Handling of '%' async notification packets will be added next.

Reviewers: clayborg

Subscribers: lldb-commits, ADodds, ted, deepak2427

Differential Revision: http://reviews.llvm.org/D9656

llvm-svn: 237239
2015-05-13 09:18:18 +00:00
Oleksiy Vyalov 6801be3354 Add qModuleInfo request in order to get module information (uuid, triple,..) by module path from remote platform.
http://reviews.llvm.org/D7709

llvm-svn: 230556
2015-02-25 22:15:44 +00:00
Vince Harron e0be425a53 Add support for SBProcess::PutSTDIN to remote processes
Processes running on a remote target can already send $O messages
to send stdout but there is no way to send stdin to a remote
inferior.

This allows processes using the API to pump stdin into a remote
inferior process.

It fixes a hang in TestProcessIO.py when running against a remote
target.

llvm-svn: 228419
2015-02-06 18:32:57 +00:00
Greg Clayton 109534cb59 Fix the ability of "lldb-platform" to upload files.
The issue was GDBRemoteCommunication::CheckForPacket() already fixes up any prefixed bytes (0x7d followed by value that is XOR'ed with 0x20). If we do this again, we cause binary packets to lose bytes.

This allows lldb-platform to be able to upload binaries and debug them remotely.

llvm-svn: 218002
2014-09-18 00:20:51 +00:00
Todd Fiala af245d115b Add lldb-gdbserver support for Linux x86_64.
This change brings in lldb-gdbserver (llgs) specifically for Linux x86_64.
(More architectures coming soon).

Not every debugserver option is covered yet.  Currently
the lldb-gdbserver command line can start unattached,
start attached to a pid (process-name attach not supported yet),
or accept lldb attaching and launching a process or connecting
by process id.

The history of this large change can be found here:
https://github.com/tfiala/lldb/tree/dev-tfiala-native-protocol-linux-x86_64

Until mid/late April, I was not sharing the work and continued
to rebase it off of head (developed via id tfiala@google.com).  I switched over to
user todd.fiala@gmail.com in the middle, and once I went to github, I did
merges rather than rebasing so I could share with others.

llvm-svn: 212069
2014-06-30 21:05:18 +00:00
Jim Ingham 106d02866d Added an option to turn OFF the "detach on error" behavior that was added
to debugserver when launching processes.

<rdar://problem/16216199>

llvm-svn: 211658
2014-06-25 02:32:56 +00:00
Jean-Daniel Dupas 0fefa67606 Extends StringExtractorGDBRemote to support debugger packets.
CC: lldb-commits

Differential Revision: http://llvm-reviews.chandlerc.com/D2337

llvm-svn: 196525
2013-12-05 19:25:45 +00:00
Greg Clayton fbb7634934 Expose SBPlatform through the public API.
Example code:

remote_platform = lldb.SBPlatform("remote-macosx"); 
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)

connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111"); 
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
    print >> result, 'Connected to remote platform:'
    print >> result, 'hostname: %s' % (remote_platform.GetHostname())
    src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
    dst = lldb.SBFileSpec()
    # copy src to platform working directory since "dst" is empty
    err = remote_platform.Install(src, dst);
    if err.Success():
        print >> result, '%s installed successfully' % (src)
    else:
        print >> result, 'error: failed to install "%s": %s' % (src, err)


Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.

The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.

The API in SBPlatform is subject to change and will be getting many new functions.

llvm-svn: 195273
2013-11-20 21:07:01 +00:00
Daniel Malea e0f8f574c7 merge lldb-platform-work branch (and assorted fixes) into trunk
Summary:
    This merge brings in the improved 'platform' command that knows how to
    interface with remote machines; that is, query OS/kernel information, push
    and pull files, run shell commands, etc... and implementation for the new
    communication packets that back that interface, at least on Darwin based
    operating systems via the POSIXPlatform class. Linux support is coming soon.

    Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
    X Mountain Lion.

    Additional improvements (not in the source SVN branch 'lldb-platform-work'):
    - cmake build scripts for lldb-platform
    - cleanup test suite
    - documentation stub for qPlatform_RunCommand
    - use log class instead of printf() directly
    - reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
    - add new logging category 'platform'

    Reviewers: Matt Kopec, Greg Clayton

    Review: http://llvm-reviews.chandlerc.com/D1493

llvm-svn: 189295
2013-08-26 23:57:52 +00:00
Greg Clayton 8b82f087a0 Moved the execution context that was in the Debugger into
the CommandInterpreter where it was always being used.

Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).

Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.

Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.

Fixed an issue where lldb_private::Args had implicitly defined copy 
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.

Make sure we don't add empty ModuleSP entries to a module list.

Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.

Abstracted many more calls from in ProcessGDBRemote down into the 
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.

Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.

Debugserver can now start up with a --unix-socket (-u for short) and can 
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.

llvm-svn: 129351
2011-04-12 05:54:46 +00:00
Greg Clayton 9b1e1cdf23 Added a speed test to the GDBRemoteCommunicationClient and
GDBRemoteCommunicationServer classes. This involved adding a new packet
named "qSpeedTest" which can test the speed of a packet send/response pairs
using a wide variety of send/recv packet sizes.

Added a few new connection classes: one for shared memory, and one for using
mach messages (Apple only). The mach message stuff is experimental and not 
working yet, but added so I don't lose the code. The shared memory stuff
uses pretty standard calls to setup shared memory.

llvm-svn: 128837
2011-04-04 18:18:57 +00:00
Greg Clayton 32e0a7509c Many improvements to the Platform base class and subclasses. The base Platform
class now implements the Host functionality for a lot of things that make 
sense by default so that subclasses can check:

int
PlatformSubclass::Foo ()
{
    if (IsHost())
        return Platform::Foo (); // Let the platform base class do the host specific stuff
    
    // Platform subclass specific code...
    int result = ...
    return result;
}

Added new functions to the platform:

    virtual const char *Platform::GetUserName (uint32_t uid);
    virtual const char *Platform::GetGroupName (uint32_t gid);

The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.

Added the parent process ID to the ProcessInfo class. 

Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value, 
    euid == value, egid == value, arch == value, parent == value.
    
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class 
implements the process lookup routines, you can now lists processes on 
your local machine:

machine1.foo.com % lldb
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver


This of course also works remotely with the lldb-platform:

machine1.foo.com % lldb-platform --listen 1234

machine2.foo.com % lldb
(lldb) platform create remote-macosx
  Platform: remote-macosx
 Connected: no
(lldb) platform connect connect://localhost:1444
  Platform: remote-macosx
    Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
    Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
  Hostname: machine1.foo.com
 Connected: yes
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari

The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.

Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:

% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out

Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.

Modified the disassembly to show the current PC value. Example output:

(lldb) disassemble --frame
a.out`main:
   0x1eb7:  pushl  %ebp
   0x1eb8:  movl   %esp, %ebp
   0x1eba:  pushl  %ebx
   0x1ebb:  subl   $20, %esp
   0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
   0x1ec3:  popl   %ebx
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf
   0x1edb:  leal   213(%ebx), %eax
   0x1ee1:  movl   %eax, (%esp)
   0x1ee4:  calll  0x1f1e                   ; puts
   0x1ee9:  calll  0x1f0c                   ; getchar
   0x1eee:  movl   $20, (%esp)
   0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
   0x1efa:  movl   $12, %eax
   0x1eff:  addl   $20, %esp
   0x1f02:  popl   %ebx
   0x1f03:  leave
   0x1f04:  ret
   
This can be handy when dealing with the new --line options that was recently
added:

(lldb) disassemble --line
a.out`main + 13 at test.c:19
   18  	{
-> 19  		printf("Process: %i\n\n", getpid());
   20  	    puts("Press any key to continue..."); getchar();
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf

Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.

Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two 
following functions to retrieve both paths:

const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;

llvm-svn: 128563
2011-03-30 18:16:51 +00:00
Greg Clayton 1cb6496eb0 Did a lot more work on abtracting and organizing the platforms.
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
                 but this implements all the common functionality between
                 remote-macosx and remote-ios. It also allows for another
                 platform to be used (remote-gdb-server for now) when doing
                 remote connections. Keeping this pluggable will allow for
                 flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
                    cached SDK locations on the host.

A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote 
                          protocol and uses the built in lldb_private::Host
                          static functions to implement many queries.

llvm-svn: 128193
2011-03-24 04:28:38 +00:00
Stephen Wilson ad65c0511f Add a missing include needed on Linux and remove a trailing comma.
llvm-svn: 128134
2011-03-23 02:02:29 +00:00
Greg Clayton d314e810a7 Added new platform commands:
platform connect <args>
platform disconnect

Each platform can decide the args they want to use for "platform connect". I 
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.

Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.

llvm-svn: 128123
2011-03-23 00:09:55 +00:00
Greg Clayton 576d8834fe Split the GDBRemoteCommunication class into three classes:
GDBRemoteCommunication - The base GDB remote communication class
GDBRemoteCommunicationClient - designed to be used for clients the connect to
                               a remote GDB server
GDBRemoteCommunicationServer - designed to be used on the server side of a
                               GDB server implementation.

llvm-svn: 128070
2011-03-22 04:00:09 +00:00
Greg Clayton c982c768d2 Merged Eli Friedman's linux build changes where he added Makefile files that
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.

llvm-svn: 108009
2010-07-09 20:39:50 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00