Take MachineInstr by reference instead of by pointer in SlotIndexes and
the SlotIndex wrappers in LiveIntervals. The MachineInstrs here are
never null, so this cleans up the API a bit. It also incidentally
removes a few implicit conversions from MachineInstrBundleIterator to
MachineInstr* (see PR26753).
At a couple of call sites it was convenient to convert to a range-based
for loop over MachineBasicBlock::instr_begin/instr_end, so I added
MachineBasicBlock::instrs.
llvm-svn: 262115
If the read2 produced was supposed to be writing into a
super register, it would use the wrong subregister indices.
Fix this by inserting copies, so we only ever write to a vreg_64.
Run the register coalescer again to clean this up, although this
isn't ideal and often does result in an extra move.
Also remove the assert that offset1 > offset0.
There isn't a real reason to not allow this other than a minor
convenience in the compiler, and it doesn't seem worth the effort
of avoiding it.
llvm-svn: 242174