This is a pretty straightforward first pass over removing a number of uses of
Mutex in favor of std::mutex or std::recursive_mutex. The problem is that there
are interfaces which take Mutex::Locker & to lock internal locks. This patch
cleans up most of the easy cases. The only non-trivial change is in
CommandObjectTarget.cpp where a Mutex::Locker was split into two.
llvm-svn: 269877
owners list, so the StopInfo machinery can get the list of owners without
some other thread being able to mess up the list by deleting/disabline one of its
locations in the process of doing so.
<rdar://problem/18685197>
llvm-svn: 243541
counts. If you delete a breakpoint belonging to a site just as you are
processing a hit on that site, you could cause the BreakpointSite loop to
access a now deleted location.
<rdar://problem/19310323>
llvm-svn: 243507
BreakpointLocation::ShouldStop. That worked but wasn't really right,
since there's nothing to guarantee that won't get called more than
once. So this change moves that responsibility to the StopInfoBreakpoint
directly, and then it uses the BreakpointSite to actually do the bumping.
Also fix a test case that was assuming if you had many threads running some
code with a breakpoint in it, the hit count when you stopped would always be
1. Many of the threads could have hit it at the same time...
<rdar://problem/18577603>
llvm-svn: 220358
Add the ability to give breakpoints a "kind" string, and have the StopInfoBreakpoint
print that in the brief description if set. Also print the kind - if set - in the breakpoint
listing.
Give kinds to a bunch of the internal breakpoints.
We were deleting the Mac OS X dynamic loader breakpoint as though the id we had stored away was
a breakpoint site ID, but in fact it was a breakpoint id, so we never actually deleted it. Fixed that.
llvm-svn: 173555
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
Also change the SourceInitFile to look for .lldb-<APPNAME> and source that
preferentially if it exists.
Also made the breakpoint site report its address as well as its breakpoint number
when it gets hit and can't find any the associated locations (usually because the
breakpoint got disabled or deleted programmatically between the time it was hit
and reported.)
Changed ThreadPlanCallFunction to initialize the ivar m_func in the initializers of the
constructor, rather than waiting to initialize till later on in the function.
Fixed a bug where if you make an SBError and the ask it Success, it returns false.
Fixed ValueObject::ResolveValue so that it resolves a temporary value, rather than
overwriting the one in the value object.
llvm-svn: 137536
by being able to get the data count and data. Each thread stop reason
has one or more data words that can help describe the stop. To do this
I added:
size_t
SBThread::GetStopReasonDataCount();
uint64_t
SBThread::GetStopReasonDataAtIndex(uint32_t idx);
llvm-svn: 119720
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009
Push this through all the breakpoint management code. Allow this to be set when the breakpoint is created.
Fix the Process classes so that a breakpoint hit that is not for a particular thread is not reported as a
breakpoint hit event for that thread.
Added a "breakpoint configure" command to allow you to reset any of the thread
specific options (or the ignore count.)
llvm-svn: 106078