Instead of using two feature bits, one to indicate the availability of the
popcnt[dw] instructions, and another to indicate whether or not they're fast,
use a single enum. This allows more consistent control via target attribute
strings, and via Clang's command line.
llvm-svn: 264690
The A2 cores support the popcntw/popcntd instructions, but they're microcoded,
and slower than our default software emulation. Specifically, popcnt[dw] take
approximately 74 cycles, whereas our software emulation takes only 24-28
cycles.
I've added a new target feature to indicate a slow popcnt[dw], instead of just
removing the existing target feature from the a2/a2q processor models, because:
1. This allows us to return more accurate information via the TTI interface
(I recognize that this currently makes no practical difference)
2. Is hopefully easier to understand (it allows the core's features to match
its manual while still having the desired effect).
llvm-svn: 264600
This patch is part of the work to make PPCLoopDataPrefetch
target-independent
(http://thread.gmane.org/gmane.comp.compilers.llvm.devel/92758).
As it was discussed in the above thread, getPrefetchDistance is
currently using instruction count which may change in the future.
llvm-svn: 258995
Summary:
And use it in PPCLoopDataPrefetch.cpp.
@hfinkel, please let me know if your preference would be to preserve the
ppc-loop-prefetch-cache-line option in order to be able to override the
value of TTI::getCacheLineSize for PPC.
Reviewers: hfinkel
Subscribers: hulx2000, mcrosier, mssimpso, hfinkel, llvm-commits
Differential Revision: http://reviews.llvm.org/D16306
llvm-svn: 258419
This adds a basic cost model for interleaved-access vectorization (and a better
default for shuffles), and enables interleaved-access vectorization by default.
The relevant difference from the default cost model for interleaved-access
vectorization, is that on PPC, the shuffles that end up being used are *much*
cheaper than modeling the process with insert/extract pairs (which are
quite expensive, especially on older cores).
llvm-svn: 246824
On the A2, with an eye toward QPX unaligned-load merging, we should always use
aggressive interleaving. It is generally superior to only using concatenation
unrolling.
llvm-svn: 246819
Pre-P8, when we generate code for unaligned vector loads (for Altivec and QPX
types), even when accounting for the combining that takes place for multiple
consecutive such loads, there is at least one load instructions and one
permutation for each load. Make sure the cost reported reflects the cost of the
permutes as well.
llvm-svn: 246807
I'm adding a regression test to better cover code generation for unaligned
vector loads and stores, but there's no functional change to the code
generation here. There is an improvement to the cost model for unaligned vector
loads and stores, mostly for QPX (for which we were not previously accounting
for the permutation-based loads), and the cost model implementation is cleaner.
llvm-svn: 246712
rather than 'unsigned' for their costs.
For something like costs in particular there is a natural "negative"
value, that of savings or saved cost. As a consequence, there is a lot
of code that subtracts or creates negative values based on cost, all of
which is prone to awkwardness or bugs when dealing with an unsigned
type. Similarly, we *never* want these values to wrap, as that would
cause Very Bad code generation (likely percieved as an infinite loop as
we try to emit over 2^32 instructions or some such insanity).
All around 'int' seems a much better fit for these basic metrics. I've
added asserts to ensure that at least the TTI interface never returns
negative numbers here. If we ever have a use case for negative numbers,
we can remove this, but this way a bug where someone used '-1' to
produce a 'very large' cost will be caught by the assert.
This passes all tests, and is also UBSan clean.
No functional change intended.
Differential Revision: http://reviews.llvm.org/D11741
llvm-svn: 244080
Summary:
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
Reviewers: echristo
Subscribers: jholewinski, ted, yaron.keren, rafael, llvm-commits
Differential Revision: http://reviews.llvm.org/D11028
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 241775
On X86 (and similar OOO cores) unrolling is very limited, and even if the
runtime unrolling is otherwise profitable, the expense of a division to compute
the trip count could greatly outweigh the benefits. On the A2, we unroll a lot,
and the benefits of unrolling are more significant (seeing a 5x or 6x speedup
is not uncommon), so we're more able to tolerate the expense, on average, of a
division to compute the trip count.
llvm-svn: 237947
The patch disabled unrolling in loop vectorization pass when VF==1 on x86 architecture,
by setting MaxInterleaveFactor to 1. Unrolling in loop vectorization pass may introduce
the cost of overflow check, memory boundary check and extra prologue/epilogue code when
regular unroller will unroll the loop another time. Disable it when VF==1 remove the
unnecessary cost on x86. The same can be done for other platforms after verifying
interleaving/memory bound checking to be not perf critical on those platforms.
Differential Revision: http://reviews.llvm.org/D9515
llvm-svn: 236613
This adds support for the QPX vector instruction set, which is used by the
enhanced A2 cores on the IBM BG/Q supercomputers. QPX vectors are 256 bytes
wide, holding 4 double-precision floating-point values. Boolean values, modeled
here as <4 x i1> are actually also represented as floating-point values
(essentially { -1, 1 } for { false, true }). QPX shares many features with
Altivec and VSX, but is distinct from both of them. One major difference is
that, instead of adding completely-separate vector registers, QPX vector
registers are extensions of the scalar floating-point registers (lane 0 is the
corresponding scalar floating-point value). The operations supported on QPX
vectors mirrors that supported on the scalar floating-point values (with some
additional ones for permutations and logical/comparison operations).
I've been maintaining this support out-of-tree, as part of the bgclang project,
for several years. This is not the entire bgclang patch set, but is most of the
subset that can be cleanly integrated into LLVM proper at this time. Adding
this to the LLVM backend is part of my efforts to rebase bgclang to the current
LLVM trunk, but is independently useful (especially for codes that use LLVM as
a JIT in library form).
The assembler/disassembler test coverage is complete. The CodeGen test coverage
is not, but I've included some tests, and more will be added as follow-up work.
llvm-svn: 230413
now that we have a correct and cached subtarget specific to the
function.
Also, finish providing a cached per-function subtarget in the core
LLVMTargetMachine -- that layer hadn't switched over yet.
The only use of the TargetMachine was to re-lookup a subtarget for
a particular function to work around the fact that TTI was immutable.
Now that it is per-function and we haved a cached subtarget, use it.
This still leaves a few interfaces with real warts on them where we were
passing Function objects through the TTI interface. I'll remove these
and clean their usage up in subsequent commits now that this isn't
necessary.
llvm-svn: 227738
base which it adds a single analysis pass to, to instead return the type
erased TargetTransformInfo object constructed for that TargetMachine.
This removes all of the pass variants for TTI. There is now a single TTI
*pass* in the Analysis layer. All of the Analysis <-> Target
communication is through the TTI's type erased interface itself. While
the diff is large here, it is nothing more that code motion to make
types available in a header file for use in a different source file
within each target.
I've tried to keep all the doxygen comments and file boilerplate in line
with this move, but let me know if I missed anything.
With this in place, the next step to making TTI work with the new pass
manager is to introduce a really simple new-style analysis that produces
a TTI object via a callback into this routine on the target machine.
Once we have that, we'll have the building blocks necessary to accept
a function argument as well.
llvm-svn: 227685
type erased interface and a single analysis pass rather than an
extremely complex analysis group.
The end result is that the TTI analysis can contain a type erased
implementation that supports the polymorphic TTI interface. We can build
one from a target-specific implementation or from a dummy one in the IR.
I've also factored all of the code into "mix-in"-able base classes,
including CRTP base classes to facilitate calling back up to the most
specialized form when delegating horizontally across the surface. These
aren't as clean as I would like and I'm planning to work on cleaning
some of this up, but I wanted to start by putting into the right form.
There are a number of reasons for this change, and this particular
design. The first and foremost reason is that an analysis group is
complete overkill, and the chaining delegation strategy was so opaque,
confusing, and high overhead that TTI was suffering greatly for it.
Several of the TTI functions had failed to be implemented in all places
because of the chaining-based delegation making there be no checking of
this. A few other functions were implemented with incorrect delegation.
The message to me was very clear working on this -- the delegation and
analysis group structure was too confusing to be useful here.
The other reason of course is that this is *much* more natural fit for
the new pass manager. This will lay the ground work for a type-erased
per-function info object that can look up the correct subtarget and even
cache it.
Yet another benefit is that this will significantly simplify the
interaction of the pass managers and the TargetMachine. See the future
work below.
The downside of this change is that it is very, very verbose. I'm going
to work to improve that, but it is somewhat an implementation necessity
in C++ to do type erasure. =/ I discussed this design really extensively
with Eric and Hal prior to going down this path, and afterward showed
them the result. No one was really thrilled with it, but there doesn't
seem to be a substantially better alternative. Using a base class and
virtual method dispatch would make the code much shorter, but as
discussed in the update to the programmer's manual and elsewhere,
a polymorphic interface feels like the more principled approach even if
this is perhaps the least compelling example of it. ;]
Ultimately, there is still a lot more to be done here, but this was the
huge chunk that I couldn't really split things out of because this was
the interface change to TTI. I've tried to minimize all the other parts
of this. The follow up work should include at least:
1) Improving the TargetMachine interface by having it directly return
a TTI object. Because we have a non-pass object with value semantics
and an internal type erasure mechanism, we can narrow the interface
of the TargetMachine to *just* do what we need: build and return
a TTI object that we can then insert into the pass pipeline.
2) Make the TTI object be fully specialized for a particular function.
This will include splitting off a minimal form of it which is
sufficient for the inliner and the old pass manager.
3) Add a new pass manager analysis which produces TTI objects from the
target machine for each function. This may actually be done as part
of #2 in order to use the new analysis to implement #2.
4) Work on narrowing the API between TTI and the targets so that it is
easier to understand and less verbose to type erase.
5) Work on narrowing the API between TTI and its clients so that it is
easier to understand and less verbose to forward.
6) Try to improve the CRTP-based delegation. I feel like this code is
just a bit messy and exacerbating the complexity of implementing
the TTI in each target.
Many thanks to Eric and Hal for their help here. I ended up blocked on
this somewhat more abruptly than I expected, and so I appreciate getting
it sorted out very quickly.
Differential Revision: http://reviews.llvm.org/D7293
llvm-svn: 227669
This re-applies r225808, fixed to avoid problems with SDAG dependencies along
with the preceding fix to ScheduleDAGSDNodes::RegDefIter::InitNodeNumDefs.
These problems caused the original regression tests to assert/segfault on many
(but not all) systems.
Original commit message:
This commit does two things:
1. Refactors PPCFastISel to use more of the common infrastructure for call
lowering (this lets us take advantage of this common code for lowering some
common intrinsics, stackmap/patchpoint among them).
2. Adds support for stackmap/patchpoint lowering. For the most part, this is
very similar to the support in the AArch64 target, with the obvious differences
(different registers, NOP instructions, etc.). The test cases are adapted
from the AArch64 test cases.
One difference of note is that the patchpoint call sequence takes 24 bytes, so
you can't use less than that (on AArch64 you can go down to 16). Also, as noted
in the docs, we take the patchpoint address to be the actual code address
(assuming the call is local in the TOC-sharing sense), which should yield
higher performance than generating the full cross-DSO indirect-call sequence
and is likely just as useful for JITed code (if not, we'll change it).
StackMaps and Patchpoints are still marked as experimental, and so this support
is doubly experimental. So go ahead and experiment!
llvm-svn: 225909
This commit does two things:
1. Refactors PPCFastISel to use more of the common infrastructure for call
lowering (this lets us take advantage of this common code for lowering some
common intrinsics, stackmap/patchpoint among them).
2. Adds support for stackmap/patchpoint lowering. For the most part, this is
very similar to the support in the AArch64 target, with the obvious differences
(different registers, NOP instructions, etc.). The test cases are adapted
from the AArch64 test cases.
One difference of note is that the patchpoint call sequence takes 24 bytes, so
you can't use less than that (on AArch64 you can go down to 16). Also, as noted
in the docs, we take the patchpoint address to be the actual code address
(assuming the call is local in the TOC-sharing sense), which should yield
higher performance than generating the full cross-DSO indirect-call sequence
and is likely just as useful for JITed code (if not, we'll change it).
StackMaps and Patchpoints are still marked as experimental, and so this support
is doubly experimental. So go ahead and experiment!
llvm-svn: 225808
The P7 benefits from not have really-small loops so that we either have
multiple dispatch groups in the loop and/or the ability to form more-full
dispatch groups during scheduling. Setting the partial unrolling threshold to
44 seems good, empirically, for the P7. Compared to using no late partial
unrolling, this yields the following test-suite speedups:
SingleSource/Benchmarks/Adobe-C++/simple_types_constant_folding
-66.3253% +/- 24.1975%
SingleSource/Benchmarks/Misc-C++/oopack_v1p8
-44.0169% +/- 29.4881%
SingleSource/Benchmarks/Misc/pi
-27.8351% +/- 12.2712%
SingleSource/Benchmarks/Stanford/Bubblesort
-30.9898% +/- 22.4647%
I've speculatively added a similar setting for the P8. Also, I've noticed that
the unroller does not quite calculate the unrolling factor correctly for really
tiny loops because it neglects to account for the fact that not every loop body
replicant contains an ending branch and counter increment. I'll fix that later.
llvm-svn: 225522
shim between the TargetTransformInfo immutable pass and the Subtarget
via the TargetMachine and Function. Migrate a single call from
BasicTargetTransformInfo as an example and provide shims where TargetMachine
begins taking a Function to determine the subtarget.
No functional change.
llvm-svn: 218004
"Unroll" is not the appropriate name for this variable. Clang already uses
the term "interleave" in pragmas and metadata for this.
Differential Revision: http://reviews.llvm.org/D5066
llvm-svn: 217528
This patch adds support to recognize division by uniform power of 2 and modifies the cost table to vectorize division by uniform power of 2 whenever possible.
Updates Cost model for Loop and SLP Vectorizer.The cost table is currently only updated for X86 backend.
Thanks to Hal, Andrea, Sanjay for the review. (http://reviews.llvm.org/D4971)
llvm-svn: 216371
Implements the various TTI functions to enable constant hoisting on PPC. The
only significant test-suite change is this:
MultiSource/Benchmarks/VersaBench/bmm/bmm - 20% speedup
(which essentially reverses the slowdown from r206120).
llvm-svn: 206141
This provides more realistic costs for the insert/extractelement instructions
(which are load/store pairs), accounts for the cheap unaligned Altivec load
sequence, and for unaligned VSX load/stores.
Bad news:
MultiSource/Applications/sgefa/sgefa - 35% slowdown (this will require more investigation)
SingleSource/Benchmarks/McGill/queens - 20% slowdown (we no longer vectorize this, but it was a constant store that was scalarized)
MultiSource/Benchmarks/FreeBench/pcompress2/pcompress2 - 2% slowdown
Good news:
SingleSource/Benchmarks/Shootout/ary3 - 54% speedup
SingleSource/Benchmarks/Shootout-C++/ary - 40% speedup
MultiSource/Benchmarks/Ptrdist/ks/ks - 35% speedup
MultiSource/Benchmarks/FreeBench/neural/neural - 30% speedup
MultiSource/Benchmarks/TSVC/Symbolics-flt/Symbolics-flt - 20% speedup
Unfortunately, estimating the costs of the stack-based scalarization sequences
is hard, and adjusting these costs is like a game of whac-a-mole :( I'll
revisit this again after we have better codegen for vector extloads and
truncstores and unaligned load/stores.
llvm-svn: 205658
PPCTTI::getMemoryOpCost will now make use of BasicTTI::getMemoryOpCost to
calculate the base cost of the memory access, and then adjust on top of that.
There is no functionality change from this modification, but it will become
important so that PPCTTI can take advantage of scalarization information for which
BasicTTI::getMemoryOpCost will account in the near future.
llvm-svn: 205476
VSX is an ISA extension supported on the POWER7 and later cores that enhances
floating-point vector and scalar capabilities. Among other things, this adds
<2 x double> support and generally helps to reduce register pressure.
The interesting part of this ISA feature is the register configuration: there
are 64 new 128-bit vector registers, the 32 of which are super-registers of the
existing 32 scalar floating-point registers, and the second 32 of which overlap
with the 32 Altivec vector registers. This makes things like vector insertion
and extraction tricky: this can be free but only if we force a restriction to
the right register subclass when needed. A new "minipass" PPCVSXCopy takes care
of this (although it could do a more-optimal job of it; see the comment about
unnecessary copies below).
Please note that, currently, VSX is not enabled by default when targeting
anything because it is not yet ready for that. The assembler and disassembler
are fully implemented and tested. However:
- CodeGen support causes miscompiles; test-suite runtime failures:
MultiSource/Benchmarks/FreeBench/distray/distray
MultiSource/Benchmarks/McCat/08-main/main
MultiSource/Benchmarks/Olden/voronoi/voronoi
MultiSource/Benchmarks/mafft/pairlocalalign
MultiSource/Benchmarks/tramp3d-v4/tramp3d-v4
SingleSource/Benchmarks/CoyoteBench/almabench
SingleSource/Benchmarks/Misc/matmul_f64_4x4
- The lowering currently falls back to using Altivec instructions far more
than it should. Worse, there are some things that are scalarized through the
stack that shouldn't be.
- A lot of unnecessary copies make it past the optimizers, and this needs to
be fixed.
- Many more regression tests are needed.
Normally, I'd fix these things prior to committing, but there are some
students and other contributors who would like to work this, and so it makes
sense to move this development process upstream where it can be subject to the
regular code-review procedures.
llvm-svn: 203768
the stack of the analysis group because they are all immutable passes.
This is made clear by Craig's recent work to use override
systematically -- we weren't overriding anything for 'finalizePass'
because there is no such thing.
This is kind of a lame restriction on the API -- we can no longer push
and pop things, we just set up the stack and run. However, I'm not
invested in building some better solution on top of the existing
(terrifying) immutable pass and legacy pass manager.
llvm-svn: 203437
subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
llvm-svn: 198685
The PowerPC A2 core greatly benefits from aggressive concatenation unrolling;
use the new getUnrollingPreferences to enable this by default when targeting
the PPC A2 core.
llvm-svn: 190549
On certain architectures we can support efficient vectorized version of
instructions if the operand value is uniform (splat) or a constant scalar.
An example of this is a vector shift on x86.
We can efficiently support
for (i = 0 ; i < ; i += 4)
w[0:3] = v[0:3] << <2, 2, 2, 2>
but not
for (i = 0; i < ; i += 4)
w[0:3] = v[0:3] << x[0:3]
This patch adds a parameter to getArithmeticInstrCost to further qualify operand
values as uniform or uniform constant.
Targets can then choose to return a different cost for instructions with such
operand values.
A follow-up commit will test this feature on x86.
radar://13576547
llvm-svn: 178807
PPC ISA 2.06 (P7, A2, etc.) has a popcntd instruction. Add this instruction and
tell TTI about it so that popcount-loop recognition will know about it.
llvm-svn: 178233
Thanks to help from Nadav and Hal, I have a more reasonable (and even
correct!) approach. This specifically penalizes the insertelement
and extractelement operations for the performance hit that will occur
on PowerPC processors.
llvm-svn: 174725
Certain vector operations don't vectorize well with the current
PowerPC implementation. Element insert/extract performs poorly
without VSX support because Altivec requires going through memory.
SREM, UREM, and VSELECT all produce bad scalar code.
There's a lot of work to do for the cost model before
autovectorization will be tuned well, and this is not an attempt to
address the larger problem.
llvm-svn: 174660