The MOVZ/MOVK instruction sequence may not be the most efficient (a
literal-pool load could be better) but adding that would require
reinstating the ConstantIslands pass.
For now the sequence is correct, and that's enough. Beware, as of
commit GNU ld does not appear to support the relocations needed for
this. Its primary purpose (for now) will be to support JITed code,
since in that case there is no guarantee of where your code will end
up in memory relative to external symbols it references.
llvm-svn: 181117
The intended semantics mirror autoconf, where the user is able to
specify a host triple, but if it's left to the build system then
"config.guess" is invoked for the default.
This also renames the LLVM_HOSTTRIPLE define to LLVM_HOST_TRIPLE to
fit in with the style of the surrounding defines.
llvm-svn: 181112
and mark "clarifying memory allocation" as done, since it turns out that our
optimizations here (such as they are) already conform to the new rules.
llvm-svn: 181110
to use. This makes very little difference right now (other than suppressing
follow-on errors in some cases), but will matter more once we support deduced
return types (we don't want expressions with undeduced return types in the
AST).
llvm-svn: 181107
Now that we hava a convinient place to keep it, remeber the set of
identified structs as we merge modules.
This speeds up the linking of all the bitcode files in clang with the
gold plugin and -plugin-opt=emit-llvm (i.e., link only, no codegen) from
5:25 minutes to 13.6 seconds!
Patch by Xiaofei Wan!
llvm-svn: 181104
Update comments, fix * placement, fix method names that are not
used in clang, add a linkInModule that takes a Mode and put it
in Linker.cpp.
llvm-svn: 181099
This checkin aims to fix this. The process now has two thread lists: a real thread list for threads that are created by the lldb_private::Process subclass, and the user visible threads. The user visible threads are the same as the real threas when no OS plug-in in used. But when an OS plug-in is used, the user thread can be a combination of real and "memory" threads. Real threads can be placed inside of memory threads so that a thread appears to be different, but is still controlled by the actual real thread. When the thread list needs updating, the lldb_private::Process class will call the: lldb_private::Process::UpdateThreadList() function with the old real thread list, and the function is expected to fill in the new real thread list with the current state of the process. After this function, the process will check if there is an OS plug-in being used, and if so, it will give the old user thread list, the new real thread list and the OS plug-in will create the new user thread list from both of these lists. If there is no OS plug-in, the real thread list is the user thread list.
These changes keep the lldb_private::Process subclasses clean and no changes are required.
llvm-svn: 181091
This change required some minor changes to LocationContextMap to have it map
from PathPieces to LocationContexts instead of PathDiagnosticCallPieces to
LocationContexts. These changes are in the other diagnostic
generation logic as well, but are functionally equivalent.
Interestingly, this optimize requires delaying "cleanUpLocation()" until
later; possibly after all edges have been optimized. This is because
we need PathDiagnosticLocations to refer to the semantic entity (e.g. a statement)
as long as possible. Raw source locations tell us nothing about
the semantic relationship between two locations in a path.
llvm-svn: 181084
Most important was a new[] + delete mismatch in ScanFormatDescriptor()
and a couple of possible memory leaks in FileSpec::EnumerateDirectory().
llvm-svn: 181080